[MIRROR] Rotation component refactor and improvements [MDB IGNORE] (#11304)

* Rotation component refactor and improvements

* Update code/modules/power/singularity/emitter.dm

* e

Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-02-08 02:38:20 +01:00
committed by GitHub
parent e73aa07ddd
commit d682fbfbc8
33 changed files with 203 additions and 393 deletions
+113 -105
View File
@@ -1,79 +1,66 @@
#define ROTATION_ALTCLICK (1<<0)
#define ROTATION_WRENCH (1<<1)
#define ROTATION_VERBS (1<<2)
#define ROTATION_COUNTERCLOCKWISE (1<<3)
#define ROTATION_CLOCKWISE (1<<4)
#define ROTATION_FLIP (1<<5)
/// If an object needs to be rotated with a wrench
#define ROTATION_REQUIRE_WRENCH (1<<0)
/// If ghosts can rotate an object (if the ghost config is enabled)
#define ROTATION_GHOSTS_ALLOWED (1<<1)
/// If an object will ignore anchored for rotation (used for chairs)
#define ROTATION_IGNORE_ANCHORED (1<<2)
/// If an object will omit flipping from rotation (used for pipes since they use custom handling)
#define ROTATION_NO_FLIPPING (1<<3)
/// If an object needs to have an empty spot available in target direction (used for windoors and railings)
#define ROTATION_NEEDS_ROOM (1<<4)
/// Rotate an object clockwise
#define ROTATION_CLOCKWISE -90
/// Rotate an object counterclockwise
#define ROTATION_COUNTERCLOCKWISE 90
/// Rotate an object upside down
#define ROTATION_FLIP 180
/datum/component/simple_rotation
var/datum/callback/can_user_rotate //Checks if user can rotate
var/datum/callback/can_be_rotated //Check if object can be rotated at all
var/datum/callback/after_rotation //Additional stuff to do after rotation
/// Additional stuff to do after rotation
var/datum/callback/AfterRotation
/// Rotation flags for special behavior
var/rotation_flags = NONE
var/default_rotation_direction = ROTATION_CLOCKWISE
/datum/component/simple_rotation/Initialize(rotation_flags = NONE ,can_user_rotate,can_be_rotated,after_rotation)
/**
* Adds the ability to rotate an object by Alt-click or using Right-click verbs.
*
* args:
* * rotation_flags (optional) Bitflags that determine behavior for rotation (defined at the top of this file)
* * AfterRotation (optional) Callback proc that is used after the object is rotated (sound effects, balloon alerts, etc.)
**/
/datum/component/simple_rotation/Initialize(rotation_flags = NONE, AfterRotation)
if(!ismovable(parent))
return COMPONENT_INCOMPATIBLE
//throw if no rotation direction is specificed ?
src.rotation_flags = rotation_flags
src.AfterRotation = AfterRotation || CALLBACK(src, .proc/DefaultAfterRotation)
if(can_user_rotate)
src.can_user_rotate = can_user_rotate
else
src.can_user_rotate = CALLBACK(src,.proc/default_can_user_rotate)
/datum/component/simple_rotation/proc/AddSignals()
RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/RotateLeft)
RegisterSignal(parent, COMSIG_CLICK_ALT_SECONDARY, .proc/RotateRight)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/ExamineMessage)
if(can_be_rotated)
src.can_be_rotated = can_be_rotated
else
src.can_be_rotated = CALLBACK(src,.proc/default_can_be_rotated)
/datum/component/simple_rotation/proc/AddVerbs()
var/obj/rotated_obj = parent
rotated_obj.verbs += /atom/movable/proc/SimpleRotateClockwise
rotated_obj.verbs += /atom/movable/proc/SimpleRotateCounterclockwise
if(!(rotation_flags & ROTATION_NO_FLIPPING))
rotated_obj.verbs += /atom/movable/proc/SimpleRotateFlip
if(after_rotation)
src.after_rotation = after_rotation
else
src.after_rotation = CALLBACK(src,.proc/default_after_rotation)
//Try Clockwise,counter,flip in order
if(src.rotation_flags & ROTATION_FLIP)
default_rotation_direction = ROTATION_FLIP
if(src.rotation_flags & ROTATION_COUNTERCLOCKWISE)
default_rotation_direction = ROTATION_COUNTERCLOCKWISE
if(src.rotation_flags & ROTATION_CLOCKWISE)
default_rotation_direction = ROTATION_CLOCKWISE
/datum/component/simple_rotation/proc/add_signals()
if(rotation_flags & ROTATION_ALTCLICK)
RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/HandRot)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/ExamineMessage)
if(rotation_flags & ROTATION_WRENCH)
RegisterSignal(parent, COMSIG_ATOM_TOOL_ACT(TOOL_WRENCH), .proc/WrenchRot)
/datum/component/simple_rotation/proc/add_verbs()
