mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-30 16:47:13 +01:00
Fix conflicts
This commit is contained in:
@@ -38,8 +38,8 @@
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MAP_JOB_CHECK
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total_positions = 3
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spawn_positions = 3
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access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons, access_forensics_lockers)
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minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons, access_forensics_lockers)
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access = list(GLOB.access_security, GLOB.access_sec_doors, GLOB.access_brig, GLOB.access_armory, GLOB.access_court, GLOB.access_maint_tunnels, GLOB.access_morgue, GLOB.access_weapons, GLOB.access_forensics_lockers)
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minimal_access = list(GLOB.access_security, GLOB.access_sec_doors, GLOB.access_brig, GLOB.access_armory, GLOB.access_court, GLOB.access_maint_tunnels, GLOB.access_morgue, GLOB.access_weapons, GLOB.access_forensics_lockers)
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/datum/outfit/job/officer/New()
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..()
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@@ -49,8 +49,8 @@
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/datum/job/detective/New()
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..()
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MAP_JOB_CHECK
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access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons, access_forensics_lockers)
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minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons, access_forensics_lockers)
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access = list(GLOB.access_security, GLOB.access_sec_doors, GLOB.access_brig, GLOB.access_armory, GLOB.access_court, GLOB.access_maint_tunnels, GLOB.access_morgue, GLOB.access_weapons, GLOB.access_forensics_lockers)
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minimal_access = list(GLOB.access_security, GLOB.access_sec_doors, GLOB.access_brig, GLOB.access_armory, GLOB.access_court, GLOB.access_maint_tunnels, GLOB.access_morgue, GLOB.access_weapons, GLOB.access_forensics_lockers)
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/datum/outfit/job/detective/New()
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..()
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@@ -65,8 +65,8 @@
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selection_color = "#ffffff"
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total_positions = 3
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spawn_positions = 3
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access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics)
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minimal_access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics)
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access = list(GLOB.access_medical, GLOB.access_morgue, GLOB.access_surgery, GLOB.access_chemistry, GLOB.access_virology, GLOB.access_genetics)
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minimal_access = list(GLOB.access_medical, GLOB.access_morgue, GLOB.access_surgery, GLOB.access_chemistry, GLOB.access_virology, GLOB.access_genetics)
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//Engineering
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@@ -75,8 +75,8 @@
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MAP_JOB_CHECK
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total_positions = 2
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spawn_positions = 2
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access = list(access_eva, access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_external_airlocks, access_construction, access_atmospherics, access_tcomsat)
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minimal_access = list(access_eva, access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_external_airlocks, access_construction, access_atmospherics, access_tcomsat)
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access = list(GLOB.access_eva, GLOB.access_engine, GLOB.access_engine_equip, GLOB.access_tech_storage, GLOB.access_maint_tunnels, GLOB.access_external_airlocks, GLOB.access_construction, GLOB.access_atmospherics, GLOB.access_tcomsat)
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minimal_access = list(GLOB.access_eva, GLOB.access_engine, GLOB.access_engine_equip, GLOB.access_tech_storage, GLOB.access_maint_tunnels, GLOB.access_external_airlocks, GLOB.access_construction, GLOB.access_atmospherics, GLOB.access_tcomsat)
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/datum/outfit/job/engineer/New()
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..()
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@@ -96,8 +96,8 @@
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MAP_JOB_CHECK
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total_positions = 3
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spawn_positions = 3
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access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_mineral_storeroom, access_tech_storage)
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minimal_access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_mineral_storeroom, access_tech_storage)
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access = list(GLOB.access_robotics, GLOB.access_tox, GLOB.access_tox_storage, GLOB.access_research, GLOB.access_xenobiology, GLOB.access_mineral_storeroom, GLOB.access_tech_storage)
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minimal_access = list(GLOB.access_robotics, GLOB.access_tox, GLOB.access_tox_storage, GLOB.access_research, GLOB.access_xenobiology, GLOB.access_mineral_storeroom, GLOB.access_tech_storage)
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//Cargo
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@@ -106,16 +106,16 @@
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MAP_JOB_CHECK
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total_positions = 2
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spawn_positions = 2
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access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
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minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
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access = list(GLOB.access_maint_tunnels, GLOB.access_mailsorting, GLOB.access_cargo, GLOB.access_cargo_bot, GLOB.access_qm, GLOB.access_mining, GLOB.access_mining_station, GLOB.access_mineral_storeroom)
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minimal_access = list(GLOB.access_maint_tunnels, GLOB.access_mailsorting, GLOB.access_cargo, GLOB.access_cargo_bot, GLOB.access_qm, GLOB.access_mining, GLOB.access_mining_station, GLOB.access_mineral_storeroom)
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/datum/job/mining/New()
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..()
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MAP_JOB_CHECK
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total_positions = 2
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spawn_positions = 2
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access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
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minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
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access = list(GLOB.access_maint_tunnels, GLOB.access_mailsorting, GLOB.access_cargo, GLOB.access_cargo_bot, GLOB.access_qm, GLOB.access_mining, GLOB.access_mining_station, GLOB.access_mineral_storeroom)
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minimal_access = list(GLOB.access_maint_tunnels, GLOB.access_mailsorting, GLOB.access_cargo, GLOB.access_cargo_bot, GLOB.access_qm, GLOB.access_mining, GLOB.access_mining_station, GLOB.access_mineral_storeroom)
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/datum/outfit/job/mining/New()
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..()
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@@ -126,27 +126,27 @@
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/datum/job/bartender/New()
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..()
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MAP_JOB_CHECK
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access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
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minimal_access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
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access = list(GLOB.access_hydroponics, GLOB.access_bar, GLOB.access_kitchen, GLOB.access_morgue, GLOB.access_weapons)
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minimal_access = list(GLOB.access_hydroponics, GLOB.access_bar, GLOB.access_kitchen, GLOB.access_morgue, GLOB.access_weapons)
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/datum/job/cook/New()
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..()
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MAP_JOB_CHECK
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access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
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minimal_access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
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access = list(GLOB.access_hydroponics, GLOB.access_bar, GLOB.access_kitchen, GLOB.access_morgue, GLOB.access_weapons)
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minimal_access = list(GLOB.access_hydroponics, GLOB.access_bar, GLOB.access_kitchen, GLOB.access_morgue, GLOB.access_weapons)
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/datum/job/hydro/New()
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..()
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MAP_JOB_CHECK
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access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_maint_tunnels)
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minimal_access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_maint_tunnels)
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access = list(GLOB.access_hydroponics, GLOB.access_bar, GLOB.access_kitchen, GLOB.access_morgue, GLOB.access_maint_tunnels)
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minimal_access = list(GLOB.access_hydroponics, GLOB.access_bar, GLOB.access_kitchen, GLOB.access_morgue, GLOB.access_maint_tunnels)
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// they get maint access because of all the hydro content in maint
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/datum/job/janitor/New()
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..()
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MAP_JOB_CHECK
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access = list(access_janitor, access_hydroponics, access_bar, access_kitchen, access_morgue, access_maint_tunnels)
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minimal_access = list(access_janitor, access_hydroponics, access_bar, access_kitchen, access_morgue, access_maint_tunnels)
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access = list(GLOB.access_janitor, GLOB.access_hydroponics, GLOB.access_bar, GLOB.access_kitchen, GLOB.access_morgue, GLOB.access_maint_tunnels)
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minimal_access = list(GLOB.access_janitor, GLOB.access_hydroponics, GLOB.access_bar, GLOB.access_kitchen, GLOB.access_morgue, GLOB.access_maint_tunnels)
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//Civilian
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@@ -3,20 +3,20 @@
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/datum/job/hos/New()
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..()
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MAP_JOB_CHECK
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access += access_crematorium
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minimal_access += access_crematorium
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access += GLOB.access_crematorium
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minimal_access += GLOB.access_crematorium
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/datum/job/warden/New()
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..()
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MAP_JOB_CHECK
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access += access_crematorium
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minimal_access += access_crematorium
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access += GLOB.access_crematorium
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minimal_access += GLOB.access_crematorium
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/datum/job/officer/New()
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..()
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MAP_JOB_CHECK
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access += access_crematorium
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minimal_access += access_crematorium
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access += GLOB.access_crematorium
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minimal_access += GLOB.access_crematorium
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MAP_REMOVE_JOB(librarian)
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MAP_REMOVE_JOB(lawyer)
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@@ -0,0 +1,37 @@
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//See controllers/globals.dm
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#define GLOBAL_MANAGED(X, InitValue)\
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/datum/controller/global_vars/proc/InitGlobal##X(){\
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##X = ##InitValue;\
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gvars_datum_init_order += #X;\
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}
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#define GLOBAL_UNMANAGED(X, InitValue) /datum/controller/global_vars/proc/InitGlobal##X()
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#ifndef TESTING
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#define GLOBAL_PROTECT(X)\
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/datum/controller/global_vars/InitGlobal##X(){\
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..();\
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gvars_datum_protected_varlist += #X;\
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}
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#else
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#define GLOBAL_PROTECT(X)
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#endif
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#define GLOBAL_REAL(X, Typepath) var/global##Typepath/##X
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#define GLOBAL_RAW(X) /datum/controller/global_vars/var/global##X
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#define GLOBAL_VAR_INIT(X, InitValue) GLOBAL_RAW(/##X); GLOBAL_MANAGED(X, InitValue)
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#define GLOBAL_VAR_CONST(X, InitValue) GLOBAL_RAW(/const/##X) = InitValue; GLOBAL_UNMANAGED(X, InitValue)
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#define GLOBAL_LIST_INIT(X, InitValue) GLOBAL_RAW(/list/##X); GLOBAL_MANAGED(X, InitValue)
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#define GLOBAL_LIST_EMPTY(X) GLOBAL_LIST_INIT(X, list())
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#define GLOBAL_DATUM_INIT(X, Typepath, InitValue) GLOBAL_RAW(Typepath/##X); GLOBAL_MANAGED(X, InitValue)
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#define GLOBAL_VAR(X) GLOBAL_RAW(/##X); GLOBAL_MANAGED(X, null)
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#define GLOBAL_LIST(X) GLOBAL_RAW(/list/##X); GLOBAL_MANAGED(X, null)
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#define GLOBAL_DATUM(X, Typepath) GLOBAL_RAW(Typepath/##X); GLOBAL_MANAGED(X, null)
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@@ -1,4 +1,4 @@
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#define MC_TICK_CHECK ( ( world.tick_usage > CURRENT_TICKLIMIT || src.state != SS_RUNNING ) ? pause() : 0 )
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#define MC_TICK_CHECK ( ( world.tick_usage > GLOB.CURRENT_TICKLIMIT || src.state != SS_RUNNING ) ? pause() : 0 )
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// Used to smooth out costs to try and avoid oscillation.
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#define MC_AVERAGE_FAST(average, current) (0.7 * (average) + 0.3 * (current))
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#define MC_AVERAGE(average, current) (0.8 * (average) + 0.2 * (current))
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@@ -52,14 +52,14 @@
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#define SS_SLEEPING 4 //fire() slept.
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#define SS_PAUSING 5 //in the middle of pausing
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#define SUBSYSTEM_DEF(X) var/datum/controller/subsystem/##X/SS##X;\
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#define SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/##X);\
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/datum/controller/subsystem/##X/New(){\
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NEW_SS_GLOBAL(SS##X);\
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PreInit();\
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}\
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/datum/controller/subsystem/##X
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#define PROCESSING_SUBSYSTEM_DEF(X) var/datum/controller/subsystem/processing/##X/SS##X;\
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#define PROCESSING_SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/processing/##X);\
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/datum/controller/subsystem/processing/##X/New(){\
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NEW_SS_GLOBAL(SS##X);\
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PreInit();\
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+11
-11
@@ -5,17 +5,17 @@
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#define REPLICANT_ALLOY "replicant_alloy"
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#define HIEROPHANT_ANSIBLE "hierophant_ansible"
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var/global/clockwork_construction_value = 0 //The total value of all structures built by the clockwork cult
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var/global/clockwork_caches = 0 //How many clockwork caches exist in the world (not each individual)
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var/global/clockwork_daemons = 0 //How many daemons exist in the world
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var/global/list/clockwork_generals_invoked = list("nezbere" = FALSE, "sevtug" = FALSE, "nzcrentr" = FALSE, "inath-neq" = FALSE) //How many generals have been recently invoked
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var/global/list/all_clockwork_objects = list() //All clockwork items, structures, and effects in existence
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var/global/list/all_clockwork_mobs = list() //All clockwork SERVANTS (not creatures) in existence
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var/global/list/clockwork_component_cache = list(BELLIGERENT_EYE = 0, VANGUARD_COGWHEEL = 0, GEIS_CAPACITOR = 0, REPLICANT_ALLOY = 0, HIEROPHANT_ANSIBLE = 0) //The pool of components that caches draw from
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var/global/ratvar_awakens = 0 //If Ratvar has been summoned; not a boolean, for proper handling of multiple Ratvars
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var/global/nezbere_invoked = 0 //If Nezbere has been invoked; not a boolean, for proper handling of multiple Nezberes
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var/global/clockwork_gateway_activated = FALSE //if a gateway to the celestial derelict has ever been successfully activated
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var/global/list/all_scripture = list() //a list containing scripture instances; not used to track existing scripture
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GLOBAL_VAR_INIT(clockwork_construction_value, 0) //The total value of all structures built by the clockwork cult
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GLOBAL_VAR_INIT(clockwork_caches, 0) //How many clockwork caches exist in the world (not each individual)
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GLOBAL_VAR_INIT(clockwork_daemons, 0) //How many daemons exist in the world
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GLOBAL_LIST_INIT(clockwork_generals_invoked, list("nezbere" = FALSE, "sevtug" = FALSE, "nzcrentr" = FALSE, "inath-neq" = FALSE)) //How many generals have been recently invoked
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GLOBAL_LIST_EMPTY(all_clockwork_objects) //All clockwork items, structures, and effects in existence
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GLOBAL_LIST_EMPTY(all_clockwork_mobs) //All clockwork SERVANTS (not creatures) in existence
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GLOBAL_LIST_INIT(clockwork_component_cache, list(BELLIGERENT_EYE = 0, VANGUARD_COGWHEEL = 0, GEIS_CAPACITOR = 0, REPLICANT_ALLOY = 0, HIEROPHANT_ANSIBLE = 0)) //The pool of components that caches draw from
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GLOBAL_VAR_INIT(ratvar_awakens, 0) //If Ratvar has been summoned; not a boolean, for proper handling of multiple Ratvars
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GLOBAL_VAR_INIT(nezbere_invoked, 0) //If Nezbere has been invoked; not a boolean, for proper handling of multiple Nezberes
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GLOBAL_VAR_INIT(clockwork_gateway_activated, FALSE) //if a gateway to the celestial derelict has ever been successfully activated
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GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not used to track existing scripture
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//Scripture tiers and requirements; peripherals should never be used
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#define SCRIPTURE_PERIPHERAL "Peripheral"
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@@ -122,13 +122,13 @@
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#define isorgan(A) (istype(A, /obj/item/organ))
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var/list/static/global/pointed_types = typecacheof(list(
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GLOBAL_LIST_INIT(pointed_types, typecacheof(list(
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/obj/item/weapon/pen,
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/obj/item/weapon/screwdriver,
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/obj/item/weapon/reagent_containers/syringe,
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/obj/item/weapon/kitchen/fork))
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/obj/item/weapon/kitchen/fork)))
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#define is_pointed(W) (is_type_in_typecache(W, pointed_types))
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#define is_pointed(W) (is_type_in_typecache(W, GLOB.pointed_types))
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#define isbodypart(A) (istype(A, /obj/item/bodypart))
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@@ -0,0 +1,43 @@
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#define ENGSEC (1<<0)
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#define CAPTAIN (1<<0)
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#define HOS (1<<1)
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#define WARDEN (1<<2)
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#define DETECTIVE (1<<3)
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#define OFFICER (1<<4)
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#define CHIEF (1<<5)
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#define ENGINEER (1<<6)
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#define ATMOSTECH (1<<7)
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#define ROBOTICIST (1<<8)
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#define AI_JF (1<<9)
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#define CYBORG (1<<10)
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#define MEDSCI (1<<1)
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#define RD_JF (1<<0)
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#define SCIENTIST (1<<1)
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#define CHEMIST (1<<2)
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#define CMO_JF (1<<3)
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#define DOCTOR (1<<4)
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#define GENETICIST (1<<5)
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#define VIROLOGIST (1<<6)
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#define CIVILIAN (1<<2)
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#define HOP (1<<0)
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#define BARTENDER (1<<1)
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#define BOTANIST (1<<2)
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#define COOK (1<<3)
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#define JANITOR (1<<4)
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#define LIBRARIAN (1<<5)
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#define QUARTERMASTER (1<<6)
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#define CARGOTECH (1<<7)
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#define MINER (1<<8)
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#define LAWYER (1<<9)
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#define CHAPLAIN (1<<10)
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#define CLOWN (1<<11)
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#define MIME (1<<12)
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#define ASSISTANT (1<<13)
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@@ -63,3 +63,6 @@
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#define PROGRAM_STATE_KILLED 0
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#define PROGRAM_STATE_BACKGROUND 1
|
||||
#define PROGRAM_STATE_ACTIVE 2
|
||||
|
||||
#define FIREDOOR_OPEN 1
|
||||
#define FIREDOOR_CLOSED 2
|
||||
@@ -22,4 +22,4 @@
|
||||
//time of day but automatically adjusts to the server going into the next day within the same round.
|
||||
//for when you need a reliable time number that doesn't depend on byond time.
|
||||
#define REALTIMEOFDAY (world.timeofday + (MIDNIGHT_ROLLOVER * MIDNIGHT_ROLLOVER_CHECK))
|
||||
#define MIDNIGHT_ROLLOVER_CHECK ( rollovercheck_last_timeofday != world.timeofday ? update_midnight_rollover() : midnight_rollovers )
|
||||
#define MIDNIGHT_ROLLOVER_CHECK ( GLOB.rollovercheck_last_timeofday != world.timeofday ? update_midnight_rollover() : GLOB.midnight_rollovers )
|
||||
|
||||
@@ -182,7 +182,7 @@
|
||||
//Key:
|
||||
//"entered-[blood_state]-[dir_of_image]"
|
||||
//or: "exited-[blood_state]-[dir_of_image]"
|
||||
var/list/bloody_footprints_cache = list()
|
||||
GLOBAL_LIST_EMPTY(bloody_footprints_cache)
|
||||
|
||||
//Bloody shoes/footprints
|
||||
#define MAX_SHOE_BLOODINESS 100
|
||||
@@ -247,7 +247,7 @@ var/list/bloody_footprints_cache = list()
|
||||
|
||||
#define GHOST_ACCS_DEFAULT_OPTION GHOST_ACCS_FULL
|
||||
|
||||
var/global/list/ghost_accs_options = list(GHOST_ACCS_NONE, GHOST_ACCS_DIR, GHOST_ACCS_FULL) //So save files can be sanitized properly.
|
||||
GLOBAL_LIST_INIT(ghost_accs_options, list(GHOST_ACCS_NONE, GHOST_ACCS_DIR, GHOST_ACCS_FULL)) //So save files can be sanitized properly.
|
||||
|
||||
#define GHOST_OTHERS_SIMPLE 1
|
||||
#define GHOST_OTHERS_DEFAULT_SPRITE 50
|
||||
@@ -263,7 +263,7 @@ var/global/list/ghost_accs_options = list(GHOST_ACCS_NONE, GHOST_ACCS_DIR, GHOST
|
||||
#define GHOST_MAX_VIEW_RANGE_MEMBER 14
|
||||
|
||||
|
||||
var/global/list/ghost_others_options = list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DEFAULT_SPRITE, GHOST_OTHERS_THEIR_SETTING) //Same as ghost_accs_options.
|
||||
GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DEFAULT_SPRITE, GHOST_OTHERS_THEIR_SETTING)) //Same as ghost_accs_options.
|
||||
|
||||
//Color Defines
|
||||
#define OOC_COLOR "#002eb8"
|
||||
@@ -326,9 +326,9 @@ var/global/list/ghost_others_options = list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
|
||||
#define SHELTER_DEPLOY_ANCHORED_OBJECTS "anchored objects"
|
||||
|
||||
//debug printing macros
|
||||
#define debug_world(msg) if (Debug2) to_chat(world, "DEBUG: [msg]")
|
||||
#define debug_admins(msg) if (Debug2) to_chat(admins, "DEBUG: [msg]")
|
||||
#define debug_world_log(msg) if (Debug2) log_world("DEBUG: [msg]")
|
||||
#define debug_world(msg) if (GLOB.Debug2) to_chat(world, "DEBUG: [msg]")
|
||||
#define debug_admins(msg) if (GLOB.Debug2) to_chat(GLOB.admins, "DEBUG: [msg]")
|
||||
#define debug_world_log(msg) if (GLOB.Debug2) log_world("DEBUG: [msg]")
|
||||
|
||||
#define COORD(A) "([A.x],[A.y],[A.z])"
|
||||
#define INCREMENT_TALLY(L, stat) if(L[stat]){L[stat]++}else{L[stat] = 1}
|
||||
|
||||
+10
-1
@@ -107,4 +107,13 @@
|
||||
#define INDIVIDUAL_SAY_LOG "Say log"
|
||||
#define INDIVIDUAL_EMOTE_LOG "Emote log"
|
||||
#define INDIVIDUAL_OOC_LOG "OOC log"
|
||||
#define INDIVIDUAL_SHOW_ALL_LOG "All logs"
|
||||
#define INDIVIDUAL_SHOW_ALL_LOG "All logs"
|
||||
|
||||
#define TK_MAXRANGE 15
|
||||
|
||||
#define NO_SLIP_WHEN_WALKING 1
|
||||
#define SLIDE 2
|
||||
#define GALOSHES_DONT_HELP 4
|
||||
#define SLIDE_ICE 8
|
||||
|
||||
#define MAX_CHICKENS 50
|
||||
@@ -3,4 +3,10 @@
|
||||
#define GAS 3
|
||||
|
||||
#define OPENCONTAINER 4096 // is an open container for chemistry purposes
|
||||
#define TRANSPARENT 8192 //Used for non-open containers which you still want to be able to see the reagents off.
|
||||
#define TRANSPARENT 8192 //Used for non-open containers which you still want to be able to see the reagents off.
|
||||
|
||||
#define TOUCH 1 //splashing
|
||||
#define INGEST 2 //ingestion
|
||||
#define VAPOR 3 //foam, spray, blob attack
|
||||
#define PATCH 4 //patches
|
||||
#define INJECT 5 //injection
|
||||
@@ -28,7 +28,7 @@
|
||||
//Missing assignment means it's not a gamemode specific role, IT'S NOT A BUG OR ERROR.
|
||||
//The gamemode specific ones are just so the gamemodes can query whether a player is old enough
|
||||
//(in game days played) to play that role
|
||||
var/global/list/special_roles = list(
|
||||
GLOBAL_LIST_INIT(special_roles, list(
|
||||
ROLE_TRAITOR = /datum/game_mode/traitor,
|
||||
ROLE_OPERATIVE = /datum/game_mode/nuclear,
|
||||
ROLE_CHANGELING = /datum/game_mode/changeling,
|
||||
@@ -47,7 +47,7 @@ var/global/list/special_roles = list(
|
||||
ROLE_DEVIL = /datum/game_mode/devil,
|
||||
ROLE_SERVANT_OF_RATVAR = /datum/game_mode/clockwork_cult,
|
||||
ROLE_BORER,
|
||||
)
|
||||
))
|
||||
|
||||
//Job defines for what happens when you fail to qualify for any job during job selection
|
||||
#define BEASSISTANT 1
|
||||
|
||||
@@ -43,4 +43,6 @@
|
||||
|
||||
#define HYPERSPACE_WARMUP 1
|
||||
#define HYPERSPACE_LAUNCH 2
|
||||
#define HYPERSPACE_END 3
|
||||
#define HYPERSPACE_END 3
|
||||
|
||||
#define CALL_SHUTTLE_REASON_LENGTH 12
|
||||
@@ -5,4 +5,4 @@
|
||||
|
||||
//THIS SHOULD ALWAYS BE THE LOWEST ONE!
|
||||
//KEEP IT UPDATED
|
||||
#define CHANNEL_HIGHEST_AVAILABLE 1021
|
||||
#define CHANNEL_HIGHEST_AVAILABLE 1021
|
||||
|
||||
@@ -3,5 +3,5 @@
|
||||
#define TICK_LIMIT_MC 70
|
||||
#define TICK_LIMIT_MC_INIT_DEFAULT 98
|
||||
|
||||
#define TICK_CHECK ( world.tick_usage > CURRENT_TICKLIMIT )
|
||||
#define TICK_CHECK ( world.tick_usage > GLOB.CURRENT_TICKLIMIT )
|
||||
#define CHECK_TICK if TICK_CHECK stoplag()
|
||||
|
||||
@@ -281,7 +281,7 @@
|
||||
|
||||
//Specifically for record datums in a list.
|
||||
/proc/sortRecord(list/L, field = "name", order = 1)
|
||||
cmp_field = field
|
||||
GLOB.cmp_field = field
|
||||
return sortTim(L, order >= 0 ? /proc/cmp_records_asc : /proc/cmp_records_dsc)
|
||||
|
||||
//any value in a list
|
||||
|
||||
+19
-19
@@ -18,15 +18,15 @@
|
||||
#endif
|
||||
|
||||
/proc/log_admin(text)
|
||||
admin_log.Add(text)
|
||||
GLOB.admin_log.Add(text)
|
||||
if (config.log_admin)
|
||||
diary << "\[[time_stamp()]]ADMIN: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]ADMIN: [text]"
|
||||
|
||||
//Items using this proc are stripped from public logs - use with caution
|
||||
/proc/log_admin_private(text)
|
||||
admin_log.Add(text)
|
||||
GLOB.admin_log.Add(text)
|
||||
if (config.log_admin)
|
||||
diary << "\[[time_stamp()]]ADMINPRIVATE: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]ADMINPRIVATE: [text]"
|
||||
|
||||
/proc/log_adminsay(text)
|
||||
if (config.log_adminchat)
|
||||
@@ -38,65 +38,65 @@
|
||||
|
||||
/proc/log_game(text)
|
||||
if (config.log_game)
|
||||
diary << "\[[time_stamp()]]GAME: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]GAME: [text]"
|
||||
|
||||
/proc/log_vote(text)
|
||||
if (config.log_vote)
|
||||
diary << "\[[time_stamp()]]VOTE: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]VOTE: [text]"
|
||||
|
||||
/proc/log_access(text)
|
||||
if (config.log_access)
|
||||
diary << "\[[time_stamp()]]ACCESS: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]ACCESS: [text]"
|
||||
|
||||
/proc/log_say(text)
|
||||
if (config.log_say)
|
||||
diary << "\[[time_stamp()]]SAY: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]SAY: [text]"
|
||||
|
||||
/proc/log_prayer(text)
|
||||
if (config.log_prayer)
|
||||
diary << "\[[time_stamp()]]PRAY: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]PRAY: [text]"
|
||||
|
||||
/proc/log_law(text)
|
||||
if (config.log_law)
|
||||
diary << "\[[time_stamp()]]LAW: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]LAW: [text]"
|
||||
|
||||
/proc/log_ooc(text)
|
||||
if (config.log_ooc)
|
||||
diary << "\[[time_stamp()]]OOC: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]OOC: [text]"
|
||||
|
||||
/proc/log_whisper(text)
|
||||
if (config.log_whisper)
|
||||
diary << "\[[time_stamp()]]WHISPER: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]WHISPER: [text]"
|
||||
|
||||
/proc/log_emote(text)
|
||||
if (config.log_emote)
|
||||
diary << "\[[time_stamp()]]EMOTE: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]EMOTE: [text]"
|
||||
|
||||
/proc/log_attack(text)
|
||||
if (config.log_attack)
|
||||
diaryofmeanpeople << "\[[time_stamp()]]ATTACK: [text]"
|
||||
GLOB.diaryofmeanpeople << "\[[time_stamp()]]ATTACK: [text]"
|
||||
|
||||
/proc/log_pda(text)
|
||||
if (config.log_pda)
|
||||
diary << "\[[time_stamp()]]PDA: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]PDA: [text]"
|
||||
|
||||
/proc/log_comment(text)
|
||||
if (config.log_pda)
|
||||
//reusing the PDA option because I really don't think news comments are worth a config option
|
||||
diary << "\[[time_stamp()]]COMMENT: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]COMMENT: [text]"
|
||||
|
||||
/proc/log_chat(text)
|
||||
if (config.log_pda)
|
||||
diary << "\[[time_stamp()]]CHAT: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]CHAT: [text]"
|
||||
|
||||
/proc/log_sql(text)
|
||||
if(config.sql_enabled)
|
||||
diary << "\[[time_stamp()]]SQL: [text]"
|
||||
GLOB.diary << "\[[time_stamp()]]SQL: [text]"
|
||||
|
||||
//This replaces world.log so it displays both in DD and the file
|
||||
/proc/log_world(text)
|
||||
if(config && config.log_runtimes)
|
||||
world.log = runtime_diary
|
||||
world.log = GLOB.runtime_diary
|
||||
world.log << text
|
||||
world.log = null
|
||||
world.log << text
|
||||
|
||||
@@ -2,15 +2,15 @@
|
||||
#define pick_list_replacements(FILE, KEY) (strings_replacement(FILE, KEY))
|
||||
#define json_load(FILE) (json_decode(file2text(FILE)))
|
||||
|
||||
var/global/list/string_cache
|
||||
var/global/string_filename_current_key
|
||||
GLOBAL_LIST(string_cache)
|
||||
GLOBAL_VAR(string_filename_current_key)
|
||||
|
||||
|
||||
/proc/strings_replacement(filename, key)
|
||||
load_strings_file(filename)
|
||||
|
||||
if((filename in string_cache) && (key in string_cache[filename]))
|
||||
var/response = pick(string_cache[filename][key])
|
||||
if((filename in GLOB.string_cache) && (key in GLOB.string_cache[filename]))
|
||||
var/response = pick(GLOB.string_cache[filename][key])
|
||||
var/regex/r = regex("@pick\\((\\D+?)\\)", "g")
|
||||
response = r.Replace(response, /proc/strings_subkey_lookup)
|
||||
return response
|
||||
@@ -19,23 +19,23 @@ var/global/string_filename_current_key
|
||||
|
||||
/proc/strings(filename as text, key as text)
|
||||
load_strings_file(filename)
|
||||
if((filename in string_cache) && (key in string_cache[filename]))
|
||||
return string_cache[filename][key]
|
||||
if((filename in GLOB.string_cache) && (key in GLOB.string_cache[filename]))
|
||||
return GLOB.string_cache[filename][key]
|
||||
else
|
||||
CRASH("strings list not found: strings/[filename], index=[key]")
|
||||
|
||||
/proc/strings_subkey_lookup(match, group1)
|
||||
return pick_list(string_filename_current_key, group1)
|
||||
return pick_list(GLOB.string_filename_current_key, group1)
|
||||
|
||||
/proc/load_strings_file(filename)
|
||||
string_filename_current_key = filename
|
||||
if(filename in string_cache)
|
||||
GLOB.string_filename_current_key = filename
|
||||
if(filename in GLOB.string_cache)
|
||||
return //no work to do
|
||||
|
||||
if(!string_cache)
|
||||
string_cache = new
|
||||
if(!GLOB.string_cache)
|
||||
GLOB.string_cache = new
|
||||
|
||||
if(fexists("strings/[filename]"))
|
||||
string_cache[filename] = json_load("strings/[filename]")
|
||||
GLOB.string_cache[filename] = json_load("strings/[filename]")
|
||||
else
|
||||
CRASH("file not found: strings/[filename]")
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
|
||||
/client/proc/join_date_check(y,m,d)
|
||||
var/DBQuery/query_datediff = dbcon.NewQuery("SELECT DATEDIFF(Now(),'[y]-[m]-[d]')")
|
||||
var/DBQuery/query_datediff = GLOB.dbcon.NewQuery("SELECT DATEDIFF(Now(),'[y]-[m]-[d]')")
|
||||
|
||||
if(!query_datediff.Execute())
|
||||
return FALSE
|
||||
|
||||
@@ -16,12 +16,12 @@
|
||||
/proc/cmp_name_dsc(atom/a, atom/b)
|
||||
return sorttext(a.name, b.name)
|
||||
|
||||
var/cmp_field = "name"
|
||||
GLOBAL_VAR_INIT(cmp_field, "name")
|
||||
/proc/cmp_records_asc(datum/data/record/a, datum/data/record/b)
|
||||
return sorttext(b.fields[cmp_field], a.fields[cmp_field])
|
||||
return sorttext(b.fields[GLOB.cmp_field], a.fields[GLOB.cmp_field])
|
||||
|
||||
/proc/cmp_records_dsc(datum/data/record/a, datum/data/record/b)
|
||||
return sorttext(a.fields[cmp_field], b.fields[cmp_field])
|
||||
return sorttext(a.fields[GLOB.cmp_field], b.fields[GLOB.cmp_field])
|
||||
|
||||
/proc/cmp_ckey_asc(client/a, client/b)
|
||||
return sorttext(b.ckey, a.ckey)
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
|
||||
PLEASE USE RESPONSIBLY, Some log files can reach sizes of 4MB! */
|
||||
/client/proc/file_spam_check()
|
||||
var/time_to_wait = fileaccess_timer - world.time
|
||||
var/time_to_wait = GLOB.fileaccess_timer - world.time
|
||||
if(time_to_wait > 0)
|
||||
to_chat(src, "<font color='red'>Error: file_spam_check(): Spam. Please wait [round(time_to_wait/10)] seconds.</font>")
|
||||
return 1
|
||||
fileaccess_timer = world.time + FTPDELAY
|
||||
GLOB.fileaccess_timer = world.time + FTPDELAY
|
||||
return 0
|
||||
#undef FTPDELAY
|
||||
|
||||
|
||||
+15
-15
@@ -76,7 +76,7 @@
|
||||
|
||||
/proc/alone_in_area(area/the_area, mob/must_be_alone, check_type = /mob/living/carbon)
|
||||
var/area/our_area = get_area(the_area)
|
||||
for(var/C in living_mob_list)
|
||||
for(var/C in GLOB.living_mob_list)
|
||||
if(!istype(C, check_type))
|
||||
continue
|
||||
if(C == must_be_alone)
|
||||
@@ -301,12 +301,12 @@
|
||||
|
||||
/proc/try_move_adjacent(atom/movable/AM)
|
||||
var/turf/T = get_turf(AM)
|
||||
for(var/direction in cardinal)
|
||||
for(var/direction in GLOB.cardinal)
|
||||
if(AM.Move(get_step(T, direction)))
|
||||
break
|
||||
|
||||
/proc/get_mob_by_key(key)
|
||||
for(var/mob/M in mob_list)
|
||||
for(var/mob/M in GLOB.mob_list)
|
||||
if(M.ckey == lowertext(key))
|
||||
return M
|
||||
return null
|
||||
@@ -317,7 +317,7 @@
|
||||
var/list/candidates = list()
|
||||
// Keep looping until we find a non-afk candidate within the time bracket (we limit the bracket to 10 minutes (6000))
|
||||
while(!candidates.len && afk_bracket < 6000)
|
||||
for(var/mob/dead/observer/G in player_list)
|
||||
for(var/mob/dead/observer/G in GLOB.player_list)
|
||||
if(G.client != null)
|
||||
if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD))
|
||||
if(!G.client.is_afk(afk_bracket) && (be_special_type in G.client.prefs.be_special))
|
||||
@@ -358,8 +358,8 @@
|
||||
/proc/get_active_player_count(var/alive_check = 0, var/afk_check = 0, var/human_check = 0)
|
||||
// Get active players who are playing in the round
|
||||
var/active_players = 0
|
||||
for(var/i = 1; i <= player_list.len; i++)
|
||||
var/mob/M = player_list[i]
|
||||
for(var/i = 1; i <= GLOB.player_list.len; i++)
|
||||
var/mob/M = GLOB.player_list[i]
|
||||
if(M && M.client)
|
||||
if(alive_check && M.stat)
|
||||
continue
|
||||
@@ -431,10 +431,10 @@
|
||||
if(2)
|
||||
to_chat(G, "<span class='danger'>Choice registered: No.</span>")
|
||||
if(3)
|
||||
var/list/L = poll_ignore[ignore_category]
|
||||
var/list/L = GLOB.poll_ignore[ignore_category]
|
||||
if(!L)
|
||||
poll_ignore[ignore_category] = list()
|
||||
poll_ignore[ignore_category] += G.ckey
|
||||
GLOB.poll_ignore[ignore_category] = list()
|
||||
GLOB.poll_ignore[ignore_category] += G.ckey
|
||||
to_chat(G, "<span class='danger'>Choice registered: Never for this round.</span>")
|
||||
|
||||
/proc/pollCandidates(var/Question, var/jobbanType, var/datum/game_mode/gametypeCheck, var/be_special_flag = 0, var/poll_time = 300, var/ignore_category = null, flashwindow = TRUE)
|
||||
@@ -443,8 +443,8 @@
|
||||
if (!Question)
|
||||
Question = "Would you like to be a special role?"
