mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-25 22:19:30 +01:00
-Moves the scattered hydroponics-related files into a consolidated hydroponics module folder, and attempts to reorganize code found within those files. I don't think I broke anything.
-You can make dualsabers now by sticking two energy swords end-to-end. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5725 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -52,6 +52,14 @@
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add_fingerprint(user)
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return
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/obj/item/weapon/melee/energy/sword/attackby(obj/item/weapon/W as obj, mob/user as mob)
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..()
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if(istype(W, /obj/item/weapon/melee/energy/sword))
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user << "\blue You attach the ends of the two energy swords, making a single double-bladed weapon! You're cool."
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new /obj/item/weapon/twohanded/dualsaber(user.loc)
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del(W)
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del(src)
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/*
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* Classic Baton
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*/
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@@ -156,6 +156,7 @@
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/obj/item/weapon/twohanded/dualsaber/update_icon()
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icon_state = "dualsaber[wielded]"
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clean_blood()//blood overlays get weird otherwise, because the sprite changes.
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return
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/obj/item/weapon/twohanded/dualsaber/attack(target as mob, mob/living/user as mob)
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+19
-75
@@ -603,15 +603,15 @@
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reagents.add_reagent("blood", 1+round((potency / 5), 1))
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bitesize = 1+round(reagents.total_volume / 2, 1)
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throw_impact(atom/hit_atom)
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..()
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new/obj/effect/decal/cleanable/blood/splatter(src.loc)
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src.visible_message("<span class='notice'>The [src.name] has been squashed.</span>","<span class='moderate'>You hear a smack.</span>")
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src.reagents.reaction(get_turf(hit_atom))
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for(var/atom/A in get_turf(hit_atom))
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src.reagents.reaction(A)
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del(src)
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return
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/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato/throw_impact(atom/hit_atom)
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..()
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new/obj/effect/decal/cleanable/blood/splatter(src.loc)
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src.visible_message("<span class='notice'>The [src.name] has been squashed.</span>","<span class='moderate'>You hear a smack.</span>")
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src.reagents.reaction(get_turf(hit_atom))
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for(var/atom/A in get_turf(hit_atom))
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src.reagents.reaction(A)
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del(src)
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return
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/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato
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seed = "/obj/item/seeds/bluetomatoseed"
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@@ -626,15 +626,15 @@
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reagents.add_reagent("lube", 1+round((potency / 5), 1))
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bitesize = 1+round(reagents.total_volume / 2, 1)
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throw_impact(atom/hit_atom)
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..()
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new/obj/effect/decal/cleanable/oil(src.loc)
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src.visible_message("<span class='notice'>The [src.name] has been squashed.</span>","<span class='moderate'>You hear a smack.</span>")
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src.reagents.reaction(get_turf(hit_atom))
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for(var/atom/A in get_turf(hit_atom))
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src.reagents.reaction(A)
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del(src)
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return
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/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato/throw_impact(atom/hit_atom)
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..()
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new/obj/effect/decal/cleanable/oil(src.loc)
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src.visible_message("<span class='notice'>The [src.name] has been squashed.</span>","<span class='moderate'>You hear a smack.</span>")
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src.reagents.reaction(get_turf(hit_atom))
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for(var/atom/A in get_turf(hit_atom))
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src.reagents.reaction(A)
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del(src)
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return
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/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato/HasEntered(AM as mob|obj)
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if (istype(AM, /mob/living/carbon))
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@@ -894,12 +894,6 @@
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user.SetLuminosity(round(user.luminosity + (potency/10),1))
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SetLuminosity(round(potency/10,1))
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// *************************************
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// Complex Grown Object Defines -
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// Putting these at the bottom so they don't clutter the list up. -Cheridan
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// *************************************
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//This object is just a transition object. All it does is make dosh and delete itself. -Cheridan
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/obj/item/weapon/reagent_containers/food/snacks/grown/money
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seed = "/obj/item/seeds/cashseed"
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@@ -940,54 +934,4 @@
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spawn(5) //So potency can be set in the proc that creates these crops
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reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
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reagents.add_reagent("singulo", 1+round((potency / 5), 1))
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bitesize = 1+round(reagents.total_volume / 2, 1)
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throw_impact(atom/hit_atom)
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..()
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var/mob/M = usr
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var/outer_teleport_radius = potency/10 //Plant potency determines radius of teleport.
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var/inner_teleport_radius = potency/15
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var/list/turfs = new/list()
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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if(inner_teleport_radius < 1) //Wasn't potent enough, it just splats.