if(rotation_flags & ROTATION_VERBS)
var/atom/movable/AM = parent
if(rotation_flags & ROTATION_FLIP)
AM.verbs += /atom/movable/proc/simple_rotate_flip
if(src.rotation_flags & ROTATION_CLOCKWISE)
AM.verbs += /atom/movable/proc/simple_rotate_clockwise
if(src.rotation_flags & ROTATION_COUNTERCLOCKWISE)
AM.verbs += /atom/movable/proc/simple_rotate_counterclockwise
/datum/component/simple_rotation/proc/remove_verbs()
/datum/component/simple_rotation/proc/RemoveVerbs()
if(parent)
var/atom/movable/AM = parent
AM.verbs -= /atom/movable/proc/simple_rotate_flip
AM.verbs -= /atom/movable/proc/simple_rotate_clockwise
AM.verbs -= /atom/movable/proc/simple_rotate_counterclockwise
var/obj/rotated_obj = parent
rotated_obj.verbs -= /atom/movable/proc/SimpleRotateFlip
rotated_obj.verbs -= /atom/movable/proc/SimpleRotateClockwise
rotated_obj.verbs -= /atom/movable/proc/SimpleRotateCounterclockwise
/datum/component/simple_rotation/proc/remove_signals()
UnregisterSignal(parent, list(COMSIG_CLICK_ALT, COMSIG_PARENT_EXAMINE, COMSIG_PARENT_ATTACKBY))
/datum/component/simple_rotation/proc/RemoveSignals()
UnregisterSignal(parent, list(COMSIG_CLICK_ALT, COMSIG_CLICK_ALT_SECONDARY, COMSIG_PARENT_EXAMINE))
/datum/component/simple_rotation/RegisterWithParent()
add_verbs()
add_signals()
AddVerbs()
AddSignals()
. = ..()
/datum/component/simple_rotation/PostTransfer()
@@ -83,87 +70,108 @@
return COMPONENT_NOTRANSFER
/datum/component/simple_rotation/UnregisterFromParent()
remove_verbs()
remove_signals()
RemoveVerbs()
RemoveSignals()
. = ..()
/datum/component/simple_rotation/Destroy()
QDEL_NULL(can_user_rotate)
QDEL_NULL(can_be_rotated)
QDEL_NULL(after_rotation)
QDEL_NULL(AfterRotation)
//Signals + verbs removed via UnRegister
. = ..()
/datum/component/simple_rotation/ClearFromParent()
remove_verbs()
RemoveVerbs()
return ..()
/datum/component/simple_rotation/proc/ExamineMessage(datum/source, mob/user, list/examine_list)
SIGNAL_HANDLER
examine_list += span_notice("Alt + Right-click to rotate it clockwise. Alt + Left-click to rotate it counterclockwise.")
if(rotation_flags & ROTATION_REQUIRE_WRENCH)
examine_list += span_notice("This requires a wrench to be rotated.")
if(rotation_flags & ROTATION_ALTCLICK)
examine_list += span_notice("Alt-click to rotate it clockwise.")
/datum/component/simple_rotation/proc/HandRot(datum/source, mob/user, rotation = default_rotation_direction)
/datum/component/simple_rotation/proc/RotateRight(datum/source, mob/user)
SIGNAL_HANDLER
Rotate(user, ROTATION_CLOCKWISE)
if(!can_be_rotated.Invoke(user, rotation) || !can_user_rotate.Invoke(user, rotation))
return
BaseRot(user, rotation)
/datum/component/simple_rotation/proc/WrenchRot(datum/source, obj/item/I, mob/living/user)
/datum/component/simple_rotation/proc/RotateLeft(datum/source, mob/user)
SIGNAL_HANDLER
Rotate(user, ROTATION_COUNTERCLOCKWISE)
if(!can_be_rotated.Invoke(user,default_rotation_direction) || !can_user_rotate.Invoke(user,default_rotation_direction))
/datum/component/simple_rotation/proc/Rotate(mob/user, degrees)
if(QDELETED(user))
CRASH("[src] is being rotated [user ? "with a qdeleting" : "without a"] user")
if(!istype(user))
CRASH("[src] is being rotated without a user of the wrong type: [user.type]")
if(!isnum(degrees))
CRASH("[src] is being rotated without providing the amount of degrees needed")
if(!CanBeRotated(user, degrees) || !CanUserRotate(user, degrees))
return
BaseRot(user,default_rotation_direction)
return COMPONENT_BLOCK_TOOL_ATTACK
/datum/component/simple_rotation/proc/BaseRot(mob/user,rotation_type)
var/atom/movable/AM = parent
var/rot_degree
switch(rotation_type)
if(ROTATION_CLOCKWISE)
rot_degree = -90
if(ROTATION_COUNTERCLOCKWISE)
rot_degree = 90
if(ROTATION_FLIP)
rot_degree = 180
AM.setDir(turn(AM.dir,rot_degree))
after_rotation.Invoke(user,rotation_type)
var/obj/rotated_obj = parent
rotated_obj.setDir(turn(rotated_obj.dir, degrees))
rotated_obj.balloon_alert(user, "you [degrees == ROTATION_FLIP ? "flip" : "rotate"] [rotated_obj]")
if(rotation_flags & ROTATION_REQUIRE_WRENCH)
playsound(rotated_obj, 'sound/items/ratchet.ogg', 50, TRUE)
AfterRotation.Invoke(user, degrees)
/datum/component/simple_rotation/proc/default_can_user_rotate(mob/living/user, rotation_type)