|
||||
|
||||
for(var/mob/dead/observer/G in player_list)
|
||||
if(!G.key || !G.client || (ignore_category && poll_ignore[ignore_category] && G.ckey in poll_ignore[ignore_category]))
|
||||
for(var/mob/dead/observer/G in GLOB.player_list)
|
||||
if(!G.key || !G.client || (ignore_category && GLOB.poll_ignore[ignore_category] && G.ckey in GLOB.poll_ignore[ignore_category]))
|
||||
continue
|
||||
if(be_special_flag)
|
||||
if(!(G.client.prefs) || !(be_special_flag in G.client.prefs.be_special))
|
||||
@@ -490,7 +490,7 @@
|
||||
return
|
||||
|
||||
//First we spawn a dude.
|
||||
var/mob/living/carbon/human/new_character = new(pick(latejoin))//The mob being spawned.
|
||||
var/mob/living/carbon/human/new_character = new(pick(GLOB.latejoin))//The mob being spawned.
|
||||
|
||||
G_found.client.prefs.copy_to(new_character)
|
||||
new_character.dna.update_dna_identity()
|
||||
@@ -499,7 +499,7 @@
|
||||
return new_character
|
||||
|
||||
/proc/send_to_playing_players(thing) //sends a whatever to all playing players; use instead of to_chat(world, where needed)
|
||||
for(var/M in player_list)
|
||||
for(var/M in GLOB.player_list)
|
||||
if(M && !isnewplayer(M))
|
||||
to_chat(M, thing)
|
||||
|
||||
@@ -520,12 +520,12 @@
|
||||
[character.real_name]</span> ([rank]) has arrived at the station at \
|
||||
<span class='name'>[A.name]</span>.</span>"
|
||||
deadchat_broadcast(message, follow_target = character, message_type=DEADCHAT_ARRIVALRATTLE)
|
||||
if((!announcement_systems.len) || (!character.mind))
|
||||
if((!GLOB.announcement_systems.len) || (!character.mind))
|
||||
return
|
||||
if((character.mind.assigned_role == "Cyborg") || (character.mind.assigned_role == character.mind.special_role))
|
||||
return
|
||||
|
||||
var/obj/machinery/announcement_system/announcer = pick(announcement_systems)
|
||||
var/obj/machinery/announcement_system/announcer = pick(GLOB.announcement_systems)
|
||||
announcer.announce("ARRIVAL", character.real_name, rank, list()) //make the list empty to make it announce it in common
|
||||
|
||||
/proc/GetRedPart(const/hexa)
|
||||
|
||||
@@ -4,60 +4,60 @@
|
||||
|
||||
/proc/make_datum_references_lists()
|
||||
//hair
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/hair, hair_styles_list, hair_styles_male_list, hair_styles_female_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/hair, GLOB.hair_styles_list, GLOB.hair_styles_male_list, GLOB.hair_styles_female_list)
|
||||
//facial hair
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/facial_hair, facial_hair_styles_list, facial_hair_styles_male_list, facial_hair_styles_female_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/facial_hair, GLOB.facial_hair_styles_list, GLOB.facial_hair_styles_male_list, GLOB.facial_hair_styles_female_list)
|
||||
//underwear
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear, underwear_list, underwear_m, underwear_f)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear, GLOB.underwear_list, GLOB.underwear_m, GLOB.underwear_f)
|
||||
//undershirt
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, undershirt_list, undershirt_m, undershirt_f)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, GLOB.undershirt_list, GLOB.undershirt_m, GLOB.undershirt_f)
|
||||
//socks
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, socks_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, GLOB.socks_list)
|
||||
//lizard bodyparts (blizzard intensifies)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, body_markings_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard, tails_list_lizard)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails_animated/lizard, animated_tails_list_lizard)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, tails_list_human)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails_animated/human, animated_tails_list_human)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/snouts, snouts_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/horns, horns_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, ears_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, wings_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings_open, wings_open_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, frills_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/spines, spines_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/spines_animated, animated_spines_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/legs, legs_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, r_wings_list,roundstart = TRUE)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, GLOB.body_markings_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard, GLOB.tails_list_lizard)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails_animated/lizard, GLOB.animated_tails_list_lizard)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, GLOB.tails_list_human)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails_animated/human, GLOB.animated_tails_list_human)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/snouts, GLOB.snouts_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/horns,GLOB.horns_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, GLOB.ears_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, GLOB.wings_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings_open, GLOB.wings_open_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, GLOB.frills_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/spines, GLOB.spines_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/spines_animated, GLOB.animated_spines_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/legs, GLOB.legs_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, GLOB.r_wings_list,roundstart = TRUE)
|
||||
|
||||
|
||||
//Species
|
||||
for(var/spath in subtypesof(/datum/species))
|
||||
var/datum/species/S = new spath()
|
||||
if(S.roundstart)
|
||||
roundstart_species[S.id] = S.type
|
||||
species_list[S.id] = S.type
|
||||
GLOB.roundstart_species[S.id] = S.type
|
||||
GLOB.species_list[S.id] = S.type
|
||||
|
||||
//Surgeries
|
||||
for(var/path in subtypesof(/datum/surgery))
|
||||
surgeries_list += new path()
|
||||
GLOB.surgeries_list += new path()
|
||||
|
||||
//Materials
|
||||
for(var/path in subtypesof(/datum/material))
|
||||
var/datum/material/D = new path()
|
||||
materials_list[D.id] = D
|
||||
GLOB.materials_list[D.id] = D
|
||||
|
||||
//Techs
|
||||
for(var/path in subtypesof(/datum/tech))
|
||||
var/datum/tech/D = new path()
|
||||
tech_list[D.id] = D
|
||||
GLOB.tech_list[D.id] = D
|
||||
|
||||
//Emotes
|
||||
for(var/path in subtypesof(/datum/emote))
|
||||
var/datum/emote/E = new path()
|
||||
emote_list[E.key] = E
|
||||
E.emote_list[E.key] = E
|
||||
|
||||
init_subtypes(/datum/crafting_recipe, crafting_recipes)
|
||||
init_subtypes(/datum/crafting_recipe, GLOB.crafting_recipes)
|
||||
|
||||
/* // Uncomment to debug chemical reaction list.
|
||||
/client/verb/debug_chemical_list()
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
if(AM.can_be_unanchored && !AM.anchored)
|
||||
return 0
|
||||
|
||||
for(var/direction in cardinal)
|
||||
for(var/direction in GLOB.cardinal)
|
||||
AM = find_type_in_direction(A, direction)
|
||||
if(AM == NULLTURF_BORDER)
|
||||
if((A.smooth & SMOOTH_BORDER))
|
||||
|
||||
@@ -15,7 +15,7 @@ CHANGING ICONS
|
||||
Several new procs have been added to the /icon datum to simplify working with icons. To use them,
|
||||
remember you first need to setup an /icon var like so:
|
||||
|
||||
var/icon/my_icon = new('iconfile.dmi')
|
||||
GLOBAL_DATUM_INIT(my_icon, /icon, new('iconfile.dmi'))
|
||||
|
||||
icon/ChangeOpacity(amount = 1)
|
||||
A very common operation in DM is to try to make an icon more or less transparent. Making an icon more
|
||||
@@ -872,18 +872,18 @@ The _flatIcons list is a cache for generated icon files.
|
||||
qdel(atom_icon)
|
||||
return text_image
|
||||
|
||||
var/global/list/friendly_animal_types = list()
|
||||
GLOBAL_LIST_EMPTY(friendly_animal_types)
|
||||
|
||||
// Pick a random animal instead of the icon, and use that instead
|
||||
/proc/getRandomAnimalImage(atom/A)
|
||||
if(!friendly_animal_types.len)
|
||||
if(!GLOB.friendly_animal_types.len)
|
||||
for(var/T in typesof(/mob/living/simple_animal))
|
||||
var/mob/living/simple_animal/SA = T
|
||||
if(initial(SA.gold_core_spawnable) == 2)
|
||||
friendly_animal_types += SA
|
||||
GLOB.friendly_animal_types += SA
|
||||
|
||||
|
||||
var/mob/living/simple_animal/SA = pick(friendly_animal_types)
|
||||
var/mob/living/simple_animal/SA = pick(GLOB.friendly_animal_types)
|
||||
|
||||
var/icon = initial(SA.icon)
|
||||
var/icon_state = initial(SA.icon_state)
|
||||
@@ -943,9 +943,9 @@ var/global/list/friendly_animal_types = list()
|
||||
return J
|
||||
return 0
|
||||
|
||||
var/global/list/humanoid_icon_cache = list()
|
||||
//For creating consistent icons for human looking simple animals
|
||||
/proc/get_flat_human_icon(var/icon_id,var/outfit,var/datum/preferences/prefs)
|
||||
var/static/list/humanoid_icon_cache = list()
|
||||
if(!icon_id || !humanoid_icon_cache[icon_id])
|
||||
var/mob/living/carbon/human/dummy/body = new()
|
||||
|
||||
@@ -988,13 +988,12 @@ var/global/list/humanoid_icon_cache = list()
|
||||
/image/proc/setDir(newdir)
|
||||
dir = newdir
|
||||
|
||||
// Used to make the frozen item visuals for Freon.
|
||||
var/list/freeze_item_icons = list()
|
||||
|
||||
/atom/proc/freeze_icon_index()
|
||||
return "\ref[initial(icon)]-[initial(icon_state)]"
|
||||
|
||||
/obj/proc/make_frozen_visual()
|
||||
// Used to make the frozen item visuals for Freon.
|
||||
var/static/list/freeze_item_icons = list()
|
||||
if(!HAS_SECONDARY_FLAG(src, FROZEN) && (initial(icon) && initial(icon_state)))
|
||||
var/index = freeze_icon_index()
|
||||
var/icon/IC
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
// Credits to Nickr5 for the useful procs I've taken from his library resource.
|
||||
|
||||
var/const/E = 2.71828183
|
||||
var/const/Sqrt2 = 1.41421356
|
||||
GLOBAL_VAR_INIT(E, 2.71828183)
|
||||
GLOBAL_VAR_INIT(Sqrt2, 1.41421356)
|
||||
|
||||
// List of square roots for the numbers 1-100.
|
||||
var/list/sqrtTable = list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5,
|
||||
GLOBAL_LIST_INIT(sqrtTable, list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7,
|
||||
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
|
||||
8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10)
|
||||
8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10))
|
||||
|
||||
/proc/sign(x)
|
||||
return x!=0?x/abs(x):0
|
||||
@@ -150,9 +150,9 @@ var/list/sqrtTable = list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4,
|
||||
//68% chance that the number is within 1stddev
|
||||
//95% chance that the number is within 2stddev
|
||||
//98% chance that the number is within 3stddev...etc
|
||||
var/gaussian_next
|
||||
#define ACCURACY 10000
|
||||
/proc/gaussian(mean, stddev)
|
||||
var/static/gaussian_next
|
||||
var/R1;var/R2;var/working
|
||||
if(gaussian_next != null)
|
||||
R1 = gaussian_next
|
||||
|
||||
+50
-50
@@ -21,81 +21,81 @@
|
||||
return "000"
|
||||
|
||||
/proc/random_underwear(gender)
|
||||
if(!underwear_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear, underwear_list, underwear_m, underwear_f)
|
||||
if(!GLOB.underwear_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear, GLOB.underwear_list, GLOB.underwear_m, GLOB.underwear_f)
|
||||
switch(gender)
|
||||
if(MALE)
|
||||
return pick(underwear_m)
|
||||
return pick(GLOB.underwear_m)
|
||||
if(FEMALE)
|
||||
return pick(underwear_f)
|
||||
return pick(GLOB.underwear_f)
|
||||
else
|
||||
return pick(underwear_list)
|
||||
return pick(GLOB.underwear_list)
|
||||
|
||||
/proc/random_undershirt(gender)
|
||||
if(!undershirt_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, undershirt_list, undershirt_m, undershirt_f)
|
||||
if(!GLOB.undershirt_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, GLOB.undershirt_list, GLOB.undershirt_m, GLOB.undershirt_f)
|
||||
switch(gender)
|
||||
if(MALE)
|
||||
return pick(undershirt_m)
|
||||
return pick(GLOB.undershirt_m)
|
||||
if(FEMALE)
|
||||
return pick(undershirt_f)
|
||||
return pick(GLOB.undershirt_f)
|
||||
else
|
||||
return pick(undershirt_list)
|
||||
return pick(GLOB.undershirt_list)
|
||||
|
||||
/proc/random_socks()
|
||||
if(!socks_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, socks_list)
|
||||
return pick(socks_list)
|
||||
if(!GLOB.socks_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, GLOB.socks_list)
|
||||
return pick(GLOB.socks_list)
|
||||
|
||||
/proc/random_features()
|
||||
if(!tails_list_human.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, tails_list_human)
|
||||
if(!tails_list_lizard.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard, tails_list_lizard)
|
||||
if(!snouts_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/snouts, snouts_list)
|
||||
if(!horns_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/horns, horns_list)
|
||||
if(!ears_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, horns_list)
|
||||
if(!frills_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, frills_list)
|
||||
if(!spines_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/spines, spines_list)
|
||||
if(!legs_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/legs, legs_list)
|
||||
if(!body_markings_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, body_markings_list)
|
||||
if(!wings_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, wings_list)
|
||||
if(!GLOB.tails_list_human.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, GLOB.tails_list_human)
|
||||
if(!GLOB.tails_list_lizard.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard, GLOB.tails_list_lizard)
|
||||
if(!GLOB.snouts_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/snouts, GLOB.snouts_list)
|
||||
if(!GLOB.horns_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/horns, GLOB.horns_list)
|
||||
if(!GLOB.ears_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, GLOB.horns_list)
|
||||
if(!GLOB.frills_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, GLOB.frills_list)
|
||||
if(!GLOB.spines_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/spines, GLOB.spines_list)
|
||||
if(!GLOB.legs_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/legs, GLOB.legs_list)
|
||||
if(!GLOB.body_markings_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, GLOB.body_markings_list)
|
||||
if(!GLOB.wings_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, GLOB.wings_list)
|
||||
|
||||
//For now we will always return none for tail_human and ears.
|
||||
return(list("mcolor" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"), "tail_lizard" = pick(tails_list_lizard), "tail_human" = "None", "wings" = "None", "snout" = pick(snouts_list), "horns" = pick(horns_list), "ears" = "None", "frills" = pick(frills_list), "spines" = pick(spines_list), "body_markings" = pick(body_markings_list), "legs" = "Normal Legs"))
|
||||
return(list("mcolor" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"), "tail_lizard" = pick(GLOB.tails_list_lizard), "tail_human" = "None", "wings" = "None", "snout" = pick(GLOB.snouts_list), "horns" = pick(GLOB.horns_list), "ears" = "None", "frills" = pick(GLOB.frills_list), "spines" = pick(GLOB.spines_list), "body_markings" = pick(GLOB.body_markings_list), "legs" = "Normal Legs"))
|
||||
|
||||
/proc/random_hair_style(gender)
|
||||
switch(gender)
|
||||
if(MALE)
|
||||
return pick(hair_styles_male_list)
|
||||
return pick(GLOB.hair_styles_male_list)
|
||||
if(FEMALE)
|
||||
return pick(hair_styles_female_list)
|
||||
return pick(GLOB.hair_styles_female_list)
|
||||
else
|
||||
return pick(hair_styles_list)
|
||||
return pick(GLOB.hair_styles_list)
|
||||
|
||||
/proc/random_facial_hair_style(gender)
|
||||
switch(gender)
|
||||
if(MALE)
|
||||
return pick(facial_hair_styles_male_list)
|
||||
return pick(GLOB.facial_hair_styles_male_list)
|
||||
if(FEMALE)
|
||||
return pick(facial_hair_styles_female_list)
|
||||
return pick(GLOB.facial_hair_styles_female_list)
|
||||
else
|
||||
return pick(facial_hair_styles_list)
|
||||
return pick(GLOB.facial_hair_styles_list)
|
||||
|
||||
/proc/random_unique_name(gender, attempts_to_find_unique_name=10)
|
||||
for(var/i=1, i<=attempts_to_find_unique_name, i++)
|
||||
if(gender==FEMALE)
|
||||
. = capitalize(pick(first_names_female)) + " " + capitalize(pick(last_names))
|
||||
. = capitalize(pick(GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names))
|
||||
else
|
||||
. = capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names))
|
||||
. = capitalize(pick(GLOB.first_names_male)) + " " + capitalize(pick(GLOB.last_names))
|
||||
|
||||
if(i != attempts_to_find_unique_name && !findname(.))
|
||||
break
|
||||
@@ -115,9 +115,9 @@
|
||||
break
|
||||
|
||||
/proc/random_skin_tone()
|
||||
return pick(skin_tones)
|
||||
return pick(GLOB.skin_tones)
|
||||
|
||||
var/list/skin_tones = list(
|
||||
GLOBAL_LIST_INIT(skin_tones, list(
|
||||
"albino",
|
||||
"caucasian1",
|
||||
"caucasian2",
|
||||
@@ -130,10 +130,10 @@ var/list/skin_tones = list(
|
||||
"indian",
|
||||
"african1",
|
||||
"african2"
|
||||
)
|
||||
))
|
||||
|
||||
var/global/list/species_list[0]
|
||||
var/global/list/roundstart_species[0]
|
||||
GLOBAL_LIST_EMPTY(species_list)
|
||||
GLOBAL_LIST_EMPTY(roundstart_species)
|
||||
|
||||
/proc/age2agedescription(age)
|
||||
switch(age)
|
||||
@@ -170,8 +170,8 @@ Proc for attack log creation, because really why not
|
||||
/proc/add_logs(mob/user, mob/target, what_done, object=null, addition=null)
|
||||
var/turf/attack_location = get_turf(target)
|
||||
|
||||
var/is_mob_user = user && typecache_mob[user.type]
|
||||
var/is_mob_target = target && typecache_mob[target.type]
|
||||
var/is_mob_user = user && GLOB.typecache_mob[user.type]
|
||||
var/is_mob_target = target && GLOB.typecache_mob[target.type]
|
||||
|
||||
var/mob/living/living_target
|
||||
|
||||
@@ -393,7 +393,7 @@ Proc for attack log creation, because really why not
|
||||
step(X, pick(NORTH, SOUTH, EAST, WEST))
|
||||
|
||||
/proc/deadchat_broadcast(message, mob/follow_target=null, turf/turf_target=null, speaker_key=null, message_type=DEADCHAT_REGULAR)
|
||||
for(var/mob/M in player_list)
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
var/datum/preferences/prefs
|
||||
if(M.client && M.client.prefs)
|
||||
prefs = M.client.prefs
|
||||
|
||||
+31
-31
@@ -2,15 +2,15 @@
|
||||
|
||||
/proc/lizard_name(gender)
|
||||
if(gender == MALE)
|
||||
return "[pick(lizard_names_male)]-[pick(lizard_names_male)]"
|
||||
return "[pick(GLOB.lizard_names_male)]-[pick(GLOB.lizard_names_male)]"
|
||||
else
|
||||
return "[pick(lizard_names_female)]-[pick(lizard_names_female)]"
|
||||
return "[pick(GLOB.lizard_names_female)]-[pick(GLOB.lizard_names_female)]"
|
||||
|
||||
/proc/plasmaman_name()
|
||||
return "[pick(plasmaman_names)] \Roman[rand(1,99)]"
|
||||
return "[pick(GLOB.plasmaman_names)] \Roman[rand(1,99)]"
|
||||
|
||||
var/church_name = null
|
||||
/proc/church_name()
|
||||
var/static/church_name
|
||||
if (church_name)
|
||||
return church_name
|
||||
|
||||
@@ -26,24 +26,24 @@ var/church_name = null
|
||||
|
||||
return name
|
||||
|
||||
var/command_name = null
|
||||
GLOBAL_VAR(command_name)
|
||||
/proc/command_name()
|
||||
if (command_name)
|
||||
return command_name
|
||||
if (GLOB.command_name)
|
||||
return GLOB.command_name
|
||||
|
||||
var/name = "Central Command"
|
||||
|
||||
command_name = name
|
||||
GLOB.command_name = name
|
||||
return name
|
||||
|
||||
/proc/change_command_name(name)
|
||||
|
||||
command_name = name
|
||||
GLOB.command_name = name
|
||||
|
||||
return name
|
||||
|
||||
var/religion_name = null
|
||||
/proc/religion_name()
|
||||
var/static/religion_name
|
||||
if (religion_name)
|
||||
return religion_name
|
||||
|
||||
@@ -55,20 +55,20 @@ var/religion_name = null
|
||||
return capitalize(name)
|
||||
|
||||
/proc/station_name()
|
||||
if(station_name)
|
||||
return station_name
|
||||
if(GLOB.station_name)
|
||||
return GLOB.station_name
|
||||
|
||||
if(config && config.station_name)
|
||||
station_name = config.station_name
|
||||
GLOB.station_name = config.station_name
|
||||
else
|
||||
station_name = new_station_name()
|
||||
GLOB.station_name = new_station_name()
|
||||
|
||||
if(config && config.server_name)
|
||||
world.name = "[config.server_name][config.server_name==station_name ? "" : ": [station_name]"]"
|
||||
world.name = "[config.server_name][config.server_name==GLOB.station_name ? "" : ": [GLOB.station_name]"]"
|
||||
else
|
||||
world.name = station_name
|
||||
world.name = GLOB.station_name
|
||||
|
||||
return station_name
|
||||
return GLOB.station_name
|
||||
|
||||
/proc/new_station_name()
|
||||
var/random = rand(1,5)
|
||||
@@ -77,7 +77,7 @@ var/religion_name = null
|
||||
|
||||
//Rare: Pre-Prefix
|
||||
if (prob(10))
|
||||
name = pick(station_prefixes)
|
||||
name = pick(GLOB.station_prefixes)
|
||||
new_station_name = name + " "
|
||||
name = ""
|
||||
|
||||
@@ -89,12 +89,12 @@ var/religion_name = null
|
||||
name = holiday.getStationPrefix()
|
||||
//get normal name
|
||||
if(!name)
|
||||
name = pick(station_names)
|
||||
name = pick(GLOB.station_names)
|
||||
if(name)
|
||||
new_station_name += name + " "
|
||||
|
||||
// Suffix
|
||||
name = pick(station_suffixes)
|
||||
name = pick(GLOB.station_suffixes)
|
||||
new_station_name += name + " "
|
||||
|
||||
// ID Number
|
||||
@@ -102,19 +102,19 @@ var/religion_name = null
|
||||
if(1)
|
||||
new_station_name += "[rand(1, 99)]"
|
||||
if(2)
|
||||
new_station_name += pick(greek_letters)
|
||||
new_station_name += pick(GLOB.greek_letters)
|
||||
if(3)
|
||||
new_station_name += "\Roman[rand(1,99)]"
|
||||
if(4)
|
||||
new_station_name += pick(phonetic_alphabet)
|
||||
new_station_name += pick(GLOB.phonetic_alphabet)
|
||||
if(5)
|
||||
new_station_name += pick(numbers_as_words)
|
||||
new_station_name += pick(GLOB.numbers_as_words)
|
||||
if(13)
|
||||
new_station_name += pick("13","XIII","Thirteen")
|
||||
return new_station_name
|
||||
|
||||
var/syndicate_name = null
|
||||
/proc/syndicate_name()
|
||||
var/static/syndicate_name
|
||||
if (syndicate_name)
|
||||
return syndicate_name
|
||||
|
||||
@@ -145,8 +145,8 @@ var/syndicate_name = null
|
||||
|
||||
|
||||
//Traitors and traitor silicons will get these. Revs will not.
|
||||
var/syndicate_code_phrase//Code phrase for traitors.
|
||||
var/syndicate_code_response//Code response for traitors.
|
||||
GLOBAL_VAR(syndicate_code_phrase) //Code phrase for traitors.
|
||||
GLOBAL_VAR(syndicate_code_response) //Code response for traitors.
|
||||
|
||||
/*
|
||||
Should be expanded.
|
||||
@@ -179,10 +179,10 @@ var/syndicate_code_response//Code response for traitors.
|
||||
var/threats = strings(ION_FILE, "ionthreats")
|
||||
var/foods = strings(ION_FILE, "ionfood")
|
||||
var/drinks = strings(ION_FILE, "iondrinks")
|
||||
var/list/locations = teleportlocs.len ? teleportlocs : drinks //if null, defaults to drinks instead.
|
||||
var/list/locations = GLOB.teleportlocs.len ? GLOB.teleportlocs : drinks //if null, defaults to drinks instead.
|
||||
|
||||
var/list/names = list()
|
||||
for(var/datum/data/record/t in data_core.general)//Picks from crew manifest.
|
||||
for(var/datum/data/record/t in GLOB.data_core.general)//Picks from crew manifest.
|
||||
names += t.fields["name"]
|
||||
|
||||
var/maxwords = words//Extra var to check for duplicates.
|
||||
@@ -204,9 +204,9 @@ var/syndicate_code_response//Code response for traitors.
|
||||
if(prob(10))
|
||||
code_phrase += pick(lizard_name(MALE),lizard_name(FEMALE))
|
||||
else
|
||||
code_phrase += pick(pick(first_names_male,first_names_female))
|
||||
code_phrase += pick(pick(GLOB.first_names_male,GLOB.first_names_female))
|
||||
code_phrase += " "
|
||||
code_phrase += pick(last_names)
|
||||
code_phrase += pick(GLOB.last_names)
|
||||
if(2)
|
||||
code_phrase += pick(get_all_jobs())//Returns a job.
|
||||
safety -= 1
|
||||
@@ -241,4 +241,4 @@ var/syndicate_code_response//Code response for traitors.
|
||||
world.name = "[config.server_name]: [designation]"
|
||||
else
|
||||
world.name = designation
|
||||
station_name = designation
|
||||
GLOB.station_name = designation
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
if(toIndex <= 0)
|
||||
toIndex += L.len + 1
|
||||
|
||||
sortInstance.L = L
|
||||
sortInstance.cmp = cmp
|
||||
sortInstance.associative = associative
|
||||
GLOB.sortInstance.L = L
|
||||
GLOB.sortInstance.cmp = cmp
|
||||
GLOB.sortInstance.associative = associative
|
||||
|
||||
sortInstance.binarySort(fromIndex, toIndex, fromIndex)
|
||||
GLOB.sortInstance.binarySort(fromIndex, toIndex, fromIndex)
|
||||
return L
|
||||
@@ -8,9 +8,9 @@
|
||||
if(toIndex <= 0)
|
||||
toIndex += L.len + 1
|
||||
|
||||
sortInstance.L = L
|
||||
sortInstance.cmp = cmp
|
||||
sortInstance.associative = associative
|
||||
sortInstance.mergeSort(fromIndex, toIndex)
|
||||
GLOB.sortInstance.L = L
|
||||
GLOB.sortInstance.cmp = cmp
|
||||
GLOB.sortInstance.associative = associative
|
||||
GLOB.sortInstance.mergeSort(fromIndex, toIndex)
|
||||
|
||||
return L
|
||||
@@ -8,10 +8,10 @@
|
||||
if(toIndex <= 0)
|
||||
toIndex += L.len + 1
|
||||
|
||||
sortInstance.L = L
|
||||
sortInstance.cmp = cmp
|
||||
sortInstance.associative = associative
|
||||
GLOB.sortInstance.L = L
|
||||
GLOB.sortInstance.cmp = cmp
|
||||
GLOB.sortInstance.associative = associative
|
||||
|
||||
sortInstance.timSort(fromIndex, toIndex)
|
||||
GLOB.sortInstance.timSort(fromIndex, toIndex)
|
||||
|
||||
return L
|
||||
@@ -9,7 +9,7 @@
|
||||
#define MIN_GALLOP 7
|
||||
|
||||
//This is a global instance to allow much of this code to be reused. The interfaces are kept seperately
|
||||
var/datum/sortInstance/sortInstance = new()
|
||||
GLOBAL_DATUM_INIT(sortInstance, /datum/sortInstance, new())
|
||||
/datum/sortInstance
|
||||
//The array being sorted.
|
||||
var/list/L
|
||||
|
||||
@@ -15,11 +15,11 @@
|
||||
|
||||
// Run all strings to be used in an SQL query through this proc first to properly escape out injection attempts.
|
||||
/proc/sanitizeSQL(t)
|
||||
var/sqltext = dbcon.Quote("[t]");
|
||||
var/sqltext = GLOB.dbcon.Quote("[t]");
|
||||
return copytext(sqltext, 2, lentext(sqltext));//Quote() adds quotes around input, we already do that
|
||||
|
||||
/proc/format_table_name(table as text)
|
||||
return sqlfdbktableprefix + table
|
||||
return GLOB.sqlfdbktableprefix + table
|
||||
|
||||
/*
|
||||
* Text sanitization
|
||||
@@ -334,10 +334,10 @@
|
||||
new_text += copytext(text, i, i+1)
|
||||
return new_text
|
||||
|
||||
var/list/zero_character_only = list("0")
|
||||
var/list/hex_characters = list("0","1","2","3","4","5","6","7","8","9","a","b","c","d","e","f")
|
||||
var/list/alphabet = list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z")
|
||||
var/list/binary = list("0","1")
|
||||
GLOBAL_LIST_INIT(zero_character_only, list("0"))
|
||||
GLOBAL_LIST_INIT(hex_characters, list("0","1","2","3","4","5","6","7","8","9","a","b","c","d","e","f"))
|
||||
GLOBAL_LIST_INIT(alphabet, list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"))
|
||||
GLOBAL_LIST_INIT(binary, list("0","1"))
|
||||
/proc/random_string(length, list/characters)
|
||||
. = ""
|
||||
for(var/i=1, i<=length, i++)
|
||||
@@ -349,10 +349,10 @@ var/list/binary = list("0","1")
|
||||
. += string
|
||||
|
||||
/proc/random_short_color()
|
||||
return random_string(3, hex_characters)
|
||||
return random_string(3, GLOB.hex_characters)
|
||||
|
||||
/proc/random_color()
|
||||
return random_string(6, hex_characters)
|
||||
return random_string(6, GLOB.hex_characters)
|
||||
|
||||
/proc/add_zero2(t, u)
|
||||
var/temp1
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
/proc/gameTimestamp(format = "hh:mm:ss", wtime=null)
|
||||
if(!wtime)
|
||||
wtime = world.time
|
||||
return time2text(wtime - timezoneOffset + SSticker.gametime_offset - round_start_time, format)
|
||||
return time2text(wtime - GLOB.timezoneOffset + SSticker.gametime_offset - SSticker.round_start_time, format)
|
||||
|
||||
/* Returns 1 if it is the selected month and day */
|
||||
/proc/isDay(month, day)
|
||||
@@ -30,10 +30,10 @@
|
||||
return time2text(timevar, "YYYY-MM-DD hh:mm:ss")
|
||||
|
||||
|
||||
/var/midnight_rollovers = 0
|
||||
/var/rollovercheck_last_timeofday = 0
|
||||
GLOBAL_VAR_INIT(midnight_rollovers, 0)
|
||||
GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0)
|
||||
/proc/update_midnight_rollover()
|
||||
if (world.timeofday < rollovercheck_last_timeofday) //TIME IS GOING BACKWARDS!
|
||||
return midnight_rollovers++
|
||||
return midnight_rollovers
|
||||
if (world.timeofday < GLOB.rollovercheck_last_timeofday) //TIME IS GOING BACKWARDS!
