mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-18 11:36:24 +01:00
Fixes login() runtime when players connect before SSsecurity_level finishes initializing (#69152)
Fixes login() runtime when players connect before SSsecurity_level finished initializing
This commit is contained in:
@@ -76,13 +76,13 @@ SUBSYSTEM_DEF(security_level)
|
||||
* Returns the current security level as a number
|
||||
*/
|
||||
/datum/controller/subsystem/security_level/proc/get_current_level_as_number()
|
||||
return current_security_level ? current_security_level.number_level : SEC_LEVEL_GREEN //Send a response in case the subsystem hasn't finished setting up yet
|
||||
return ((!initialized || !current_security_level) ? SEC_LEVEL_GREEN : current_security_level.number_level) //Send the default security level in case the subsystem hasn't finished initializing yet
|
||||
|
||||
/**
|
||||
* Returns the current security level as text
|
||||
*/
|
||||
/datum/controller/subsystem/security_level/proc/get_current_level_as_text()
|
||||
return current_security_level ? current_security_level.name : "green"
|
||||
return ((!initialized || !current_security_level) ? "green" : current_security_level.name)
|
||||
|
||||
/**
|
||||
* Converts a text security level to a number
|
||||
|
||||
Reference in New Issue
Block a user