if(!istype(user) || !user.canUseTopic(parent, BE_CLOSE, NO_DEXTERITY, FALSE, !iscyborg(user)))
/datum/component/simple_rotation/proc/CanUserRotate(mob/user, degrees)
if(isliving(user) && user.canUseTopic(parent, BE_CLOSE, NO_DEXTERITY, FALSE, !iscyborg(user)))
return TRUE
if((rotation_flags & ROTATION_GHOSTS_ALLOWED) && isobserver(user) && CONFIG_GET(flag/ghost_interaction))
return TRUE
return FALSE
/datum/component/simple_rotation/proc/CanBeRotated(mob/user, degrees)
var/obj/rotated_obj = parent
if(rotation_flags & ROTATION_REQUIRE_WRENCH)
if(!isliving(user))
return FALSE
var/obj/item/tool = user.get_active_held_item()
if(!tool || tool.tool_behaviour != TOOL_WRENCH)
rotated_obj.balloon_alert(user, "need a wrench")
return FALSE
if(!(rotation_flags & ROTATION_IGNORE_ANCHORED) && rotated_obj.anchored)
if(istype(rotated_obj, /obj/structure/window))
rotated_obj.balloon_alert(user, "need to unscrew")
else
rotated_obj.balloon_alert(user, "need to unwrench")
return FALSE
if(rotation_flags & ROTATION_NEEDS_ROOM)
var/target_dir = turn(rotated_obj.dir, degrees)
var/obj/structure/window/rotated_window = rotated_obj
var/fulltile = istype(rotated_window) ? rotated_window.fulltile : FALSE
if(!valid_window_location(rotated_obj.loc, target_dir, is_fulltile = fulltile))
rotated_obj.balloon_alert(user, "cannot rotate in that direction")
return FALSE
return TRUE
/datum/component/simple_rotation/proc/default_can_be_rotated(mob/user, rotation_type)
var/atom/movable/AM = parent
return !AM.anchored
/datum/component/simple_rotation/proc/DefaultAfterRotation(mob/user, degrees)
return
/datum/component/simple_rotation/proc/default_after_rotation(mob/user, rotation_type)
to_chat(user,span_notice("You [rotation_type == ROTATION_FLIP ? "flip" : "rotate"] [parent]."))
/atom/movable/proc/simple_rotate_clockwise()
/atom/movable/proc/SimpleRotateClockwise()
set name = "Rotate Clockwise"
set category = "Object"
set src in oview(1)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
rotcomp.HandRot(null,usr,ROTATION_CLOCKWISE)
rotcomp.Rotate(usr, ROTATION_CLOCKWISE)
/atom/movable/proc/simple_rotate_counterclockwise()
/atom/movable/proc/SimpleRotateCounterclockwise()
set name = "Rotate Counter-Clockwise"
set category = "Object"
set src in oview(1)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
rotcomp.HandRot(null,usr,ROTATION_COUNTERCLOCKWISE)
rotcomp.Rotate(usr, ROTATION_COUNTERCLOCKWISE)
/atom/movable/proc/simple_rotate_flip()
/atom/movable/proc/SimpleRotateFlip()
set name = "Flip"
set category = "Object"
set src in oview(1)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
rotcomp.HandRot(null,usr,ROTATION_FLIP)
rotcomp.Rotate(usr, ROTATION_FLIP)
+4 -11
View File
@@ -3,6 +3,10 @@
icon_state = "0"
state = 0
/obj/structure/frame/computer/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation)
/obj/structure/frame/computer/attackby(obj/item/P, mob/living/user, params)
add_fingerprint(user)
switch(state)
@@ -172,14 +176,3 @@
if(state >= 3)
new /obj/item/stack/cable_coil(drop_location(), 5)
..()
/obj/structure/frame/computer/AltClick(mob/user)
..()
if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERITY, FALSE, !iscyborg(user)))
return
if(anchored)
to_chat(usr, span_warning("You must unwrench [src] before rotating it!"))
return
setDir(turn(dir, -90))
+4 -5
View File
@@ -23,10 +23,9 @@
RegisterSignal(SSdcs, COMSIG_GLOB_EXPLOSION, .proc/sense_explosion)
RegisterSignal(src, COMSIG_MOVABLE_SET_ANCHORED, .proc/power_change)
printer_ready = world.time + PRINTER_TIMEOUT
/obj/machinery/doppler_array/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE,null,null,CALLBACK(src,.proc/rot_message))
// Alt clicking when unwrenched does not rotate. (likely from UI not returning the mouse click)
// Also there is no sprite change for rotation dir, this shouldn't even have a rotate component tbh
AddComponent(/datum/component/simple_rotation, AfterRotation = CALLBACK(src, .proc/RotationMessage))
/datum/data/tachyon_record
name = "Log Recording"
@@ -126,7 +125,7 @@
return
return ..()
/obj/machinery/doppler_array/proc/rot_message(mob/user)
/obj/machinery/doppler_array/proc/RotationMessage(mob/user)
to_chat(user, span_notice("You adjust [src]'s dish to face to the [dir2text(dir)]."))