|
||||
return GLOB.midnight_rollovers++
|
||||
return GLOB.midnight_rollovers
|
||||
|
||||
|
||||
@@ -337,15 +337,6 @@
|
||||
|
||||
return "[year][seperator][((month < 10) ? "0[month]" : month)][seperator][((day < 10) ? "0[day]" : day)]"
|
||||
|
||||
/*
|
||||
var/list/test_times = list("December" = 1323522004, "August" = 1123522004, "January" = 1011522004,
|
||||
"Jan Leap" = 946684800, "Jan Normal" = 978307200, "New Years Eve" = 1009670400,
|
||||
"New Years" = 1009836000, "New Years 2" = 1041372000, "New Years 3" = 1104530400,
|
||||
"July Month End" = 744161003, "July Month End 12" = 1343777003, "End July" = 1091311200)
|
||||
for(var/t in test_times)
|
||||
world.log << "TEST: [t] is [unix2date(test_times[t])]"
|
||||
*/
|
||||
|
||||
/proc/isLeap(y)
|
||||
return ((y) % 4 == 0 && ((y) % 100 != 0 || (y) % 400 == 0))
|
||||
|
||||
|
||||
+52
-52
@@ -200,17 +200,17 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
else
|
||||
switch(role)
|
||||
if("clown")
|
||||
newname = pick(clown_names)
|
||||
newname = pick(GLOB.clown_names)
|
||||
if("mime")
|
||||
newname = pick(mime_names)
|
||||
newname = pick(GLOB.mime_names)
|
||||
if("ai")
|
||||
newname = pick(ai_names)
|
||||
newname = pick(GLOB.ai_names)
|
||||
if("deity")
|
||||
newname = pick(clown_names|ai_names|mime_names) //pick any old name
|
||||
newname = pick(GLOB.clown_names|GLOB.ai_names|GLOB.mime_names) //pick any old name
|
||||
else
|
||||
return
|
||||
|
||||
for(var/mob/living/M in player_list)
|
||||
for(var/mob/living/M in GLOB.player_list)
|
||||
if(M == src)
|
||||
continue
|
||||
if(!newname || M.real_name == newname)
|
||||
@@ -231,7 +231,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
//Returns a list of unslaved cyborgs
|
||||
/proc/active_free_borgs()
|
||||
. = list()
|
||||
for(var/mob/living/silicon/robot/R in living_mob_list)
|
||||
for(var/mob/living/silicon/robot/R in GLOB.living_mob_list)
|
||||
if(R.connected_ai || R.shell)
|
||||
continue
|
||||
if(R.stat == DEAD)
|
||||
@@ -243,7 +243,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
//Returns a list of AI's
|
||||
/proc/active_ais(check_mind=0)
|
||||
. = list()
|
||||
for(var/mob/living/silicon/ai/A in living_mob_list)
|
||||
for(var/mob/living/silicon/ai/A in GLOB.living_mob_list)
|
||||
if(A.stat == DEAD)
|
||||
continue
|
||||
if(A.control_disabled == 1)
|
||||
@@ -305,7 +305,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
pois[name] = M
|
||||
|
||||
if(!mobs_only)
|
||||
for(var/atom/A in poi_list)
|
||||
for(var/atom/A in GLOB.poi_list)
|
||||
if(!A || !A.loc)
|
||||
continue
|
||||
pois[avoid_assoc_duplicate_keys(A.name, namecounts)] = A
|
||||
@@ -314,7 +314,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
//Orders mobs by type then by name
|
||||
/proc/sortmobs()
|
||||
var/list/moblist = list()
|
||||
var/list/sortmob = sortNames(mob_list)
|
||||
var/list/sortmob = sortNames(GLOB.mob_list)
|
||||
for(var/mob/living/silicon/ai/M in sortmob)
|
||||
moblist.Add(M)
|
||||
for(var/mob/camera/M in sortmob)
|
||||
@@ -378,7 +378,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
else if(istext(whom))
|
||||
key = whom
|
||||
ckey = ckey(whom)
|
||||
C = directory[ckey]
|
||||
C = GLOB.directory[ckey]
|
||||
if(C)
|
||||
M = C.mob
|
||||
else
|
||||
@@ -583,16 +583,16 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
|
||||
//Repopulates sortedAreas list
|
||||
/proc/SortAreas()
|
||||
sortedAreas = list()
|
||||
GLOB.sortedAreas = list()
|
||||
|
||||
for(var/area/A in world)
|
||||
sortedAreas.Add(A)
|
||||
GLOB.sortedAreas.Add(A)
|
||||
|
||||
sortTim(sortedAreas, /proc/cmp_name_asc)
|
||||
sortTim(GLOB.sortedAreas, /proc/cmp_name_asc)
|
||||
|
||||
/area/proc/addSorted()
|
||||
sortedAreas.Add(src)
|
||||
sortTim(sortedAreas, /proc/cmp_name_asc)
|
||||
GLOB.sortedAreas.Add(src)
|
||||
sortTim(GLOB.sortedAreas, /proc/cmp_name_asc)
|
||||
|
||||
//Takes: Area type as text string or as typepath OR an instance of the area.
|
||||
//Returns: A list of all areas of that type in the world.
|
||||
@@ -608,12 +608,12 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
var/list/areas = list()
|
||||
if(subtypes)
|
||||
var/list/cache = typecacheof(areatype)
|
||||
for(var/V in sortedAreas)
|
||||
for(var/V in GLOB.sortedAreas)
|
||||
var/area/A = V
|
||||
if(cache[A.type])
|
||||
areas += V
|
||||
else
|
||||
for(var/V in sortedAreas)
|
||||
for(var/V in GLOB.sortedAreas)
|
||||
var/area/A = V
|
||||
if(A.type == areatype)
|
||||
areas += V
|
||||
@@ -633,7 +633,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
var/list/turfs = list()
|
||||
if(subtypes)
|
||||
var/list/cache = typecacheof(areatype)
|
||||
for(var/V in sortedAreas)
|
||||
for(var/V in GLOB.sortedAreas)
|
||||
var/area/A = V
|
||||
if(!cache[A.type])
|
||||
continue
|
||||
@@ -641,7 +641,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
if(target_z == 0 || target_z == T.z)
|
||||
turfs += T
|
||||
else
|
||||
for(var/V in sortedAreas)
|
||||
for(var/V in GLOB.sortedAreas)
|
||||
var/area/A = V
|
||||
if(A.type != areatype)
|
||||
continue
|
||||
@@ -763,9 +763,9 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
|
||||
//For objects that should embed, but make no sense being is_sharp or is_pointed()
|
||||
//e.g: rods
|
||||
var/list/can_embed_types = typecacheof(list(
|
||||
GLOBAL_LIST_INIT(can_embed_types, typecacheof(list(
|
||||
/obj/item/stack/rods,
|
||||
/obj/item/pipe))
|
||||
/obj/item/pipe)))
|
||||
|
||||
/proc/can_embed(obj/item/W)
|
||||
if(W.is_sharp())
|
||||
@@ -773,14 +773,14 @@ var/list/can_embed_types = typecacheof(list(
|
||||
if(is_pointed(W))
|
||||
return 1
|
||||
|
||||
if(is_type_in_typecache(W, can_embed_types))
|
||||
if(is_type_in_typecache(W, GLOB.can_embed_types))
|
||||
return 1
|
||||
|
||||
|
||||
/*
|
||||
Checks if that loc and dir has a item on the wall
|
||||
*/
|
||||
var/list/WALLITEMS = typecacheof(list(
|
||||
GLOBAL_LIST_INIT(WALLITEMS, typecacheof(list(
|
||||
/obj/machinery/power/apc, /obj/machinery/airalarm, /obj/item/device/radio/intercom,
|
||||
/obj/structure/extinguisher_cabinet, /obj/structure/reagent_dispensers/peppertank,
|
||||
/obj/machinery/status_display, /obj/machinery/requests_console, /obj/machinery/light_switch, /obj/structure/sign,
|
||||
@@ -788,22 +788,22 @@ var/list/WALLITEMS = typecacheof(list(
|
||||
/obj/machinery/computer/security/telescreen, /obj/machinery/embedded_controller/radio/simple_vent_controller,
|
||||
/obj/item/weapon/storage/secure/safe, /obj/machinery/door_timer, /obj/machinery/flasher, /obj/machinery/keycard_auth,
|
||||
/obj/structure/mirror, /obj/structure/fireaxecabinet, /obj/machinery/computer/security/telescreen/entertainment
|
||||
))
|
||||
)))
|
||||
|
||||
var/list/WALLITEMS_EXTERNAL = typecacheof(list(
|
||||
GLOBAL_LIST_INIT(WALLITEMS_EXTERNAL, typecacheof(list(
|
||||
/obj/machinery/camera, /obj/structure/camera_assembly,
|
||||
/obj/structure/light_construct, /obj/machinery/light))
|
||||
/obj/structure/light_construct, /obj/machinery/light)))
|
||||
|
||||
var/list/WALLITEMS_INVERSE = typecacheof(list(
|
||||
/obj/structure/light_construct, /obj/machinery/light))
|
||||
GLOBAL_LIST_INIT(WALLITEMS_INVERSE, typecacheof(list(
|
||||
/obj/structure/light_construct, /obj/machinery/light)))
|
||||
|
||||
|
||||
/proc/gotwallitem(loc, dir, var/check_external = 0)
|
||||
var/locdir = get_step(loc, dir)
|
||||
for(var/obj/O in loc)
|
||||
if(is_type_in_typecache(O, WALLITEMS) && check_external != 2)
|
||||
if(is_type_in_typecache(O, GLOB.WALLITEMS) && check_external != 2)
|
||||
//Direction works sometimes
|
||||
if(is_type_in_typecache(O, WALLITEMS_INVERSE))
|
||||
if(is_type_in_typecache(O, GLOB.WALLITEMS_INVERSE))
|
||||
if(O.dir == turn(dir, 180))
|
||||
return 1
|
||||
else if(O.dir == dir)
|
||||
@@ -814,8 +814,8 @@ var/list/WALLITEMS_INVERSE = typecacheof(list(
|
||||
if(get_turf_pixel(O) == locdir)
|
||||
return 1
|
||||
|
||||
if(is_type_in_typecache(O, WALLITEMS_EXTERNAL) && check_external)
|
||||
if(is_type_in_typecache(O, WALLITEMS_INVERSE))
|
||||
if(is_type_in_typecache(O, GLOB.WALLITEMS_EXTERNAL) && check_external)
|
||||
if(is_type_in_typecache(O, GLOB.WALLITEMS_INVERSE))
|
||||
if(O.dir == turn(dir, 180))
|
||||
return 1
|
||||
else if(O.dir == dir)
|
||||
@@ -823,7 +823,7 @@ var/list/WALLITEMS_INVERSE = typecacheof(list(
|
||||
|
||||
//Some stuff is placed directly on the wallturf (signs)
|
||||
for(var/obj/O in locdir)
|
||||
if(is_type_in_typecache(O, WALLITEMS) && check_external != 2)
|
||||
if(is_type_in_typecache(O, GLOB.WALLITEMS) && check_external != 2)
|
||||
if(O.pixel_x == 0 && O.pixel_y == 0)
|
||||
return 1
|
||||
return 0
|
||||
@@ -845,7 +845,7 @@ var/list/WALLITEMS_INVERSE = typecacheof(list(
|
||||
|
||||
for(var/id in cached_gases)
|
||||
var/gas_concentration = cached_gases[id][MOLES]/total_moles
|
||||
if(id in hardcoded_gases || gas_concentration > 0.001) //ensures the four primary gases are always shown.
|
||||
if(id in GLOB.hardcoded_gases || gas_concentration > 0.001) //ensures the four primary gases are always shown.
|
||||
to_chat(user, "<span class='notice'>[cached_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_concentration*100, 0.01)] %</span>")
|
||||
|
||||
to_chat(user, "<span class='notice'>Temperature: [round(air_contents.temperature-T0C)] °C</span>")
|
||||
@@ -871,14 +871,14 @@ var/list/WALLITEMS_INVERSE = typecacheof(list(
|
||||
var/initial_chance = chance
|
||||
while(steps > 0)
|
||||
if(prob(chance))
|
||||
step(AM, pick(alldirs))
|
||||
step(AM, pick(GLOB.alldirs))
|
||||
chance = max(chance - (initial_chance / steps), 0)
|
||||
steps--
|
||||
|
||||
/proc/living_player_count()
|
||||
var/living_player_count = 0
|
||||
for(var/mob in player_list)
|
||||
if(mob in living_mob_list)
|
||||
for(var/mob in GLOB.player_list)
|
||||
if(mob in GLOB.living_mob_list)
|
||||
living_player_count += 1
|
||||
return living_player_count
|
||||
|
||||
@@ -1188,7 +1188,7 @@ B --><-- A
|
||||
/proc/get_areas_in_z(zlevel)
|
||||
. = list()
|
||||
var/validarea = FALSE
|
||||
for(var/V in sortedAreas)
|
||||
for(var/V in GLOB.sortedAreas)
|
||||
var/area/A = V
|
||||
validarea = TRUE
|
||||
for(var/turf/T in A)
|
||||
@@ -1254,7 +1254,7 @@ proc/pick_closest_path(value, list/matches = get_fancy_list_of_atom_types())
|
||||
. += round(i*DELTA_CALC)
|
||||
sleep(i*world.tick_lag*DELTA_CALC)
|
||||
i *= 2
|
||||
while (world.tick_usage > min(TICK_LIMIT_TO_RUN, CURRENT_TICKLIMIT))
|
||||
while (world.tick_usage > min(TICK_LIMIT_TO_RUN, GLOB.CURRENT_TICKLIMIT))
|
||||
|
||||
#undef DELTA_CALC
|
||||
|
||||
@@ -1313,19 +1313,19 @@ proc/pick_closest_path(value, list/matches = get_fancy_list_of_atom_types())
|
||||
else
|
||||
. = ""
|
||||
|
||||
var/mob/dview/dview_mob = new
|
||||
GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
|
||||
//Version of view() which ignores darkness, because BYOND doesn't have it (I actually suggested it but it was tagged redundant, BUT HEARERS IS A T- /rant).
|
||||
/proc/dview(var/range = world.view, var/center, var/invis_flags = 0)
|
||||
if(!center)
|
||||
return
|
||||
|
||||
dview_mob.loc = center
|
||||
GLOB.dview_mob.loc = center
|
||||
|
||||
dview_mob.see_invisible = invis_flags
|
||||
GLOB.dview_mob.see_invisible = invis_flags
|
||||
|
||||
. = view(range, dview_mob)
|
||||
dview_mob.loc = null
|
||||
. = view(range, GLOB.dview_mob)
|
||||
GLOB.dview_mob.loc = null
|
||||
|
||||
/mob/dview
|
||||
name = "INTERNAL DVIEW MOB"
|
||||
@@ -1343,14 +1343,14 @@ var/mob/dview/dview_mob = new
|
||||
return QDEL_HINT_LETMELIVE
|
||||
|
||||
log_world("EVACUATE THE SHITCODE IS TRYING TO STEAL MUH JOBS")
|
||||
dview_mob = new
|
||||
GLOB.dview_mob = new
|
||||
return ..()
|
||||
|
||||
|
||||
#define FOR_DVIEW(type, range, center, invis_flags) \
|
||||
dview_mob.loc = center; \
|
||||
dview_mob.see_invisible = invis_flags; \
|
||||
for(type in view(range, dview_mob))
|
||||
GLOB.dview_mob.loc = center; \
|
||||
GLOB.dview_mob.see_invisible = invis_flags; \
|
||||
for(type in view(range, GLOB.dview_mob))
|
||||
|
||||
//can a window be here, or is there a window blocking it?
|
||||
/proc/valid_window_location(turf/T, dir_to_check)
|
||||
@@ -1375,17 +1375,17 @@ var/mob/dview/dview_mob = new
|
||||
//Set this to TRUE before calling
|
||||
//This prevents RCEs from badmins
|
||||
//kevinz000 if you touch this I will hunt you down
|
||||
var/valid_HTTPSGet = FALSE
|
||||
GLOBAL_VAR_INIT(valid_HTTPSGet, FALSE)
|
||||
/proc/HTTPSGet(url)
|
||||
if(findtext(url, "\""))
|
||||
valid_HTTPSGet = FALSE
|
||||
GLOB.valid_HTTPSGet = FALSE
|
||||
|
||||
if(!valid_HTTPSGet)
|
||||
if(!GLOB.valid_HTTPSGet)
|
||||
if(usr)
|
||||
CRASH("[usr.ckey]([usr]) just attempted an invalid HTTPSGet on: [url]!")
|
||||
else
|
||||
CRASH("Invalid HTTPSGet call on: [url]")
|
||||
valid_HTTPSGet = FALSE
|
||||
GLOB.valid_HTTPSGet = FALSE
|
||||
|
||||
//"This has got to be the ugliest hack I have ever done"
|
||||
//warning, here be dragons
|
||||
|
||||
@@ -1,40 +1,47 @@
|
||||
var/datum/configuration/config = null
|
||||
GLOBAL_REAL(config, /datum/configuration)
|
||||
|
||||
var/host = null
|
||||
var/join_motd = null
|
||||
var/station_name = null
|
||||
var/game_version = "/tg/ Station 13"
|
||||
var/changelog_hash = ""
|
||||
GLOBAL_DATUM_INIT(revdata, /datum/getrev, new)
|
||||
|
||||
var/ooc_allowed = 1 // used with admin verbs to disable ooc - not a config option apparently
|
||||
var/dooc_allowed = 1
|
||||
var/abandon_allowed = 1
|
||||
var/enter_allowed = 1
|
||||
var/guests_allowed = 1
|
||||
var/shuttle_frozen = 0
|
||||
var/shuttle_left = 0
|
||||
var/tinted_weldhelh = 1
|
||||
GLOBAL_VAR(host)
|
||||
GLOBAL_VAR(join_motd)
|
||||
GLOBAL_VAR(station_name)
|
||||
GLOBAL_VAR_INIT(game_version, "/tg/ Station 13")
|
||||
GLOBAL_VAR_INIT(changelog_hash, "")
|
||||
|
||||
GLOBAL_VAR_INIT(ooc_allowed, TRUE) // used with admin verbs to disable ooc - not a config option apparently
|
||||
GLOBAL_VAR_INIT(dooc_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(abandon_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(enter_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(guests_allowed, TRUE)
|
||||
GLOBAL_VAR_INIT(shuttle_frozen, FALSE)
|
||||
GLOBAL_VAR_INIT(shuttle_left, FALSE)
|
||||
GLOBAL_VAR_INIT(tinted_weldhelh, TRUE)
|
||||
|
||||
|
||||
// Debug is used exactly once (in living.dm) but is commented out in a lot of places. It is not set anywhere and only checked.
|
||||
// Debug2 is used in conjunction with a lot of admin verbs and therefore is actually legit.
|
||||
var/Debug = 0 // global debug switch
|
||||
var/Debug2 = 0
|
||||
GLOBAL_VAR_INIT(Debug, FALSE) // global debug switch
|
||||
GLOBAL_VAR_INIT(Debug2, FALSE)
|
||||
|
||||
//Server API key
|
||||
var/global/comms_key = "default_pwd"
|
||||
var/global/comms_allowed = 0 //By default, the server does not allow messages to be sent to it, unless the key is strong enough (this is to prevent misconfigured servers from becoming vulnerable)
|
||||
GLOBAL_VAR_INIT(comms_key, "default_pwd")
|
||||
GLOBAL_PROTECT(comms_key)
|
||||
GLOBAL_VAR_INIT(comms_allowed, FALSE) //By default, the server does not allow messages to be sent to it, unless the key is strong enough (this is to prevent misconfigured servers from becoming vulnerable)
|
||||
GLOBAL_PROTECT(comms_allowed)
|
||||
|
||||
var/global/medal_hub = null
|
||||
var/global/medal_pass = " "
|
||||
var/global/medals_enabled = TRUE //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
|
||||
GLOBAL_VAR(medal_hub)
|
||||
GLOBAL_PROTECT(medal_hub)
|
||||
GLOBAL_VAR_INIT(medal_pass, " ")
|
||||
GLOBAL_PROTECT(medal_pass)
|
||||
GLOBAL_VAR_INIT(medals_enabled, TRUE) //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
|
||||
GLOBAL_PROTECT(medals_enabled)
|
||||
|
||||
|
||||
//This was a define, but I changed it to a variable so it can be changed in-game.(kept the all-caps definition because... code...) -Errorage
|
||||
var/MAX_EX_DEVESTATION_RANGE = 3
|
||||
var/MAX_EX_HEAVY_RANGE = 7
|
||||
var/MAX_EX_LIGHT_RANGE = 14
|
||||
var/MAX_EX_FLASH_RANGE = 14
|
||||
var/MAX_EX_FLAME_RANGE = 14
|
||||
var/DYN_EX_SCALE = 0.5
|
||||
GLOBAL_VAR_INIT(MAX_EX_DEVESTATION_RANGE, 3)
|
||||
GLOBAL_VAR_INIT(MAX_EX_HEAVY_RANGE, 7)
|
||||
GLOBAL_VAR_INIT(MAX_EX_LIGHT_RANGE, 14)
|
||||
GLOBAL_VAR_INIT(MAX_EX_FLASH_RANGE, 14)
|
||||
GLOBAL_VAR_INIT(MAX_EX_FLAME_RANGE, 14)
|
||||
GLOBAL_VAR_INIT(DYN_EX_SCALE, 0.5)
|
||||
|
||||
|
||||
@@ -1,12 +1,19 @@
|
||||
// MySQL configuration
|
||||
|
||||
var/sqladdress = "localhost"
|
||||
var/sqlport = "3306"
|
||||
var/sqlfdbkdb = "test"
|
||||
var/sqlfdbklogin = "root"
|
||||
var/sqlfdbkpass = ""
|
||||
var/sqlfdbktableprefix = "erro_" //backwords compatibility with downstream server hosts
|
||||
GLOBAL_VAR_INIT(sqladdress, "localhost")
|
||||
GLOBAL_PROTECT(sqladdress)
|
||||
GLOBAL_VAR_INIT(sqlport, "3306")
|
||||
GLOBAL_PROTECT(sqlport)
|
||||
GLOBAL_VAR_INIT(sqlfdbkdb, "test")
|
||||
GLOBAL_PROTECT(sqlfdbkdb)
|
||||
GLOBAL_VAR_INIT(sqlfdbklogin, "root")
|
||||
GLOBAL_PROTECT(sqlfdbklogin)
|
||||
GLOBAL_VAR_INIT(sqlfdbkpass, "")
|
||||
GLOBAL_PROTECT(sqlfdbkpass)
|
||||
GLOBAL_VAR_INIT(sqlfdbktableprefix, "erro_") //backwords compatibility with downstream server hosts
|
||||
GLOBAL_PROTECT(sqlfdbktableprefix)
|
||||
|
||||
//Database connections
|
||||
//A connection is established on world creation. Ideally, the connection dies when the server restarts (After feedback logging.).
|
||||
var/DBConnection/dbcon = new() //Feedback database (New database)
|
||||
GLOBAL_DATUM_INIT(dbcon, /DBConnection, new) //Feedback database (New database)
|
||||
GLOBAL_PROTECT(dbcon)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
var/master_mode = "traitor"//"extended"
|
||||
var/secret_force_mode = "secret" // if this is anything but "secret", the secret rotation will forceably choose this mode
|
||||
GLOBAL_VAR_INIT(master_mode, "traitor") //"extended"
|
||||
GLOBAL_VAR_INIT(secret_force_mode, "secret") // if this is anything but "secret", the secret rotation will forceably choose this mode
|
||||
|
||||
var/wavesecret = 0 // meteor mode, delays wave progression, terrible name
|
||||
var/datum/station_state/start_state = null // Used in round-end report
|
||||
GLOBAL_VAR_INIT(wavesecret, 0) // meteor mode, delays wave progression, terrible name
|
||||
GLOBAL_DATUM(start_state, /datum/station_state) // Used in round-end report
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
//////////////
|
||||
var/NEARSIGHTBLOCK = 0
|
||||
var/EPILEPSYBLOCK = 0
|
||||
var/COUGHBLOCK = 0
|
||||
var/TOURETTESBLOCK = 0
|
||||
var/NERVOUSBLOCK = 0
|
||||
var/BLINDBLOCK = 0
|
||||
var/DEAFBLOCK = 0
|
||||
var/HULKBLOCK = 0
|
||||
var/TELEBLOCK = 0
|
||||
var/FIREBLOCK = 0
|
||||
var/XRAYBLOCK = 0
|
||||
var/CLUMSYBLOCK = 0
|
||||
var/STRANGEBLOCK = 0
|
||||
var/RACEBLOCK = 0
|
||||
GLOBAL_VAR_INIT(NEARSIGHTBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(EPILEPSYBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(COUGHBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(TOURETTESBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(NERVOUSBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(BLINDBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(DEAFBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(HULKBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(TELEBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(FIREBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(XRAYBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(CLUMSYBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(STRANGEBLOCK, 0)
|
||||
GLOBAL_VAR_INIT(RACEBLOCK, 0)
|
||||
|
||||
var/list/bad_se_blocks
|
||||
var/list/good_se_blocks
|
||||
var/list/op_se_blocks
|
||||
GLOBAL_LIST(bad_se_blocks)
|
||||
GLOBAL_LIST(good_se_blocks)
|
||||
GLOBAL_LIST(op_se_blocks)
|
||||
|
||||
var/NULLED_SE
|
||||
var/NULLED_UI
|
||||
GLOBAL_VAR(NULLED_SE)
|
||||
GLOBAL_VAR(NULLED_UI)
|
||||
|
||||
var/list/global_mutations = list() // list of hidden mutation things
|
||||
GLOBAL_LIST_EMPTY(global_mutations) // list of hidden mutation things
|
||||
|
||||
var/list/bad_mutations = list()
|
||||
var/list/good_mutations = list()
|
||||
var/list/not_good_mutations = list()
|
||||
GLOBAL_LIST_EMPTY(bad_mutations)
|
||||
GLOBAL_LIST_EMPTY(good_mutations)
|
||||
GLOBAL_LIST_EMPTY(not_good_mutations)
|
||||
@@ -1,44 +1,44 @@
|
||||
//Preferences stuff
|
||||
//Hairstyles
|
||||
var/global/list/hair_styles_list = list() //stores /datum/sprite_accessory/hair indexed by name
|
||||
var/global/list/hair_styles_male_list = list() //stores only hair names
|
||||
var/global/list/hair_styles_female_list = list() //stores only hair names
|
||||
var/global/list/facial_hair_styles_list = list() //stores /datum/sprite_accessory/facial_hair indexed by name
|
||||
var/global/list/facial_hair_styles_male_list = list() //stores only hair names
|
||||
var/global/list/facial_hair_styles_female_list = list() //stores only hair names
|
||||
GLOBAL_LIST_EMPTY(hair_styles_list) //stores /datum/sprite_accessory/hair indexed by name
|
||||
GLOBAL_LIST_EMPTY(hair_styles_male_list) //stores only hair names
|
||||
GLOBAL_LIST_EMPTY(hair_styles_female_list) //stores only hair names
|
||||
GLOBAL_LIST_EMPTY(facial_hair_styles_list) //stores /datum/sprite_accessory/facial_hair indexed by name
|
||||
GLOBAL_LIST_EMPTY(facial_hair_styles_male_list) //stores only hair names
|
||||
GLOBAL_LIST_EMPTY(facial_hair_styles_female_list) //stores only hair names
|
||||
//Underwear
|
||||
var/global/list/underwear_list = list() //stores /datum/sprite_accessory/underwear indexed by name
|
||||
var/global/list/underwear_m = list() //stores only underwear name
|
||||
var/global/list/underwear_f = list() //stores only underwear name
|
||||
GLOBAL_LIST_EMPTY(underwear_list) //stores /datum/sprite_accessory/underwear indexed by name
|
||||
GLOBAL_LIST_EMPTY(underwear_m) //stores only underwear name
|
||||
GLOBAL_LIST_EMPTY(underwear_f) //stores only underwear name
|
||||
//Undershirts
|
||||
var/global/list/undershirt_list = list() //stores /datum/sprite_accessory/undershirt indexed by name
|
||||
var/global/list/undershirt_m = list() //stores only undershirt name
|
||||
var/global/list/undershirt_f = list() //stores only undershirt name
|
||||
GLOBAL_LIST_EMPTY(undershirt_list) //stores /datum/sprite_accessory/undershirt indexed by name
|
||||
GLOBAL_LIST_EMPTY(undershirt_m) //stores only undershirt name
|
||||
GLOBAL_LIST_EMPTY(undershirt_f) //stores only undershirt name
|
||||
//Socks
|
||||
var/global/list/socks_list = list() //stores /datum/sprite_accessory/socks indexed by name
|
||||
GLOBAL_LIST_EMPTY(socks_list) //stores /datum/sprite_accessory/socks indexed by name
|
||||
//Lizard Bits (all datum lists indexed by name)
|
||||
var/global/list/body_markings_list = list()
|
||||
var/global/list/tails_list_lizard = list()
|
||||
var/global/list/animated_tails_list_lizard = list()
|
||||
var/global/list/snouts_list = list()
|
||||
var/global/list/horns_list = list()
|
||||
var/global/list/frills_list = list()
|
||||
var/global/list/spines_list = list()
|
||||
var/global/list/legs_list = list()
|
||||
var/global/list/animated_spines_list = list()
|
||||
GLOBAL_LIST_EMPTY(body_markings_list)
|
||||
GLOBAL_LIST_EMPTY(tails_list_lizard)
|
||||
GLOBAL_LIST_EMPTY(animated_tails_list_lizard)
|
||||
GLOBAL_LIST_EMPTY(snouts_list)
|
||||
GLOBAL_LIST_EMPTY(horns_list)
|
||||
GLOBAL_LIST_EMPTY(frills_list)
|
||||
GLOBAL_LIST_EMPTY(spines_list)
|
||||
GLOBAL_LIST_EMPTY(legs_list)
|
||||
GLOBAL_LIST_EMPTY(animated_spines_list)
|
||||
|
||||
//Mutant Human bits
|
||||
var/global/list/tails_list_human = list()
|
||||
var/global/list/animated_tails_list_human = list()
|
||||
var/global/list/ears_list = list()
|
||||
var/global/list/wings_list = list()
|
||||
var/global/list/wings_open_list = list()
|
||||
var/global/list/r_wings_list = list()
|
||||
GLOBAL_LIST_EMPTY(tails_list_human)
|
||||
GLOBAL_LIST_EMPTY(animated_tails_list_human)
|
||||
GLOBAL_LIST_EMPTY(ears_list)
|
||||
GLOBAL_LIST_EMPTY(wings_list)
|
||||
GLOBAL_LIST_EMPTY(wings_open_list)
|
||||
GLOBAL_LIST_EMPTY(r_wings_list)
|
||||
|
||||
var/global/list/ghost_forms_with_directions_list = list("ghost") //stores the ghost forms that support directional sprites
|
||||
var/global/list/ghost_forms_with_accessories_list = list("ghost") //stores the ghost forms that support hair and other such things
|
||||
GLOBAL_LIST_INIT(ghost_forms_with_directions_list, list("ghost")) //stores the ghost forms that support directional sprites
|
||||
GLOBAL_LIST_INIT(ghost_forms_with_accessories_list, list("ghost")) //stores the ghost forms that support hair and other such things
|
||||
|
||||
var/global/list/security_depts_prefs = list(SEC_DEPT_RANDOM, SEC_DEPT_NONE, SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, SEC_DEPT_SCIENCE, SEC_DEPT_SUPPLY)
|
||||
GLOBAL_LIST_INIT(security_depts_prefs, list(SEC_DEPT_RANDOM, SEC_DEPT_NONE, SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, SEC_DEPT_SCIENCE, SEC_DEPT_SUPPLY))
|
||||
|
||||
//Backpacks
|
||||
#define GBACKPACK "Grey Backpack"
|
||||
@@ -48,21 +48,21 @@ var/global/list/security_depts_prefs = list(SEC_DEPT_RANDOM, SEC_DEPT_NONE, SEC_
|
||||
#define DBACKPACK "Department Backpack"
|
||||
#define DSATCHEL "Department Satchel"
|
||||
#define DDUFFLEBAG "Department Dufflebag"
|
||||
var/global/list/backbaglist = list(DBACKPACK, DSATCHEL, DDUFFLEBAG, GBACKPACK, GSATCHEL, GDUFFLEBAG, LSATCHEL)
|
||||
GLOBAL_LIST_INIT(backbaglist, list(DBACKPACK, DSATCHEL, DDUFFLEBAG, GBACKPACK, GSATCHEL, GDUFFLEBAG, LSATCHEL))
|
||||
|
||||
//Uplink spawn loc
|
||||
#define UPLINK_PDA "PDA"
|
||||
#define UPLINK_RADIO "Radio"
|
||||
#define UPLINK_PEN "Pen" //like a real spy!
|
||||
var/global/list/uplink_spawn_loc_list = list(UPLINK_PDA, UPLINK_RADIO, UPLINK_PEN)
|
||||
GLOBAL_LIST_INIT(uplink_spawn_loc_list, list(UPLINK_PDA, UPLINK_RADIO, UPLINK_PEN))
|
||||
|
||||
//Female Uniforms
|
||||
var/global/list/female_clothing_icons = list()
|
||||
GLOBAL_LIST_EMPTY(female_clothing_icons)
|
||||
|
||||
//radical shit
|
||||
var/list/hit_appends = list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF")
|
||||
GLOBAL_LIST_INIT(hit_appends, list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF"))
|
||||
|
||||
var/list/scarySounds = list('sound/weapons/thudswoosh.ogg','sound/weapons/Taser.ogg','sound/weapons/armbomb.ogg','sound/voice/hiss1.ogg','sound/voice/hiss2.ogg','sound/voice/hiss3.ogg','sound/voice/hiss4.ogg','sound/voice/hiss5.ogg','sound/voice/hiss6.ogg','sound/effects/Glassbr1.ogg','sound/effects/Glassbr2.ogg','sound/effects/Glassbr3.ogg','sound/items/Welder.ogg','sound/items/Welder2.ogg','sound/machines/airlock.ogg','sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg')
|
||||
GLOBAL_LIST_INIT(scarySounds, list('sound/weapons/thudswoosh.ogg','sound/weapons/Taser.ogg','sound/weapons/armbomb.ogg','sound/voice/hiss1.ogg','sound/voice/hiss2.ogg','sound/voice/hiss3.ogg','sound/voice/hiss4.ogg','sound/voice/hiss5.ogg','sound/voice/hiss6.ogg','sound/effects/Glassbr1.ogg','sound/effects/Glassbr2.ogg','sound/effects/Glassbr3.ogg','sound/items/Welder.ogg','sound/items/Welder2.ogg','sound/machines/airlock.ogg','sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg'))
|
||||
|
||||
|
||||
// Reference list for disposal sort junctions. Set the sortType variable on disposal sort junctions to
|
||||
@@ -96,23 +96,23 @@ var/list/scarySounds = list('sound/weapons/thudswoosh.ogg','sound/weapons/Taser.