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new/obj/effect/decal/cleanable/oil(src.loc)
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src.visible_message("<span class='notice'>The [src.name] has been squashed.</span>","<span class='moderate'>You hear a smack.</span>")
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del(src)
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return
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for(var/turf/T in orange(M,outer_teleport_radius))
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if(T in orange(M,inner_teleport_radius)) continue
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if(istype(T,/turf/space)) continue
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if(T.density) continue
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if(T.x>world.maxx-outer_teleport_radius || T.x<outer_teleport_radius) continue
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if(T.y>world.maxy-outer_teleport_radius || T.y<outer_teleport_radius) continue
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turfs += T
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if(!turfs.len)
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var/list/turfs_to_pick_from = list()
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for(var/turf/T in orange(M,outer_teleport_radius))
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if(!(T in orange(M,inner_teleport_radius)))
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turfs_to_pick_from += T
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turfs += pick(/turf in turfs_to_pick_from)
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var/turf/picked = pick(turfs)
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if(!isturf(picked)) return
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switch(rand(1,2))//Decides randomly to teleport the thrower or the throwee.
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if(1) // Teleports the person who threw the tomato.
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s.set_up(3, 1, M)
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s.start()
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new/obj/effect/decal/cleanable/molten_item(M.loc) //Leaves a pile of goo behind for dramatic effect.
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M.loc = picked //
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sleep(1)
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s.set_up(3, 1, M)
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s.start() //Two set of sparks, one before the teleport and one after.
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if(2) //Teleports mob the tomato hit instead.
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for(var/mob/A in get_turf(hit_atom))//For the mobs in the tile that was hit...
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s.set_up(3, 1, A)
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s.start()
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new/obj/effect/decal/cleanable/molten_item(A.loc) //Leave a pile of goo behind for dramatic effect...
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A.loc = picked//And teleport them to the chosen location.
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sleep(1)
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s.set_up(3, 1, A)
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s.start()
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new/obj/effect/decal/cleanable/oil(src.loc)
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src.visible_message("<span class='notice'>The [src.name] has been squashed, causing a distortion in space-time.</span>","<span class='moderate'>You hear a splat and a crackle.</span>")
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del(src)
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return
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bitesize = 1+round(reagents.total_volume / 2, 1)
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@@ -0,0 +1,138 @@
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// **********************
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// Other harvested materials from plants (that are not food)
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// **********************
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/obj/item/weapon/grown // Grown weapons
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name = "grown_weapon"
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icon = 'icons/obj/weapons.dmi'
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var/seed = ""
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var/plantname = ""
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var/product //a type path
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var/species = ""
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var/lifespan = 20
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var/endurance = 15
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var/maturation = 7
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var/production = 7
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var/yield = 2
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var/potency = 1
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var/plant_type = 0
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New()
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var/datum/reagents/R = new/datum/reagents(50)
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reagents = R
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R.my_atom = src
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/obj/item/weapon/grown/proc/changePotency(newValue) //-QualityVan
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potency = newValue
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/obj/item/weapon/grown/log
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name = "tower-cap log"
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desc = "It's better than bad, it's good!"
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icon = 'icons/obj/harvest.dmi'
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icon_state = "logs"
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force = 5
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flags = TABLEPASS
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throwforce = 5
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w_class = 3.0
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throw_speed = 3
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throw_range = 3
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plant_type = 2
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origin_tech = "materials=1"
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seed = "/obj/item/seeds/towermycelium"
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attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
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/obj/item/weapon/grown/log/attackby(obj/item/weapon/W as obj, mob/user as mob)
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..()
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if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || (istype(W, /obj/item/weapon/twohanded/fireaxe) && W:wielded) || istype(W, /obj/item/weapon/melee/energy))
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user.show_message("<span class='notice'>You make planks out of the [src]!</span>", 1)
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for(var/i=0,i<2,i++)
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var/obj/item/stack/sheet/wood/NG = new (user.loc)
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for (var/obj/item/stack/sheet/wood/G in user.loc)
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if(G==NG)
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continue
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if(G.amount>=G.max_amount)
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continue
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G.attackby(NG, user)
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usr << "You add the newly-formed wood to the stack. It now contains [NG.amount] planks."
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del(src)
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return
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/obj/item/weapon/grown/sunflower // FLOWER POWER!
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name = "sunflower"
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desc = "It's beautiful! A certain person might beat you to death if you trample these."
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icon = 'icons/obj/harvest.dmi'
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icon_state = "sunflower"
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damtype = "fire"
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force = 0
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flags = TABLEPASS
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throwforce = 1
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w_class = 1.0
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throw_speed = 1
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throw_range = 3
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plant_type = 0
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seed = "/obj/item/seeds/sunflower"
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/obj/item/weapon/grown/novaflower
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name = "novaflower"
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desc = "It's beautiful! A certain person might beat you to death if you trample these."