playsound(src, 'sound/items/screwdriver2.ogg', 50, TRUE)
-6
View File
@@ -344,14 +344,8 @@
/obj/machinery/iv_drip/plumbing/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS, null, CALLBACK(src, .proc/can_be_rotated))
AddComponent(/datum/component/plumbing/iv_drip, anchored)
///Check if we can be rotated for the rotation component
/obj/machinery/iv_drip/plumbing/proc/can_be_rotated(mob/user,rotation_type)
return !anchored
/obj/machinery/iv_drip/plumbing/wrench_act(mob/living/user, obj/item/I)
..()
default_unfasten_wrench(user, I)
+16 -12
View File
@@ -43,10 +43,6 @@ Buildable meters
/obj/item/pipe/quaternary
RPD_type = PIPE_ONEDIR
/obj/item/pipe/ComponentInitialize()
//Flipping handled manually due to custom handling for trinary pipes
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE)
/obj/item/pipe/Initialize(mapload, _pipe_type, _dir, obj/machinery/atmospherics/make_from, device_color, device_init_dir = SOUTH)
if(make_from)
make_from_existing(make_from)
@@ -59,6 +55,9 @@ Buildable meters
update()
pixel_x += rand(-5, 5)
pixel_y += rand(-5, 5)
//Flipping handled manually due to custom handling for trinary pipes
AddComponent(/datum/component/simple_rotation, ROTATION_NO_FLIPPING)
return ..()
/obj/item/pipe/proc/make_from_existing(obj/machinery/atmospherics/make_from)
@@ -99,7 +98,7 @@ Buildable meters
/obj/item/pipe/verb/flip()
set category = "Object"
set name = "Flip Pipe"
set name = "Invert Pipe"
set src in view(1)
if ( usr.incapacitated() )
@@ -302,23 +301,28 @@ Buildable meters
/obj/item/pipe/examine(mob/user)
. = ..()
. += span_notice("The pipe layer is set to [piping_layer].")
. += span_notice("You can change the pipe layer by Alt-Right-Clicking the device.")
. += span_notice("You can rotate it by using it in hand or by Alt-Left-Clicking the device.")
. += span_notice("You can change the pipe layer by Right-Clicking the device.")
/obj/item/pipe/alt_click_secondary(mob/user)
/obj/item/pipe/attack_hand_secondary(mob/user, list/modifiers)
. = ..()
if(. == SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN)
return
var/layer_to_set = (piping_layer >= PIPING_LAYER_MAX) ? PIPING_LAYER_MIN : (piping_layer + 1)
set_piping_layer(layer_to_set)
visible_message("You set the pipe layer to [piping_layer].")
balloon_alert(user, "pipe layer set to [piping_layer]")
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
/obj/item/pipe/trinary/flippable/examine(mob/user)
. = ..()
. += span_notice("You can flip the device by Ctrl-Clicking it.")
. += span_notice("You can flip the device by Right-Clicking it.")
/obj/item/pipe/trinary/flippable/CtrlClick(mob/user)
/obj/item/pipe/trinary/flippable/attack_hand_secondary(mob/user, list/modifiers)
. = ..()
if(. == SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN)
return
do_a_flip()
visible_message("You flip the device.")
balloon_alert(user, "pipe was flipped")
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
/obj/item/pipe_meter
name = "meter"
+1 -1
View File
@@ -622,7 +622,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
if(queued_p_flipped)
tube.setDir(turn(queued_p_dir, 45))
tube.simple_rotate_flip()
tube.SimpleRotateFlip()
tube.add_fingerprint(usr)
if(mode & WRENCH_MODE)
@@ -28,25 +28,11 @@
addtimer(CALLBACK(src, .proc/RemoveFromLatejoin), 0)
if(prob(0.2))
name = "tactical [name]"
MakeRotate()
/obj/structure/chair/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE, CALLBACK(src, .proc/can_user_rotate),CALLBACK(src, .proc/can_be_rotated),null)
/obj/structure/chair/proc/can_be_rotated(mob/user)
return TRUE
/obj/structure/chair/proc/can_user_rotate(mob/user)
var/mob/living/L = user
if(istype(L))
if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERITY, FALSE, !iscyborg(user)))
return FALSE
else
return TRUE
else if(isobserver(user) && CONFIG_GET(flag/ghost_interaction))
return TRUE
return FALSE
///This proc adds the rotate component, overwrite this if you for some reason want to change some specific args.
/obj/structure/chair/proc/MakeRotate()
AddComponent(/datum/component/simple_rotation, ROTATION_IGNORE_ANCHORED|ROTATION_GHOSTS_ALLOWED)
/obj/structure/chair/Destroy()
RemoveFromLatejoin()
@@ -9,6 +9,10 @@
buildstackamount = 3
item_chair = null
///This proc adds the rotate component, overwrite this if you for some reason want to change some specific args.
