added INTENT_NEXT

This commit is contained in:
Mervill
2016-12-03 00:08:55 -08:00
parent 0972f78800
commit d4a49d509d
3 changed files with 24 additions and 31 deletions
+3
View File
@@ -618,3 +618,6 @@ var/global/list/ghost_others_options = list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
#define INTENT_GRAB "grab"
#define INTENT_DISARM "disarm"
#define INTENT_HARM "harm"
// NOTE: This is not a real intent! It's used to allow
// the alternate intent selection stlye (clockwise)
#define INTENT_NEXT "next"
+1 -2
View File
@@ -201,7 +201,7 @@
usr.a_intent_change(INTENT_DISARM)
else
usr.a_intent_change("right")
usr.a_intent_change(INTENT_NEXT)
/obj/screen/act_intent/alien
icon = 'icons/mob/screen_alien.dmi'
@@ -649,4 +649,3 @@
if(word_messages.len && talk_cooldown < world.time)
talk_cooldown = world.time + 10
L.say(pick(word_messages))
+20 -29
View File
@@ -280,29 +280,6 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
return 1
return 0
//converts intent-strings into numbers and back
/proc/intent_numeric(argument)
if(istext(argument))
switch(argument)
if(INTENT_HELP)
return 0
if(INTENT_DISARM)
return 1
if(INTENT_GRAB)
return 2
else
return 3
else
switch(argument)
if(0)
return INTENT_HELP
if(1)
return INTENT_DISARM
if(2)
return INTENT_GRAB
else
return INTENT_HARM
//change a mob's act-intent. Input the intent as a string such as "help" or use "right"/"left
/mob/verb/a_intent_change(input as text)
set name = "a-intent"
@@ -312,10 +289,16 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
switch(input)
if(INTENT_HELP, INTENT_DISARM, INTENT_GRAB, INTENT_HARM)
a_intent = input
if("right")
a_intent = intent_numeric((intent_numeric(a_intent) + 1) % 4)
if("left")
a_intent = intent_numeric((intent_numeric(a_intent) + 3) % 4)
if(INTENT_NEXT)
switch (a_intent)
if(INTENT_HELP)
a_intent = INTENT_DISARM
if(INTENT_DISARM)
a_intent = INTENT_GRAB
if(INTENT_GRAB)
a_intent = INTENT_HARM
if(INTENT_HARM)
a_intent = INTENT_HELP
if(hud_used && hud_used.action_intent)
hud_used.action_intent.icon_state = "[a_intent]"
@@ -326,8 +309,16 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
a_intent = INTENT_HELP
if(INTENT_HARM)
a_intent = INTENT_HARM
if("right","left")
a_intent = intent_numeric(intent_numeric(a_intent) - 3)
if(INTENT_NEXT)
switch (a_intent)
if(INTENT_HELP)
a_intent = INTENT_DISARM
if(INTENT_DISARM)
a_intent = INTENT_GRAB
if(INTENT_GRAB)
a_intent = INTENT_HARM
if(INTENT_HARM)
a_intent = INTENT_HELP
if(hud_used && hud_used.action_intent)
hud_used.action_intent.icon_state = "[a_intent]"