|
||||
23 Genetics
|
||||
*/
|
||||
|
||||
var/list/TAGGERLOCATIONS = list("Disposals",
|
||||
GLOBAL_LIST_INIT(TAGGERLOCATIONS, list("Disposals",
|
||||
"Cargo Bay", "QM Office", "Engineering", "CE Office",
|
||||
"Atmospherics", "Security", "HoS Office", "Medbay",
|
||||
"CMO Office", "Chemistry", "Research", "RD Office",
|
||||
"Robotics", "HoP Office", "Library", "Chapel", "Theatre",
|
||||
"Bar", "Kitchen", "Hydroponics", "Janitor Closet","Genetics")
|
||||
"Bar", "Kitchen", "Hydroponics", "Janitor Closet","Genetics"))
|
||||
|
||||
var/global/list/guitar_notes = flist("sound/guitar/")
|
||||
GLOBAL_LIST_INIT(guitar_notes, flist("sound/guitar/"))
|
||||
|
||||
var/global/list/station_prefixes = list("", "Imperium", "Heretical", "Cuban",
|
||||
GLOBAL_LIST_INIT(station_prefixes, list("", "Imperium", "Heretical", "Cuban",
|
||||
"Psychic", "Elegant", "Common", "Uncommon", "Rare", "Unique",
|
||||
"Houseruled", "Religious", "Atheist", "Traditional", "Houseruled",
|
||||
"Mad", "Super", "Ultra", "Secret", "Top Secret", "Deep", "Death",
|
||||
"Zybourne", "Central", "Main", "Government", "Uoi", "Fat",
|
||||
"Automated", "Experimental", "Augmented")
|
||||
"Automated", "Experimental", "Augmented"))
|
||||
|
||||
var/global/list/station_names = list("", "Stanford", "Dorf", "Alium",
|
||||
GLOBAL_LIST_INIT(station_names, list("", "Stanford", "Dorf", "Alium",
|
||||
"Prefix", "Clowning", "Aegis", "Ishimura", "Scaredy", "Death-World",
|
||||
"Mime", "Honk", "Rogue", "MacRagge", "Ultrameens", "Safety", "Paranoia",
|
||||
"Explosive", "Neckbear", "Donk", "Muppet", "North", "West", "East",
|
||||
@@ -124,9 +124,9 @@ var/global/list/station_names = list("", "Stanford", "Dorf", "Alium",
|
||||
"System", "Mining", "Neckbeard", "Research", "Supply", "Military",
|
||||
"Orbital", "Battle", "Science", "Asteroid", "Home", "Production",
|
||||
"Transport", "Delivery", "Extraplanetary", "Orbital", "Correctional",
|
||||
"Robot", "Hats", "Pizza")
|
||||
"Robot", "Hats", "Pizza"))
|
||||
|
||||
var/global/list/station_suffixes = list("Station", "Frontier",
|
||||
GLOBAL_LIST_INIT(station_suffixes, list("Station", "Frontier",
|
||||
"Suffix", "Death-trap", "Space-hulk", "Lab", "Hazard","Spess Junk",
|
||||
"Fishery", "No-Moon", "Tomb", "Crypt", "Hut", "Monkey", "Bomb",
|
||||
"Trade Post", "Fortress", "Village", "Town", "City", "Edition", "Hive",
|
||||
@@ -135,23 +135,23 @@ var/global/list/station_suffixes = list("Station", "Frontier",
|
||||
"Construct", "Hangar", "Prison", "Center", "Port", "Waystation",
|
||||
"Factory", "Waypoint", "Stopover", "Hub", "HQ", "Office", "Object",
|
||||
"Fortification", "Colony", "Planet-Cracker", "Roost", "Fat Camp",
|
||||
"Airstrip")
|
||||
"Airstrip"))
|
||||
|
||||
var/global/list/greek_letters = list("Alpha", "Beta", "Gamma", "Delta",
|
||||
GLOBAL_LIST_INIT(greek_letters, list("Alpha", "Beta", "Gamma", "Delta",
|
||||
"Epsilon", "Zeta", "Eta", "Theta", "Iota", "Kappa", "Lambda", "Mu",
|
||||
"Nu", "Xi", "Omicron", "Pi", "Rho", "Sigma", "Tau", "Upsilon", "Phi",
|
||||
"Chi", "Psi", "Omega")
|
||||
"Chi", "Psi", "Omega"))
|
||||
|
||||
var/global/list/phonetic_alphabet = list("Alpha", "Bravo", "Charlie",
|
||||
GLOBAL_LIST_INIT(phonetic_alphabet, list("Alpha", "Bravo", "Charlie",
|
||||
"Delta", "Echo", "Foxtrot", "Golf", "Hotel", "India", "Juliet",
|
||||
"Kilo", "Lima", "Mike", "November", "Oscar", "Papa", "Quebec",
|
||||
"Romeo", "Sierra", "Tango", "Uniform", "Victor", "Whiskey", "X-ray",
|
||||
"Yankee", "Zulu")
|
||||
"Yankee", "Zulu"))
|
||||
|
||||
var/global/list/numbers_as_words = list("One", "Two", "Three", "Four",
|
||||
GLOBAL_LIST_INIT(numbers_as_words, list("One", "Two", "Three", "Four",
|
||||
"Five", "Six", "Seven", "Eight", "Nine", "Ten", "Eleven", "Twelve",
|
||||
"Thirteen", "Fourteen", "Fifteen", "Sixteen", "Seventeen",
|
||||
"Eighteen", "Nineteen")
|
||||
"Eighteen", "Nineteen"))
|
||||
|
||||
/proc/generate_number_strings()
|
||||
var/list/L
|
||||
@@ -160,4 +160,4 @@ var/global/list/numbers_as_words = list("One", "Two", "Three", "Four",
|
||||
L += "\Roman[i]"
|
||||
return L
|
||||
|
||||
var/global/list/station_numerals = greek_letters + phonetic_alphabet + numbers_as_words + generate_number_strings()
|
||||
GLOBAL_LIST_INIT(station_numerals, greek_letters + phonetic_alphabet + numbers_as_words + generate_number_strings())
|
||||
|
||||
@@ -3,18 +3,18 @@
|
||||
#define Z_SOUTH 3
|
||||
#define Z_WEST 4
|
||||
|
||||
var/list/cardinal = list( NORTH, SOUTH, EAST, WEST )
|
||||
var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
|
||||
var/list/diagonals = list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
|
||||
GLOBAL_LIST_INIT(cardinal, list( NORTH, SOUTH, EAST, WEST ))
|
||||
GLOBAL_LIST_INIT(alldirs, list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
|
||||
GLOBAL_LIST_INIT(diagonals, list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
|
||||
|
||||
//This list contains the z-level numbers which can be accessed via space travel and the percentile chances to get there.
|
||||
//(Exceptions: extended, sandbox and nuke) -Errorage
|
||||
//Was list("3" = 30, "4" = 70).
|
||||
//Spacing should be a reliable method of getting rid of a body -- Urist.
|
||||
//Go away Urist, I'm restoring this to the longer list. ~Errorage
|
||||
var/list/accessable_z_levels = list(1,3,4,5,6,7) //Keep this to six maps, repeating z-levels is ok if needed
|
||||
GLOBAL_LIST_INIT(accessable_z_levels, list(1,3,4,5,6,7)) //Keep this to six maps, repeating z-levels is ok if needed
|
||||
|
||||
var/global/list/global_map = null
|
||||
GLOBAL_LIST(global_map)
|
||||
//list/global_map = list(list(1,5),list(4,3))//an array of map Z levels.
|
||||
//Resulting sector map looks like
|
||||
//|_1_|_4_|
|
||||
@@ -25,32 +25,32 @@ var/global/list/global_map = null
|
||||
//3 - AI satellite
|
||||
//5 - empty space
|
||||
|
||||
var/list/landmarks_list = list() //list of all landmarks created
|
||||
var/list/start_landmarks_list = list() //list of all spawn points created
|
||||
var/list/department_security_spawns = list() //list of all department security spawns
|
||||
var/list/generic_event_spawns = list() //list of all spawns for events
|
||||
GLOBAL_LIST_EMPTY(landmarks_list) //list of all landmarks created
|
||||
GLOBAL_LIST_EMPTY(start_landmarks_list) //list of all spawn points created
|
||||
GLOBAL_LIST_EMPTY(department_security_spawns) //list of all department security spawns
|
||||
GLOBAL_LIST_EMPTY(generic_event_spawns) //list of all spawns for events
|
||||
|
||||
var/list/wizardstart = list()
|
||||
var/list/newplayer_start = list()
|
||||
var/list/latejoin = list()
|
||||
var/list/prisonwarp = list() //prisoners go to these
|
||||
var/list/holdingfacility = list() //captured people go here
|
||||
var/list/xeno_spawn = list()//Aliens spawn at these.
|
||||
var/list/tdome1 = list()
|
||||
var/list/tdome2 = list()
|
||||
var/list/tdomeobserve = list()
|
||||
var/list/tdomeadmin = list()
|
||||
var/list/prisonwarped = list() //list of players already warped
|
||||
var/list/blobstart = list()
|
||||
var/list/secequipment = list()
|
||||
var/list/deathsquadspawn = list()
|
||||
var/list/emergencyresponseteamspawn = list()
|
||||
var/list/ruin_landmarks = list()
|
||||
GLOBAL_LIST_EMPTY(wizardstart)
|
||||
GLOBAL_LIST_EMPTY(newplayer_start)
|
||||
GLOBAL_LIST_EMPTY(latejoin)
|
||||
GLOBAL_LIST_EMPTY(prisonwarp) //prisoners go to these
|
||||
GLOBAL_LIST_EMPTY(holdingfacility) //captured people go here
|
||||
GLOBAL_LIST_EMPTY(xeno_spawn)//Aliens spawn at these.
|
||||
GLOBAL_LIST_EMPTY(tdome1)
|
||||
GLOBAL_LIST_EMPTY(tdome2)
|
||||
GLOBAL_LIST_EMPTY(tdomeobserve)
|
||||
GLOBAL_LIST_EMPTY(tdomeadmin)
|
||||
GLOBAL_LIST_EMPTY(prisonwarped) //list of players already warped
|
||||
GLOBAL_LIST_EMPTY(blobstart)
|
||||
GLOBAL_LIST_EMPTY(secequipment)
|
||||
GLOBAL_LIST_EMPTY(deathsquadspawn)
|
||||
GLOBAL_LIST_EMPTY(emergencyresponseteamspawn)
|
||||
GLOBAL_LIST_EMPTY(ruin_landmarks)
|
||||
|
||||
//away missions
|
||||
var/list/awaydestinations = list() //a list of landmarks that the warpgate can take you to
|
||||
GLOBAL_LIST_EMPTY(awaydestinations) //a list of landmarks that the warpgate can take you to
|
||||
|
||||
//used by jump-to-area etc. Updated by area/updateName()
|
||||
var/list/sortedAreas = list()
|
||||
GLOBAL_LIST_EMPTY(sortedAreas)
|
||||
|
||||
var/list/transit_markers = list()
|
||||
GLOBAL_LIST_EMPTY(transit_markers)
|
||||
|
||||
@@ -1,18 +1,21 @@
|
||||
var/list/clients = list() //all clients
|
||||
var/list/admins = list() //all clients whom are admins
|
||||
var/list/deadmins = list() //all clients who have used the de-admin verb.
|
||||
var/list/directory = list() //all ckeys with associated client
|
||||
var/list/stealthminID = list() //reference list with IDs that store ckeys, for stealthmins
|
||||
GLOBAL_LIST_EMPTY(clients) //all clients
|
||||
GLOBAL_LIST_EMPTY(admins) //all clients whom are admins
|
||||
GLOBAL_PROTECT(admins)
|
||||
GLOBAL_LIST_EMPTY(deadmins) //all clients who have used the de-admin verb.
|
||||
GLOBAL_PROTECT(deadmins)
|
||||
GLOBAL_LIST_EMPTY(directory) //all ckeys with associated client
|
||||
GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys, for stealthmins
|
||||
|
||||
//Since it didn't really belong in any other category, I'm putting this here
|
||||
//This is for procs to replace all the goddamn 'in world's that are chilling around the code
|
||||
|
||||
var/global/list/player_list = list() //all mobs **with clients attached**. Excludes /mob/dead/new_player
|
||||
var/global/list/mob_list = list() //all mobs, including clientless
|
||||
var/global/list/living_mob_list = list() //all alive mobs, including clientless. Excludes /mob/dead/new_player
|
||||
var/global/list/dead_mob_list = list() //all dead mobs, including clientless. Excludes /mob/dead/new_player
|
||||
var/global/list/joined_player_list = list() //all clients that have joined the game at round-start or as a latejoin.
|
||||
var/global/list/silicon_mobs = list() //all silicon mobs
|
||||
var/global/list/pai_list = list()
|
||||
var/global/list/available_ai_shells = list()
|
||||
var/global/list/language_datums = list()
|
||||
GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(mob_list) //all mobs, including clientless
|
||||
GLOBAL_LIST_EMPTY(living_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(dead_mob_list) //all dead mobs, including clientless. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
|
||||
GLOBAL_LIST_EMPTY(silicon_mobs) //all silicon mobs
|
||||
GLOBAL_LIST_EMPTY(ai_list)
|
||||
GLOBAL_LIST_EMPTY(pai_list)
|
||||
GLOBAL_LIST_EMPTY(available_ai_shells)
|
||||
GLOBAL_LIST_EMPTY(language_datums)
|
||||
@@ -1,23 +1,23 @@
|
||||
var/list/ai_names = file2list("config/names/ai.txt")
|
||||
var/list/wizard_first = file2list("config/names/wizardfirst.txt")
|
||||
var/list/wizard_second = file2list("config/names/wizardsecond.txt")
|
||||
var/list/ninja_titles = file2list("config/names/ninjatitle.txt")
|
||||
var/list/ninja_names = file2list("config/names/ninjaname.txt")
|
||||
var/list/commando_names = file2list("config/names/death_commando.txt")
|
||||
var/list/first_names_male = file2list("config/names/first_male.txt")
|
||||
var/list/first_names_female = file2list("config/names/first_female.txt")
|
||||
var/list/last_names = file2list("config/names/last.txt")
|
||||
var/list/lizard_names_male = file2list("config/names/lizard_male.txt")
|
||||
var/list/lizard_names_female = file2list("config/names/lizard_female.txt")
|
||||
var/list/clown_names = file2list("config/names/clown.txt")
|
||||
var/list/mime_names = file2list("config/names/mime.txt")
|
||||
var/list/carp_names = file2list("config/names/carp.txt")
|
||||
var/list/golem_names = file2list("config/names/golem.txt")
|
||||
var/list/plasmaman_names = file2list("config/names/plasmaman.txt")
|
||||
var/list/posibrain_names = list("PBU","HIU","SINA","ARMA","OSI","HBL","MSO","RR","CHRI","CDB","HG","XSI","ORNG","GUN","KOR","MET","FRE","XIS","SLI","PKP","HOG","RZH","GOOF","MRPR","JJR","FIRC","INC","PHL","BGB","ANTR","MIW","WJ","JRD","CHOC","ANCL","JLLO","JNLG","KOS","TKRG","XAL","STLP","CBOS","DUNC","FXMC","DRSD","COI")
|
||||
GLOBAL_LIST_INIT(ai_names, file2list("config/names/ai.txt"))
|
||||
GLOBAL_LIST_INIT(wizard_first, file2list("config/names/wizardfirst.txt"))
|
||||
GLOBAL_LIST_INIT(wizard_second, file2list("config/names/wizardsecond.txt"))
|
||||
GLOBAL_LIST_INIT(ninja_titles, file2list("config/names/ninjatitle.txt"))
|
||||
GLOBAL_LIST_INIT(ninja_names, file2list("config/names/ninjaname.txt"))
|
||||
GLOBAL_LIST_INIT(commando_names, file2list("config/names/death_commando.txt"))
|
||||
GLOBAL_LIST_INIT(first_names_male, file2list("config/names/first_male.txt"))
|
||||
GLOBAL_LIST_INIT(first_names_female, file2list("config/names/first_female.txt"))
|
||||
GLOBAL_LIST_INIT(last_names, file2list("config/names/last.txt"))
|
||||
GLOBAL_LIST_INIT(lizard_names_male, file2list("config/names/lizard_male.txt"))
|
||||
GLOBAL_LIST_INIT(lizard_names_female, file2list("config/names/lizard_female.txt"))
|
||||
GLOBAL_LIST_INIT(clown_names, file2list("config/names/clown.txt"))
|
||||
GLOBAL_LIST_INIT(mime_names, file2list("config/names/mime.txt"))
|
||||
GLOBAL_LIST_INIT(carp_names, file2list("config/names/carp.txt"))
|
||||
GLOBAL_LIST_INIT(golem_names, file2list("config/names/golem.txt"))
|
||||
GLOBAL_LIST_INIT(plasmaman_names, file2list("config/names/plasmaman.txt"))
|
||||
GLOBAL_LIST_INIT(posibrain_names, list("PBU","HIU","SINA","ARMA","OSI","HBL","MSO","RR","CHRI","CDB","HG","XSI","ORNG","GUN","KOR","MET","FRE","XIS","SLI","PKP","HOG","RZH","GOOF","MRPR","JJR","FIRC","INC","PHL","BGB","ANTR","MIW","WJ","JRD","CHOC","ANCL","JLLO","JNLG","KOS","TKRG","XAL","STLP","CBOS","DUNC","FXMC","DRSD","COI"))
|
||||
|
||||
|
||||
var/list/verbs = file2list("config/names/verbs.txt")
|
||||
var/list/adjectives = file2list("config/names/adjectives.txt")
|
||||
GLOBAL_LIST_INIT(verbs, file2list("config/names/verbs.txt"))
|
||||
GLOBAL_LIST_INIT(adjectives, file2list("config/names/adjectives.txt"))
|
||||
//loaded on startup because of "
|
||||
//would include in rsc if ' was used
|
||||
|
||||
@@ -1,31 +1,34 @@
|
||||
var/global/list/cable_list = list() //Index for all cables, so that powernets don't have to look through the entire world all the time
|
||||
var/global/list/portals = list() //list of all /obj/effect/portal
|
||||
var/global/list/airlocks = list() //list of all airlocks
|
||||
var/global/list/mechas_list = list() //list of all mechs. Used by hostile mobs target tracking.
|
||||
var/global/list/shuttle_caller_list = list() //list of all communication consoles and AIs, for automatic shuttle calls when there are none.
|
||||
var/global/list/machines = list() //NOTE: this is a list of ALL machines now. The processing machines list is SSmachines.processing !
|
||||
var/global/list/syndicate_shuttle_boards = list() //important to keep track of for managing nukeops war declarations.
|
||||
var/global/list/navbeacons = list() //list of all bot nagivation beacons, used for patrolling.
|
||||
var/global/list/teleportbeacons = list() //list of all tracking beacons used by teleporters
|
||||
var/global/list/deliverybeacons = list() //list of all MULEbot delivery beacons.
|
||||
var/global/list/deliverybeacontags = list() //list of all tags associated with delivery beacons.
|
||||
var/global/list/nuke_list = list()
|
||||
var/global/list/alarmdisplay = list() //list of all machines or programs that can display station alerts
|
||||
var/global/list/singularities = list() //list of all singularities on the station (actually technically all engines)
|
||||
GLOBAL_LIST_EMPTY(cable_list) //Index for all cables, so that powernets don't have to look through the entire world all the time
|
||||
GLOBAL_LIST_EMPTY(portals) //list of all /obj/effect/portal
|
||||
GLOBAL_LIST_EMPTY(airlocks) //list of all airlocks
|
||||
GLOBAL_LIST_EMPTY(mechas_list) //list of all mechs. Used by hostile mobs target tracking.
|
||||
GLOBAL_LIST_EMPTY(shuttle_caller_list) //list of all communication consoles and AIs, for automatic shuttle calls when there are none.
|
||||
GLOBAL_LIST_EMPTY(machines) //NOTE: this is a list of ALL machines now. The processing machines list is SSmachine.processing !
|
||||
GLOBAL_LIST_EMPTY(syndicate_shuttle_boards) //important to keep track of for managing nukeops war declarations.
|
||||
GLOBAL_LIST_EMPTY(navbeacons) //list of all bot nagivation beacons, used for patrolling.
|
||||
GLOBAL_LIST_EMPTY(teleportbeacons) //list of all tracking beacons used by teleporters
|
||||
GLOBAL_LIST_EMPTY(deliverybeacons) //list of all MULEbot delivery beacons.
|
||||
GLOBAL_LIST_EMPTY(deliverybeacontags) //list of all tags associated with delivery beacons.
|
||||
GLOBAL_LIST_EMPTY(nuke_list)
|
||||
GLOBAL_LIST_EMPTY(alarmdisplay) //list of all machines or programs that can display station alerts
|
||||
GLOBAL_LIST_EMPTY(singularities) //list of all singularities on the station (actually technically all engines)
|
||||
|
||||
var/global/list/chemical_reactions_list //list of all /datum/chemical_reaction datums. Used during chemical reactions
|
||||
var/global/list/chemical_reagents_list //list of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff
|
||||
var/global/list/materials_list = list() //list of all /datum/material datums indexed by material id.
|
||||
var/global/list/tech_list = list() //list of all /datum/tech datums indexed by id.
|
||||
var/global/list/surgeries_list = list() //list of all surgeries by name, associated with their path.
|
||||
var/global/list/crafting_recipes = list() //list of all table craft recipes
|
||||
var/global/list/rcd_list = list() //list of Rapid Construction Devices.
|
||||
var/global/list/apcs_list = list() //list of all Area Power Controller machines, seperate from machines for powernet speeeeeeed.
|
||||
var/global/list/tracked_implants = list() //list of all current implants that are tracked to work out what sort of trek everyone is on. Sadly not on lavaworld not implemented...
|
||||
var/global/list/tracked_chem_implants = list() //list of implants the prisoner console can track and send inject commands too
|
||||
var/global/list/poi_list = list() //list of points of interest for observe/follow
|
||||
var/global/list/pinpointer_list = list() //list of all pinpointers. Used to change stuff they are pointing to all at once.
|
||||
var/global/list/zombie_infection_list = list() // A list of all zombie_infection organs, for any mass "animation"
|
||||
var/global/list/meteor_list = list() // List of all meteors.
|
||||
var/global/list/active_jammers = list() // List of active radio jammers
|
||||
var/global/list/ladders = list() // List of ladders
|
||||
GLOBAL_LIST(chemical_reactions_list) //list of all /datum/chemical_reaction datums. Used during chemical reactions
|
||||
GLOBAL_LIST(chemical_reagents_list) //list of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff
|
||||
GLOBAL_LIST_EMPTY(materials_list) //list of all /datum/material datums indexed by material id.
|
||||
GLOBAL_LIST_EMPTY(tech_list) //list of all /datum/tech datums indexed by id.
|
||||
GLOBAL_LIST_EMPTY(surgeries_list) //list of all surgeries by name, associated with their path.
|
||||
GLOBAL_LIST_EMPTY(crafting_recipes) //list of all table craft recipes
|
||||
GLOBAL_LIST_EMPTY(rcd_list) //list of Rapid Construction Devices.
|
||||
GLOBAL_LIST_EMPTY(apcs_list) //list of all Area Power Controller machines, seperate from machines for powernet speeeeeeed.
|
||||
GLOBAL_LIST_EMPTY(tracked_implants) //list of all current implants that are tracked to work out what sort of trek everyone is on. Sadly not on lavaworld not implemented...
|
||||
GLOBAL_LIST_EMPTY(tracked_chem_implants) //list of implants the prisoner console can track and send inject commands too
|
||||
GLOBAL_LIST_EMPTY(poi_list) //list of points of interest for observe/follow
|
||||
GLOBAL_LIST_EMPTY(pinpointer_list) //list of all pinpointers. Used to change stuff they are pointing to all at once.
|
||||
GLOBAL_LIST_EMPTY(zombie_infection_list) // A list of all zombie_infection organs, for any mass "animation"
|
||||
GLOBAL_LIST_EMPTY(meteor_list) // List of all meteors.
|
||||
GLOBAL_LIST_EMPTY(active_jammers) // List of active radio jammers
|
||||
GLOBAL_LIST_EMPTY(ladders)
|
||||
|
||||
GLOBAL_LIST_EMPTY(wire_color_directory)
|
||||
GLOBAL_LIST_EMPTY(wire_name_directory)
|
||||
@@ -6,4 +6,4 @@
|
||||
#define POLL_IGNORE_ALIEN_LARVA "alien_larva"
|
||||
#define POLL_IGNORE_CLOCKWORK_MARAUDER "clockwork_marauder"
|
||||
|
||||
var/list/poll_ignore = list()
|
||||
GLOBAL_LIST_EMPTY(poll_ignore)
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
//Note: typecache can only replace istype if you know for sure the thing is at least a datum.
|
||||
|
||||
var/list/typecache_mob = typecacheof(list(/mob))
|
||||
GLOBAL_LIST_INIT(typecache_mob, typecacheof(list(/mob)))
|
||||
|
||||
|
||||
|
||||
|
||||
+25
-13
@@ -1,16 +1,28 @@
|
||||
var/diary = null
|
||||
var/runtime_diary = null
|
||||
var/diaryofmeanpeople = null
|
||||
var/href_logfile = null
|
||||
GLOBAL_VAR(diary)
|
||||
GLOBAL_PROTECT(diary)
|
||||
GLOBAL_VAR(runtime_diary)
|
||||
GLOBAL_PROTECT(runtime_diary)
|
||||
GLOBAL_VAR(diaryofmeanpeople)
|
||||
GLOBAL_PROTECT(diaryofmeanpeople)
|
||||
GLOBAL_VAR(href_logfile)
|
||||
GLOBAL_PROTECT(href_logfile)
|
||||
|
||||
var/list/bombers = list( )
|
||||
var/list/admin_log = list ( )
|
||||
var/list/lastsignalers = list( ) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]"
|
||||
var/list/lawchanges = list( ) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
|
||||
GLOBAL_LIST_EMPTY(bombers)
|
||||
GLOBAL_PROTECT(bombers)
|
||||
GLOBAL_LIST_EMPTY(admin_log)
|
||||
GLOBAL_PROTECT(admin_log)
|
||||
GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]"
|
||||
GLOBAL_PROTECT(lastsignalers)
|
||||
GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
|
||||
GLOBAL_PROTECT(lawchanges)
|
||||
|
||||
var/list/combatlog = list()
|
||||
var/list/IClog = list()
|
||||
var/list/OOClog = list()
|
||||
var/list/adminlog = list()
|
||||
GLOBAL_LIST_EMPTY(combatlog)
|
||||
GLOBAL_PROTECT(combatlog)
|
||||
GLOBAL_LIST_EMPTY(IClog)
|
||||
GLOBAL_PROTECT(IClog)
|
||||
GLOBAL_LIST_EMPTY(OOClog)
|
||||
GLOBAL_PROTECT(OOClog)
|
||||
GLOBAL_LIST_EMPTY(adminlog)
|
||||
GLOBAL_PROTECT(adminlog)
|
||||
|
||||
var/list/active_turfs_startlist = list()
|
||||
GLOBAL_LIST_EMPTY(active_turfs_startlist)
|
||||
@@ -1,9 +1,9 @@
|
||||
var/admin_notice = "" // Admin notice that all clients see when joining the server
|
||||
GLOBAL_VAR_INIT(admin_notice, "") // Admin notice that all clients see when joining the server
|
||||
|
||||
var/timezoneOffset = 0 // The difference betwen midnight (of the host computer) and 0 world.ticks.
|
||||
GLOBAL_VAR_INIT(timezoneOffset, 0) // The difference betwen midnight (of the host computer) and 0 world.ticks.
|
||||
|
||||
// For FTP requests. (i.e. downloading runtime logs.)
|
||||
// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
|
||||
var/fileaccess_timer = 0
|
||||
GLOBAL_VAR_INIT(fileaccess_timer, 0)
|
||||
|
||||
var/TAB = " "
|
||||
GLOBAL_VAR_INIT(TAB, " ")
|
||||
@@ -1,8 +1,6 @@
|
||||
var/global/datum/datacore/data_core = null
|
||||
//var/global/defer_powernet_rebuild = 0 // true if net rebuild will be called manually after an event
|
||||
//Noble idea, but doing this made GC fail. The gains from waiting on deffering are lost by using del()
|
||||
GLOBAL_DATUM(data_core, /datum/datacore)
|
||||
|
||||
var/CELLRATE = 0.002 // multiplier for watts per tick <> cell storage (eg: .002 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
|
||||
var/CHARGELEVEL = 0.001 // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second)
|
||||
GLOBAL_VAR_INIT(CELLRATE, 0.002) // multiplier for watts per tick <> cell storage (eg: .002 means if there is a load of 1000 watts, 20 units will be taken from a cell per second)
|
||||
GLOBAL_VAR_INIT(CHARGELEVEL, 0.001) // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second)
|
||||
|
||||
var/list/powernets = list()
|
||||
GLOBAL_LIST_EMPTY(powernets)
|
||||
@@ -1,5 +1,5 @@
|
||||
//this function places received data into element with specified id.
|
||||
var/const/js_byjax = {"
|
||||
#define js_byjax {"
|
||||
|
||||
function replaceContent() {
|
||||
var args = Array.prototype.slice.call(arguments);
|
||||
@@ -1,4 +1,4 @@
|
||||
var/const/js_dropdowns = {"
|
||||
#define js_dropdowns {"
|
||||
function dropdowns() {
|
||||
var divs = document.getElementsByTagName('div');
|
||||
var headers = new Array();
|
||||
+2
-2
@@ -37,7 +37,7 @@
|
||||
var/turf/pixel_turf = get_turf_pixel(A)
|
||||
var/turf_visible
|
||||
if(pixel_turf)
|
||||
turf_visible = cameranet.checkTurfVis(pixel_turf)
|
||||
turf_visible = GLOB.cameranet.checkTurfVis(pixel_turf)
|
||||
if(!turf_visible)
|
||||
if(istype(loc, /obj/item/device/aicard) && (pixel_turf in view(client.view, loc)))
|
||||
turf_visible = TRUE
|
||||
@@ -190,4 +190,4 @@
|
||||
//
|
||||
|
||||
/mob/living/silicon/ai/TurfAdjacent(var/turf/T)
|
||||
return (cameranet && cameranet.checkTurfVis(T))
|
||||
return (GLOB.cameranet && GLOB.cameranet.checkTurfVis(T))
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
crewmonitor.show(AI)
|
||||
GLOB.crewmonitor.show(AI)
|
||||
|
||||
/obj/screen/ai/crew_manifest
|
||||
name = "Crew Manifest"
|
||||
|
||||
+18
-18
@@ -276,7 +276,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
return ..()
|
||||
|
||||
/obj/screen/alert/clockwork/scripture_reqs/process()
|
||||
if(clockwork_gateway_activated)
|
||||
if(GLOB.clockwork_gateway_activated)
|
||||
qdel(src)
|
||||
return
|
||||
var/current_state
|
||||
@@ -288,7 +288,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
icon_state = "no"
|
||||
if(!current_state)
|
||||
name = "Current Objective"
|
||||
for(var/obj/structure/destructible/clockwork/massive/celestial_gateway/G in all_clockwork_objects)
|
||||
for(var/obj/structure/destructible/clockwork/massive/celestial_gateway/G in GLOB.all_clockwork_objects)
|
||||
var/area/gate_area = get_area(G)
|
||||
desc = "<b>Protect the Ark at [gate_area.map_name]!</b>"
|
||||
return
|
||||
@@ -298,7 +298,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
name = "Next Tier Requirements"
|
||||
var/validservants = 0
|
||||
var/unconverted_ais_exist = get_unconverted_ais()
|
||||
for(var/mob/living/L in living_mob_list)
|
||||
for(var/mob/living/L in GLOB.living_mob_list)
|
||||
if(is_servant_of_ratvar(L) && (ishuman(L) || issilicon(L)))
|
||||
validservants++
|
||||
var/req_servants = 0
|
||||
@@ -328,14 +328,14 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
icon_state += "-servants" //in this manner, generate an icon key based on what we're missing
|
||||
else
|
||||
textlist += ": <b><font color=#5A6068>\[CHECK\]</font></b>"
|
||||
textlist += "<br><b>[clockwork_caches]/[req_caches]</b> Tinkerer's Caches"
|
||||
if(clockwork_caches < req_caches)
|
||||
textlist += "<br><b>[GLOB.clockwork_caches]/[req_caches]</b> Tinkerer's Caches"
|
||||
if(GLOB.clockwork_caches < req_caches)
|
||||
icon_state += "-caches"
|
||||
else
|
||||
textlist += ": <b><font color=#5A6068>\[CHECK\]</font></b>"
|
||||
if(req_cv) //cv only shows up if the tier requires it
|
||||
textlist += "<br><b>[clockwork_construction_value]/[req_cv]</b> Construction Value"
|
||||
if(clockwork_construction_value < req_cv)
|
||||
textlist += "<br><b>[GLOB.clockwork_construction_value]/[req_cv]</b> Construction Value"
|
||||
if(GLOB.clockwork_construction_value < req_cv)
|
||||
icon_state += "-cv"
|
||||
else
|
||||
textlist += ": <b><font color=#5A6068>\[CHECK\]</font></b>"
|
||||
@@ -356,7 +356,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
icon_state = "clockinfo"
|
||||
|
||||
/obj/screen/alert/clockwork/infodump/MouseEntered(location,control,params)
|
||||
if(ratvar_awakens)
|
||||
if(GLOB.ratvar_awakens)
|
||||
desc = "<font size=3><b>CHETR<br>NYY<br>HAGEHUGF-NAQ-UBABE<br>RATVAR.</b></font>"
|
||||
else
|
||||
var/servants = 0
|
||||
@@ -364,7 +364,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
var/unconverted_ais_exist = get_unconverted_ais()
|
||||
var/list/scripture_states = scripture_unlock_check()
|
||||
var/list/textlist
|
||||
for(var/mob/living/L in living_mob_list)
|
||||
for(var/mob/living/L in GLOB.living_mob_list)
|
||||
if(is_servant_of_ratvar(L))
|
||||
servants++
|
||||
if(ishuman(L) || issilicon(L))
|
||||
@@ -376,13 +376,13 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
textlist = list("<b>[servants]</b> Servants, [validservants ? "<b>[validservants]</b> of which counts":"none of which count"] towards scripture.<br>")
|
||||
else
|
||||
textlist = list("<b>[servants]</b> Servant, who [validservants ? "counts":"does not count"] towards scripture.<br>")
|
||||
textlist += "<b>[clockwork_caches ? "[clockwork_caches]</b> Tinkerer's Caches.":"No Tinkerer's Caches, construct one!</b>"]<br>\
|
||||
<b>[clockwork_construction_value]</b> Construction Value.<br>"
|
||||
if(clockwork_daemons)
|
||||
textlist += "<b>[clockwork_daemons]</b> Tinkerer's Daemons: <b>[servants * 0.2 < clockwork_daemons ? "DISABLED":"ACTIVE"]</b><br>"
|
||||
textlist += "<b>[GLOB.clockwork_caches ? "[GLOB.clockwork_caches]</b> Tinkerer's Caches.":"No Tinkerer's Caches, construct one!</b>"]<br>\
|
||||
<b>[GLOB.clockwork_construction_value]</b> Construction Value.<br>"
|
||||
if(GLOB.clockwork_daemons)
|
||||
textlist += "<b>[GLOB.clockwork_daemons]</b> Tinkerer's Daemons: <b>[servants * 0.2 < GLOB.clockwork_daemons ? "DISABLED":"ACTIVE"]</b><br>"
|
||||
else
|
||||
textlist += "No Tinkerer's Daemons.<br>"
|
||||
for(var/obj/structure/destructible/clockwork/massive/celestial_gateway/G in all_clockwork_objects)
|
||||
for(var/obj/structure/destructible/clockwork/massive/celestial_gateway/G in GLOB.all_clockwork_objects)
|
||||
var/area/gate_area = get_area(G)
|
||||
textlist += "Ark Location: <b>[uppertext(gate_area.map_name)]</b><br>"
|
||||
if(G.still_needs_components())
|
||||
@@ -399,10 +399,10 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
else
|
||||
textlist += "<b>An unconverted AI exists!</b><br>"
|
||||
if(scripture_states[SCRIPTURE_REVENANT])
|
||||
var/inathneq_available = clockwork_generals_invoked["inath-neq"] <= world.time
|
||||
var/sevtug_available = clockwork_generals_invoked["sevtug"] <= world.time
|
||||
var/nezbere_available = clockwork_generals_invoked["nezbere"] <= world.time
|
||||
var/nezcrentr_available = clockwork_generals_invoked["nzcrentr"] <= world.time
|
||||
var/inathneq_available = GLOB.clockwork_generals_invoked["inath-neq"] <= world.time
|
||||
var/sevtug_available = GLOB.clockwork_generals_invoked["sevtug"] <= world.time
|
||||
var/nezbere_available = GLOB.clockwork_generals_invoked["nezbere"] <= world.time
|
||||
var/nezcrentr_available = GLOB.clockwork_generals_invoked["nzcrentr"] <= world.time
|
||||
if(inathneq_available || sevtug_available || nezbere_available || nezcrentr_available)
|
||||
textlist += "Generals available:<b>[inathneq_available ? "<br><font color=#1E8CE1>INATH-NEQ</font>":""][sevtug_available ? "<br><font color=#AF0AAF>SEVTUG</font>":""]\
|
||||
[nezbere_available ? "<br><font color=#5A6068>NEZBERE</font>":""][nezcrentr_available ? "<br><font color=#DAAA18>NZCRENTR</font>":""]</b><br>"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
This needs more thinking out, but I might as well.