/obj/structure/chair/pew/MakeRotate()
AddComponent(/datum/component/simple_rotation, ROTATION_REQUIRE_WRENCH|ROTATION_IGNORE_ANCHORED)
/obj/structure/chair/pew/left
name = "left wooden pew end"
icon_state = "pewend_left"
@@ -70,16 +74,3 @@
/obj/structure/chair/pew/right/post_unbuckle_mob()
. = ..()
update_rightpewarmrest()
/obj/structure/chair/pew/can_user_rotate(mob/user)
. = ..()
if(!.)
return
var/mob/living/living_user = user
if(!istype(living_user))
return
var/obj/item/tool = living_user.get_active_held_item()
if(!tool || tool.tool_behaviour != TOOL_WRENCH)
balloon_alert(user, "you need a wrench!")
return FALSE
+1 -16
View File
@@ -32,7 +32,7 @@
)
AddElement(/datum/element/connect_loc, loc_connections)
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS ,null,CALLBACK(src, .proc/can_be_rotated),CALLBACK(src,.proc/after_rotation))
AddComponent(/datum/component/simple_rotation, ROTATION_NEEDS_ROOM)
/obj/structure/railing/attackby(obj/item/I, mob/living/user, params)
..()
@@ -111,21 +111,6 @@
leaving.Bump(src)
return COMPONENT_ATOM_BLOCK_EXIT
/obj/structure/railing/proc/can_be_rotated(mob/user,rotation_type)
if(anchored)
to_chat(user, span_warning("[src] cannot be rotated while it is fastened to the floor!"))
return FALSE
var/target_dir = turn(dir, rotation_type == ROTATION_CLOCKWISE ? -90 : 90)
if(!valid_window_location(loc, target_dir, is_fulltile = FALSE)) //Expanded to include rails, as well!
to_chat(user, span_warning("[src] cannot be rotated in that direction!"))
return FALSE
return TRUE
/obj/structure/railing/proc/check_anchored(checked_anchored)
if(anchored == checked_anchored)
return TRUE
/obj/structure/railing/proc/after_rotation(mob/user,rotation_type)
add_fingerprint(user)
+1 -6
View File
@@ -211,12 +211,7 @@
/obj/structure/showerframe/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS, null, CALLBACK(src, .proc/can_be_rotated))
/obj/structure/showerframe/proc/can_be_rotated(mob/user, rotation_type)
if(anchored)
to_chat(user, span_warning("It is fastened to the floor!"))
return !anchored
AddComponent(/datum/component/simple_rotation)
/obj/effect/mist
name = "mist"
@@ -14,6 +14,10 @@
var/flipped_build_type
var/base_icon
/obj/structure/c_transit_tube/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation, AfterRotation = CALLBACK(src, .proc/AfterRotation))
/obj/structure/c_transit_tube/proc/can_wrench_in_loc(mob/user)
var/turf/source_turf = get_turf(loc)
var/existing_tubes = 0
@@ -24,13 +28,9 @@
return FALSE
return TRUE
/obj/structure/c_transit_tube/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,null,null,CALLBACK(src,.proc/after_rot))
/obj/structure/c_transit_tube/proc/after_rot(mob/user,rotation_type)
if(flipped_build_type && rotation_type == ROTATION_FLIP)
setDir(turn(dir,-180)) //Turn back we don't actually flip
/obj/structure/c_transit_tube/proc/AfterRotation(mob/user, degrees)
if(flipped_build_type && degrees == ROTATION_FLIP)
setDir(turn(dir, degrees)) //Turn back we don't actually flip
flipped = !flipped
var/cur_flip = initial(flipped) ? !flipped : flipped
if(cur_flip)
+2 -7
View File
@@ -456,14 +456,9 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/urinal, 32)
anchored = FALSE
material_flags = MATERIAL_EFFECTS | MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
/obj/structure/sinkframe/ComponentInitialize()
/obj/structure/sinkframe/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS, null, CALLBACK(src, .proc/can_be_rotated))
/obj/structure/sinkframe/proc/can_be_rotated(mob/user, rotation_type)
if(anchored)
to_chat(user, span_warning("It is fastened to the floor!"))
return !anchored
AddComponent(/datum/component/simple_rotation)
/obj/structure/sinkframe/attackby(obj/item/I, mob/living/user, params)
if(istype(I, /obj/item/stock_parts/water_recycler))
@@ -40,6 +40,7 @@
)
AddElement(/datum/element/connect_loc, loc_connections)
AddComponent(/datum/component/simple_rotation, ROTATION_NEEDS_ROOM)
/obj/structure/windoor_assembly/Destroy()
set_density(FALSE)
@@ -321,27 +322,6 @@
//Update to reflect changes(if applicable)
update_appearance()
/obj/structure/windoor_assembly/ComponentInitialize()
. = ..()
var/static/rotation_flags = ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS
AddComponent(/datum/component/simple_rotation, rotation_flags, can_be_rotated=CALLBACK(src, .proc/can_be_rotated), after_rotation=CALLBACK(src,.proc/after_rotation))
/obj/structure/windoor_assembly/proc/can_be_rotated(mob/user,rotation_type)
if(anchored)
to_chat(user, span_warning("[src] cannot be rotated while it is fastened to the floor!"))
return FALSE
var/target_dir = turn(dir, rotation_type == ROTATION_CLOCKWISE ? -90 : 90)
if(!valid_window_location(loc, target_dir, is_fulltile = FALSE))
to_chat(user, span_warning("[src] cannot be rotated in that direction!"))
