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synced 2026-08-30 00:29:02 +01:00
Moves away mission loader file to config folder.
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@@ -4,7 +4,7 @@
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var/list/potentialRandomZlevels = list()
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world << "<span class='boldannounce'>Searching for away missions...</span>"
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var/list/Lines = file2list("_maps/RandomZLevels/fileList.txt")
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var/list/Lines = file2list("config/fileList.txt")
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if(!Lines.len) return
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for (var/t in Lines)
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if (!t)
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@@ -1,23 +1,23 @@
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#List the potential random Z-levels here.
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#Maps must be the full path to them
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#Maps should be 255x255 or smaller and be bounded. Falling off the edge of the map will result in undefined behavior.
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#SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START
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#UNCOMMENT THE AWAY MISSION LINE IN SPACE_LEVELS.TXT IN THE CONFIG FOLDER IF YOU HAVE AWAY MISSIONS ENABLED! FAILURE TO DO THIS WILL CAUSE RUNTIMES!!
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#!!IMPORTANT NOTES FOR HOSTING AWAY MISSIONS!!:
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#Do NOT tick the maps during compile -- the game uses this list to decide which map to load. Ticking the maps will result in them ALL being loaded at once.
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#DO tick the associated code file for the away mission you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors!
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#_maps/RandomZLevels/example.dmm
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#_maps/RandomZLevels/blackmarketpackers.dmm
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#_maps/RandomZLevels/stationCollision.dmm
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#_maps/RandomZLevels/spacebattle.dmm
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#_maps/RandomZLevels/beach.dmm
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#_maps/RandomZLevels/Academy.dmm
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#_maps/RandomZLevels/wildwest.dmm
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#_maps/RandomZLevels/challenge.dmm
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#_maps/RandomZLevels/listeningpost.dmm
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#_maps/RandomZLevels/spacehotel.dmm
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#_maps/RandomZLevels/centcomAway.dmm
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#_maps/RandomZLevels/moonoutpost19.dmm
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#List the potential random Z-levels here.
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#Maps must be the full path to them
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#Maps should be 255x255 or smaller and be bounded. Falling off the edge of the map will result in undefined behavior.
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#SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START
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#UNCOMMENT THE AWAY MISSION LINE IN SPACE_LEVELS.TXT IN THE CONFIG FOLDER IF YOU HAVE AWAY MISSIONS ENABLED! FAILURE TO DO THIS WILL CAUSE RUNTIMES!!
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#!!IMPORTANT NOTES FOR HOSTING AWAY MISSIONS!!:
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#Do NOT tick the maps during compile -- the game uses this list to decide which map to load. Ticking the maps will result in them ALL being loaded at once.
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#DO tick the associated code file for the away mission you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors!
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#_maps/RandomZLevels/example.dmm
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#_maps/RandomZLevels/blackmarketpackers.dmm
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#_maps/RandomZLevels/stationCollision.dmm
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#_maps/RandomZLevels/spacebattle.dmm
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#_maps/RandomZLevels/beach.dmm
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#_maps/RandomZLevels/Academy.dmm
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#_maps/RandomZLevels/wildwest.dmm
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#_maps/RandomZLevels/challenge.dmm
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#_maps/RandomZLevels/listeningpost.dmm
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#_maps/RandomZLevels/spacehotel.dmm
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#_maps/RandomZLevels/centcomAway.dmm
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#_maps/RandomZLevels/moonoutpost19.dmm
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#_maps/RandomZLevels/undergroundoutpost45.dmm
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