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icon = 'icons/obj/harvest.dmi'
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icon_state = "novaflower"
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damtype = "fire"
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force = 0
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flags = TABLEPASS
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throwforce = 1
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w_class = 1.0
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throw_speed = 1
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throw_range = 3
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plant_type = 0
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seed = "/obj/item/seeds/novaflower"
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attack_verb = list("seared", "heated", "whacked", "steamed")
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/obj/item/weapon/grown/nettle // -- Skie
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desc = "It's probably <B>not</B> wise to touch it with bare hands..."
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icon = 'icons/obj/weapons.dmi'
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name = "nettle"
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icon_state = "nettle"
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damtype = "fire"
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force = 15
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flags = TABLEPASS
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throwforce = 1
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w_class = 1.0
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throw_speed = 1
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throw_range = 3
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plant_type = 1
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origin_tech = "combat=1"
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seed = "/obj/item/seeds/nettleseed"
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New()
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..()
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spawn(5) //So potency can be set in the proc that creates these crops
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reagents.add_reagent("nutriment", 1+round((potency / 50), 1))
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reagents.add_reagent("sacid", round(potency, 1))
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force = round((5+potency/5), 1)
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/obj/item/weapon/grown/deathnettle // -- Skie
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desc = "The \red glowing \black nettle incites \red<B> rage</B>\black in you just from looking at it!"
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icon = 'icons/obj/weapons.dmi'
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name = "deathnettle"
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icon_state = "deathnettle"
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damtype = "fire"
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force = 30
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flags = TABLEPASS
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throwforce = 1
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w_class = 1.0
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throw_speed = 1
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throw_range = 3
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plant_type = 1
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seed = "/obj/item/seeds/deathnettleseed"
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origin_tech = "combat=3"
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attack_verb = list("stung")
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New()
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..()
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spawn(5) //So potency can be set in the proc that creates these crops
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reagents.add_reagent("nutriment", 1+round((potency / 50), 1))
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reagents.add_reagent("pacid", round(potency, 1))
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force = round((5+potency/2.5), 1)
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is eating some of the [src.name]! It looks like \he's trying to commit suicide.</b>"
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return (BRUTELOSS|TOXLOSS)
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+58
-20
@@ -1,16 +1,9 @@
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/* Hydroponic stuff
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/* Hydroponic Item Procs and Stuff
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* Contains:
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* Sunflowers/Novaflowers
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* Nettle
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* Deathnettle
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* Corncob
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*/
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/*
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* Sun/Novaflower
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* Sunflowers Novaflowers Nettle Deathnettle Corncob
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*/
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//Sun/Novaflower
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/obj/item/weapon/grown/sunflower/attack(mob/M as mob, mob/user as mob)
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M << "<font color='green'><b> [user] smacks you with a sunflower!</font><font color='yellow'><b>FLOWER POWER<b></font>"
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user << "<font color='green'> Your sunflower's </font><font color='yellow'><b>FLOWER POWER</b></font><font color='green'> strikes [M]</font>"
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@@ -28,9 +21,8 @@
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usr << "All the petals have fallen off the [name] from violent whacking."
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del(src)
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/*
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* Nettle
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*/
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//Nettle
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/obj/item/weapon/grown/nettle/pickup(mob/living/carbon/human/user as mob)
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if(!user.gloves)
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user << "\red The nettle burns your bare hand!"
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@@ -54,10 +46,7 @@
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potency = newValue
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force = round((5+potency/5), 1)
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/*
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* Deathnettle
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*/
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//Deathnettle
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/obj/item/weapon/grown/deathnettle/pickup(mob/living/carbon/human/user as mob)
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if(!user.gloves)
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if(istype(user, /mob/living/carbon/human))
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@@ -101,9 +90,7 @@
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force = round((5+potency/2.5), 1)
|
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|
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/*
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* Corncob
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*/
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//Corncob
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/obj/item/weapon/corncob/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
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..()
|
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if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || istype(W, /obj/item/weapon/kitchen/utensil/knife))
|
||||
@@ -111,3 +98,54 @@
|
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new /obj/item/clothing/mask/cigarette/pipe/cobpipe (user.loc)
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del(src)
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return
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||||
|
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//Bluespace Tomatoes
|
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/obj/item/weapon/reagent_containers/food/snacks/grown/bluespacetomato/throw_impact(atom/hit_atom)
|
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..()
|
||||
var/mob/M = usr
|
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var/outer_teleport_radius = potency/10 //Plant potency determines radius of teleport.
|
||||
var/inner_teleport_radius = potency/15
|
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var/list/turfs = new/list()
|
||||
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
|
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if(inner_teleport_radius < 1) //Wasn't potent enough, it just splats.