return FALSE
return TRUE
/obj/structure/windoor_assembly/proc/after_rotation(mob/user)
update_appearance()
//Flips the windoor assembly, determines whather the door opens to the left or the right
/obj/structure/windoor_assembly/verb/flip()
set name = "Flip Windoor Assembly"
+2 -18
View File
@@ -70,6 +70,7 @@
flags_1 |= ALLOW_DARK_PAINTS_1
RegisterSignal(src, COMSIG_OBJ_PAINTED, .proc/on_painted)
AddElement(/datum/element/atmos_sensitive, mapload)
AddComponent(/datum/component/simple_rotation, ROTATION_NEEDS_ROOM, AfterRotation = CALLBACK(src,.proc/AfterRotation))
var/static/list/loc_connections = list(
COMSIG_ATOM_EXIT = .proc/on_exit,
@@ -78,10 +79,6 @@
if (flags_1 & ON_BORDER_1)
AddElement(/datum/element/connect_loc, loc_connections)
/obj/structure/window/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS ,null,CALLBACK(src, .proc/can_be_rotated),CALLBACK(src,.proc/after_rotation))
/obj/structure/window/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
switch(the_rcd.mode)
if(RCD_DECONSTRUCT)
@@ -295,21 +292,8 @@
if (fulltile)
. += new /obj/item/shard(location)
/obj/structure/window/proc/can_be_rotated(mob/user,rotation_type)
if(anchored)
to_chat(user, span_warning("[src] cannot be rotated while it is fastened to the floor!"))
return FALSE
var/target_dir = turn(dir, rotation_type == ROTATION_CLOCKWISE ? -90 : 90)
if(!valid_window_location(loc, target_dir, is_fulltile = fulltile))
to_chat(user, span_warning("[src] cannot be rotated in that direction!"))
return FALSE
return TRUE
/obj/structure/window/proc/after_rotation(mob/user,rotation_type)
/obj/structure/window/proc/AfterRotation(mob/user, degrees)
air_update_turf(TRUE, FALSE)
add_fingerprint(user)
/obj/structure/window/proc/on_painted(obj/structure/window/source, is_dark_color)
SIGNAL_HANDLER
+1 -9
View File
@@ -21,15 +21,7 @@
. = ..()
AddElement(art_type, impressiveness)
AddElement(/datum/element/beauty, impressiveness * 75)
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE, CALLBACK(src, .proc/can_user_rotate), CALLBACK(src, .proc/can_be_rotated), null)
/obj/structure/statue/proc/can_be_rotated(mob/user)
if(!anchored)
return TRUE
to_chat(user, span_warning("It's bolted to the floor, you'll need to unwrench it first."))
/obj/structure/statue/proc/can_user_rotate(mob/user)
return user.canUseTopic(src, BE_CLOSE, NO_DEXTERITY, FALSE, !iscyborg(user))
AddComponent(/datum/component/simple_rotation)
/obj/structure/statue/attackby(obj/item/W, mob/living/user, params)
add_fingerprint(user)
+2 -3
View File
@@ -14,10 +14,9 @@
var/obj/item/assembly/a_left = null
var/obj/item/assembly/a_right = null
/obj/item/assembly_holder/ComponentInitialize()
/obj/item/assembly_holder/Initialize(mapload)
. = ..()
var/static/rotation_flags = ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS
AddComponent(/datum/component/simple_rotation, rotation_flags)
AddComponent(/datum/component/simple_rotation)
/obj/item/assembly_holder/Destroy()
QDEL_NULL(a_left)
+2 -6
View File
@@ -18,13 +18,9 @@
. = ..()
beams = list()
START_PROCESSING(SSobj, src)
AddComponent(/datum/component/simple_rotation, AfterRotation = CALLBACK(src, .proc/AfterRotation))
/obj/item/assembly/infra/ComponentInitialize()
. = ..()
var/static/rotation_flags = ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS
AddComponent(/datum/component/simple_rotation, rotation_flags, after_rotation=CALLBACK(src,.proc/after_rotation))
/obj/item/assembly/infra/proc/after_rotation()
/obj/item/assembly/infra/proc/AfterRotation(mob/user, degrees)
refreshBeam()
/obj/item/assembly/infra/Destroy()
@@ -21,14 +21,14 @@
var/mode = CIRCULATOR_HOT
var/obj/machinery/power/generator/generator
/obj/machinery/atmospherics/components/binary/circulator/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation)
//default cold circ for mappers
/obj/machinery/atmospherics/components/binary/circulator/cold
mode = CIRCULATOR_COLD
/obj/machinery/atmospherics/components/binary/circulator/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS )
/obj/machinery/atmospherics/components/binary/circulator/Destroy()
if(generator)
disconnectFromGenerator()
+1 -4
View File
@@ -69,13 +69,10 @@
/obj/machinery/hydroponics/constructable/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS, null, CALLBACK(src, .proc/can_be_rotated))
AddComponent(/datum/component/simple_rotation)
AddComponent(/datum/component/plumbing/simple_demand)
AddComponent(/datum/component/usb_port, list(/obj/item/circuit_component/hydroponics))
/obj/machinery/hydroponics/constructable/proc/can_be_rotated(mob/user, rotation_type)
return !anchored
/obj/machinery/hydroponics/constructable/RefreshParts()
var/tmp_capacity = 0
for (var/obj/item/stock_parts/matter_bin/M in component_parts)
@@ -21,10 +21,7 @@
. = ..()
set_anchored(bolt)
create_reagents(buffer, reagent_flags)
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS, null, CALLBACK(src, .proc/can_be_rotated))
/obj/machinery/plumbing/proc/can_be_rotated(mob/user,rotation_type)
return !anchored
AddComponent(/datum/component/simple_rotation)
/obj/machinery/plumbing/examine(mob/user)
. = ..()
@@ -29,12 +29,6 @@
if(!valid_output_configuration)
. += span_warning("A flashing notification on the screen reads: \"Output location error!\"")
/obj/machinery/plumbing/bottler/can_be_rotated(mob/user, rotation_type)
if(anchored)
to_chat(user, span_warning("It is fastened to the floor!"))