|
||||
*/
|
||||
var/const/tk_maxrange = 15
|
||||
|
||||
/*
|
||||
Telekinetic attack:
|
||||
@@ -136,7 +135,7 @@ var/const/tk_maxrange = 15
|
||||
|
||||
/proc/tkMaxRangeCheck(mob/user, atom/target)
|
||||
var/d = get_dist(user, target)
|
||||
if(d > tk_maxrange)
|
||||
if(d > TK_MAXRANGE)
|
||||
to_chat(user, "<span class ='warning'>Your mind won't reach that far.</span>")
|
||||
return
|
||||
return TRUE
|
||||
|
||||
@@ -267,7 +267,7 @@
|
||||
|
||||
if(M.config_tag)
|
||||
if(!(M.config_tag in modes)) // ensure each mode is added only once
|
||||
diary << "Adding game mode [M.name] ([M.config_tag]) to configuration."
|
||||
GLOB.diary << "Adding game mode [M.name] ([M.config_tag]) to configuration."
|
||||
modes += M.config_tag
|
||||
mode_names[M.config_tag] = M.name
|
||||
probabilities[M.config_tag] = M.probability
|
||||
@@ -391,7 +391,7 @@
|
||||
if("guest_jobban")
|
||||
config.guest_jobban = 1
|
||||
if("guest_ban")
|
||||
guests_allowed = 0
|
||||
GLOB.guests_allowed = 0
|
||||
if("usewhitelist")
|
||||
config.usewhitelist = TRUE
|
||||
if("allow_metadata")
|
||||
@@ -421,9 +421,9 @@
|
||||
if("automute_on")
|
||||
automute_on = 1
|
||||
if("comms_key")
|
||||
global.comms_key = value
|
||||
GLOB.comms_key = value
|
||||
if(value != "default_pwd" && length(value) > 6) //It's the default value or less than 6 characters long, warn badmins
|
||||
global.comms_allowed = 1
|
||||
GLOB.comms_allowed = 1
|
||||
if("cross_server_address")
|
||||
cross_address = value
|
||||
if(value != "byond:\\address:port")
|
||||
@@ -437,9 +437,9 @@
|
||||
if(value != "byond:\\address:port")
|
||||
allow_panic_bunker_bounce = 1
|
||||
if("medal_hub_address")
|
||||
global.medal_hub = value
|
||||
GLOB.medal_hub = value
|
||||
if("medal_hub_password")
|
||||
global.medal_pass = value
|
||||
GLOB.medal_pass = value
|
||||
if("show_irc_name")
|
||||
config.showircname = 1
|
||||
if("see_own_notes")
|
||||
@@ -480,9 +480,9 @@
|
||||
if("log_runtimes")
|
||||
log_runtimes = TRUE
|
||||
var/newlog = file("data/logs/runtimes/runtime-[time2text(world.realtime, "YYYY-MM-DD")].log")
|
||||
if(runtime_diary != newlog)
|
||||
if(GLOB.runtime_diary != newlog)
|
||||
world.log << "Now logging runtimes to data/logs/runtimes/runtime-[time2text(world.realtime, "YYYY-MM-DD")].log"
|
||||
runtime_diary = newlog
|
||||
GLOB.runtime_diary = newlog
|
||||
if("autoconvert_notes")
|
||||
config.autoconvert_notes = 1
|
||||
if("allow_webclient")
|
||||
@@ -526,7 +526,7 @@
|
||||
if("error_msg_delay")
|
||||
error_msg_delay = text2num(value)
|
||||
else
|
||||
diary << "Unknown setting in configuration: '[name]'"
|
||||
GLOB.diary << "Unknown setting in configuration: '[name]'"
|
||||
|
||||
else if(type == "game_options")
|
||||
switch(name)
|
||||
@@ -589,13 +589,13 @@
|
||||
if(mode_name in config.modes)
|
||||
config.continuous[mode_name] = 1
|
||||
else
|
||||
diary << "Unknown continuous configuration definition: [mode_name]."
|
||||
GLOB.diary << "Unknown continuous configuration definition: [mode_name]."
|
||||
if("midround_antag")
|
||||
var/mode_name = lowertext(value)
|
||||
if(mode_name in config.modes)
|
||||
config.midround_antag[mode_name] = 1
|
||||
else
|
||||
diary << "Unknown midround antagonist configuration definition: [mode_name]."
|
||||
GLOB.diary << "Unknown midround antagonist configuration definition: [mode_name]."
|
||||
if("midround_antag_time_check")
|
||||
config.midround_antag_time_check = text2num(value)
|
||||
if("midround_antag_life_check")
|
||||
@@ -611,9 +611,9 @@
|
||||
if(mode_name in config.modes)
|
||||
config.min_pop[mode_name] = text2num(mode_value)
|
||||
else
|
||||
diary << "Unknown minimum population configuration definition: [mode_name]."
|
||||
GLOB.diary << "Unknown minimum population configuration definition: [mode_name]."
|
||||
else
|
||||
diary << "Incorrect minimum population configuration definition: [mode_name] [mode_value]."
|
||||
GLOB.diary << "Incorrect minimum population configuration definition: [mode_name] [mode_value]."
|
||||
if("max_pop")
|
||||
var/pop_pos = findtext(value, " ")
|
||||
var/mode_name = null
|
||||
@@ -625,9 +625,9 @@
|
||||
if(mode_name in config.modes)
|
||||
config.max_pop[mode_name] = text2num(mode_value)
|
||||
else
|
||||
diary << "Unknown maximum population configuration definition: [mode_name]."
|
||||
GLOB.diary << "Unknown maximum population configuration definition: [mode_name]."
|
||||
else
|
||||
diary << "Incorrect maximum population configuration definition: [mode_name] [mode_value]."
|
||||
GLOB.diary << "Incorrect maximum population configuration definition: [mode_name] [mode_value]."
|
||||
if("shuttle_refuel_delay")
|
||||
config.shuttle_refuel_delay = text2num(value)
|
||||
if("show_game_type_odds")
|
||||
@@ -655,9 +655,9 @@
|
||||
if(prob_name in config.modes)
|
||||
config.probabilities[prob_name] = text2num(prob_value)
|
||||
else
|
||||
diary << "Unknown game mode probability configuration definition: [prob_name]."
|
||||
GLOB.diary << "Unknown game mode probability configuration definition: [prob_name]."
|
||||
else
|
||||
diary << "Incorrect probability configuration definition: [prob_name] [prob_value]."
|
||||
GLOB.diary << "Incorrect probability configuration definition: [prob_name] [prob_value]."
|
||||
|
||||
if("protect_roles_from_antagonist")
|
||||
config.protect_roles_from_antagonist = 1
|
||||
@@ -704,7 +704,7 @@
|
||||
// Value is in the form "LAWID,NUMBER"
|
||||
var/list/L = splittext(value, ",")
|
||||
if(L.len != 2)
|
||||
diary << "Invalid LAW_WEIGHT: " + t
|
||||
GLOB.diary << "Invalid LAW_WEIGHT: " + t
|
||||
continue
|
||||
var/lawid = L[1]
|
||||
var/weight = text2num(L[2])
|
||||
@@ -716,10 +716,10 @@
|
||||
config.mutant_races = 1
|
||||
if("roundstart_races")
|
||||
var/race_id = lowertext(value)
|
||||
for(var/species_id in species_list)
|
||||
for(var/species_id in GLOB.species_list)
|
||||
if(species_id == race_id)
|
||||
roundstart_races += species_list[species_id]
|
||||
roundstart_species[species_id] = species_list[species_id]
|
||||
roundstart_races += GLOB.species_list[species_id]
|
||||
GLOB.roundstart_species[species_id] = GLOB.species_list[species_id]
|
||||
if("join_with_mutant_humans")
|
||||
config.mutant_humans = 1
|
||||
if("assistant_cap")
|
||||
@@ -747,17 +747,17 @@
|
||||
if (BombCap < 4)
|
||||
BombCap = 4
|
||||
|
||||
MAX_EX_DEVESTATION_RANGE = round(BombCap/4)
|
||||
MAX_EX_HEAVY_RANGE = round(BombCap/2)
|
||||
MAX_EX_LIGHT_RANGE = BombCap
|
||||
MAX_EX_FLASH_RANGE = BombCap
|
||||
MAX_EX_FLAME_RANGE = BombCap
|
||||
GLOB.MAX_EX_DEVESTATION_RANGE = round(BombCap/4)
|
||||
GLOB.MAX_EX_HEAVY_RANGE = round(BombCap/2)
|
||||
GLOB.MAX_EX_LIGHT_RANGE = BombCap
|
||||
GLOB.MAX_EX_FLASH_RANGE = BombCap
|
||||
GLOB.MAX_EX_FLAME_RANGE = BombCap
|
||||
if("arrivals_shuttle_dock_window")
|
||||
config.arrivals_shuttle_dock_window = max(PARALLAX_LOOP_TIME, text2num(value))
|
||||
if("arrivals_shuttle_require_safe_latejoin")
|
||||
config.arrivals_shuttle_require_safe_latejoin = text2num(value)
|
||||
else
|
||||
diary << "Unknown setting in configuration: '[name]'"
|
||||
GLOB.diary << "Unknown setting in configuration: '[name]'"
|
||||
|
||||
fps = round(fps)
|
||||
if(fps <= 0)
|
||||
@@ -811,7 +811,7 @@
|
||||
config.maplist[currentmap.map_name] = currentmap
|
||||
currentmap = null
|
||||
else
|
||||
diary << "Unknown command in map vote config: '[command]'"
|
||||
GLOB.diary << "Unknown command in map vote config: '[command]'"
|
||||
|
||||
|
||||
/datum/configuration/proc/loadsql(filename)
|
||||
@@ -843,19 +843,19 @@
|
||||
if("sql_enabled")
|
||||
config.sql_enabled = 1
|
||||
if("address")
|
||||
sqladdress = value
|
||||
GLOB.sqladdress = value
|
||||
if("port")
|
||||
sqlport = value
|
||||
GLOB.sqlport = value
|
||||
if("feedback_database")
|
||||
sqlfdbkdb = value
|
||||
GLOB.sqlfdbkdb = value
|
||||
if("feedback_login")
|
||||
sqlfdbklogin = value
|
||||
GLOB.sqlfdbklogin = value
|
||||
if("feedback_password")
|
||||
sqlfdbkpass = value
|
||||
GLOB.sqlfdbkpass = value
|
||||
if("feedback_tableprefix")
|
||||
sqlfdbktableprefix = value
|
||||
GLOB.sqlfdbktableprefix = value
|
||||
else
|
||||
diary << "Unknown setting in configuration: '[name]'"
|
||||
GLOB.diary << "Unknown setting in configuration: '[name]'"
|
||||
|
||||
/datum/configuration/proc/pick_mode(mode_name)
|
||||
// I wish I didn't have to instance the game modes in order to look up
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* Pretty much pokes the MC to make sure it's still alive.
|
||||
**/
|
||||
|
||||
var/datum/controller/failsafe/Failsafe
|
||||
GLOBAL_REAL(Failsafe, /datum/controller/failsafe)
|
||||
|
||||
/datum/controller/failsafe // This thing pretty much just keeps poking the master controller
|
||||
name = "Failsafe"
|
||||
@@ -56,23 +56,23 @@ var/datum/controller/failsafe/Failsafe
|
||||
if(4,5)
|
||||
--defcon
|
||||
if(3)
|
||||
to_chat(admins, "<span class='adminnotice'>Notice: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks.")
|
||||
to_chat(GLOB.admins, "<span class='adminnotice'>Notice: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks.")
|
||||
--defcon
|
||||
if(2)
|
||||
to_chat(admins, "<span class='boldannounce'>Warning: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks. Automatic restart in [processing_interval] ticks.</span>")
|
||||
to_chat(GLOB.admins, "<span class='boldannounce'>Warning: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks. Automatic restart in [processing_interval] ticks.</span>")
|
||||
--defcon
|
||||
if(1)
|
||||
|
||||
to_chat(admins, "<span class='boldannounce'>Warning: DEFCON [defcon_pretty()]. The Master Controller has still not fired within the last [(5-defcon) * processing_interval] ticks. Killing and restarting...</span>")
|
||||
to_chat(GLOB.admins, "<span class='boldannounce'>Warning: DEFCON [defcon_pretty()]. The Master Controller has still not fired within the last [(5-defcon) * processing_interval] ticks. Killing and restarting...</span>")
|
||||
--defcon
|
||||
var/rtn = Recreate_MC()
|
||||
if(rtn > 0)
|
||||
defcon = 4
|
||||
master_iteration = 0
|
||||
to_chat(admins, "<span class='adminnotice'>MC restarted successfully</span>")
|
||||
to_chat(GLOB.admins, "<span class='adminnotice'>MC restarted successfully</span>")
|
||||
else if(rtn < 0)
|
||||
log_game("FailSafe: Could not restart MC, runtime encountered. Entering defcon 0")
|
||||
to_chat(admins, "<span class='boldannounce'>ERROR: DEFCON [defcon_pretty()]. Could not restart MC, runtime encountered. I will silently keep retrying.</span>")
|
||||
to_chat(GLOB.admins, "<span class='boldannounce'>ERROR: DEFCON [defcon_pretty()]. Could not restart MC, runtime encountered. I will silently keep retrying.</span>")
|
||||
//if the return number was 0, it just means the mc was restarted too recently, and it just needs some time before we try again
|
||||
//no need to handle that specially when defcon 0 can handle it
|
||||
if(0) //DEFCON 0! (mc failed to restart)
|
||||
@@ -80,7 +80,7 @@ var/datum/controller/failsafe/Failsafe
|
||||
if(rtn > 0)
|
||||
defcon = 4
|
||||
master_iteration = 0
|
||||
to_chat(admins, "<span class='adminnotice'>MC restarted successfully</span>")
|
||||
to_chat(GLOB.admins, "<span class='adminnotice'>MC restarted successfully</span>")
|
||||
else
|
||||
defcon = min(defcon + 1,5)
|
||||
master_iteration = Master.iteration
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
GLOBAL_REAL(GLOB, /datum/controller/global_vars)
|
||||
|
||||
/datum/controller/global_vars
|
||||
name = "Global Variables"
|
||||
|
||||
var/list/gvars_datum_protected_varlist
|
||||
var/list/gvars_datum_in_built_vars
|
||||
var/list/gvars_datum_init_order
|
||||
|
||||
/datum/controller/global_vars/New()
|
||||
if(GLOB)
|
||||
CRASH("Multiple instances of global variable controller created")
|
||||
GLOB = src
|
||||
|
||||
var/datum/controller/exclude_these = new
|
||||
gvars_datum_in_built_vars = exclude_these.vars + list("gvars_datum_protected_varlist", "gvars_datum_in_built_vars", "gvars_datum_init_order")
|
||||
qdel(exclude_these)
|
||||
|
||||
Initialize()
|
||||
|
||||
/datum/controller/global_vars/Destroy(force)
|
||||
if(!force)
|
||||
return QDEL_HINT_LETMELIVE
|
||||
|
||||
stack_trace("Some fucker deleted the global holder!")
|
||||
|
||||
QDEL_NULL(statclick)
|
||||
gvars_datum_protected_varlist.Cut()
|
||||
gvars_datum_in_built_vars.Cut()
|
||||
|
||||
GLOB = null
|
||||
|
||||
return ..()
|
||||
|
||||
/datum/controller/global_vars/stat_entry()
|
||||
if(!statclick)
|
||||
statclick = new/obj/effect/statclick/debug(null, "Initializing...", src)
|
||||
|
||||
var/static/num_globals
|
||||
if(!num_globals)
|
||||
num_globals = vars.len - gvars_datum_in_built_vars.len
|
||||
stat("Globals:", statclick.update("Count: [num_globals]"))
|
||||
|
||||
/datum/controller/global_vars/vv_get_var(var_name)
|
||||
if(var_name in gvars_datum_protected_varlist)
|
||||
return debug_variable(var_name, "SECRET", 0, src)
|
||||
return ..()
|
||||
|
||||
/datum/controller/global_vars/vv_edit_var(var_name, var_value)
|
||||
if((var_name in gvars_datum_protected_varlist))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/controller/global_vars/Initialize()
|
||||
gvars_datum_init_order = list()
|
||||
gvars_datum_protected_varlist = list("gvars_datum_protected_varlist")
|
||||
for(var/I in vars - gvars_datum_in_built_vars)
|
||||
var/start_tick = world.time
|
||||
call(src, "InitGlobal[I]")()
|
||||
var/end_tick = world.time
|
||||
if(end_tick - start_tick)
|
||||
warning("Global [I] slept during initialization!")
|
||||
+26
-20
@@ -6,15 +6,18 @@
|
||||
* Odds are, there is a reason
|
||||
*
|
||||
**/
|
||||
var/datum/controller/master/Master = new()
|
||||
var/MC_restart_clear = 0
|
||||
var/MC_restart_timeout = 0
|
||||
var/MC_restart_count = 0
|
||||
|
||||
//This is the ABSOLUTE ONLY THING that should init globally like this
|
||||
GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
|
||||
GLOBAL_VAR_INIT(MC_restart_clear, 0)
|
||||
GLOBAL_VAR_INIT(MC_restart_timeout, 0)
|
||||
GLOBAL_VAR_INIT(MC_restart_count, 0)
|
||||
|
||||
|
||||
//current tick limit, assigned by the queue controller before running a subsystem.
|
||||
//used by check_tick as well so that the procs subsystems call can obey that SS's tick limits
|
||||
var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
|
||||
/datum/controller/master
|
||||
name = "Master"
|
||||
@@ -62,6 +65,9 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
else
|
||||
init_subtypes(/datum/controller/subsystem, subsystems)
|
||||
Master = src
|
||||
|
||||
if(!GLOB)
|
||||
new /datum/controller/global_vars
|
||||
|
||||
/datum/controller/master/Destroy()
|
||||
..()
|
||||
@@ -77,14 +83,14 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
// -1 if we encountered a runtime trying to recreate it
|
||||
/proc/Recreate_MC()
|
||||
. = -1 //so if we runtime, things know we failed
|
||||
if (world.time < MC_restart_timeout)
|
||||
if (world.time < GLOB.MC_restart_timeout)
|
||||
return 0
|
||||
if (world.time < MC_restart_clear)
|
||||
MC_restart_count *= 0.5
|
||||
if (world.time < GLOB.MC_restart_clear)
|
||||
GLOB.MC_restart_count *= 0.5
|
||||
|
||||
var/delay = 50 * ++MC_restart_count
|
||||
MC_restart_timeout = world.time + delay
|
||||
MC_restart_clear = world.time + (delay * 2)
|
||||
var/delay = 50 * ++GLOB.MC_restart_count
|
||||
GLOB.MC_restart_timeout = world.time + delay
|
||||
GLOB.MC_restart_clear = world.time + (delay * 2)
|
||||
Master.processing = 0 //stop ticking this one
|
||||
try
|
||||
new/datum/controller/master()
|
||||
@@ -120,7 +126,7 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
msg = "The [BadBoy.name] subsystem seems to be destabilizing the MC and will be offlined."
|
||||
BadBoy.flags |= SS_NO_FIRE
|
||||
if(msg)
|
||||
to_chat(admins, "<span class='boldannounce'>[msg]</span>")
|
||||
to_chat(GLOB.admins, "<span class='boldannounce'>[msg]</span>")
|
||||
log_world(msg)
|
||||
|
||||
if (istype(Master.subsystems))
|
||||
@@ -151,13 +157,13 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
|
||||
var/start_timeofday = REALTIMEOFDAY
|
||||
// Initialize subsystems.
|
||||
CURRENT_TICKLIMIT = config.tick_limit_mc_init
|
||||
GLOB.CURRENT_TICKLIMIT = config.tick_limit_mc_init
|
||||
for (var/datum/controller/subsystem/SS in subsystems)
|
||||
if (SS.flags & SS_NO_INIT)
|
||||
continue
|
||||
SS.Initialize(REALTIMEOFDAY)
|
||||
CHECK_TICK
|
||||
CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
var/time = (REALTIMEOFDAY - start_timeofday) / 10
|
||||
|
||||
var/msg = "Initializations complete within [time] second[time == 1 ? "" : "s"]!"
|
||||
@@ -260,7 +266,7 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
while (1)
|
||||
tickdrift = max(0, MC_AVERAGE_FAST(tickdrift, (((REALTIMEOFDAY - init_timeofday) - (world.time - init_time)) / world.tick_lag)))
|
||||
if (processing <= 0)
|
||||
CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
sleep(10)
|
||||
continue
|
||||
|
||||
@@ -268,7 +274,7 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
// because sleeps are processed in the order received, so longer sleeps are more likely to run first
|
||||
if (world.tick_usage > TICK_LIMIT_MC)
|
||||
sleep_delta += 2
|
||||
CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING - (TICK_LIMIT_RUNNING * 0.5)
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING - (TICK_LIMIT_RUNNING * 0.5)
|
||||
sleep(world.tick_lag * (processing + sleep_delta))
|
||||
continue
|
||||
|
||||
@@ -297,7 +303,7 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
if (!error_level)
|
||||
iteration++
|
||||
error_level++
|
||||
CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
sleep(10)
|
||||
continue
|
||||
|
||||
@@ -309,7 +315,7 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
if (!error_level)
|
||||
iteration++
|
||||
error_level++
|
||||
CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
sleep(10)
|
||||
continue
|
||||
error_level--
|
||||
@@ -320,7 +326,7 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
iteration++
|
||||
last_run = world.time
|
||||
src.sleep_delta = MC_AVERAGE_FAST(src.sleep_delta, sleep_delta)
|
||||
CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING - (TICK_LIMIT_RUNNING * 0.25) //reserve the tail 1/4 of the next tick for the mc.
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING - (TICK_LIMIT_RUNNING * 0.25) //reserve the tail 1/4 of the next tick for the mc.
|
||||
sleep(world.tick_lag * (processing + sleep_delta))
|
||||
|
||||
|
||||
@@ -409,7 +415,7 @@ var/CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING
|
||||
else
|
||||
tick_precentage = tick_remaining
|
||||
|
||||
CURRENT_TICKLIMIT = world.tick_usage + tick_precentage
|
||||
GLOB.CURRENT_TICKLIMIT = world.tick_usage + tick_precentage
|
||||
|
||||
if (!(queue_node_flags & SS_TICKER))
|
||||
ran_non_ticker = TRUE
|
||||
|
||||
@@ -28,7 +28,7 @@ SUBSYSTEM_DEF(acid)
|
||||
|
||||
if(O.acid_level && O.acid_processing())
|
||||
else
|
||||
O.cut_overlay(acid_overlay, TRUE)
|
||||
O.cut_overlay(GLOB.acid_overlay, TRUE)
|
||||
processing -= O
|
||||
|
||||
if (MC_TICK_CHECK)
|
||||
|
||||
@@ -299,7 +299,7 @@ SUBSYSTEM_DEF(air)
|
||||
var/timer = world.timeofday
|
||||
warning("There are [starting_ats] active turfs at roundstart, this is a mapping error caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required)")
|
||||
for(var/turf/T in active_turfs)
|
||||
active_turfs_startlist += text("[T.x], [T.y], [T.z]\n")
|
||||
GLOB.active_turfs_startlist += text("[T.x], [T.y], [T.z]\n")
|
||||
|
||||
//now lets clear out these active turfs
|
||||
var/list/turfs_to_check = active_turfs.Copy()
|
||||
|
||||
@@ -9,6 +9,6 @@ SUBSYSTEM_DEF(assets)
|
||||
var/datum/asset/A = new type()
|
||||
A.register()
|
||||
|
||||
for(var/client/C in clients)
|
||||
for(var/client/C in GLOB.clients)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/getFilesSlow, C, cache, FALSE), 10)
|
||||
..()
|
||||
@@ -13,7 +13,7 @@ SUBSYSTEM_DEF(atoms)
|
||||
var/list/late_loaders
|
||||
|
||||
/datum/controller/subsystem/atoms/Initialize(timeofday)
|
||||
fire_overlay.appearance_flags = RESET_COLOR
|
||||
GLOB.fire_overlay.appearance_flags = RESET_COLOR
|
||||
setupGenetics() //to set the mutations' place in structural enzymes, so monkey.initialize() knows where to put the monkey mutation.
|
||||
initialized = INITIALIZATION_INNEW_MAPLOAD
|
||||
InitializeAtoms()
|
||||
@@ -103,9 +103,9 @@ SUBSYSTEM_DEF(atoms)
|
||||
continue
|
||||
B.dna_block = pick_n_take(avnums)
|
||||
if(B.quality == POSITIVE)
|
||||
good_mutations |= B
|
||||
GLOB.good_mutations |= B
|
||||
else if(B.quality == NEGATIVE)
|
||||
bad_mutations |= B
|
||||
GLOB.bad_mutations |= B
|
||||
else if(B.quality == MINOR_NEGATIVE)
|
||||
not_good_mutations |= B
|
||||
GLOB.not_good_mutations |= B
|
||||
CHECK_TICK
|
||||
|
||||
@@ -28,7 +28,7 @@ SUBSYSTEM_DEF(augury)
|
||||
biggest_threat = threat
|
||||
|
||||
if(doombringers.len)
|
||||
for(var/i in player_list)
|
||||
for(var/i in GLOB.player_list)
|
||||
if(isobserver(i) && (!(observers_given_action[i])))
|
||||
var/datum/action/innate/augury/A = new
|
||||
A.Grant(i)
|
||||
|
||||
@@ -5,6 +5,21 @@ SUBSYSTEM_DEF(disease)
|
||||
var/list/currentrun = list()
|
||||
var/list/processing = list()
|
||||
|
||||
var/list/diseases
|
||||
var/list/archive_diseases = list()
|
||||
|
||||
var/static/list/list_symptoms = subtypesof(/datum/symptom)
|
||||
|
||||
/datum/controller/subsystem/disease/PreInit()
|
||||
if(!diseases)
|
||||
diseases = subtypesof(/datum/disease)
|
||||
|
||||
/datum/controller/subsystem/disease/Recover()
|
||||
currentrun = SSdisease.currentrun
|
||||
processing = SSdisease.processing
|
||||
diseases = SSdisease.diseases
|
||||
archive_diseases = SSdisease.archive_diseases
|
||||
|
||||
/datum/controller/subsystem/disease/stat_entry(msg)
|
||||
..("P:[processing.len]")
|
||||
|
||||
|
||||
@@ -107,7 +107,7 @@ SUBSYSTEM_DEF(events)
|
||||
/area/engine/chiefs_office)
|
||||
|
||||
//Need to locate() as it's just a list of paths.
|
||||
return locate(pick((the_station_areas - safe_areas) + danger_areas))
|
||||
return locate(pick((GLOB.the_station_areas - safe_areas) + danger_areas))
|
||||
|
||||
|
||||
//allows a client to trigger an event
|
||||
|
||||
@@ -259,7 +259,7 @@ SUBSYSTEM_DEF(garbage)
|
||||
|
||||
testing("Beginning search for references to a [type].")
|
||||
last_find_references = world.time
|
||||
find_references_in_globals()
|
||||
DoSearchVar(GLOB)
|
||||
for(var/datum/thing in world)
|
||||
DoSearchVar(thing, "WorldRef: [thing]")
|
||||
testing("Completed search for references to a [type].")