|
||||
new/obj/effect/decal/cleanable/oil(src.loc)
|
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src.visible_message("<span class='notice'>The [src.name] has been squashed.</span>","<span class='moderate'>You hear a smack.</span>")
|
||||
del(src)
|
||||
return
|
||||
for(var/turf/T in orange(M,outer_teleport_radius))
|
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if(T in orange(M,inner_teleport_radius)) continue
|
||||
if(istype(T,/turf/space)) continue
|
||||
if(T.density) continue
|
||||
if(T.x>world.maxx-outer_teleport_radius || T.x<outer_teleport_radius) continue
|
||||
if(T.y>world.maxy-outer_teleport_radius || T.y<outer_teleport_radius) continue
|
||||
turfs += T
|
||||
if(!turfs.len)
|
||||
var/list/turfs_to_pick_from = list()
|
||||
for(var/turf/T in orange(M,outer_teleport_radius))
|
||||
if(!(T in orange(M,inner_teleport_radius)))
|
||||
turfs_to_pick_from += T
|
||||
turfs += pick(/turf in turfs_to_pick_from)
|
||||
var/turf/picked = pick(turfs)
|
||||
if(!isturf(picked)) return
|
||||
switch(rand(1,2))//Decides randomly to teleport the thrower or the throwee.
|
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if(1) // Teleports the person who threw the tomato.
|
||||
s.set_up(3, 1, M)
|
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s.start()
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||||
new/obj/effect/decal/cleanable/molten_item(M.loc) //Leaves a pile of goo behind for dramatic effect.
|
||||
M.loc = picked //
|
||||
sleep(1)
|
||||
s.set_up(3, 1, M)
|
||||
s.start() //Two set of sparks, one before the teleport and one after.
|
||||
if(2) //Teleports mob the tomato hit instead.
|
||||
for(var/mob/A in get_turf(hit_atom))//For the mobs in the tile that was hit...
|
||||
s.set_up(3, 1, A)
|
||||
s.start()
|
||||
new/obj/effect/decal/cleanable/molten_item(A.loc) //Leave a pile of goo behind for dramatic effect...
|
||||
A.loc = picked//And teleport them to the chosen location.
|
||||
sleep(1)
|
||||
s.set_up(3, 1, A)
|
||||
s.start()
|
||||
new/obj/effect/decal/cleanable/oil(src.loc)
|
||||
src.visible_message("<span class='notice'>The [src.name] has been squashed, causing a distortion in space-time.</span>","<span class='moderate'>You hear a splat and a crackle.</span>")
|
||||
del(src)
|
||||
return
|
||||
@@ -0,0 +1,201 @@
|
||||
// Plant analyzer
|
||||
/obj/item/device/analyzer/plant_analyzer
|
||||
name = "plant analyzer"
|
||||
desc = "A scanner used to evaluate a plant's various areas of growth."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "hydro"
|
||||
item_state = "analyzer"
|
||||
origin_tech = "magnets=1;biotech=1"
|
||||
|
||||
attack_self(mob/user as mob)
|
||||
return 0
|
||||
|
||||
// *************************************
|
||||
// Pestkiller defines for hydroponics
|
||||
// *************************************
|
||||
|
||||
/obj/item/pestkiller
|
||||
name = "bottle of pestkiller"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
var/toxicity = 0
|
||||
var/PestKillStr = 0
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/pestkiller/carbaryl
|
||||
name = "bottle of carbaryl"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 4
|
||||
PestKillStr = 2
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/pestkiller/lindane
|
||||
name = "bottle of lindane"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle18"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 6
|
||||
PestKillStr = 4
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/pestkiller/phosmet
|
||||
name = "bottle of phosmet"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle15"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 8
|
||||
PestKillStr = 7
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
// *************************************
|
||||
// Hydroponics Tools
|
||||
// *************************************
|
||||
|
||||
/obj/item/weapon/weedspray // -- Skie
|
||||
desc = "It's a toxic mixture, in spray form, to kill small weeds."