return FALSE
return TRUE
///changes the tile array
/obj/machinery/plumbing/bottler/setDir(newdir)
. = ..()
@@ -18,12 +18,6 @@
)
AddElement(/datum/element/connect_loc, loc_connections)
/obj/machinery/plumbing/grinder_chemical/can_be_rotated(mob/user, rotation_type)
if(anchored)
to_chat(user, span_warning("It is fastened to the floor!"))
return FALSE
return TRUE
/obj/machinery/plumbing/fermenter/setDir(newdir)
. = ..()
eat_dir = newdir
@@ -17,12 +17,6 @@
)
AddElement(/datum/element/connect_loc, loc_connections)
/obj/machinery/plumbing/grinder_chemical/can_be_rotated(mob/user, rotation_type)
if(anchored)
to_chat(user, span_warning("It is fastened to the floor!"))
return FALSE
return TRUE
/obj/machinery/plumbing/grinder_chemical/setDir(newdir)
. = ..()
eat_dir = newdir
+1 -4
View File
@@ -17,15 +17,12 @@
/obj/machinery/power/generator/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation)
find_circs()
connect_to_network()
SSair.start_processing_machine(src)
update_appearance()
/obj/machinery/power/generator/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS )
/obj/machinery/power/generator/Destroy()
kill_circs()
SSair.stop_processing_machine(src)
+15 -28
View File
@@ -59,21 +59,6 @@
///stores the direction and orientation of the last projectile
var/last_projectile_params
/obj/machinery/power/emitter/welded/Initialize(mapload)
welded = TRUE
. = ..()
/obj/machinery/power/emitter/ctf
name = "Energy Cannon"
active = TRUE
active_power_usage = 0
idle_power_usage = 0
locked = TRUE
req_access_txt = "100"
welded = TRUE
use_power = NO_POWER_USE
/obj/machinery/power/emitter/Initialize(mapload)
. = ..()
RefreshParts()
@@ -86,11 +71,13 @@
sparks = new
sparks.attach(src)
sparks.set_up(5, TRUE, src)
/obj/machinery/power/emitter/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation)
AddElement(/datum/element/empprotection, EMP_PROTECT_SELF | EMP_PROTECT_WIRES)
/obj/machinery/power/emitter/welded/Initialize(mapload)
welded = TRUE
. = ..()
/obj/machinery/power/emitter/set_anchored(anchorvalue)
. = ..()
if(!anchored && welded) //make sure they're keep in sync in case it was forcibly unanchored by badmins or by a megafauna.
@@ -132,16 +119,6 @@
. += span_notice("Its status display reads: Emitting one beam every <b>[DisplayTimeText(fire_delay)]</b>.")
. += span_notice("Power consumption at <b>[display_power(active_power_usage)]</b>.")
/obj/machinery/power/emitter/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS, null, CALLBACK(src, .proc/can_be_rotated))
/obj/machinery/power/emitter/proc/can_be_rotated(mob/user, rotation_type)
if(!anchored)
return TRUE
to_chat(user, span_warning("It is fastened to the floor!"))
return FALSE
/obj/machinery/power/emitter/should_have_node()
return welded
@@ -560,3 +537,13 @@
delay = world.time + 10
else if (emitter.charge < 10)
playsound(src,'sound/machines/buzz-sigh.ogg', 50, TRUE)
/obj/machinery/power/emitter/ctf
name = "Energy Cannon"
active = TRUE
active_power_usage = 0
idle_power_usage = 0
locked = TRUE
req_access_txt = "100"
welded = TRUE
use_power = NO_POWER_USE
@@ -501,7 +501,7 @@
/obj/machinery/chem_dispenser/drinks/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE)
AddComponent(/datum/component/simple_rotation)
/obj/machinery/chem_dispenser/drinks/setDir()
var/old = dir
+6 -10
View File
@@ -243,22 +243,23 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/reagent_dispensers/wall/virusfood, 30
desc = "A stationary, plumbed, water tank."
