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Replaces the Blueshield's Sindano with the WT-550 (and makes it only admin spawned) (#608)
## About The Pull Request This replaces the blueshield's Sindano with the WT-550. I also unticked ``modular_skyrat\modules\sec_haul\code\guns\cargo_stuff.dm`` which gives 3 Sindano's for 4000 credits from cargo. I also made it a gun case.  ## Why It's Good For The Game I don't need to explain why giving the crew a round start nukie tier weapon is bad for the game. If I edited the values, then I would have to maintain these guns. I honestly don't care enough for Skyrat guns and would rather revert them all back to TG. ## Changelog 🆑 StrangeWeirdKitten del: Fully removes the ability to order the Sindano balance: Replaces the Blueshield's Sindano with the WT-550 /🆑
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@@ -29,5 +29,5 @@
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new /obj/item/restraints/handcuffs(src)
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new /obj/item/clothing/glasses/hud/security/sunglasses(src)
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new /obj/item/storage/medkit/tactical/blueshield(src)
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new /obj/item/storage/toolbox/guncase/skyrat/carwo_large_case/sindano(src)
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new /obj/item/storage/toolbox/guncase/skyrat/carwo_large_case/wt550(src) // Bubberstation Edit
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new /obj/item/storage/bag/garment/blueshield(src)
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@@ -1,3 +1,4 @@
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/* Bubberstation Removal
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/datum/supply_pack/security/armory/cmg
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name = "Carwo 'Sindano' Submachinegun Crate"
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desc = "Three entirely proprietary Sindano kits, chambered in .35 Sol Short. Each kit contains three empty magazines and a box each of incapacitator and lethal rounds."
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@@ -8,3 +9,4 @@
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/obj/item/storage/toolbox/guncase/skyrat/carwo_large_case/sindano,
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)
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crate_name = "Carwo 'Sindano' Submachinegun Crate"
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*/
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@@ -0,0 +1,12 @@
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/obj/item/storage/toolbox/guncase/skyrat/carwo_large_case/wt550
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name = "WT-550 Gun Case"
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weapon_to_spawn = /obj/item/gun/ballistic/automatic/wt550
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extra_to_spawn = /obj/item/ammo_box/magazine/wt550m9
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/obj/item/storage/toolbox/guncase/skyrat/carwo_large_case/wt550/PopulateContents() // The gun and two extra mags
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new weapon_to_spawn (src)
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generate_items_inside(list(
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/obj/item/ammo_box/magazine/wt550m9 = 2,
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), src)
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+1
-1
@@ -7563,7 +7563,6 @@
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#include "modular_skyrat\modules\sec_haul\code\guns\ammo.dm"
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#include "modular_skyrat\modules\sec_haul\code\guns\armory_spawns.dm"
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#include "modular_skyrat\modules\sec_haul\code\guns\bullets.dm"
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#include "modular_skyrat\modules\sec_haul\code\guns\cargo_stuff.dm"
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#include "modular_skyrat\modules\sec_haul\code\misc\ai_module.dm"
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#include "modular_skyrat\modules\sec_haul\code\misc\bullet_drive.dm"
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#include "modular_skyrat\modules\sec_haul\code\misc\decals.dm"
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@@ -7755,6 +7754,7 @@
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#include "modular_zubbers\code\game\objects\items\robot\items\harm_alarm_new.dm"
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#include "modular_zubbers\code\game\objects\items\robot\robot_upgrades\adv_plasmacutter_upgrade.dm"
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#include "modular_zubbers\code\game\objects\items\storage\boxes.dm"
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#include "modular_zubbers\code\game\objects\items\storage\guncases.dm"
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#include "modular_zubbers\code\game\objects\structures\plaques\static_plaques.dm"
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#include "modular_zubbers\code\game\traits\negative.dm"
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#include "modular_zubbers\code\game\traits\neutral.dm"
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