|
||||
icon = 'icons/obj/hydroponics.dmi'
|
||||
name = "weed-spray"
|
||||
icon_state = "weedspray"
|
||||
item_state = "spray"
|
||||
flags = TABLEPASS | OPENCONTAINER | FPRINT | USEDELAY
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 4
|
||||
w_class = 2.0
|
||||
throw_speed = 2
|
||||
throw_range = 10
|
||||
var/toxicity = 4
|
||||
var/WeedKillStr = 2
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is huffing the [src.name]! It looks like \he's trying to commit suicide.</b>"
|
||||
return (TOXLOSS)
|
||||
|
||||
/obj/item/weapon/pestspray // -- Skie
|
||||
desc = "It's some pest eliminator spray! <I>Do not inhale!</I>"
|
||||
icon = 'icons/obj/hydroponics.dmi'
|
||||
name = "pest-spray"
|
||||
icon_state = "pestspray"
|
||||
item_state = "spray"
|
||||
flags = TABLEPASS | OPENCONTAINER | FPRINT | USEDELAY
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 4
|
||||
w_class = 2.0
|
||||
throw_speed = 2
|
||||
throw_range = 10
|
||||
var/toxicity = 4
|
||||
var/PestKillStr = 2
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is huffing the [src.name]! It looks like \he's trying to commit suicide.</b>"
|
||||
return (TOXLOSS)
|
||||
|
||||
/obj/item/weapon/minihoe // -- Numbers
|
||||
name = "mini hoe"
|
||||
desc = "It's used for removing weeds or scratching your back."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon_state = "hoe"
|
||||
item_state = "hoe"
|
||||
flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY
|
||||
force = 5.0
|
||||
throwforce = 7.0
|
||||
w_class = 2.0
|
||||
m_amt = 50
|
||||
attack_verb = list("slashed", "sliced", "cut", "clawed")
|
||||
|
||||
// *************************************
|
||||
// Weedkiller defines for hydroponics
|
||||
// *************************************
|
||||
|
||||
/obj/item/weedkiller
|
||||
name = "bottle of weedkiller"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
var/toxicity = 0
|
||||
var/WeedKillStr = 0
|
||||
|
||||
/obj/item/weedkiller/glyphosate
|
||||
name = "bottle of glyphosate"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 4
|
||||
WeedKillStr = 2
|
||||
|
||||
/obj/item/weedkiller/triclopyr
|
||||
name = "bottle of triclopyr"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle18"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 6
|
||||
WeedKillStr = 4
|
||||
|
||||
/obj/item/weedkiller/D24
|
||||
name = "bottle of 2,4-D"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle15"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 8
|
||||
WeedKillStr = 7
|
||||
|
||||
// *************************************
|
||||
// Nutrient defines for hydroponics
|
||||
// *************************************
|
||||
|
||||
/obj/item/nutrient
|
||||
name = "bottle of nutrient"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
w_class = 1.0
|
||||
var/mutmod = 0
|
||||
var/yieldmod = 0
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/nutrient/ez
|
||||
name = "bottle of E-Z-Nutrient"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
mutmod = 1
|
||||
yieldmod = 1
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/nutrient/l4z
|
||||
name = "bottle of Left 4 Zed"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle18"
|
||||
flags = FPRINT | TABLEPASS
|
||||
mutmod = 2
|
||||
yieldmod = 0
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/nutrient/rh
|
||||
name = "bottle of Robust Harvest"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle15"
|
||||
flags = FPRINT | TABLEPASS
|
||||
mutmod = 0
|
||||
yieldmod = 2
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
|
||||
@@ -1,16 +1,3 @@
|
||||
// Plant analyzer
|
||||
|
||||
/obj/item/device/analyzer/plant_analyzer
|
||||
name = "plant analyzer"
|
||||
desc = "A scanner used to evaluate a plant's various areas of growth."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "hydro"
|
||||
item_state = "analyzer"
|
||||
origin_tech = "magnets=1;biotech=1"
|
||||
|
||||
attack_self(mob/user as mob)
|
||||
return 0
|
||||
|
||||
// ********************************************************
|
||||
// Here's all the seeds (plants) that can be used in hydro
|
||||
// ********************************************************
|
||||
@@ -1030,398 +1017,4 @@
|
||||
return
|
||||
user << "<span class='notice'>You plant the kudzu. You monster.</span>"
|
||||
new /obj/effect/spacevine_controller(user.loc)
|
||||
del(src)
|
||||
|
||||
/* // Maybe one day when I get it to work like a grenade which exlodes gibs.
|
||||
/obj/item/seeds/gibtomatoseed
|
||||
name = "Gib Tomato seeds"
|
||||
desc = "Used to grow gib tomotoes."
|
||||
icon_state = "seed-gibtomato"
|
||||
species = "gibtomato"
|
||||
plantname = "Gib Tomato plant"
|
||||
product = /obj/item/weapon/grown/gibtomato
|
||||
lifespan = 35
|
||||
endurance = 25
|
||||
maturation = 6
|
||||
production = 6
|
||||
yield = 3
|
||||
potency = 10
|
||||
plant_type = 0
|
||||
growthstages = 6
|
||||
*/
|
||||
|
||||
/*
|
||||
/obj/item/seeds/
|
||||
name = ""
|
||||
icon_state = "seed"
|
||||
species = ""
|
||||
plantname = ""
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/
|
||||
lifespan = 25
|
||||
endurance = 15
|
||||
maturation = 10
|
||||
production = 1
|
||||
yield = -1
|
||||
potency = 0
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
plant_type = 0
|
||||
|
||||
*/
|
||||
|
||||
// *****************oolokitthesefancystars********
|
||||
// Grown FOOD types moved to reagents
|
||||
// **********************
|
||||
|
||||
// **********************
|
||||
// Other harvested materials from plants (that are not food)
|
||||
// **********************
|
||||
|
||||
/obj/item/weapon/grown // Grown weapons
|
||||
name = "grown_weapon"
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
var/seed = ""
|
||||
var/plantname = ""
|
||||
var/product //a type path
|
||||
var/species = ""
|
||||
var/lifespan = 20
|
||||
var/endurance = 15
|
||||
var/maturation = 7
|
||||
var/production = 7
|
||||
var/yield = 2
|
||||
var/potency = 1
|
||||
var/plant_type = 0
|
||||
New()
|
||||
var/datum/reagents/R = new/datum/reagents(50)
|
||||
reagents = R
|
||||
R.my_atom = src
|
||||
|
||||
/obj/item/weapon/grown/proc/changePotency(newValue) //-QualityVan
|
||||
potency = newValue
|
||||
|
||||
/obj/item/weapon/grown/log
|
||||
name = "tower-cap log"
|
||||
desc = "It's better than bad, it's good!"