|
||||
@@ -309,8 +309,6 @@ SUBSYSTEM_DEF(garbage)
|
||||
|
||||
usr << browse(dat, "window=qdeletedlog")
|
||||
|
||||
#define SearchVar(X) DoSearchVar(X, "Global: " + #X)
|
||||
|
||||
/datum/proc/DoSearchVar(X, Xname)
|
||||
if(usr && usr.client && !usr.client.running_find_references) return
|
||||
if(istype(X, /datum))
|
||||
@@ -341,676 +339,4 @@ SUBSYSTEM_DEF(garbage)
|
||||
#else
|
||||
CHECK_TICK
|
||||
#endif
|
||||
|
||||
//if find_references isn't working for some datum
|
||||
//update this list using tools/DMTreeToGlobalsList
|
||||
/datum/proc/find_references_in_globals()
|
||||
SearchVar(clockwork_construction_value)
|
||||
SearchVar(clockwork_caches)
|
||||
SearchVar(clockwork_daemons)
|
||||
SearchVar(clockwork_generals_invoked)
|
||||
SearchVar(all_clockwork_objects)
|
||||
SearchVar(all_clockwork_mobs)
|
||||
SearchVar(clockwork_component_cache)
|
||||
SearchVar(ratvar_awakens)
|
||||
SearchVar(clockwork_gateway_activated)
|
||||
SearchVar(all_scripture)
|
||||
SearchVar(pointed_types)
|
||||
SearchVar(bloody_footprints_cache)
|
||||
SearchVar(ghost_accs_options)
|
||||
SearchVar(ghost_others_options)
|
||||
SearchVar(special_roles)
|
||||
SearchVar(string_cache)
|
||||
SearchVar(string_filename_current_key)
|
||||
SearchVar(cmp_field)
|
||||
SearchVar(friendly_animal_types)
|
||||
SearchVar(humanoid_icon_cache)
|
||||
SearchVar(freeze_item_icons)
|
||||
SearchVar(E)
|
||||
SearchVar(Sqrt2)
|
||||
SearchVar(sqrtTable)
|
||||
SearchVar(gaussian_next)
|
||||
SearchVar(skin_tones)
|
||||
SearchVar(species_list)
|
||||
SearchVar(roundstart_species)
|
||||
SearchVar(church_name)
|
||||
SearchVar(command_name)
|
||||
SearchVar(religion_name)
|
||||
SearchVar(syndicate_name)
|
||||
SearchVar(syndicate_code_phrase)
|
||||
SearchVar(syndicate_code_response)
|
||||
SearchVar(zero_character_only)
|
||||
SearchVar(hex_characters)
|
||||
SearchVar(alphabet)
|
||||
SearchVar(binary)
|
||||
SearchVar(can_embed_types)
|
||||
SearchVar(WALLITEMS)
|
||||
SearchVar(WALLITEMS_EXTERNAL)
|
||||
SearchVar(WALLITEMS_INVERSE)
|
||||
SearchVar(sortInstance)
|
||||
SearchVar(config)
|
||||
SearchVar(host)
|
||||
SearchVar(join_motd)
|
||||
SearchVar(station_name)
|
||||
SearchVar(game_version)
|
||||
SearchVar(changelog_hash)
|
||||
SearchVar(ooc_allowed)
|
||||
SearchVar(dooc_allowed)
|
||||
SearchVar(abandon_allowed)
|
||||
SearchVar(enter_allowed)
|
||||
SearchVar(guests_allowed)
|
||||
SearchVar(shuttle_frozen)
|
||||
SearchVar(shuttle_left)
|
||||
SearchVar(tinted_weldhelh)
|
||||
SearchVar(Debug)
|
||||
SearchVar(Debug2)
|
||||
SearchVar(comms_key)
|
||||
SearchVar(comms_allowed)
|
||||
SearchVar(medal_hub)
|
||||
SearchVar(medal_pass)
|
||||
SearchVar(medals_enabled)
|
||||
SearchVar(MAX_EX_DEVESTATION_RANGE)
|
||||
SearchVar(MAX_EX_HEAVY_RANGE)
|
||||
SearchVar(MAX_EX_LIGHT_RANGE)
|
||||
SearchVar(MAX_EX_FLASH_RANGE)
|
||||
SearchVar(MAX_EX_FLAME_RANGE)
|
||||
SearchVar(DYN_EX_SCALE)
|
||||
SearchVar(sqladdress)
|
||||
SearchVar(sqlport)
|
||||
SearchVar(sqlfdbkdb)
|
||||
SearchVar(sqlfdbklogin)
|
||||
SearchVar(sqlfdbkpass)
|
||||
SearchVar(sqlfdbktableprefix)
|
||||
SearchVar(dbcon)
|
||||
SearchVar(master_mode)
|
||||
SearchVar(secret_force_mode)
|
||||
SearchVar(wavesecret)
|
||||
SearchVar(start_state)
|
||||
SearchVar(NEARSIGHTBLOCK)
|
||||
SearchVar(EPILEPSYBLOCK)
|
||||
SearchVar(COUGHBLOCK)
|
||||
SearchVar(TOURETTESBLOCK)
|
||||
SearchVar(NERVOUSBLOCK)
|
||||
SearchVar(BLINDBLOCK)
|
||||
SearchVar(DEAFBLOCK)
|
||||
SearchVar(HULKBLOCK)
|
||||
SearchVar(TELEBLOCK)
|
||||
SearchVar(FIREBLOCK)
|
||||
SearchVar(XRAYBLOCK)
|
||||
SearchVar(CLUMSYBLOCK)
|
||||
SearchVar(STRANGEBLOCK)
|
||||
SearchVar(RACEBLOCK)
|
||||
SearchVar(bad_se_blocks)
|
||||
SearchVar(good_se_blocks)
|
||||
SearchVar(op_se_blocks)
|
||||
SearchVar(NULLED_SE)
|
||||
SearchVar(NULLED_UI)
|
||||
SearchVar(global_mutations)
|
||||
SearchVar(bad_mutations)
|
||||
SearchVar(good_mutations)
|
||||
SearchVar(not_good_mutations)
|
||||
SearchVar(diary)
|
||||
SearchVar(diaryofmeanpeople)
|
||||
SearchVar(href_logfile)
|
||||
SearchVar(bombers)
|
||||
SearchVar(admin_log)
|
||||
SearchVar(lastsignalers)
|
||||
SearchVar(lawchanges)
|
||||
SearchVar(combatlog)
|
||||
SearchVar(IClog)
|
||||
SearchVar(OOClog)
|
||||
SearchVar(adminlog)
|
||||
SearchVar(active_turfs_startlist)
|
||||
SearchVar(admin_notice)
|
||||
SearchVar(timezoneOffset)
|
||||
SearchVar(fileaccess_timer)
|
||||
SearchVar(TAB)
|
||||
SearchVar(data_core)
|
||||
SearchVar(CELLRATE)
|
||||
SearchVar(CHARGELEVEL)
|
||||
SearchVar(powernets)
|
||||
SearchVar(hair_styles_list)
|
||||
SearchVar(hair_styles_male_list)
|
||||
SearchVar(hair_styles_female_list)
|
||||
SearchVar(facial_hair_styles_list)
|
||||
SearchVar(facial_hair_styles_male_list)
|
||||
SearchVar(facial_hair_styles_female_list)
|
||||
SearchVar(underwear_list)
|
||||
SearchVar(underwear_m)
|
||||
SearchVar(underwear_f)
|
||||
SearchVar(undershirt_list)
|
||||
SearchVar(undershirt_m)
|
||||
SearchVar(undershirt_f)
|
||||
SearchVar(socks_list)
|
||||
SearchVar(body_markings_list)
|
||||
SearchVar(tails_list_lizard)
|
||||
SearchVar(animated_tails_list_lizard)
|
||||
SearchVar(snouts_list)
|
||||
SearchVar(horns_list)
|
||||
SearchVar(frills_list)
|
||||
SearchVar(spines_list)
|
||||
SearchVar(legs_list)
|
||||
SearchVar(animated_spines_list)
|
||||
SearchVar(tails_list_human)
|
||||
SearchVar(animated_tails_list_human)
|
||||
SearchVar(ears_list)
|
||||
SearchVar(wings_list)
|
||||
SearchVar(wings_open_list)
|
||||
SearchVar(r_wings_list)
|
||||
SearchVar(ghost_forms_with_directions_list)
|
||||
SearchVar(ghost_forms_with_accessories_list)
|
||||
SearchVar(security_depts_prefs)
|
||||
SearchVar(backbaglist)
|
||||
SearchVar(uplink_spawn_loc_list)
|
||||
SearchVar(female_clothing_icons)
|
||||
SearchVar(hit_appends)
|
||||
SearchVar(scarySounds)
|
||||
SearchVar(TAGGERLOCATIONS)
|
||||
SearchVar(guitar_notes)
|
||||
SearchVar(station_prefixes)
|
||||
SearchVar(station_names)
|
||||
SearchVar(station_suffixes)
|
||||
SearchVar(greek_letters)
|
||||
SearchVar(phonetic_alphabet)
|
||||
SearchVar(numbers_as_words)
|
||||
SearchVar(station_numerals)
|
||||
SearchVar(cardinal)
|
||||
SearchVar(alldirs)
|
||||
SearchVar(diagonals)
|
||||
SearchVar(accessable_z_levels)
|
||||
SearchVar(global_map)
|
||||
SearchVar(landmarks_list)
|
||||
SearchVar(start_landmarks_list)
|
||||
SearchVar(department_security_spawns)
|
||||
SearchVar(generic_event_spawns)
|
||||
SearchVar(wizardstart)
|
||||
SearchVar(newplayer_start)
|
||||
SearchVar(latejoin)
|
||||
SearchVar(prisonwarp)
|
||||
SearchVar(holdingfacility)
|
||||
SearchVar(xeno_spawn)
|
||||
SearchVar(tdome1)
|
||||
SearchVar(tdome2)
|
||||
SearchVar(tdomeobserve)
|
||||
SearchVar(tdomeadmin)
|
||||
SearchVar(prisonwarped)
|
||||
SearchVar(blobstart)
|
||||
SearchVar(secequipment)
|
||||
SearchVar(deathsquadspawn)
|
||||
SearchVar(emergencyresponseteamspawn)
|
||||
SearchVar(ruin_landmarks)
|
||||
SearchVar(awaydestinations)
|
||||
SearchVar(sortedAreas)
|
||||
SearchVar(transit_markers)
|
||||
SearchVar(clients)
|
||||
SearchVar(admins)
|
||||
SearchVar(deadmins)
|
||||
SearchVar(directory)
|
||||
SearchVar(stealthminID)
|
||||
SearchVar(player_list)
|
||||
SearchVar(mob_list)
|
||||
SearchVar(living_mob_list)
|
||||
SearchVar(dead_mob_list)
|
||||
SearchVar(joined_player_list)
|
||||
SearchVar(silicon_mobs)
|
||||
SearchVar(pai_list)
|
||||
SearchVar(ai_names)
|
||||
SearchVar(wizard_first)
|
||||
SearchVar(wizard_second)
|
||||
SearchVar(ninja_titles)
|
||||
SearchVar(ninja_names)
|
||||
SearchVar(commando_names)
|
||||
SearchVar(first_names_male)
|
||||
SearchVar(first_names_female)
|
||||
SearchVar(last_names)
|
||||
SearchVar(lizard_names_male)
|
||||
SearchVar(lizard_names_female)
|
||||
SearchVar(clown_names)
|
||||
SearchVar(mime_names)
|
||||
SearchVar(carp_names)
|
||||
SearchVar(golem_names)
|
||||
SearchVar(plasmaman_names)
|
||||
SearchVar(verbs)
|
||||
SearchVar(adjectives)
|
||||
SearchVar(cable_list)
|
||||
SearchVar(portals)
|
||||
SearchVar(airlocks)
|
||||
SearchVar(mechas_list)
|
||||
SearchVar(shuttle_caller_list)
|
||||
SearchVar(machines)
|
||||
SearchVar(syndicate_shuttle_boards)
|
||||
SearchVar(navbeacons)
|
||||
SearchVar(teleportbeacons)
|
||||
SearchVar(deliverybeacons)
|
||||
SearchVar(deliverybeacontags)
|
||||
SearchVar(nuke_list)
|
||||
SearchVar(alarmdisplay)
|
||||
SearchVar(chemical_reactions_list)
|
||||
SearchVar(chemical_reagents_list)
|
||||
SearchVar(materials_list)
|
||||
SearchVar(tech_list)
|
||||
SearchVar(surgeries_list)
|
||||
SearchVar(crafting_recipes)
|
||||
SearchVar(rcd_list)
|
||||
SearchVar(apcs_list)
|
||||
SearchVar(tracked_implants)
|
||||
SearchVar(tracked_chem_implants)
|
||||
SearchVar(poi_list)
|
||||
SearchVar(pinpointer_list)
|
||||
SearchVar(zombie_infection_list)
|
||||
SearchVar(meteor_list)
|
||||
SearchVar(poll_ignore)
|
||||
SearchVar(typecache_mob)
|
||||
SearchVar(tk_maxrange)
|
||||
SearchVar(Failsafe)
|
||||
SearchVar(Master)
|
||||
SearchVar(MC_restart_clear)
|
||||
SearchVar(MC_restart_timeout)
|
||||
SearchVar(MC_restart_count)
|
||||
SearchVar(CURRENT_TICKLIMIT)
|
||||
SearchVar(SSacid)
|
||||
SearchVar(SSair)
|
||||
SearchVar(SSassets)
|
||||
SearchVar(SSaugury)
|
||||
SearchVar(SScommunications)
|
||||
SearchVar(SSdisease)
|
||||
SearchVar(SSevents)
|
||||
SearchVar(SSfire_burning)
|
||||
SearchVar(SSgarbage)
|
||||
SearchVar(SSicon_smooth)
|
||||
SearchVar(SSipintel)
|
||||
SearchVar(SSjob)
|
||||
SearchVar(SSlighting)
|
||||
SearchVar(SSmachines)
|
||||
SearchVar(SSmapping)
|
||||
SearchVar(SSminimap)
|
||||
SearchVar(SSmobs)
|
||||
SearchVar(SSnpcpool)
|
||||
SearchVar(SSorbit)
|
||||
SearchVar(SSpai)
|
||||
SearchVar(pai_card_list)
|
||||
SearchVar(SSparallax)
|
||||
SearchVar(SSpersistence)
|
||||
SearchVar(SSping)
|
||||
SearchVar(SSradio)
|
||||
SearchVar(SSreligion)
|
||||
SearchVar(SSserver_maint)
|
||||
SearchVar(SSshuttle)
|
||||
SearchVar(SSspacedrift)
|
||||
SearchVar(SSsqueak)
|
||||
SearchVar(SSstickyban)
|
||||
SearchVar(SSsun)
|
||||
SearchVar(SStgui)
|
||||
SearchVar(SSthrowing)
|
||||
SearchVar(round_start_time)
|
||||
SearchVar(SSticker)
|
||||
SearchVar(SStimer)
|
||||
SearchVar(SSvote)
|
||||
SearchVar(SSweather)
|
||||
SearchVar(SSfastprocess)
|
||||
SearchVar(SSflightpacks)
|
||||
SearchVar(SSobj)
|
||||
SearchVar(SSprocessing)
|
||||
SearchVar(record_id_num)
|
||||
SearchVar(emote_list)
|
||||
SearchVar(huds)
|
||||
SearchVar(diseases)
|
||||
SearchVar(archive_diseases)
|
||||
SearchVar(advance_cures)
|
||||
SearchVar(list_symptoms)
|
||||
SearchVar(dictionary_symptoms)
|
||||
SearchVar(SYMPTOM_ACTIVATION_PROB)
|
||||
SearchVar(revdata)
|
||||
SearchVar(all_status_effects)
|
||||
SearchVar(wire_colors)
|
||||
SearchVar(wire_color_directory)
|
||||
SearchVar(wire_name_directory)
|
||||
SearchVar(blood_splatter_icons)
|
||||
SearchVar(all_radios)
|
||||
SearchVar(radiochannels)
|
||||
SearchVar(radiochannelsreverse)
|
||||
SearchVar(SYND_FREQ)
|
||||
SearchVar(SUPP_FREQ)
|
||||
SearchVar(SERV_FREQ)
|
||||
SearchVar(SCI_FREQ)
|
||||
SearchVar(COMM_FREQ)
|
||||
SearchVar(MED_FREQ)
|
||||
SearchVar(ENG_FREQ)
|
||||
SearchVar(SEC_FREQ)
|
||||
SearchVar(CENTCOM_FREQ)
|
||||
SearchVar(AIPRIV_FREQ)
|
||||
SearchVar(RADIO_TO_AIRALARM)
|
||||
SearchVar(RADIO_FROM_AIRALARM)
|
||||
SearchVar(RADIO_CHAT)
|
||||
SearchVar(RADIO_ATMOSIA)
|
||||
SearchVar(RADIO_NAVBEACONS)
|
||||
SearchVar(RADIO_AIRLOCK)
|
||||
SearchVar(RADIO_MAGNETS)
|
||||
SearchVar(pointers)
|
||||
SearchVar(freqtospan)
|
||||
SearchVar(teleportlocs)
|
||||
SearchVar(the_station_areas)
|
||||
SearchVar(possible_items)
|
||||
SearchVar(possible_items_special)
|
||||
SearchVar(blobs)
|
||||
SearchVar(blob_cores)
|
||||
SearchVar(overminds)
|
||||
SearchVar(blob_nodes)
|
||||
SearchVar(blobs_legit)
|
||||
SearchVar(possible_changeling_IDs)
|
||||
SearchVar(slots)
|
||||
SearchVar(slot2slot)
|
||||
SearchVar(slot2type)
|
||||
SearchVar(hivemind_bank)
|
||||
SearchVar(blacklisted_pylon_turfs)
|
||||
SearchVar(non_revealed_runes)
|
||||
SearchVar(teleport_runes)
|
||||
SearchVar(wall_runes)
|
||||
SearchVar(whiteness)
|
||||
SearchVar(allDevils)
|
||||
SearchVar(lawlorify)
|
||||
SearchVar(gang_name_pool)
|
||||
SearchVar(gang_colors_pool)
|
||||
SearchVar(borers)
|
||||
SearchVar(total_borer_hosts_needed)
|
||||
SearchVar(bomb_set)
|
||||
SearchVar(hsboxspawn)
|
||||
SearchVar(multiverse)
|
||||
SearchVar(announcement_systems)
|
||||
SearchVar(doppler_arrays)
|
||||
SearchVar(HOLOPAD_MODE)
|
||||
SearchVar(holopads)
|
||||
SearchVar(news_network)
|
||||
SearchVar(allCasters)
|
||||
SearchVar(SAFETY_COOLDOWN)
|
||||
SearchVar(req_console_assistance)
|
||||
SearchVar(req_console_supplies)
|
||||
SearchVar(req_console_information)
|
||||
SearchVar(allConsoles)
|
||||
SearchVar(time_last_changed_position)
|
||||
SearchVar(CALL_SHUTTLE_REASON_LENGTH)
|
||||
SearchVar(crewmonitor)
|
||||
SearchVar(possible_uplinker_IDs)
|
||||
SearchVar(airlock_overlays)
|
||||
SearchVar(pipeID2State)
|
||||
SearchVar(telecomms_list)
|
||||
SearchVar(recentmessages)
|
||||
SearchVar(message_delay)
|
||||
SearchVar(year)
|
||||
SearchVar(year_integer)
|
||||
SearchVar(explosionid)
|
||||
SearchVar(fire_overlay)
|
||||
SearchVar(acid_overlay)
|
||||
SearchVar(BUMP_TELEPORTERS)
|
||||
SearchVar(blacklisted_glowshroom_turfs)
|
||||
SearchVar(PDAs)
|
||||
SearchVar(rod_recipes)
|
||||
SearchVar(glass_recipes)
|
||||
SearchVar(reinforced_glass_recipes)
|
||||
SearchVar(human_recipes)
|
||||
SearchVar(corgi_recipes)
|
||||
SearchVar(monkey_recipes)
|
||||
SearchVar(xeno_recipes)
|
||||
SearchVar(sinew_recipes)
|
||||
SearchVar(sandstone_recipes)
|
||||
SearchVar(sandbag_recipes)
|
||||
SearchVar(diamond_recipes)
|
||||
SearchVar(uranium_recipes)
|
||||
SearchVar(plasma_recipes)
|
||||
SearchVar(gold_recipes)
|
||||
SearchVar(silver_recipes)
|
||||
SearchVar(clown_recipes)
|
||||
SearchVar(titanium_recipes)
|
||||
SearchVar(plastitanium_recipes)
|
||||
SearchVar(snow_recipes)
|
||||
SearchVar(abductor_recipes)
|
||||
SearchVar(metal_recipes)
|
||||
SearchVar(plasteel_recipes)
|
||||
SearchVar(wood_recipes)
|
||||
SearchVar(cloth_recipes)
|
||||
SearchVar(cardboard_recipes)
|
||||
SearchVar(runed_metal_recipes)
|
||||
SearchVar(brass_recipes)
|
||||
SearchVar(disposalpipeID2State)
|
||||
SearchVar(RPD_recipes)
|
||||
SearchVar(biblenames)
|
||||
SearchVar(biblestates)
|
||||
SearchVar(bibleitemstates)
|
||||
SearchVar(globalBlankCanvases)
|
||||
SearchVar(crematoriums)
|
||||
SearchVar(icons_to_ignore_at_floor_init)
|
||||
SearchVar(js_byjax)
|
||||
SearchVar(js_dropdowns)
|
||||
SearchVar(BSACooldown)
|
||||
SearchVar(admin_ranks)
|
||||
SearchVar(admin_verbs_default)
|
||||
SearchVar(admin_verbs_admin)
|
||||
SearchVar(admin_verbs_ban)
|
||||
SearchVar(admin_verbs_sounds)
|
||||
SearchVar(admin_verbs_fun)
|
||||
SearchVar(admin_verbs_spawn)
|
||||
SearchVar(admin_verbs_server)
|
||||
SearchVar(admin_verbs_debug)
|
||||
SearchVar(admin_verbs_possess)
|
||||
SearchVar(admin_verbs_permissions)
|
||||
SearchVar(admin_verbs_rejuv)
|
||||
SearchVar(admin_verbs_hideable)
|
||||
SearchVar(create_object_html)
|
||||
SearchVar(create_object_forms)
|
||||
SearchVar(admin_datums)
|
||||
SearchVar(CMinutes)
|
||||
SearchVar(Banlist)
|
||||
SearchVar(whitelist)
|
||||
SearchVar(TYPES_SHORTCUTS)
|
||||
SearchVar(intercom_range_display_status)
|
||||
SearchVar(admin_verbs_debug_mapping)
|
||||
SearchVar(say_disabled)
|
||||
SearchVar(VVlocked)
|
||||
SearchVar(VVicon_edit_lock)
|
||||
SearchVar(VVckey_edit)
|
||||
SearchVar(VVpixelmovement)
|
||||
SearchVar(highlander)
|
||||
SearchVar(admin_sound)
|
||||
SearchVar(custom_outfits)
|
||||
SearchVar(meta_gas_info)
|
||||
SearchVar(gaslist_cache)
|
||||
SearchVar(hardcoded_gases)
|
||||
SearchVar(pipenetwarnings)
|
||||
SearchVar(the_gateway)
|
||||
SearchVar(potentialRandomZlevels)
|
||||
SearchVar(use_preloader)
|
||||
SearchVar(_preloader)
|
||||
SearchVar(sc_safecode1)
|
||||
SearchVar(sc_safecode2)
|
||||
SearchVar(sc_safecode3)
|
||||
SearchVar(sc_safecode4)
|
||||
SearchVar(sc_safecode5)
|
||||
SearchVar(exports_list)
|
||||
SearchVar(clientmessages)
|
||||
SearchVar(preferences_datums)
|
||||
SearchVar(ghost_forms)
|
||||
SearchVar(ghost_orbits)
|
||||
SearchVar(normal_ooc_colour)
|
||||
SearchVar(damaged_clothes_icons)
|
||||
SearchVar(emojis)
|
||||
SearchVar(non_fakeattack_weapons)
|
||||
SearchVar(cards_against_space)
|
||||
SearchVar(chem_t1_reagents)
|
||||
SearchVar(chem_t2_reagents)
|
||||
SearchVar(chem_t3_reagents)
|
||||
SearchVar(chem_t4_reagents)
|
||||
SearchVar(ENGSEC)
|
||||
SearchVar(CAPTAIN)
|
||||
SearchVar(HOS)
|
||||
SearchVar(WARDEN)
|
||||
SearchVar(DETECTIVE)
|
||||
SearchVar(OFFICER)
|
||||
SearchVar(CHIEF)
|
||||
SearchVar(ENGINEER)
|
||||
SearchVar(ATMOSTECH)
|
||||
SearchVar(ROBOTICIST)
|
||||
SearchVar(AI)
|
||||
SearchVar(CYBORG)
|
||||
SearchVar(MEDSCI)
|
||||
SearchVar(RD)
|
||||
SearchVar(SCIENTIST)
|
||||
SearchVar(CHEMIST)
|
||||
SearchVar(CMO)
|
||||
SearchVar(DOCTOR)
|
||||
SearchVar(GENETICIST)
|
||||
SearchVar(VIROLOGIST)
|
||||
SearchVar(CIVILIAN)
|
||||
SearchVar(HOP)
|
||||
SearchVar(BARTENDER)
|
||||
SearchVar(BOTANIST)
|
||||
SearchVar(COOK)
|
||||
SearchVar(JANITOR)
|
||||
SearchVar(LIBRARIAN)
|
||||
SearchVar(QUARTERMASTER)
|
||||
SearchVar(CARGOTECH)
|
||||
SearchVar(MINER)
|
||||
SearchVar(LAWYER)
|
||||
SearchVar(CHAPLAIN)
|
||||
SearchVar(CLOWN)
|
||||
SearchVar(MIME)
|
||||
SearchVar(ASSISTANT)
|
||||
SearchVar(assistant_occupations)
|
||||
SearchVar(command_positions)
|
||||
SearchVar(engineering_positions)
|
||||
SearchVar(medical_positions)
|
||||
SearchVar(science_positions)
|
||||
SearchVar(supply_positions)
|
||||
SearchVar(civilian_positions)
|
||||
SearchVar(security_positions)
|
||||
SearchVar(nonhuman_positions)
|
||||
SearchVar(cap_expand)
|
||||
SearchVar(cmo_expand)
|
||||
SearchVar(hos_expand)
|
||||
SearchVar(hop_expand)
|
||||
SearchVar(rd_expand)
|
||||
SearchVar(ce_expand)
|
||||
SearchVar(qm_expand)
|
||||
SearchVar(sec_expand)
|
||||
SearchVar(engi_expand)
|
||||
SearchVar(atmos_expand)
|
||||
SearchVar(doc_expand)
|
||||
SearchVar(mine_expand)
|
||||
SearchVar(chef_expand)
|
||||
SearchVar(borg_expand)
|
||||
SearchVar(available_depts)
|
||||
SearchVar(cachedbooks)
|
||||
SearchVar(total_extraction_beacons)
|
||||
SearchVar(next_mob_id)
|
||||
SearchVar(firstname)
|
||||
SearchVar(ghost_darkness_images)
|
||||
SearchVar(ghost_images_full)
|
||||
SearchVar(ghost_images_default)
|
||||
SearchVar(ghost_images_simple)
|
||||
SearchVar(department_radio_keys)
|
||||
SearchVar(crit_allowed_modes)
|
||||
SearchVar(ventcrawl_machinery)
|
||||
SearchVar(posibrain_notif_cooldown)
|
||||
SearchVar(NO_SLIP_WHEN_WALKING)
|
||||
SearchVar(SLIDE)
|
||||
SearchVar(GALOSHES_DONT_HELP)
|
||||
SearchVar(SLIDE_ICE)
|
||||
SearchVar(limb_icon_cache)
|
||||
SearchVar(default_martial_art)
|
||||
SearchVar(plasmaman_on_fire)
|
||||
SearchVar(ai_list)
|
||||
SearchVar(announcing_vox)
|
||||
SearchVar(VOX_DELAY)
|
||||
SearchVar(vox_sounds)
|
||||
SearchVar(CHUNK_SIZE)
|
||||
SearchVar(cameranet)
|
||||
SearchVar(mulebot_count)
|
||||
SearchVar(MAX_CHICKENS)
|
||||
SearchVar(chicken_count)
|
||||
SearchVar(parasites)
|
||||
SearchVar(protected_objects)
|
||||
SearchVar(AISwarmers)
|
||||
SearchVar(AISwarmersByType)
|
||||
SearchVar(AISwarmerCapsByType)
|
||||
SearchVar(slime_colours)
|
||||
SearchVar(global_modular_computers)
|
||||
SearchVar(file_uid)
|
||||
SearchVar(nttransfer_uid)
|
||||
SearchVar(ntnet_card_uid)
|
||||
SearchVar(ntnet_global)
|
||||
SearchVar(ntnrc_uid)
|
||||
SearchVar(employmentCabinets)
|
||||
SearchVar(cable_coil_recipes)
|
||||
SearchVar(gravity_generators)
|
||||
SearchVar(POWER_IDLE)
|
||||
SearchVar(POWER_UP)
|
||||
SearchVar(POWER_DOWN)
|
||||
SearchVar(GRAV_NEEDS_SCREWDRIVER)
|
||||
SearchVar(GRAV_NEEDS_WELDING)
|
||||
SearchVar(GRAV_NEEDS_PLASTEEL)
|
||||
SearchVar(GRAV_NEEDS_WRENCH)
|
||||
SearchVar(rad_collectors)
|
||||
SearchVar(blacklisted_tesla_types)
|
||||
SearchVar(TOUCH)
|
||||
SearchVar(INGEST)
|
||||
SearchVar(VAPOR)
|
||||
SearchVar(PATCH)
|
||||
SearchVar(INJECT)
|
||||
SearchVar(chemical_mob_spawn_meancritters)
|
||||
SearchVar(chemical_mob_spawn_nicecritters)
|
||||
SearchVar(message_servers)
|
||||
SearchVar(blackbox)
|
||||
SearchVar(keycard_events)
|
||||
SearchVar(blacklisted_cargo_types)
|
||||
SearchVar(z_levels_list)
|
||||
SearchVar(spells)
|
||||
SearchVar(non_simple_animals)
|
||||
SearchVar(FrozenAccounts)
|
||||
SearchVar(stockExchange)
|
||||
SearchVar(stun_words)
|
||||
SearchVar(weaken_words)
|
||||
SearchVar(sleep_words)
|
||||
SearchVar(vomit_words)
|
||||
SearchVar(silence_words)
|
||||
SearchVar(hallucinate_words)
|
||||
SearchVar(wakeup_words)
|
||||
SearchVar(heal_words)
|
||||
SearchVar(hurt_words)
|
||||
SearchVar(bleed_words)
|
||||
SearchVar(burn_words)
|
||||
SearchVar(hot_words)
|
||||
SearchVar(cold_words)
|
||||
SearchVar(repulse_words)
|
||||
SearchVar(attract_words)
|
||||
SearchVar(whoareyou_words)
|
||||
SearchVar(saymyname_words)
|
||||
SearchVar(knockknock_words)
|
||||
SearchVar(statelaws_words)
|
||||
SearchVar(move_words)
|
||||
SearchVar(left_words)
|
||||
SearchVar(right_words)
|
||||
SearchVar(up_words)
|
||||
SearchVar(down_words)
|
||||
SearchVar(walk_words)
|
||||
SearchVar(run_words)
|
||||
SearchVar(helpintent_words)
|
||||
SearchVar(disarmintent_words)
|
||||
SearchVar(grabintent_words)
|
||||
SearchVar(harmintent_words)
|
||||
SearchVar(throwmode_words)
|
||||
SearchVar(flip_words)
|
||||
SearchVar(speak_words)
|
||||
SearchVar(rest_words)
|
||||
SearchVar(getup_words)
|
||||
SearchVar(sit_words)
|
||||
SearchVar(stand_words)
|
||||
SearchVar(dance_words)
|
||||
SearchVar(jump_words)
|
||||
SearchVar(salute_words)
|
||||
SearchVar(deathgasp_words)
|
||||
SearchVar(clap_words)
|
||||
SearchVar(honk_words)
|
||||
SearchVar(multispin_words)
|
||||
SearchVar(GPS_list)
|
||||
SearchVar(uplinks)
|
||||
SearchVar(uplink_items)
|
||||
#endif
|
||||
|
||||
@@ -46,7 +46,7 @@ SUBSYSTEM_DEF(job)
|
||||
|
||||
|
||||
/datum/controller/subsystem/job/proc/Debug(text)
|
||||
if(!Debug2)
|
||||
if(!GLOB.Debug2)
|
||||
return 0
|
||||
job_debug.Add(text)
|
||||
return 1
|
||||
@@ -118,7 +118,7 @@ SUBSYSTEM_DEF(job)
|
||||
if(istype(job, GetJob("Assistant"))) // We don't want to give him assistant, that's boring!
|
||||
continue
|
||||
|
||||
if(job.title in command_positions) //If you want a command position, select it!
|
||||
if(job.title in GLOB.command_positions) //If you want a command position, select it!
|
||||
continue
|
||||
|
||||
if(jobban_isbanned(player, job.title))
|
||||
@@ -144,7 +144,7 @@ SUBSYSTEM_DEF(job)
|
||||
return TRUE
|
||||
|
||||
/datum/controller/subsystem/job/proc/ResetOccupations()
|
||||
for(var/mob/dead/new_player/player in player_list)
|
||||
for(var/mob/dead/new_player/player in GLOB.player_list)
|
||||
if((player) && (player.mind))
|
||||
player.mind.assigned_role = null
|
||||
player.mind.special_role = null
|
||||
@@ -158,7 +158,7 @@ SUBSYSTEM_DEF(job)
|
||||
//This is basically to ensure that there's atleast a few heads in the round
|
||||
/datum/controller/subsystem/job/proc/FillHeadPosition()
|
||||
for(var/level = 1 to 3)
|
||||
for(var/command_position in command_positions)
|
||||
for(var/command_position in GLOB.command_positions)
|
||||
var/datum/job/job = GetJob(command_position)
|
||||
if(!job)
|
||||
continue
|
||||
@@ -176,7 +176,7 @@ SUBSYSTEM_DEF(job)
|
||||
//This proc is called at the start of the level loop of DivideOccupations() and will cause head jobs to be checked before any other jobs of the same level
|
||||
//This is also to ensure we get as many heads as possible
|
||||
/datum/controller/subsystem/job/proc/CheckHeadPositions(level)
|
||||
for(var/command_position in command_positions)
|
||||
for(var/command_position in GLOB.command_positions)
|
||||
var/datum/job/job = GetJob(command_position)
|
||||
if(!job)
|
||||
continue
|
||||
@@ -222,7 +222,7 @@ SUBSYSTEM_DEF(job)
|
||||
A.spawn_positions = 3
|
||||
|
||||
//Get the players who are ready
|
||||
for(var/mob/dead/new_player/player in player_list)
|
||||
for(var/mob/dead/new_player/player in GLOB.player_list)
|
||||
if(player.ready && player.mind && !player.mind.assigned_role)
|
||||
unassigned += player
|
||||
|
||||
@@ -370,7 +370,7 @@ SUBSYSTEM_DEF(job)
|
||||
//If we joined at roundstart we should be positioned at our workstation
|
||||
if(!joined_late)
|
||||
var/obj/S = null
|
||||
for(var/obj/effect/landmark/start/sloc in start_landmarks_list)
|
||||
for(var/obj/effect/landmark/start/sloc in GLOB.start_landmarks_list)
|
||||
if(sloc.name != rank)
|
||||
S = sloc //so we can revert to spawning them on top of eachother if something goes wrong
|
||||
continue
|
||||
@@ -380,7 +380,7 @@ SUBSYSTEM_DEF(job)
|
||||
break
|
||||
if(!S) //if there isn't a spawnpoint send them to latejoin, if there's no latejoin go yell at your mapper
|
||||
log_world("Couldn't find a round start spawn point for [rank]")
|
||||
S = get_turf(pick(latejoin))
|
||||
S = get_turf(pick(GLOB.latejoin))
|
||||
if(!S) //final attempt, lets find some area in the arrivals shuttle to spawn them in to.
|
||||
log_world("Couldn't find a round start latejoin spawn point.")
|
||||
for(var/turf/T in get_area_turfs(/area/shuttle/arrival))
|
||||
@@ -439,10 +439,10 @@ SUBSYSTEM_DEF(job)
|
||||
if(equip_needed < 0) // -1: infinite available slots
|
||||
equip_needed = 12
|
||||
for(var/i=equip_needed-5, i>0, i--)
|
||||
if(secequipment.len)
|
||||
var/spawnloc = secequipment[1]
|
||||
if(GLOB.secequipment.len)
|
||||
var/spawnloc = GLOB.secequipment[1]
|
||||
new /obj/structure/closet/secure_closet/security/sec(spawnloc)
|
||||
secequipment -= spawnloc
|
||||
GLOB.secequipment -= spawnloc
|
||||
else //We ran out of spare locker spawns!
|
||||
break
|
||||
|
||||
@@ -465,7 +465,7 @@ SUBSYSTEM_DEF(job)
|
||||
var/level4 = 0 //never
|
||||
var/level5 = 0 //banned
|
||||
var/level6 = 0 //account too young
|
||||
for(var/mob/dead/new_player/player in player_list)
|
||||
for(var/mob/dead/new_player/player in GLOB.player_list)
|
||||
if(!(player.ready && player.mind && !player.mind.assigned_role))
|
||||
continue //This player is not ready
|
||||
if(jobban_isbanned(player, job.title))
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
var/list/lighting_update_lights = list() // List of lighting sources queued for update.
|
||||
var/list/lighting_update_corners = list() // List of lighting corners queued for update.
|
||||
var/list/lighting_update_objects = list() // List of lighting objects queued for update.
|
||||
GLOBAL_LIST_EMPTY(lighting_update_lights) // List of lighting sources queued for update.
|
||||
GLOBAL_LIST_EMPTY(lighting_update_corners) // List of lighting corners queued for update.
|
||||
GLOBAL_LIST_EMPTY(lighting_update_objects) // List of lighting objects queued for update.
|
||||
|
||||
SUBSYSTEM_DEF(lighting)
|
||||
name = "Lighting"
|
||||
@@ -11,7 +11,7 @@ SUBSYSTEM_DEF(lighting)
|
||||
var/initialized = FALSE
|
||||
|
||||
/datum/controller/subsystem/lighting/stat_entry()
|
||||
..("L:[lighting_update_lights.len]|C:[lighting_update_corners.len]|O:[lighting_update_objects.len]")
|
||||
..("L:[GLOB.lighting_update_lights.len]|C:[GLOB.lighting_update_corners.len]|O:[GLOB.lighting_update_objects.len]")
|
||||
|
||||
|
||||
/datum/controller/subsystem/lighting/Initialize(timeofday)
|
||||
@@ -30,11 +30,11 @@ SUBSYSTEM_DEF(lighting)
|
||||
/datum/controller/subsystem/lighting/fire(resumed, init_tick_checks)
|
||||
var/real_tick_limit
|
||||
if(!init_tick_checks)
|
||||
real_tick_limit = CURRENT_TICKLIMIT
|
||||
CURRENT_TICKLIMIT = ((real_tick_limit - world.tick_usage) / 3) + world.tick_usage
|
||||
real_tick_limit = GLOB.CURRENT_TICKLIMIT
|
||||
GLOB.CURRENT_TICKLIMIT = ((real_tick_limit - world.tick_usage) / 3) + world.tick_usage
|
||||
var/i = 0
|
||||
for (i in 1 to lighting_update_lights.len)
|
||||
var/datum/light_source/L = lighting_update_lights[i]
|
||||
for (i in 1 to GLOB.lighting_update_lights.len)
|
||||
var/datum/light_source/L = GLOB.lighting_update_lights[i]
|
||||
|
||||
if (L.check() || L.destroyed || L.force_update)
|
||||
L.remove_lum()
|
||||
@@ -53,14 +53,14 @@ SUBSYSTEM_DEF(lighting)
|
||||
else if (MC_TICK_CHECK)
|
||||
break
|
||||
if (i)
|
||||
lighting_update_lights.Cut(1, i+1)
|
||||
GLOB.lighting_update_lights.Cut(1, i+1)
|
||||
i = 0
|
||||
|
||||
if(!init_tick_checks)
|
||||
CURRENT_TICKLIMIT = ((real_tick_limit - world.tick_usage)/2)+world.tick_usage
|
||||
GLOB.CURRENT_TICKLIMIT = ((real_tick_limit - world.tick_usage)/2)+world.tick_usage
|
||||
|
||||
for (i in 1 to lighting_update_corners.len)
|
||||
var/datum/lighting_corner/C = lighting_update_corners[i]
|
||||
for (i in 1 to GLOB.lighting_update_corners.len)
|
||||
var/datum/lighting_corner/C = GLOB.lighting_update_corners[i]
|
||||
|
||||
C.update_objects()
|
||||
C.needs_update = FALSE
|
||||
@@ -69,15 +69,15 @@ SUBSYSTEM_DEF(lighting)
|
||||
else if (MC_TICK_CHECK)
|
||||
break
|
||||
if (i)
|
||||
lighting_update_corners.Cut(1, i+1)
|
||||
GLOB.lighting_update_corners.Cut(1, i+1)
|
||||
i = 0
|
||||
|
||||
|
||||
if(!init_tick_checks)
|
||||
CURRENT_TICKLIMIT = real_tick_limit
|
||||
GLOB.CURRENT_TICKLIMIT = real_tick_limit
|
||||
|
||||
for (i in 1 to lighting_update_objects.len)
|
||||
var/atom/movable/lighting_object/O = lighting_update_objects[i]
|
||||
for (i in 1 to GLOB.lighting_update_objects.len)
|
||||
var/atom/movable/lighting_object/O = GLOB.lighting_update_objects[i]
|
||||
|
||||
if (QDELETED(O))
|
||||
continue
|
||||
@@ -89,7 +89,7 @@ SUBSYSTEM_DEF(lighting)
|
||||
else if (MC_TICK_CHECK)
|
||||
break
|
||||
if (i)
|
||||
lighting_update_objects.Cut(1, i+1)
|
||||
GLOB.lighting_update_objects.Cut(1, i+1)
|
||||
|
||||
|
||||
/datum/controller/subsystem/lighting/Recover()
|
||||
|
||||
@@ -16,7 +16,7 @@ SUBSYSTEM_DEF(machines)
|
||||
qdel(PN)
|
||||
powernets.Cut()
|
||||
|
||||
for(var/obj/structure/cable/PC in cable_list)
|
||||
for(var/obj/structure/cable/PC in GLOB.cable_list)
|
||||
if(!PC.powernet)
|
||||
var/datum/powernet/NewPN = new()
|
||||
NewPN.add_cable(PC)
|
||||
|
||||
@@ -133,11 +133,11 @@ SUBSYSTEM_DEF(mapping)
|
||||
#undef INIT_ANNOUNCE
|
||||
|
||||
/datum/controller/subsystem/mapping/proc/maprotate()
|
||||
var/players = clients.len
|
||||
var/players = GLOB.clients.len
|
||||
var/list/mapvotes = list()
|
||||
//count votes
|
||||
if(global.config.allow_map_voting)
|
||||
for (var/client/c in clients)
|
||||
for (var/client/c in GLOB.clients)
|
||||
var/vote = c.prefs.preferred_map
|
||||
if (!vote)
|
||||
if (global.config.defaultmap)
|
||||
|
||||
@@ -7,13 +7,13 @@ SUBSYSTEM_DEF(mobs)
|
||||
var/list/currentrun = list()
|
||||
|
||||
/datum/controller/subsystem/mobs/stat_entry()
|
||||
..("P:[mob_list.len]")
|
||||
..("P:[GLOB.mob_list.len]")
|
||||
|
||||
|
||||
/datum/controller/subsystem/mobs/fire(resumed = 0)
|
||||
var/seconds = wait * 0.1
|
||||
if (!resumed)
|
||||
src.currentrun = mob_list.Copy()
|
||||
src.currentrun = GLOB.mob_list.Copy()
|
||||
|
||||
//cache for sanic speed (lists are references anyways)
|
||||
var/list/currentrun = src.currentrun
|
||||
@@ -24,6 +24,6 @@ SUBSYSTEM_DEF(mobs)
|
||||
if(M)
|
||||
M.Life(seconds)
|
||||
else
|
||||
mob_list.Remove(M)
|
||||
GLOB.mob_list.Remove(M)
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
@@ -1,4 +1,3 @@
|
||||
var/list/obj/item/device/paicard/pai_card_list = list()
|
||||
SUBSYSTEM_DEF(pai)
|
||||
name = "pAI"
|
||||
|
||||
@@ -7,6 +6,7 @@ SUBSYSTEM_DEF(pai)
|
||||
var/list/candidates = list()
|
||||
var/ghost_spam = FALSE
|
||||
var/spam_delay = 100
|
||||
var/list/pai_card_list = list()
|
||||
|
||||
/datum/controller/subsystem/pai/Topic(href, href_list[])
|
||||
if(href_list["download"])
|
||||
@@ -19,7 +19,7 @@ SUBSYSTEM_DEF(pai)
|
||||
return FALSE
|
||||
var/mob/living/silicon/pai/pai = new(card)
|
||||
if(!candidate.name)
|
||||
pai.name = pick(ninja_names)
|
||||
pai.name = pick(GLOB.ninja_names)
|
||||
else
|
||||
pai.name = candidate.name
|
||||
pai.real_name = pai.name
|
||||
@@ -136,7 +136,7 @@ SUBSYSTEM_DEF(pai)
|
||||
/datum/controller/subsystem/pai/proc/check_ready(var/datum/paiCandidate/C)
|
||||
if(!C.ready)
|
||||
return FALSE
|
||||
for(var/mob/dead/observer/O in player_list)
|
||||
for(var/mob/dead/observer/O in GLOB.player_list)
|
||||
if(O.key == C.key)
|
||||
return C
|
||||
return FALSE
|
||||
@@ -144,7 +144,7 @@ SUBSYSTEM_DEF(pai)
|
||||
/datum/controller/subsystem/pai/proc/findPAI(obj/item/device/paicard/p, mob/user)
|
||||
if(!ghost_spam)
|
||||
ghost_spam = TRUE
|
||||
for(var/mob/dead/observer/G in player_list)
|
||||
for(var/mob/dead/observer/G in GLOB.player_list)
|
||||
if(!G.key || !G.client)
|
||||
continue
|
||||
if(!(ROLE_PAI in G.client.prefs.be_special))
|
||||
|
||||
@@ -7,7 +7,7 @@ SUBSYSTEM_DEF(parallax)
|
||||
|
||||
/datum/controller/subsystem/parallax/fire(resumed = 0)
|
||||
if (!resumed)
|
||||
src.currentrun = clients.Copy()
|
||||
src.currentrun = GLOB.clients.Copy()
|
||||
|
||||
//cache for sanic speed (lists are references anyways)
|
||||
var/list/currentrun = src.currentrun
|
||||
|
||||
@@ -66,7 +66,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
return 1
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPoly()
|
||||
for(var/mob/living/simple_animal/parrot/Poly/P in living_mob_list)
|
||||
for(var/mob/living/simple_animal/parrot/Poly/P in GLOB.living_mob_list)
|
||||
twitterize(P.speech_buffer, "polytalk")
|
||||
break //Who's been duping the bird?!