|
||||
icon = 'icons/obj/harvest.dmi'
|
||||
icon_state = "logs"
|
||||
force = 5
|
||||
flags = TABLEPASS
|
||||
throwforce = 5
|
||||
w_class = 3.0
|
||||
throw_speed = 3
|
||||
throw_range = 3
|
||||
plant_type = 2
|
||||
origin_tech = "materials=1"
|
||||
seed = "/obj/item/seeds/towermycelium"
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
|
||||
|
||||
attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
..()
|
||||
if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || (istype(W, /obj/item/weapon/twohanded/fireaxe) && W:wielded) || istype(W, /obj/item/weapon/melee/energy))
|
||||
user.show_message("<span class='notice'>You make planks out of the [src]!</span>", 1)
|
||||
for(var/i=0,i<2,i++)
|
||||
var/obj/item/stack/sheet/wood/NG = new (user.loc)
|
||||
for (var/obj/item/stack/sheet/wood/G in user.loc)
|
||||
if(G==NG)
|
||||
continue
|
||||
if(G.amount>=G.max_amount)
|
||||
continue
|
||||
G.attackby(NG, user)
|
||||
usr << "You add the newly-formed wood to the stack. It now contains [NG.amount] planks."
|
||||
del(src)
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/grown/sunflower // FLOWER POWER!
|
||||
name = "sunflower"
|
||||
desc = "It's beautiful! A certain person might beat you to death if you trample these."
|
||||
icon = 'icons/obj/harvest.dmi'
|
||||
icon_state = "sunflower"
|
||||
damtype = "fire"
|
||||
force = 0
|
||||
flags = TABLEPASS
|
||||
throwforce = 1
|
||||
w_class = 1.0
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
plant_type = 0
|
||||
seed = "/obj/item/seeds/sunflower"
|
||||
|
||||
/obj/item/weapon/grown/novaflower
|
||||
name = "novaflower"
|
||||
desc = "It's beautiful! A certain person might beat you to death if you trample these."
|
||||
icon = 'icons/obj/harvest.dmi'
|
||||
icon_state = "novaflower"
|
||||
damtype = "fire"
|
||||
force = 0
|
||||
flags = TABLEPASS
|
||||
throwforce = 1
|
||||
w_class = 1.0
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
plant_type = 0
|
||||
seed = "/obj/item/seeds/novaflower"
|
||||
attack_verb = list("seared", "heated", "whacked", "steamed")
|
||||
/*
|
||||
/obj/item/weapon/grown/gibtomato
|
||||
desc = "A plump tomato."
|
||||
icon = 'icons/obj/harvest.dmi'
|
||||
name = "Gib Tomato"
|
||||
icon_state = "gibtomato"
|
||||
damtype = "fire"
|
||||
force = 0
|
||||
flags = TABLEPASS
|
||||
throwforce = 1
|
||||
w_class = 1.0
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
plant_type = 1
|
||||
seed = "/obj/item/seeds/gibtomato"
|
||||
New()
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/grown/gibtomato/New()
|
||||
..()
|
||||
src.gibs = new /obj/effect/gibspawner/human(get_turf(src))
|
||||
src.gibs.attach(src)
|
||||
src.smoke.set_up(10, 0, usr.loc)
|
||||
*/
|
||||
/obj/item/weapon/grown/nettle // -- Skie
|
||||
desc = "It's probably <B>not</B> wise to touch it with bare hands..."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
name = "nettle"
|
||||
icon_state = "nettle"
|
||||
damtype = "fire"
|
||||
force = 15
|
||||
flags = TABLEPASS
|
||||
throwforce = 1
|
||||
w_class = 1.0
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
plant_type = 1
|
||||
origin_tech = "combat=1"
|
||||
seed = "/obj/item/seeds/nettleseed"
|
||||
New()
|
||||
..()
|
||||
spawn(5) //So potency can be set in the proc that creates these crops
|
||||
reagents.add_reagent("nutriment", 1+round((potency / 50), 1))
|
||||
reagents.add_reagent("sacid", round(potency, 1))
|
||||
force = round((5+potency/5), 1)
|
||||
|
||||
/obj/item/weapon/grown/deathnettle // -- Skie
|
||||
desc = "The \red glowing \black nettle incites \red<B> rage</B>\black in you just from looking at it!"
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
name = "deathnettle"
|
||||
icon_state = "deathnettle"
|
||||
damtype = "fire"
|
||||
force = 30
|
||||
flags = TABLEPASS
|
||||
throwforce = 1
|
||||
w_class = 1.0
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
plant_type = 1
|
||||
seed = "/obj/item/seeds/deathnettleseed"
|
||||
origin_tech = "combat=3"
|
||||
attack_verb = list("stung")
|
||||
New()
|
||||
..()
|
||||
spawn(5) //So potency can be set in the proc that creates these crops
|
||||
reagents.add_reagent("nutriment", 1+round((potency / 50), 1))
|
||||
reagents.add_reagent("pacid", round(potency, 1))
|
||||
force = round((5+potency/2.5), 1)
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is eating some of the [src.name]! It looks like \he's trying to commit suicide.</b>"
|
||||
return (BRUTELOSS|TOXLOSS)
|
||||
|
||||
// *************************************
|
||||
// Pestkiller defines for hydroponics
|
||||
// *************************************
|
||||
|
||||
/obj/item/pestkiller
|
||||
name = "bottle of pestkiller"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
var/toxicity = 0
|
||||
var/PestKillStr = 0
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/pestkiller/carbaryl
|
||||
name = "bottle of carbaryl"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 4
|
||||
PestKillStr = 2
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/pestkiller/lindane
|
||||
name = "bottle of lindane"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle18"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 6
|
||||
PestKillStr = 4
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/pestkiller/phosmet
|
||||
name = "bottle of phosmet"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle15"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 8
|
||||
PestKillStr = 7
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
// *************************************
|
||||
// Hydroponics Tools
|
||||
// *************************************
|
||||
|
||||
/obj/item/weapon/weedspray // -- Skie
|
||||
desc = "It's a toxic mixture, in spray form, to kill small weeds."
|
||||
icon = 'icons/obj/hydroponics.dmi'
|
||||
name = "weed-spray"
|
||||
icon_state = "weedspray"
|
||||
item_state = "spray"
|
||||
flags = TABLEPASS | OPENCONTAINER | FPRINT | USEDELAY
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 4
|
||||
w_class = 2.0
|
||||
throw_speed = 2
|
||||
throw_range = 10
|
||||
var/toxicity = 4
|
||||
var/WeedKillStr = 2
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is huffing the [src.name]! It looks like \he's trying to commit suicide.</b>"
|
||||
return (TOXLOSS)
|
||||
|
||||
/obj/item/weapon/pestspray // -- Skie
|
||||
desc = "It's some pest eliminator spray! <I>Do not inhale!</I>"
|
||||
icon = 'icons/obj/hydroponics.dmi'
|
||||
name = "pest-spray"
|
||||
icon_state = "pestspray"
|
||||
item_state = "spray"
|
||||
flags = TABLEPASS | OPENCONTAINER | FPRINT | USEDELAY
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 4
|
||||
w_class = 2.0
|
||||
throw_speed = 2
|
||||
throw_range = 10
|
||||
var/toxicity = 4
|
||||
var/PestKillStr = 2
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is huffing the [src.name]! It looks like \he's trying to commit suicide.</b>"
|
||||
return (TOXLOSS)
|
||||
|
||||
/obj/item/weapon/minihoe // -- Numbers
|
||||
name = "mini hoe"
|
||||
desc = "It's used for removing weeds or scratching your back."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon_state = "hoe"
|
||||
item_state = "hoe"
|
||||
flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY
|
||||
force = 5.0
|
||||
throwforce = 7.0
|
||||
w_class = 2.0
|
||||
m_amt = 50
|
||||
attack_verb = list("slashed", "sliced", "cut", "clawed")
|
||||
|
||||
// *************************************
|
||||
// Weedkiller defines for hydroponics
|
||||
// *************************************
|
||||
|
||||
/obj/item/weedkiller
|
||||
name = "bottle of weedkiller"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
var/toxicity = 0
|
||||
var/WeedKillStr = 0
|
||||
|
||||
/obj/item/weedkiller/triclopyr
|
||||
name = "bottle of glyphosate"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 4
|
||||
WeedKillStr = 2
|
||||
|
||||
/obj/item/weedkiller/lindane
|
||||
name = "bottle of triclopyr"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle18"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 6
|
||||
WeedKillStr = 4
|
||||
|
||||
/obj/item/weedkiller/D24
|
||||
name = "bottle of 2,4-D"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle15"
|
||||
flags = FPRINT | TABLEPASS
|
||||
toxicity = 8
|
||||