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ SUBSYSTEM_DEF(ping)
|
||||
|
||||
/datum/controller/subsystem/ping/fire(resumed = FALSE)
|
||||
if (!resumed)
|
||||
src.currentrun = clients.Copy()
|
||||
src.currentrun = GLOB.clients.Copy()
|
||||
|
||||
var/list/currentrun = src.currentrun
|
||||
while (length(currentrun))
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
PROCESSING_SUBSYSTEM_DEF(flightpacks)
|
||||
name = "Flightpack Movement"
|
||||
priority = 30
|
||||
|
||||
@@ -11,7 +11,7 @@ SUBSYSTEM_DEF(server_maint)
|
||||
/datum/controller/subsystem/server_maint/fire()
|
||||
//handle kicking inactive players
|
||||
if(config.kick_inactive > 0)
|
||||
for(var/client/C in clients)
|
||||
for(var/client/C in GLOB.clients)
|
||||
if(C.is_afk(INACTIVITY_KICK))
|
||||
if(!istype(C.mob, /mob/dead))
|
||||
log_access("AFK: [key_name(C)]")
|
||||
|
||||
@@ -71,12 +71,12 @@ SUBSYSTEM_DEF(shuttle)
|
||||
..()
|
||||
|
||||
/datum/controller/subsystem/shuttle/proc/setup_transit_zone()
|
||||
if(transit_markers.len == 0)
|
||||
if(GLOB.transit_markers.len == 0)
|
||||
WARNING("No /obj/effect/landmark/transit placed on the map!")
|
||||
return
|
||||
// transit zone
|
||||
var/turf/A = get_turf(transit_markers[1])
|
||||
var/turf/B = get_turf(transit_markers[2])
|
||||
var/turf/A = get_turf(GLOB.transit_markers[1])
|
||||
var/turf/B = get_turf(GLOB.transit_markers[2])
|
||||
for(var/i in block(A, B))
|
||||
var/turf/T = i
|
||||
T.ChangeTurf(/turf/open/space)
|
||||
@@ -85,11 +85,11 @@ SUBSYSTEM_DEF(shuttle)
|
||||
|
||||
#ifdef HIGHLIGHT_DYNAMIC_TRANSIT
|
||||
/datum/controller/subsystem/shuttle/proc/color_space()
|
||||
if(transit_markers.len == 0)
|
||||
if(GLOB.transit_markers.len == 0)
|
||||
WARNING("No /obj/effect/landmark/transit placed on the map!")
|
||||
return
|
||||
var/turf/A = get_turf(transit_markers[1])
|
||||
var/turf/B = get_turf(transit_markers[2])
|
||||
var/turf/A = get_turf(GLOB.transit_markers[1])
|
||||
var/turf/B = get_turf(GLOB.transit_markers[2])
|
||||
for(var/i in block(A, B))
|
||||
var/turf/T = i
|
||||
// Only dying the "pure" space, not the transit tiles
|
||||
@@ -174,8 +174,8 @@ SUBSYSTEM_DEF(shuttle)
|
||||
return
|
||||
emergency = backup_shuttle
|
||||
|
||||
if(world.time - round_start_time < config.shuttle_refuel_delay)
|
||||
to_chat(user, "The emergency shuttle is refueling. Please wait another [abs(round(((world.time - round_start_time) - config.shuttle_refuel_delay)/600))] minutes before trying again.")
|
||||
if(world.time - SSticker.round_start_time < config.shuttle_refuel_delay)
|
||||
to_chat(user, "The emergency shuttle is refueling. Please wait another [abs(round(((world.time - SSticker.round_start_time) - config.shuttle_refuel_delay)/600))] minutes before trying again.")
|
||||
return
|
||||
|
||||
switch(emergency.mode)
|
||||
@@ -253,7 +253,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
/datum/controller/subsystem/shuttle/proc/autoEvac()
|
||||
var/callShuttle = 1
|
||||
|
||||
for(var/thing in shuttle_caller_list)
|
||||
for(var/thing in GLOB.shuttle_caller_list)
|
||||
if(isAI(thing))
|
||||
var/mob/living/silicon/ai/AI = thing
|
||||
if(AI.stat || !AI.client)
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
#define ROUND_START_MUSIC_LIST "strings/round_start_sounds.txt"
|
||||
|
||||
var/round_start_time = 0
|
||||
|
||||
SUBSYSTEM_DEF(ticker)
|
||||
name = "Ticker"
|
||||
init_order = 13
|
||||
@@ -58,16 +56,17 @@ SUBSYSTEM_DEF(ticker)
|
||||
|
||||
var/late_join_disabled
|
||||
|
||||
var/round_start_time = 0
|
||||
var/list/round_start_events
|
||||
|
||||
/datum/controller/subsystem/ticker/Initialize(timeofday)
|
||||
var/list/music = file2list(ROUND_START_MUSIC_LIST, "\n")
|
||||
login_music = pick(music)
|
||||
|
||||
if(!syndicate_code_phrase)
|
||||
syndicate_code_phrase = generate_code_phrase()
|
||||
if(!syndicate_code_response)
|
||||
syndicate_code_response = generate_code_phrase()
|
||||
if(!GLOB.syndicate_code_phrase)
|
||||
GLOB.syndicate_code_phrase = generate_code_phrase()
|
||||
if(!GLOB.syndicate_code_response)
|
||||
GLOB.syndicate_code_response = generate_code_phrase()
|
||||
..()
|
||||
start_at = world.time + (config.lobby_countdown * 10)
|
||||
|
||||
@@ -76,7 +75,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(GAME_STATE_STARTUP)
|
||||
if(Master.initializations_finished_with_no_players_logged_in)
|
||||
start_at = world.time + (config.lobby_countdown * 10)
|
||||
for(var/client/C in clients)
|
||||
for(var/client/C in GLOB.clients)
|
||||
window_flash(C, ignorepref = TRUE) //let them know lobby has opened up.
|
||||
to_chat(world, "<span class='boldnotice'>Welcome to [station_name()]!</span>")
|
||||
current_state = GAME_STATE_PREGAME
|
||||
@@ -87,7 +86,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
timeLeft = max(0,start_at - world.time)
|
||||
totalPlayers = 0
|
||||
totalPlayersReady = 0
|
||||
for(var/mob/dead/new_player/player in player_list)
|
||||
for(var/mob/dead/new_player/player in GLOB.player_list)
|
||||
++totalPlayers
|
||||
if(player.ready)
|
||||
++totalPlayersReady
|
||||
@@ -130,15 +129,15 @@ SUBSYSTEM_DEF(ticker)
|
||||
var/init_start = world.timeofday
|
||||
//Create and announce mode
|
||||
var/list/datum/game_mode/runnable_modes
|
||||
if(master_mode == "random" || master_mode == "secret")
|
||||
if(GLOB.master_mode == "random" || GLOB.master_mode == "secret")
|
||||
runnable_modes = config.get_runnable_modes()
|
||||
|
||||
if(master_mode == "secret")
|
||||
if(GLOB.master_mode == "secret")
|
||||
hide_mode = 1
|
||||
if(secret_force_mode != "secret")
|
||||
var/datum/game_mode/smode = config.pick_mode(secret_force_mode)
|
||||
if(GLOB.secret_force_mode != "secret")
|
||||
var/datum/game_mode/smode = config.pick_mode(GLOB.secret_force_mode)
|
||||
if(!smode.can_start())
|
||||
message_admins("\blue Unable to force secret [secret_force_mode]. [smode.required_players] players and [smode.required_enemies] eligible antagonists needed.")
|
||||
message_admins("\blue Unable to force secret [GLOB.secret_force_mode]. [smode.required_players] players and [smode.required_enemies] eligible antagonists needed.")
|
||||
else
|
||||
mode = smode
|
||||
|
||||
@@ -149,7 +148,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
mode = pickweight(runnable_modes)
|
||||
|
||||
else
|
||||
mode = config.pick_mode(master_mode)
|
||||
mode = config.pick_mode(GLOB.master_mode)
|
||||
if(!mode.can_start())
|
||||
to_chat(world, "<B>Unable to start [mode.name].</B> Not enough players, [mode.required_players] players and [mode.required_enemies] eligible antagonists needed. Reverting to pre-game lobby.")
|
||||
qdel(mode)
|
||||
@@ -165,11 +164,11 @@ SUBSYSTEM_DEF(ticker)
|
||||
SSjob.DivideOccupations() //Distribute jobs
|
||||
CHECK_TICK
|
||||
|
||||
if(!Debug2)
|
||||
if(!GLOB.Debug2)
|
||||
if(!can_continue)
|
||||
qdel(mode)
|
||||
mode = null
|
||||
to_chat(world, "<B>Error setting up [master_mode].</B> Reverting to pre-game lobby.")
|
||||
to_chat(world, "<B>Error setting up [GLOB.master_mode].</B> Reverting to pre-game lobby.")
|
||||
SSjob.ResetOccupations()
|
||||
return 0
|
||||
else
|
||||
@@ -189,14 +188,14 @@ SUBSYSTEM_DEF(ticker)
|
||||
toggle_ooc(0) // Turn it off
|
||||
|
||||
CHECK_TICK
|
||||
start_landmarks_list = shuffle(start_landmarks_list) //Shuffle the order of spawn points so they dont always predictably spawn bottom-up and right-to-left
|
||||
GLOB.start_landmarks_list = shuffle(GLOB.start_landmarks_list) //Shuffle the order of spawn points so they dont always predictably spawn bottom-up and right-to-left
|
||||
create_characters() //Create player characters
|
||||
collect_minds()
|
||||
equip_characters()
|
||||
|
||||
SSoverlays.Flush() //Flush the majority of the shit
|
||||
|
||||
data_core.manifest()
|
||||
GLOB.data_core.manifest()
|
||||
|
||||
transfer_characters() //transfer keys to the new mobs
|
||||
|
||||
@@ -229,7 +228,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
set waitfor = 0
|
||||
mode.post_setup()
|
||||
//Cleanup some stuff
|
||||
for(var/obj/effect/landmark/start/S in landmarks_list)
|
||||
for(var/obj/effect/landmark/start/S in GLOB.landmarks_list)
|
||||
//Deleting Startpoints but we need the ai point to AI-ize people later
|
||||
if(S.name != "AI")
|
||||
qdel(S)
|
||||
@@ -256,7 +255,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
if( cinematic )
|
||||
return //already a cinematic in progress!
|
||||
|
||||
for (var/datum/html_interface/hi in html_interfaces)
|
||||
for (var/datum/html_interface/hi in GLOB.html_interfaces)
|
||||
hi.closeAll()
|
||||
SStgui.close_all_uis()
|
||||
|
||||
@@ -268,7 +267,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
//initialise our cinematic screen object
|
||||
cinematic = new /obj/screen{icon='icons/effects/station_explosion.dmi';icon_state="station_intact";layer=21;mouse_opacity=0;screen_loc="1,0";}(src)
|
||||
|
||||
for(var/mob/M in mob_list)
|
||||
for(var/mob/M in GLOB.mob_list)
|
||||
M.notransform = TRUE //stop everything moving
|
||||
if(M.client)
|
||||
M.client.screen += cinematic //show every client the cinematic
|
||||
@@ -370,22 +369,22 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(cinematic)
|
||||
qdel(cinematic) //end the cinematic
|
||||
cinematic = null
|
||||
for(var/mob/M in mob_list)
|
||||
for(var/mob/M in GLOB.mob_list)
|
||||
M.notransform = FALSE
|
||||
if(actually_blew_up && !isnull(killz) && M.stat != DEAD && M.z == killz)
|
||||
M.gib()
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/create_characters()
|
||||
for(var/mob/dead/new_player/player in player_list)
|
||||
for(var/mob/dead/new_player/player in GLOB.player_list)
|
||||
if(player.ready && player.mind)
|
||||
joined_player_list += player.ckey
|
||||
GLOB.joined_player_list += player.ckey
|
||||
player.create_character(FALSE)
|
||||
else
|
||||
player.new_player_panel()
|
||||
CHECK_TICK
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/collect_minds()
|
||||
for(var/mob/dead/new_player/P in player_list)
|
||||
for(var/mob/dead/new_player/P in GLOB.player_list)
|
||||
if(P.new_character && P.new_character.mind)
|
||||
SSticker.minds += P.new_character.mind
|
||||
CHECK_TICK
|
||||
@@ -393,7 +392,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/equip_characters()
|
||||
var/captainless=1
|
||||
for(var/mob/dead/new_player/N in player_list)
|
||||
for(var/mob/dead/new_player/N in GLOB.player_list)
|
||||
var/mob/living/carbon/human/player = N.new_character
|
||||
if(istype(player) && player.mind && player.mind.assigned_role)
|
||||
if(player.mind.assigned_role == "Captain")
|
||||
@@ -402,14 +401,14 @@ SUBSYSTEM_DEF(ticker)
|
||||
SSjob.EquipRank(N, player.mind.assigned_role, 0)
|
||||
CHECK_TICK
|
||||
if(captainless)
|
||||
for(var/mob/dead/new_player/N in player_list)
|
||||
for(var/mob/dead/new_player/N in GLOB.player_list)
|
||||
if(N.new_character)
|
||||
to_chat(N, "Captainship not forced on anyone.")
|
||||
CHECK_TICK
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/transfer_characters()
|
||||
var/list/livings = list()
|
||||
for(var/mob/dead/new_player/player in player_list)
|
||||
for(var/mob/dead/new_player/player in GLOB.player_list)
|
||||
var/mob/living = player.transfer_character()
|
||||
if(living)
|
||||
qdel(player)
|
||||
@@ -436,7 +435,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
to_chat(world, "<BR><BR><BR><FONT size=3><B>The round has ended.</B></FONT>")
|
||||
|
||||
//Player status report
|
||||
for(var/mob/Player in mob_list)
|
||||
for(var/mob/Player in GLOB.mob_list)
|
||||
if(Player.mind && !isnewplayer(Player))
|
||||
if(Player.stat != DEAD && !isbrain(Player))
|
||||
num_survivors++
|
||||
@@ -461,28 +460,28 @@ SUBSYSTEM_DEF(ticker)
|
||||
//Round statistics report
|
||||
var/datum/station_state/end_state = new /datum/station_state()
|
||||
end_state.count()
|
||||
var/station_integrity = min(PERCENT(start_state.score(end_state)), 100)
|
||||
var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100)
|
||||
|
||||
to_chat(world, "<BR>[TAB]Shift Duration: <B>[round(world.time / 36000)]:[add_zero("[world.time / 600 % 60]", 2)]:[world.time / 100 % 6][world.time / 100 % 10]</B>")
|
||||
to_chat(world, "<BR>[TAB]Station Integrity: <B>[mode.station_was_nuked ? "<font color='red'>Destroyed</font>" : "[station_integrity]%"]</B>")
|
||||
to_chat(world, "<BR>[GLOB.TAB]Shift Duration: <B>[round(world.time / 36000)]:[add_zero("[world.time / 600 % 60]", 2)]:[world.time / 100 % 6][world.time / 100 % 10]</B>")
|
||||
to_chat(world, "<BR>[GLOB.TAB]Station Integrity: <B>[mode.station_was_nuked ? "<font color='red'>Destroyed</font>" : "[station_integrity]%"]</B>")
|
||||
if(mode.station_was_nuked)
|
||||
SSticker.news_report = STATION_DESTROYED_NUKE
|
||||
var/total_players = joined_player_list.len
|
||||
if(joined_player_list.len)
|
||||
to_chat(world, "<BR>[TAB]Total Population: <B>[total_players]</B>")
|
||||
var/total_players = GLOB.joined_player_list.len
|
||||
if(total_players)
|
||||
to_chat(world, "<BR>[GLOB.TAB]Total Population: <B>[total_players]</B>")
|
||||
if(station_evacuated)
|
||||
to_chat(world, "<BR>[TAB]Evacuation Rate: <B>[num_escapees] ([PERCENT(num_escapees/total_players)]%)</B>")
|
||||
to_chat(world, "<BR>[TAB](on emergency shuttle): <B>[num_shuttle_escapees] ([PERCENT(num_shuttle_escapees/total_players)]%)</B>")
|
||||
to_chat(world, "<BR>[GLOB.TAB]Evacuation Rate: <B>[num_escapees] ([PERCENT(num_escapees/total_players)]%)</B>")
|
||||
to_chat(world, "<BR>[GLOB.TAB](on emergency shuttle): <B>[num_shuttle_escapees] ([PERCENT(num_shuttle_escapees/total_players)]%)</B>")
|
||||
news_report = STATION_EVACUATED
|
||||
if(SSshuttle.emergency.is_hijacked())
|
||||
news_report = SHUTTLE_HIJACK
|
||||
to_chat(world, "<BR>[TAB]Survival Rate: <B>[num_survivors] ([PERCENT(num_survivors/total_players)]%)</B>")
|
||||
to_chat(world, "<BR>[GLOB.TAB]Survival Rate: <B>[num_survivors] ([PERCENT(num_survivors/total_players)]%)</B>")
|
||||
to_chat(world, "<BR>")
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
//Silicon laws report
|
||||
for (var/mob/living/silicon/ai/aiPlayer in mob_list)
|
||||
for (var/mob/living/silicon/ai/aiPlayer in GLOB.mob_list)
|
||||
if (aiPlayer.stat != 2 && aiPlayer.mind)
|
||||
to_chat(world, "<b>[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws at the end of the round were:</b>")
|
||||
aiPlayer.show_laws(1)
|
||||
@@ -501,7 +500,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
for (var/mob/living/silicon/robot/robo in mob_list)
|
||||
for (var/mob/living/silicon/robot/robo in GLOB.mob_list)
|
||||
if (!robo.connected_ai && robo.mind)
|
||||
if (robo.stat != 2)
|
||||
to_chat(world, "<b>[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:</b>")
|
||||
@@ -552,9 +551,9 @@ SUBSYSTEM_DEF(ticker)
|
||||
|
||||
//Borers
|
||||
var/borerwin = FALSE
|
||||
if(borers.len)
|
||||
if(GLOB.borers.len)
|
||||
var/borertext = "<br><font size=3><b>The borers were:</b></font>"
|
||||
for(var/mob/living/simple_animal/borer/B in borers)
|
||||
for(var/mob/living/simple_animal/borer/B in GLOB.borers)
|
||||
if((B.key || B.controlling) && B.stat != DEAD)
|
||||
borertext += "<br>[B.controlling ? B.victim.key : B.key] was [B.truename] ("
|
||||
var/turf/location = get_turf(B)
|
||||
@@ -566,20 +565,20 @@ SUBSYSTEM_DEF(ticker)
|
||||
to_chat(world, borertext)
|
||||
|
||||
var/total_borers = 0
|
||||
for(var/mob/living/simple_animal/borer/B in borers)
|
||||
for(var/mob/living/simple_animal/borer/B in GLOB.borers)
|
||||
if((B.key || B.victim) && B.stat != DEAD)
|
||||
total_borers++
|
||||
if(total_borers)
|
||||
var/total_borer_hosts = 0
|
||||
for(var/mob/living/carbon/C in mob_list)
|
||||
for(var/mob/living/carbon/C in GLOB.mob_list)
|
||||
var/mob/living/simple_animal/borer/D = C.has_brain_worms()
|
||||
var/turf/location = get_turf(C)
|
||||
if(location.z == ZLEVEL_CENTCOM && D && D.stat != DEAD)
|
||||
total_borer_hosts++
|
||||
if(total_borer_hosts_needed <= total_borer_hosts)
|
||||
if(GLOB.total_borer_hosts_needed <= total_borer_hosts)
|
||||
borerwin = TRUE
|
||||
to_chat(world, "<b>There were [total_borers] borers alive at round end!</b>")
|
||||
to_chat(world, "<b>A total of [total_borer_hosts] borers with hosts escaped on the shuttle alive. The borers needed [total_borer_hosts_needed] hosts to escape.</b>")
|
||||
to_chat(world, "<b>A total of [total_borer_hosts] borers with hosts escaped on the shuttle alive. The borers needed [GLOB.total_borer_hosts_needed] hosts to escape.</b>")
|
||||
if(borerwin)
|
||||
to_chat(world, "<b><font color='green'>The borers were successful!</font></b>")
|
||||
else
|
||||
@@ -706,7 +705,12 @@ SUBSYSTEM_DEF(ticker)
|
||||
queued_players = SSticker.queued_players
|
||||
cinematic = SSticker.cinematic
|
||||
maprotatechecked = SSticker.maprotatechecked
|
||||
round_start_time = SSticker.round_start_time
|
||||
|
||||
queue_delay = SSticker.queue_delay
|
||||
queued_players = SSticker.queued_players
|
||||
cinematic = SSticker.cinematic
|
||||
maprotatechecked = SSticker.maprotatechecked
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/send_news_report()
|
||||
var/news_message
|
||||
|
||||
@@ -53,7 +53,7 @@ SUBSYSTEM_DEF(vote)
|
||||
greatest_votes = votes
|
||||
//default-vote for everyone who didn't vote
|
||||
if(!config.vote_no_default && choices.len)
|
||||
var/list/non_voters = directory.Copy()
|
||||
var/list/non_voters = GLOB.directory.Copy()
|
||||
non_voters -= voted
|
||||
for (var/non_voter_ckey in non_voters)
|
||||
var/client/C = non_voters[non_voter_ckey]
|
||||
@@ -65,10 +65,10 @@ SUBSYSTEM_DEF(vote)
|
||||
if(choices["Continue Playing"] >= greatest_votes)
|
||||
greatest_votes = choices["Continue Playing"]
|
||||
else if(mode == "gamemode")
|
||||
if(master_mode in choices)
|
||||
choices[master_mode] += non_voters.len
|
||||
if(choices[master_mode] >= greatest_votes)
|
||||
greatest_votes = choices[master_mode]
|
||||
if(GLOB.master_mode in choices)
|
||||
choices[GLOB.master_mode] += non_voters.len
|
||||
if(choices[GLOB.master_mode] >= greatest_votes)
|
||||
greatest_votes = choices[GLOB.master_mode]
|
||||
//get all options with that many votes and return them in a list
|
||||
. = list()
|
||||
if(greatest_votes)
|
||||
@@ -98,7 +98,7 @@ SUBSYSTEM_DEF(vote)
|
||||
. = pick(winners)
|
||||
text += "\n<b>Vote Result: [.]</b>"
|
||||
else
|
||||
text += "\n<b>Did not vote:</b> [clients.len-voted.len]"
|
||||
text += "\n<b>Did not vote:</b> [GLOB.clients.len-voted.len]"
|
||||
else
|
||||
text += "<b>Vote Result: Inconclusive - No Votes!</b>"
|
||||
log_vote(text)
|
||||
@@ -115,15 +115,15 @@ SUBSYSTEM_DEF(vote)
|
||||
if(. == "Restart Round")
|
||||
restart = 1
|
||||
if("gamemode")
|
||||
if(master_mode != .)
|
||||
if(GLOB.master_mode != .)
|
||||
world.save_mode(.)
|
||||
if(SSticker && SSticker.mode)
|
||||
restart = 1
|
||||
else
|
||||
master_mode = .
|
||||
GLOB.master_mode = .
|
||||
if(restart)
|
||||
var/active_admins = 0
|
||||
for(var/client/C in admins)
|
||||
for(var/client/C in GLOB.admins)
|
||||
if(!C.is_afk() && check_rights_for(C, R_SERVER))
|
||||
active_admins = 1
|
||||
break
|
||||
@@ -156,7 +156,7 @@ SUBSYSTEM_DEF(vote)
|
||||
|
||||
var/admin = FALSE
|
||||
var/ckey = ckey(initiator_key)
|
||||
if((admin_datums[ckey]) || (ckey in deadmins))
|
||||
if((GLOB.admin_datums[ckey]) || (ckey in GLOB.deadmins))
|
||||
admin = TRUE
|
||||
|
||||
if(next_allowed_time > world.time && !admin)
|
||||
@@ -189,7 +189,7 @@ SUBSYSTEM_DEF(vote)
|
||||
log_vote(text)
|
||||
to_chat(world, "\n<font color='purple'><b>[text]</b>\nType <b>vote</b> or click <a href='?src=\ref[src]'>here</a> to place your votes.\nYou have [config.vote_period/10] seconds to vote.</font>")
|
||||
time_remaining = round(config.vote_period/10)
|
||||
for(var/c in clients)
|
||||
for(var/c in GLOB.clients)
|
||||
var/client/C = c
|
||||
var/datum/action/vote/V = new
|
||||
if(question)
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
//Used for all kinds of weather, ex. lavaland ash storms.
|
||||
|
||||
SUBSYSTEM_DEF(weather)
|
||||
name = "Weather"
|
||||
flags = SS_BACKGROUND
|
||||
@@ -13,7 +12,7 @@ SUBSYSTEM_DEF(weather)
|
||||
var/datum/weather/W = V
|
||||
if(W.aesthetic)
|
||||
continue
|
||||
for(var/mob/living/L in mob_list)
|
||||
for(var/mob/living/L in GLOB.mob_list)
|
||||
if(W.can_impact(L))
|
||||
W.impact(L)
|
||||
for(var/Z in eligible_zlevels)
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
C.present_tasks(owner) //Memorize the objectives
|
||||
|
||||
/datum/antagonist/clockcultist/apply_innate_effects()
|
||||
all_clockwork_mobs += owner
|
||||
GLOB.all_clockwork_mobs += owner
|
||||
owner.faction |= "ratvar"
|
||||
owner.grant_language(/datum/language/ratvar)
|
||||
owner.update_action_buttons_icon() //because a few clockcult things are action buttons and we may be wearing/holding them for whatever reason, we need to update buttons
|
||||
@@ -84,7 +84,7 @@
|
||||
A.can_be_carded = FALSE
|
||||
A.requires_power = POWER_REQ_CLOCKCULT
|
||||
var/list/AI_frame = list(image('icons/mob/clockwork_mobs.dmi', A, "aiframe")) //make the AI's cool frame
|
||||
for(var/d in cardinal)
|
||||
for(var/d in GLOB.cardinal)
|
||||
AI_frame += image('icons/mob/clockwork_mobs.dmi', A, "eye[rand(1, 10)]", dir = d) //the eyes are randomly fast or slow
|
||||
A.add_overlay(AI_frame)
|
||||
if(!A.lacks_power())
|
||||
@@ -117,12 +117,12 @@
|
||||
hierophant_network.span_for_name = "nezbere"
|
||||
hierophant_network.span_for_message = "brass"
|
||||
owner.throw_alert("clockinfo", /obj/screen/alert/clockwork/infodump)
|
||||
if(!clockwork_gateway_activated)
|
||||
if(!GLOB.clockwork_gateway_activated)
|
||||
owner.throw_alert("scripturereq", /obj/screen/alert/clockwork/scripture_reqs)
|
||||
..()
|
||||
|
||||
/datum/antagonist/clockcultist/remove_innate_effects()
|
||||
all_clockwork_mobs -= owner
|
||||
GLOB.all_clockwork_mobs -= owner
|
||||
owner.faction -= "ratvar"
|
||||
owner.remove_language(/datum/language/ratvar)
|
||||
owner.clear_alert("clockinfo")
|
||||
|
||||
+20
-20
@@ -17,14 +17,14 @@
|
||||
var/list/fields = list()
|
||||
|
||||
/datum/data/record/Destroy()
|
||||
if(src in data_core.medical)
|
||||
data_core.medical -= src
|
||||
if(src in data_core.security)
|
||||
data_core.security -= src
|
||||
if(src in data_core.general)
|
||||
data_core.general -= src
|
||||
if(src in data_core.locked)
|
||||
data_core.locked -= src
|
||||
if(src in GLOB.data_core.medical)
|
||||
GLOB.data_core.medical -= src
|
||||
if(src in GLOB.data_core.security)
|
||||
GLOB.data_core.security -= src
|
||||
if(src in GLOB.data_core.general)
|
||||
GLOB.data_core.general -= src
|
||||
if(src in GLOB.data_core.locked)
|
||||
GLOB.data_core.locked -= src
|
||||
. = ..()
|
||||
|
||||
/datum/data/crime
|
||||
@@ -77,13 +77,13 @@
|
||||
return
|
||||
|
||||
/datum/datacore/proc/manifest()
|
||||
for(var/mob/dead/new_player/N in player_list)
|
||||
for(var/mob/dead/new_player/N in GLOB.player_list)
|
||||
if(ishuman(N.new_character))
|
||||
manifest_inject(N.new_character, N.client)
|
||||
CHECK_TICK
|
||||
|
||||
/datum/datacore/proc/manifest_modify(name, assignment)
|
||||
var/datum/data/record/foundrecord = find_record("name", name, data_core.general)
|
||||
var/datum/data/record/foundrecord = find_record("name", name, GLOB.data_core.general)
|
||||
if(foundrecord)
|
||||
foundrecord.fields["rank"] = assignment
|
||||
|
||||
@@ -111,32 +111,32 @@
|
||||
"}
|
||||
var/even = 0
|
||||
// sort mobs
|
||||
for(var/datum/data/record/t in data_core.general)
|
||||
for(var/datum/data/record/t in GLOB.data_core.general)
|
||||
var/name = t.fields["name"]
|
||||
var/rank = t.fields["rank"]
|
||||
var/department = 0
|
||||
if(rank in command_positions)
|
||||
if(rank in GLOB.command_positions)
|
||||
heads[name] = rank
|
||||
department = 1
|
||||
if(rank in security_positions)
|
||||
if(rank in GLOB.security_positions)
|
||||
sec[name] = rank
|
||||
department = 1
|
||||
if(rank in engineering_positions)
|
||||
if(rank in GLOB.engineering_positions)
|
||||
eng[name] = rank
|
||||
department = 1
|
||||
if(rank in medical_positions)
|
||||
if(rank in GLOB.medical_positions)
|
||||
med[name] = rank
|
||||
department = 1
|
||||
if(rank in science_positions)
|
||||
if(rank in GLOB.science_positions)
|
||||
sci[name] = rank
|
||||
department = 1
|
||||
if(rank in supply_positions)
|
||||
if(rank in GLOB.supply_positions)
|
||||
sup[name] = rank
|
||||
department = 1
|
||||
if(rank in civilian_positions)
|
||||
if(rank in GLOB.civilian_positions)
|
||||
civ[name] = rank
|
||||
department = 1
|
||||
if(rank in nonhuman_positions)
|
||||
if(rank in GLOB.nonhuman_positions)
|
||||
bot[name] = rank
|
||||
department = 1
|
||||
if(!department && !(name in heads))
|
||||
@@ -195,7 +195,6 @@
|
||||
return dat
|
||||
|
||||
|
||||
var/record_id_num = 1001
|
||||
/datum/datacore/proc/manifest_inject(mob/living/carbon/human/H, client/C)
|
||||
if(H.mind && (H.mind.assigned_role != H.mind.special_role))
|
||||
var/assignment
|
||||
@@ -206,6 +205,7 @@ var/record_id_num = 1001
|
||||
else
|
||||
assignment = "Unassigned"
|
||||
|
||||
var/static/record_id_num = 1001
|
||||
var/id = num2hex(record_id_num++,6)
|
||||
if(!C)
|
||||
C = H.client
|
||||
|
||||
@@ -850,7 +850,7 @@
|
||||
|
||||
if(A.reagents)
|
||||
var/chosen_id
|
||||
var/list/reagent_options = sortList(chemical_reagents_list)
|
||||
var/list/reagent_options = sortList(GLOB.chemical_reagents_list)
|
||||
switch(alert(usr, "Choose a method.", "Add Reagents", "Enter ID", "Choose ID"))
|
||||
if("Enter ID")
|
||||
var/valid_id
|
||||
@@ -1031,14 +1031,14 @@
|
||||
to_chat(usr, "This can only be done to instances of type /mob/living/carbon/human")
|
||||
return
|
||||
|
||||
var/result = input(usr, "Please choose a new species","Species") as null|anything in species_list
|
||||
var/result = input(usr, "Please choose a new species","Species") as null|anything in GLOB.species_list
|
||||
|
||||
if(!H)
|
||||
to_chat(usr, "Mob doesn't exist anymore")
|
||||
return
|
||||
|
||||
if(result)
|
||||
var/newtype = species_list[result]
|
||||
var/newtype = GLOB.species_list[result]
|
||||
H.set_species(newtype)
|
||||
|
||||
else if(href_list["editbodypart"])
|
||||
|
||||
@@ -26,10 +26,6 @@
|
||||
#define DANGEROUS "Dangerous!"