WeedKillStr = 7
|
||||
|
||||
// *************************************
|
||||
// Nutrient defines for hydroponics
|
||||
// *************************************
|
||||
|
||||
/obj/item/nutrient
|
||||
name = "bottle of nutrient"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
w_class = 1.0
|
||||
var/mutmod = 0
|
||||
var/yieldmod = 0
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/nutrient/ez
|
||||
name = "bottle of E-Z-Nutrient"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
flags = FPRINT | TABLEPASS
|
||||
mutmod = 1
|
||||
yieldmod = 1
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/nutrient/l4z
|
||||
name = "bottle of Left 4 Zed"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle18"
|
||||
flags = FPRINT | TABLEPASS
|
||||
mutmod = 2
|
||||
yieldmod = 0
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
/obj/item/nutrient/rh
|
||||
name = "bottle of Robust Harvest"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle15"
|
||||
flags = FPRINT | TABLEPASS
|
||||
mutmod = 0
|
||||
yieldmod = 2
|
||||
New()
|
||||
src.pixel_x = rand(-5.0, 5)
|
||||
src.pixel_y = rand(-5.0, 5)
|
||||
|
||||
|
||||
del(src)
|
||||
+8
-4
@@ -138,12 +138,14 @@
|
||||
#include "code\datums\diseases\advance\symptoms\damage_converter.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\dizzy.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\fever.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\flesh_eating.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\hallucigen.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\headache.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\heal.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\itching.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\shivering.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\sneeze.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\stimulant.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\symptoms.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\voice_change.dm"
|
||||
#include "code\datums\diseases\advance\symptoms\vomit.dm"
|
||||
@@ -180,7 +182,6 @@
|
||||
#include "code\datums\wires\robot.dm"
|
||||
#include "code\datums\wires\wires.dm"
|
||||
#include "code\defines\obj.dm"
|
||||
#include "code\defines\obj\hydro.dm"
|
||||
#include "code\defines\obj\weapon.dm"
|
||||
#include "code\defines\procs\AStar.dm"
|
||||
#include "code\defines\procs\captain_announce.dm"
|
||||
@@ -282,7 +283,6 @@
|
||||
#include "code\game\machinery\flasher.dm"
|
||||
#include "code\game\machinery\Freezer.dm"
|
||||
#include "code\game\machinery\hologram.dm"
|
||||
#include "code\game\machinery\hydroponics.dm"
|
||||
#include "code\game\machinery\igniter.dm"
|
||||
#include "code\game\machinery\lightswitch.dm"
|
||||
#include "code\game\machinery\machinery.dm"
|
||||
@@ -502,7 +502,6 @@
|
||||
#include "code\game\objects\items\weapons\flamethrower.dm"
|
||||
#include "code\game\objects\items\weapons\gift_wrappaper.dm"
|
||||
#include "code\game\objects\items\weapons\handcuffs.dm"
|
||||
#include "code\game\objects\items\weapons\hydroponics.dm"
|
||||
#include "code\game\objects\items\weapons\kitchen.dm"
|
||||
#include "code\game\objects\items\weapons\manuals.dm"
|
||||
#include "code\game\objects\items\weapons\mop.dm"
|
||||
@@ -777,6 +776,12 @@
|
||||
#include "code\modules\flufftext\Hallucination.dm"
|
||||
#include "code\modules\flufftext\TextFilters.dm"
|
||||
#include "code\modules\food\recipes_microwave.dm"
|
||||
#include "code\modules\hydroponics\grown.dm"
|
||||
#include "code\modules\hydroponics\growninedible.dm"
|
||||
#include "code\modules\hydroponics\hydroitemcode.dm"
|
||||
#include "code\modules\hydroponics\hydroitemdefines.dm"
|
||||
#include "code\modules\hydroponics\hydroponics.dm"
|
||||
#include "code\modules\hydroponics\seeds.dm"
|
||||
#include "code\modules\library\lib_items.dm"
|
||||
#include "code\modules\library\lib_machines.dm"
|
||||
#include "code\modules\library\lib_readme.dm"
|
||||
@@ -1067,7 +1072,6 @@
|
||||
#include "code\modules\reagents\reagent_containers\food\drinks\drinkingglass.dm"
|
||||
#include "code\modules\reagents\reagent_containers\food\drinks\jar.dm"
|
||||
#include "code\modules\reagents\reagent_containers\food\drinks\bottle\robot.dm"
|
||||
#include "code\modules\reagents\reagent_containers\food\snacks\grown.dm"
|
||||
#include "code\modules\reagents\reagent_containers\food\snacks\meat.dm"
|
||||
#include "code\modules\reagents\reagent_containers\glass\bottle.dm"
|
||||
#include "code\modules\reagents\reagent_containers\glass\bottle\robot.dm"
|
||||
|
||||
Reference in New Issue
Block a user