|
||||
#define BIOHAZARD "BIOHAZARD THREAT!"
|
||||
|
||||
|
||||
var/list/diseases = subtypesof(/datum/disease)
|
||||
|
||||
|
||||
/datum/disease
|
||||
//Flags
|
||||
var/visibility_flags = 0
|
||||
|
||||
@@ -9,15 +9,7 @@
|
||||
|
||||
#define SYMPTOM_LIMIT 8
|
||||
|
||||
var/list/archive_diseases = list()
|
||||
|
||||
// The order goes from easy to cure to hard to cure.
|
||||
var/list/advance_cures = list(
|
||||
"sodiumchloride", "sugar", "orangejuice",
|
||||
"spaceacillin", "salglu_solution", "ethanol",
|
||||
"leporazine", "synaptizine", "lipolicide",
|
||||
"silver", "gold"
|
||||
)
|
||||
|
||||
/*
|
||||
|
||||
@@ -40,6 +32,14 @@ var/list/advance_cures = list(
|
||||
var/list/symptoms = list() // The symptoms of the disease.
|
||||
var/id = ""
|
||||
var/processing = 0
|
||||
|
||||
// The order goes from easy to cure to hard to cure.
|
||||
var/static/list/advance_cures = list(
|
||||
"sodiumchloride", "sugar", "orangejuice",
|
||||
"spaceacillin", "salglu_solution", "ethanol",
|
||||
"leporazine", "synaptizine", "lipolicide",
|
||||
"silver", "gold"
|
||||
)
|
||||
|
||||
/*
|
||||
|
||||
@@ -48,13 +48,6 @@ var/list/advance_cures = list(
|
||||
*/
|
||||
|
||||
/datum/disease/advance/New(var/process = 1, var/datum/disease/advance/D)
|
||||
|
||||
// Setup our dictionary if it hasn't already.
|
||||
if(!dictionary_symptoms.len)
|
||||
for(var/symp in list_symptoms)
|
||||
var/datum/symptom/S = new symp
|
||||
dictionary_symptoms[S.id] = symp
|
||||
|
||||
if(!istype(D))
|
||||
D = null
|
||||
// Generate symptoms if we weren't given any.
|
||||
@@ -141,7 +134,7 @@ var/list/advance_cures = list(
|
||||
|
||||
// Generate symptoms. By default, we only choose non-deadly symptoms.
|
||||
var/list/possible_symptoms = list()
|
||||
for(var/symp in list_symptoms)
|
||||
for(var/symp in SSdisease.list_symptoms)
|
||||
var/datum/symptom/S = new symp
|
||||
if(S.level >= level_min && S.level <= level_max)
|
||||
if(!HasSymptom(S))
|
||||
@@ -168,13 +161,13 @@ var/list/advance_cures = list(
|
||||
AssignProperties()
|
||||
id = null
|
||||
|
||||
if(!archive_diseases[GetDiseaseID()])
|
||||
if(!SSdisease.archive_diseases[GetDiseaseID()])
|
||||
if(new_name)
|
||||
AssignName()
|
||||
archive_diseases[GetDiseaseID()] = src // So we don't infinite loop
|
||||
archive_diseases[GetDiseaseID()] = new /datum/disease/advance(0, src, 1)
|
||||
SSdisease.archive_diseases[GetDiseaseID()] = src // So we don't infinite loop
|
||||
SSdisease.archive_diseases[GetDiseaseID()] = new /datum/disease/advance(0, src, 1)
|
||||
|
||||
var/datum/disease/advance/A = archive_diseases[GetDiseaseID()]
|
||||
var/datum/disease/advance/A = SSdisease.archive_diseases[GetDiseaseID()]
|
||||
AssignName(A.name)
|
||||
|
||||
//Generate disease properties based on the effects. Returns an associated list.
|
||||
@@ -259,7 +252,7 @@ var/list/advance_cures = list(
|
||||
cures = list(advance_cures[res])
|
||||
|
||||
// Get the cure name from the cure_id
|
||||
var/datum/reagent/D = chemical_reagents_list[cures[1]]
|
||||
var/datum/reagent/D = GLOB.chemical_reagents_list[cures[1]]
|
||||
cure_text = D.name
|
||||
|
||||
|
||||
@@ -379,7 +372,7 @@ var/list/advance_cures = list(
|
||||
|
||||
var/list/symptoms = list()
|
||||
symptoms += "Done"
|
||||
symptoms += list_symptoms.Copy()
|
||||
symptoms += SSdisease.list_symptoms.Copy()
|
||||
do
|
||||
if(user)
|
||||
var/symptom = input(user, "Choose a symptom to add ([i] remaining)", "Choose a Symptom") in symptoms
|
||||
@@ -405,7 +398,7 @@ var/list/advance_cures = list(
|
||||
for(var/datum/disease/advance/AD in SSdisease.processing)
|
||||
AD.Refresh()
|
||||
|
||||
for(var/mob/living/carbon/human/H in shuffle(living_mob_list))
|
||||
for(var/mob/living/carbon/human/H in shuffle(GLOB.living_mob_list))
|
||||
if(H.z != 1)
|
||||
continue
|
||||
if(!H.HasDisease(D))
|
||||
|
||||
@@ -42,7 +42,7 @@ Bonus
|
||||
|
||||
// Archive their DNA before they were infected.
|
||||
/datum/symptom/genetic_mutation/Start(datum/disease/advance/A)
|
||||
possible_mutations = (bad_mutations | not_good_mutations) - mutations_list[RACEMUT]
|
||||
possible_mutations = (GLOB.bad_mutations | GLOB.not_good_mutations) - GLOB.mutations_list[RACEMUT]
|
||||
var/mob/living/carbon/M = A.affected_mob
|
||||
if(M)
|
||||
if(!M.has_dna())
|
||||
|
||||
@@ -282,7 +282,7 @@ Bonus
|
||||
var/amt_healed = 1
|
||||
M.adjustBrainLoss(-amt_healed)
|
||||
//Non-power mutations, excluding race, so the virus does not force monkey -> human transformations.
|
||||
var/list/unclean_mutations = (not_good_mutations|bad_mutations) - mutations_list[RACEMUT]
|
||||
var/list/unclean_mutations = (GLOB.not_good_mutations|GLOB.bad_mutations) - GLOB.mutations_list[RACEMUT]
|
||||
M.dna.remove_mutation_group(unclean_mutations)
|
||||
M.radiation = max(M.radiation - (2 * amt_healed), 0)
|
||||
return 1
|
||||
|
||||
@@ -1,10 +1,5 @@
|
||||
// Symptoms are the effects that engineered advanced diseases do.
|
||||
|
||||
var/list/list_symptoms = subtypesof(/datum/symptom)
|
||||
var/list/dictionary_symptoms = list()
|
||||
|
||||
var/global/const/SYMPTOM_ACTIVATION_PROB = 5
|
||||
|
||||
/datum/symptom
|
||||
// Buffs/Debuffs the symptom has to the overall engineered disease.
|
||||
var/name = ""
|
||||
@@ -18,9 +13,10 @@ var/global/const/SYMPTOM_ACTIVATION_PROB = 5
|
||||
var/severity = 0
|
||||
// The hash tag for our diseases, we will add it up with our other symptoms to get a unique id! ID MUST BE UNIQUE!!!
|
||||
var/id = ""
|
||||
var/static/SYMPTOM_ACTIVATION_PROB = 5
|
||||
|
||||
/datum/symptom/New()
|
||||
var/list/S = list_symptoms
|
||||
var/list/S = SSdisease.list_symptoms
|
||||
for(var/i = 1; i <= S.len; i++)
|
||||
if(src.type == S[i])
|
||||
id = "[i]"
|
||||
|
||||
+26
-26
@@ -41,15 +41,15 @@
|
||||
new_dna.mutations = mutations.Copy()
|
||||
|
||||
/datum/dna/proc/add_mutation(mutation_name)
|
||||
var/datum/mutation/human/HM = mutations_list[mutation_name]
|
||||
var/datum/mutation/human/HM = GLOB.mutations_list[mutation_name]
|
||||
HM.on_acquiring(holder)
|
||||
|
||||
/datum/dna/proc/remove_mutation(mutation_name)
|
||||
var/datum/mutation/human/HM = mutations_list[mutation_name]
|
||||
var/datum/mutation/human/HM = GLOB.mutations_list[mutation_name]
|
||||
HM.on_losing(holder)
|
||||
|
||||
/datum/dna/proc/check_mutation(mutation_name)
|
||||
var/datum/mutation/human/HM = mutations_list[mutation_name]
|
||||
var/datum/mutation/human/HM = GLOB.mutations_list[mutation_name]
|
||||
return mutations.Find(HM)
|
||||
|
||||
/datum/dna/proc/remove_all_mutations()
|
||||
@@ -68,28 +68,28 @@
|
||||
L[DNA_GENDER_BLOCK] = construct_block((holder.gender!=MALE)+1, 2)
|
||||
if(ishuman(holder))
|
||||
var/mob/living/carbon/human/H = holder
|
||||
if(!hair_styles_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/hair, hair_styles_list, hair_styles_male_list, hair_styles_female_list)
|
||||
L[DNA_HAIR_STYLE_BLOCK] = construct_block(hair_styles_list.Find(H.hair_style), hair_styles_list.len)
|
||||
if(!GLOB.hair_styles_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/hair,GLOB.hair_styles_list, GLOB.hair_styles_male_list, GLOB.hair_styles_female_list)
|
||||
L[DNA_HAIR_STYLE_BLOCK] = construct_block(GLOB.hair_styles_list.Find(H.hair_style), GLOB.hair_styles_list.len)
|
||||
L[DNA_HAIR_COLOR_BLOCK] = sanitize_hexcolor(H.hair_color)
|
||||
if(!facial_hair_styles_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/facial_hair, facial_hair_styles_list, facial_hair_styles_male_list, facial_hair_styles_female_list)
|
||||
L[DNA_FACIAL_HAIR_STYLE_BLOCK] = construct_block(facial_hair_styles_list.Find(H.facial_hair_style), facial_hair_styles_list.len)
|
||||
if(!GLOB.facial_hair_styles_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/facial_hair, GLOB.facial_hair_styles_list, GLOB.facial_hair_styles_male_list, GLOB.facial_hair_styles_female_list)
|
||||
L[DNA_FACIAL_HAIR_STYLE_BLOCK] = construct_block(GLOB.facial_hair_styles_list.Find(H.facial_hair_style), GLOB.facial_hair_styles_list.len)
|
||||
L[DNA_FACIAL_HAIR_COLOR_BLOCK] = sanitize_hexcolor(H.facial_hair_color)
|
||||
L[DNA_SKIN_TONE_BLOCK] = construct_block(skin_tones.Find(H.skin_tone), skin_tones.len)
|
||||
L[DNA_SKIN_TONE_BLOCK] = construct_block(GLOB.skin_tones.Find(H.skin_tone), GLOB.skin_tones.len)
|
||||
L[DNA_EYE_COLOR_BLOCK] = sanitize_hexcolor(H.eye_color)
|
||||
|
||||
for(var/i=1, i<=DNA_UNI_IDENTITY_BLOCKS, i++)
|
||||
if(L[i])
|
||||
. += L[i]
|
||||
else
|
||||
. += random_string(DNA_BLOCK_SIZE,hex_characters)
|
||||
. += random_string(DNA_BLOCK_SIZE,GLOB.hex_characters)
|
||||
return .
|
||||
|
||||
/datum/dna/proc/generate_struc_enzymes()
|
||||
var/list/sorting = new /list(DNA_STRUC_ENZYMES_BLOCKS)
|
||||
var/result = ""
|
||||
for(var/datum/mutation/human/A in good_mutations + bad_mutations + not_good_mutations)
|
||||
for(var/datum/mutation/human/A in GLOB.good_mutations + GLOB.bad_mutations + GLOB.not_good_mutations)
|
||||
if(A.name == RACEMUT && ismonkey(holder))
|
||||
sorting[A.dna_block] = num2hex(A.lowest_value + rand(0, 256 * 6), DNA_BLOCK_SIZE)
|
||||
mutations |= A
|
||||
@@ -106,7 +106,7 @@
|
||||
real_name = holder.real_name
|
||||
. += md5(holder.real_name)
|
||||
else
|
||||
. += random_string(DNA_UNIQUE_ENZYMES_LEN, hex_characters)
|
||||
. += random_string(DNA_UNIQUE_ENZYMES_LEN, GLOB.hex_characters)
|
||||
return .
|
||||
|
||||
/datum/dna/proc/update_ui_block(blocknumber)
|
||||
@@ -119,15 +119,15 @@
|
||||
if(DNA_FACIAL_HAIR_COLOR_BLOCK)
|
||||
setblock(uni_identity, blocknumber, sanitize_hexcolor(H.facial_hair_color))
|
||||
if(DNA_SKIN_TONE_BLOCK)
|
||||
setblock(uni_identity, blocknumber, construct_block(skin_tones.Find(H.skin_tone), skin_tones.len))
|
||||
setblock(uni_identity, blocknumber, construct_block(GLOB.skin_tones.Find(H.skin_tone), GLOB.skin_tones.len))
|
||||
if(DNA_EYE_COLOR_BLOCK)
|
||||
setblock(uni_identity, blocknumber, sanitize_hexcolor(H.eye_color))
|
||||
if(DNA_GENDER_BLOCK)
|
||||
setblock(uni_identity, blocknumber, construct_block((H.gender!=MALE)+1, 2))
|
||||
if(DNA_FACIAL_HAIR_STYLE_BLOCK)
|
||||
setblock(uni_identity, blocknumber, construct_block(facial_hair_styles_list.Find(H.facial_hair_style), facial_hair_styles_list.len))
|
||||
setblock(uni_identity, blocknumber, construct_block(GLOB.facial_hair_styles_list.Find(H.facial_hair_style), GLOB.facial_hair_styles_list.len))
|
||||
if(DNA_HAIR_STYLE_BLOCK)
|
||||
setblock(uni_identity, blocknumber, construct_block(hair_styles_list.Find(H.hair_style), hair_styles_list.len))
|
||||
setblock(uni_identity, blocknumber, construct_block(GLOB.hair_styles_list.Find(H.hair_style), GLOB.hair_styles_list.len))
|
||||
|
||||
/datum/dna/proc/mutations_say_mods(message)
|
||||
if(message)
|
||||
@@ -271,10 +271,10 @@
|
||||
var/structure = dna.uni_identity
|
||||
hair_color = sanitize_hexcolor(getblock(structure, DNA_HAIR_COLOR_BLOCK))
|
||||
facial_hair_color = sanitize_hexcolor(getblock(structure, DNA_FACIAL_HAIR_COLOR_BLOCK))
|
||||
skin_tone = skin_tones[deconstruct_block(getblock(structure, DNA_SKIN_TONE_BLOCK), skin_tones.len)]
|
||||
skin_tone = GLOB.skin_tones[deconstruct_block(getblock(structure, DNA_SKIN_TONE_BLOCK), GLOB.skin_tones.len)]
|
||||
eye_color = sanitize_hexcolor(getblock(structure, DNA_EYE_COLOR_BLOCK))
|
||||
facial_hair_style = facial_hair_styles_list[deconstruct_block(getblock(structure, DNA_FACIAL_HAIR_STYLE_BLOCK), facial_hair_styles_list.len)]
|
||||
hair_style = hair_styles_list[deconstruct_block(getblock(structure, DNA_HAIR_STYLE_BLOCK), hair_styles_list.len)]
|
||||
facial_hair_style = GLOB.facial_hair_styles_list[deconstruct_block(getblock(structure, DNA_FACIAL_HAIR_STYLE_BLOCK), GLOB.facial_hair_styles_list.len)]
|
||||
hair_style = GLOB.hair_styles_list[deconstruct_block(getblock(structure, DNA_HAIR_STYLE_BLOCK), GLOB.hair_styles_list.len)]
|
||||
if(icon_update)
|
||||
update_body()
|
||||
update_hair()
|
||||
@@ -291,7 +291,7 @@
|
||||
if(!has_dna())
|
||||
return
|
||||
|
||||
for(var/datum/mutation/human/A in good_mutations | bad_mutations | not_good_mutations)
|
||||
for(var/datum/mutation/human/A in GLOB.good_mutations | GLOB.bad_mutations | GLOB.not_good_mutations)
|
||||
if(ismob(A.check_block(src, force_powers)))
|
||||
return //we got monkeyized/humanized, this mob will be deleted, no need to continue.
|
||||
|
||||
@@ -325,26 +325,26 @@
|
||||
/mob/living/carbon/proc/randmutb()
|
||||
if(!has_dna())
|
||||
return
|
||||
var/datum/mutation/human/HM = pick((bad_mutations | not_good_mutations) - mutations_list[RACEMUT])
|
||||
var/datum/mutation/human/HM = pick((GLOB.bad_mutations | GLOB.not_good_mutations) - GLOB.mutations_list[RACEMUT])
|
||||
. = HM.force_give(src)
|
||||
|
||||
/mob/living/carbon/proc/randmutg()
|
||||
if(!has_dna())
|
||||
return
|
||||
var/datum/mutation/human/HM = pick(good_mutations)
|
||||
var/datum/mutation/human/HM = pick(GLOB.good_mutations)
|
||||
. = HM.force_give(src)
|
||||
|
||||
/mob/living/carbon/proc/randmutvg()
|
||||
if(!has_dna())
|
||||
return
|
||||
var/datum/mutation/human/HM = pick((good_mutations) - mutations_list[HULK] - mutations_list[DWARFISM])
|
||||
var/datum/mutation/human/HM = pick((GLOB.good_mutations) - GLOB.mutations_list[HULK] - GLOB.mutations_list[DWARFISM])
|
||||
. = HM.force_give(src)
|
||||
|
||||
/mob/living/carbon/proc/randmuti()
|
||||
if(!has_dna())
|
||||
return
|
||||
var/num = rand(1, DNA_UNI_IDENTITY_BLOCKS)
|
||||
var/newdna = setblock(dna.uni_identity, num, random_string(DNA_BLOCK_SIZE, hex_characters))
|
||||
var/newdna = setblock(dna.uni_identity, num, random_string(DNA_BLOCK_SIZE, GLOB.hex_characters))
|
||||
dna.uni_identity = newdna
|
||||
updateappearance(mutations_overlay_update=1)
|
||||
|
||||
@@ -363,12 +363,12 @@
|
||||
if(se)
|
||||
for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++)
|
||||
if(prob(probability))
|
||||
M.dna.struc_enzymes = setblock(M.dna.struc_enzymes, i, random_string(DNA_BLOCK_SIZE, hex_characters))
|
||||
M.dna.struc_enzymes = setblock(M.dna.struc_enzymes, i, random_string(DNA_BLOCK_SIZE, GLOB.hex_characters))
|
||||
M.domutcheck()
|
||||
if(ui)
|
||||
for(var/i=1, i<=DNA_UNI_IDENTITY_BLOCKS, i++)
|
||||
if(prob(probability))
|
||||
M.dna.uni_identity = setblock(M.dna.uni_identity, i, random_string(DNA_BLOCK_SIZE, hex_characters))
|
||||
M.dna.uni_identity = setblock(M.dna.uni_identity, i, random_string(DNA_BLOCK_SIZE, GLOB.hex_characters))
|
||||
M.updateappearance(mutations_overlay_update=1)
|
||||
return 1
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#define EMOTE_VISIBLE 1
|
||||
#define EMOTE_AUDIBLE 2
|
||||
|
||||
var/global/list/emote_list = list()
|
||||
|
||||
/datum/emote
|
||||
var/key = "" //What calls the emote
|
||||
var/key_third_person = "" //This will also call the emote
|
||||
@@ -21,6 +19,7 @@ var/global/list/emote_list = list()
|
||||
var/list/mob_type_allowed_typecache = list() //Types that are allowed to use that emote
|
||||
var/list/mob_type_blacklist_typecache = list() //Types that are NOT allowed to use that emote
|
||||
var/stat_allowed = CONSCIOUS
|
||||
var/static/list/emote_list = list()
|
||||
|
||||
/datum/emote/New()
|
||||
..()
|
||||
@@ -53,7 +52,7 @@ var/global/list/emote_list = list()
|
||||
user.log_message(msg, INDIVIDUAL_EMOTE_LOG)
|
||||
msg = "<b>[user]</b> " + msg
|
||||
|
||||
for(var/mob/M in dead_mob_list)
|
||||
for(var/mob/M in GLOB.dead_mob_list)
|
||||
if(!M.client || isnewplayer(M))
|
||||
continue
|
||||
var/T = get_turf(src)
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
var/global/datum/getrev/revdata = new()
|
||||
|
||||
/datum/getrev
|
||||
var/parentcommit
|
||||
var/commit
|
||||
@@ -46,7 +44,7 @@ var/global/datum/getrev/revdata = new()
|
||||
return
|
||||
|
||||
var/url = "https://api.github.com/repositories/[config.githubrepoid]/pulls/[line].json"
|
||||
valid_HTTPSGet = TRUE
|
||||
GLOB.valid_HTTPSGet = TRUE
|
||||
var/json = HTTPSGet(url)
|
||||
if(!json)
|
||||
return
|
||||
@@ -75,12 +73,12 @@ var/global/datum/getrev/revdata = new()
|
||||
set name = "Show Server Revision"
|
||||
set desc = "Check the current server code revision"
|
||||
|
||||
if(revdata.parentcommit)
|
||||
to_chat(src, "<b>Server revision compiled on:</b> [revdata.date]")
|
||||
if(revdata.testmerge.len)
|
||||
to_chat(src, revdata.GetTestMergeInfo())
|
||||
if(GLOB.revdata.parentcommit)
|
||||
to_chat(src, "<b>Server revision compiled on:</b> [GLOB.revdata.date]")
|
||||
if(GLOB.revdata.testmerge.len)
|
||||
to_chat(src, GLOB.revdata.GetTestMergeInfo())
|
||||
to_chat(src, "Based off master commit:")
|
||||
to_chat(src, "<a href='[config.githuburl]/commit/[revdata.parentcommit]'>[revdata.parentcommit]</a>")
|
||||
to_chat(src, "<a href='[config.githuburl]/commit/[GLOB.revdata.parentcommit]'>[GLOB.revdata.parentcommit]</a>")
|
||||
else
|
||||
to_chat(src, "Revision unknown")
|
||||
to_chat(src, "<b>Current Infomational Settings:</b>")
|
||||
|
||||
@@ -195,7 +195,7 @@
|
||||
var/list/A_gases = A.gases
|
||||
var/trace_gases
|
||||
for(var/id in A_gases)
|
||||
if(id in hardcoded_gases)
|
||||
if(id in GLOB.hardcoded_gases)
|
||||
continue
|
||||
trace_gases = TRUE
|
||||
break
|
||||
|
||||
+21
-21
@@ -1,26 +1,26 @@
|
||||
/* HUD DATUMS */
|
||||
|
||||
//GLOBAL HUD LIST
|
||||
var/datum/atom_hud/huds = list( \
|
||||
DATA_HUD_SECURITY_BASIC = new/datum/atom_hud/data/human/security/basic(), \
|
||||
DATA_HUD_SECURITY_ADVANCED = new/datum/atom_hud/data/human/security/advanced(), \
|
||||
DATA_HUD_MEDICAL_BASIC = new/datum/atom_hud/data/human/medical/basic(), \
|
||||
DATA_HUD_MEDICAL_ADVANCED = new/datum/atom_hud/data/human/medical/advanced(), \
|
||||
DATA_HUD_DIAGNOSTIC = new/datum/atom_hud/data/diagnostic(), \
|
||||
ANTAG_HUD_CULT = new/datum/atom_hud/antag(), \
|
||||
ANTAG_HUD_REV = new/datum/atom_hud/antag(), \
|
||||
ANTAG_HUD_OPS = new/datum/atom_hud/antag(), \
|
||||
ANTAG_HUD_WIZ = new/datum/atom_hud/antag(), \
|
||||
ANTAG_HUD_SHADOW = new/datum/atom_hud/antag(), \
|
||||
ANTAG_HUD_TRAITOR = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_NINJA = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_CHANGELING = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_ABDUCTOR = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_DEVIL = new/datum/atom_hud/antag(),\
|
||||
ANTAG_HUD_SINTOUCHED = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_SOULLESS = new/datum/atom_hud/antag/hidden(),\
|
||||
ANTAG_HUD_CLOCKWORK = new/datum/atom_hud/antag(),\
|
||||
)
|
||||
GLOBAL_LIST_INIT(huds, list(
|
||||
DATA_HUD_SECURITY_BASIC = new/datum/atom_hud/data/human/security/basic(),
|
||||
DATA_HUD_SECURITY_ADVANCED = new/datum/atom_hud/data/human/security/advanced(),
|
||||
DATA_HUD_MEDICAL_BASIC = new/datum/atom_hud/data/human/medical/basic(),
|
||||
DATA_HUD_MEDICAL_ADVANCED = new/datum/atom_hud/data/human/medical/advanced(),
|
||||
DATA_HUD_DIAGNOSTIC = new/datum/atom_hud/data/diagnostic(),
|
||||
ANTAG_HUD_CULT = new/datum/atom_hud/antag(),
|
||||
ANTAG_HUD_REV = new/datum/atom_hud/antag(),
|
||||
ANTAG_HUD_OPS = new/datum/atom_hud/antag(),
|
||||
ANTAG_HUD_WIZ = new/datum/atom_hud/antag(),
|
||||
ANTAG_HUD_SHADOW = new/datum/atom_hud/antag(),
|
||||
ANTAG_HUD_TRAITOR = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_NINJA = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_CHANGELING = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_ABDUCTOR = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_DEVIL = new/datum/atom_hud/antag(),
|
||||
ANTAG_HUD_SINTOUCHED = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_SOULLESS = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_CLOCKWORK = new/datum/atom_hud/antag(),
|
||||
))
|
||||
|
||||
/datum/atom_hud
|
||||
var/list/atom/hudatoms = list() //list of all atoms which display this hud
|
||||
@@ -77,7 +77,7 @@ var/datum/atom_hud/huds = list( \
|
||||
for(var/datum/gang/G in SSticker.mode.gangs)
|
||||
gang_huds += G.ganghud
|
||||
|
||||
for(var/datum/atom_hud/hud in (huds|gang_huds))
|
||||
for(var/datum/atom_hud/hud in (GLOB.huds|gang_huds))
|
||||
if(src in hud.hudusers)
|
||||
hud.add_hud_to(src)
|
||||
|
||||
|
||||
@@ -71,9 +71,9 @@
|
||||
D.visible_message("<span class='danger'>[A] has weakened [D]!!</span>", \
|
||||
"<span class='userdanger'>[A] has weakened [D]!</span>")
|
||||
D.apply_effect(4, WEAKEN, armor_block)
|
||||
D.forcesay(hit_appends)
|
||||
D.forcesay(GLOB.hit_appends)
|
||||
else if(D.lying)
|
||||
D.forcesay(hit_appends)
|
||||
D.forcesay(GLOB.hit_appends)
|
||||
return 1
|
||||
|
||||
/datum/martial_art/proc/teach(mob/living/carbon/human/H,make_temporary=0)
|
||||
@@ -137,10 +137,10 @@
|
||||
"<span class='userdanger'>[A] has knocked [D] out with a haymaker!</span>")
|
||||
D.apply_effect(10,WEAKEN,armor_block)
|
||||
D.SetSleeping(5)
|
||||
D.forcesay(hit_appends)
|
||||
D.forcesay(GLOB.hit_appends)
|
||||
add_logs(A, D, "knocked out (boxing) ")
|
||||
else if(D.lying)
|
||||
D.forcesay(hit_appends)
|
||||
D.forcesay(GLOB.hit_appends)
|
||||
return 1
|
||||
|
||||
/mob/living/carbon/human/proc/wrestling_help()
|
||||
|
||||
+15
-15
@@ -283,7 +283,7 @@
|
||||
if (SSticker.mode.config_tag=="revolution")
|
||||
text = uppertext(text)
|
||||
text = "<i><b>[text]</b></i>: "
|
||||
if (assigned_role in command_positions)
|
||||
if (assigned_role in GLOB.command_positions)
|
||||
text += "<b>HEAD</b>|loyal|employee|headrev|rev"
|
||||
else if (src in SSticker.mode.head_revolutionaries)
|
||||
text += "head|loyal|<a href='?src=\ref[src];revolution=clear'>employee</a>|<b>HEADREV</b>|<a href='?src=\ref[src];revolution=rev'>rev</a>"
|
||||
@@ -351,7 +351,7 @@
|
||||
text += "<a href='?src=\ref[src];gangboss=\ref[G]'>gang leader</a>"
|
||||
text += "<BR>"
|
||||
|
||||
if(gang_colors_pool.len)
|
||||
if(GLOB.gang_colors_pool.len)
|
||||
text += "<a href='?src=\ref[src];gang=new'>Create New Gang</a>"
|
||||
|
||||
sections["gang"] = text
|
||||
@@ -383,7 +383,7 @@
|
||||
text += "<b>OPERATIVE</b>|<a href='?src=\ref[src];nuclear=clear'>nanotrasen</a>"
|
||||
text += "<br><a href='?src=\ref[src];nuclear=lair'>To shuttle</a>, <a href='?src=\ref[src];common=undress'>undress</a>, <a href='?src=\ref[src];nuclear=dressup'>dress up</a>."
|
||||
var/code
|
||||
for (var/obj/machinery/nuclearbomb/bombue in machines)
|
||||
for (var/obj/machinery/nuclearbomb/bombue in GLOB.machines)
|
||||
if (length(bombue.r_code) <= 5 && bombue.r_code != "LOLNO" && bombue.r_code != "ADMIN")
|
||||
code = bombue.r_code
|
||||
break
|
||||
@@ -898,11 +898,11 @@
|
||||
qdel(SC)
|
||||
|
||||
if("new")
|
||||
if(gang_colors_pool.len)
|
||||
var/list/names = list("Random") + gang_name_pool
|
||||
if(GLOB.gang_colors_pool.len)
|
||||
var/list/names = list("Random") + GLOB.gang_name_pool
|
||||
var/gangname = input("Pick a gang name.","Select Name") as null|anything in names
|
||||
if(gangname && gang_colors_pool.len) //Check again just in case another admin made max gangs at the same time
|
||||
if(!(gangname in gang_name_pool))
|
||||
if(gangname && GLOB.gang_colors_pool.len) //Check again just in case another admin made max gangs at the same time
|
||||
if(!(gangname in GLOB.gang_name_pool))
|
||||
gangname = null
|
||||
var/datum/gang/newgang = new(null,gangname)
|
||||
SSticker.mode.gangs += newgang
|
||||
@@ -990,7 +990,7 @@
|
||||
log_admin("[key_name(usr)] has wizard'ed [current].")
|
||||
SSticker.mode.update_wiz_icons_added(src)
|
||||
if("lair")
|
||||
current.loc = pick(wizardstart)
|
||||
current.loc = pick(GLOB.wizardstart)
|
||||
if("dressup")
|
||||
SSticker.mode.equip_wizard(current)
|
||||
if("name")
|
||||
@@ -1069,7 +1069,7 @@
|
||||
to_chat(usr, "<span class='danger'>Equipping a syndicate failed!</span>")
|
||||
if("tellcode")
|
||||
var/code
|
||||
for (var/obj/machinery/nuclearbomb/bombue in machines)
|
||||
for (var/obj/machinery/nuclearbomb/bombue in GLOB.machines)
|
||||
if (length(bombue.r_code) <= 5 && bombue.r_code != "LOLNO" && bombue.r_code != "ADMIN")
|
||||
code = bombue.r_code
|
||||
break
|
||||
@@ -1352,7 +1352,7 @@
|
||||
store_memory("<B>Syndicate Nuclear Bomb Code</B>: [nuke_code]", 0, 0)
|
||||
to_chat(current, "The nuclear authorization code is: <B>[nuke_code]</B>")
|
||||
else
|
||||
var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in nuke_list
|
||||
var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in GLOB.nuke_list
|
||||
if(nuke)
|
||||
store_memory("<B>Syndicate Nuclear Bomb Code</B>: [nuke.r_code]", 0, 0)
|
||||
to_chat(current, "The nuclear authorization code is: <B>nuke.r_code</B>")
|
||||
@@ -1378,11 +1378,11 @@
|
||||
SSticker.mode.wizards += src
|
||||
special_role = "Wizard"
|
||||
assigned_role = "Wizard"
|
||||
if(!wizardstart.len)
|
||||
current.loc = pick(latejoin)
|
||||
if(!GLOB.wizardstart.len)
|
||||
current.loc = pick(GLOB.latejoin)
|
||||
to_chat(current, "HOT INSERTION, GO GO GO")
|
||||
else
|
||||
current.loc = pick(wizardstart)
|
||||
current.loc = pick(GLOB.wizardstart)
|
||||
|
||||
SSticker.mode.equip_wizard(current)
|
||||
SSticker.mode.name_wizard(current)
|
||||
@@ -1479,7 +1479,7 @@
|
||||
var/list/obj/effect/landmark/abductor/scientist_landmarks = new
|
||||
agent_landmarks.len = 4
|
||||
scientist_landmarks.len = 4
|
||||
for(var/obj/effect/landmark/abductor/A in landmarks_list)
|
||||
for(var/obj/effect/landmark/abductor/A in GLOB.landmarks_list)
|
||||
if(istype(A,/obj/effect/landmark/abductor/agent))
|
||||
agent_landmarks[text2num(A.team)] = A
|
||||
else if(istype(A,/obj/effect/landmark/abductor/scientist))
|
||||
@@ -1532,7 +1532,7 @@
|
||||
INVOKE_ASYNC(S, /obj/effect/proc_holder/spell.proc/start_recharge)
|
||||
|
||||
/datum/mind/proc/get_ghost(even_if_they_cant_reenter)
|
||||
for(var/mob/dead/observer/G in dead_mob_list)
|
||||
for(var/mob/dead/observer/G in GLOB.dead_mob_list)
|
||||
if(G.mind == src)
|
||||
if(G.can_reenter_corpse || even_if_they_cant_reenter)
|
||||
return G
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
/var/global/list/mutations_list = list()
|
||||
GLOBAL_LIST_EMPTY(mutations_list)
|
||||
|
||||
/datum/mutation
|
||||
|
||||
var/name
|
||||
|
||||
/datum/mutation/New()
|
||||
mutations_list[name] = src
|
||||
GLOB.mutations_list[name] = src
|
||||
|
||||
/datum/mutation/human
|
||||
|
||||
@@ -536,9 +536,9 @@
|
||||
if(message)
|
||||
message = replacetext(message,"w","v")
|
||||
message = replacetext(message,"j","y")
|
||||
message = replacetext(message,"a",pick("å","ä","æ","a"))
|
||||
message = replacetext(message,"a",pick("�","�","�","a"))
|
||||
message = replacetext(message,"bo","bjo")
|
||||
message = replacetext(message,"o",pick("ö","ø","o"))
|
||||
message = replacetext(message,"o",pick("�","�","o"))
|
||||
if(prob(30))
|
||||
message += " Bork[pick("",", bork",", bork, bork")]!"
|
||||
return message
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user