can_be_tanked = FALSE
/obj/structure/reagent_dispensers/plumbed/Initialize(mapload)
. = ..()
AddComponent(/datum/component/plumbing/simple_supply)
/obj/structure/reagent_dispensers/plumbed/wrench_act(mob/living/user, obj/item/I)
..()
default_unfasten_wrench(user, I)
return TRUE
/obj/structure/reagent_dispensers/plumbed/ComponentInitialize()
AddComponent(/datum/component/plumbing/simple_supply)
/obj/structure/reagent_dispensers/plumbed/storage
name = "stationary storage tank"
icon_state = "tank_stationary"
reagent_id = null //start empty
/obj/structure/reagent_dispensers/plumbed/storage/ComponentInitialize()
/obj/structure/reagent_dispensers/plumbed/storage/Initialize(mapload)
. = ..()
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS, null, CALLBACK(src, .proc/can_be_rotated))
AddComponent(/datum/component/simple_rotation)
/obj/structure/reagent_dispensers/plumbed/storage/update_overlays()
. = ..()
@@ -272,11 +273,6 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/reagent_dispensers/wall/virusfood, 30
tank_color.color = mix_color_from_reagents(reagents.reagent_list)
. += tank_color
/obj/structure/reagent_dispensers/plumbed/storage/proc/can_be_rotated(mob/user, rotation_type)
if(anchored)
to_chat(user, span_warning("It is fastened to the floor!"))
return !anchored
/obj/structure/reagent_dispensers/plumbed/fuel
name = "stationary fuel tank"
icon_state = "fuel_stationary"
@@ -33,14 +33,15 @@
pipename = initial(pipe_type.name)
AddComponent(/datum/component/simple_rotation, AfterRotation = CALLBACK(src, .proc/AfterRotation))
AddElement(/datum/element/undertile, TRAIT_T_RAY_VISIBLE)
if(flip)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
rotcomp.BaseRot(null,ROTATION_FLIP)
rotcomp.Rotate(usr, ROTATION_FLIP) // this only gets used by pipes created by RPDs or pipe dispensers
update_appearance()
AddElement(/datum/element/undertile, TRAIT_T_RAY_VISIBLE)
/obj/structure/disposalconstruct/Move()
var/old_dir = dir
..()
@@ -85,12 +86,8 @@
dpdir |= turn(dir, 180)
return dpdir
/obj/structure/disposalconstruct/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_FLIP | ROTATION_VERBS ,null,CALLBACK(src, .proc/can_be_rotated), CALLBACK(src, .proc/after_rot))
/obj/structure/disposalconstruct/proc/after_rot(mob/user,rotation_type)
if(rotation_type == ROTATION_FLIP)
/obj/structure/disposalconstruct/proc/AfterRotation(mob/user, degrees)
if(degrees == ROTATION_FLIP)
var/obj/structure/disposalpipe/temp = pipe_type
if(initial(temp.flip_type))
if(ISDIAGONALDIR(dir)) // Fix RPD-induced diagonal turning
@@ -98,12 +95,6 @@
pipe_type = initial(temp.flip_type)
update_appearance()
/obj/structure/disposalconstruct/proc/can_be_rotated(mob/user,rotation_type)
if(anchored)
to_chat(user, span_warning("You must unfasten the pipe before rotating it!"))
return FALSE
return TRUE
// construction/deconstruction
// wrench: (un)anchor
// weldingtool: convert to real pipe
+1 -19
View File
@@ -20,10 +20,7 @@
make_ridable()
wheels_overlay = image(icon, overlay_icon, FLY_LAYER)
ADD_TRAIT(src, TRAIT_NO_IMMOBILIZE, INNATE_TRAIT)
/obj/vehicle/ridden/wheelchair/ComponentInitialize() //Since it's technically a chair I want it to have chair properties
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE, CALLBACK(src, .proc/can_user_rotate),CALLBACK(src, .proc/can_be_rotated),null)
AddComponent(/datum/component/simple_rotation) //Since it's technically a chair I want it to have chair properties
/obj/vehicle/ridden/wheelchair/atom_destruction(damage_flag)
new /obj/item/stack/rods(drop_location(), 1)
@@ -58,21 +55,6 @@
if(has_buckled_mobs())
. += wheels_overlay
///used for simple rotation component checks
/obj/vehicle/ridden/wheelchair/proc/can_be_rotated(mob/living/user)
return TRUE
///used in simple rotation component checks as to whether a user can rotate this chair
/obj/vehicle/ridden/wheelchair/proc/can_user_rotate(mob/living/user)
var/mob/living/L = user
if(istype(L))
if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERITY, FALSE, !iscyborg(user)))
return FALSE
if(isobserver(user) && CONFIG_GET(flag/ghost_interaction))
return TRUE
return FALSE
/// I assign the ridable element in this so i don't have to fuss with hand wheelchairs and motor wheelchairs having different subtypes
/obj/vehicle/ridden/wheelchair/proc/make_ridable()
AddElement(/datum/element/ridable, /datum/component/riding/vehicle/wheelchair/hand)
@@ -191,12 +191,6 @@
//////////////////////////////////////////////////////////
// Override block to change the standard chair behavior //
//////////////////////////////////////////////////////////
// Object cannot rotate
/obj/structure/chair/milking_machine/can_be_rotated(mob/user)
return FALSE
// User cannot rotate the object
/obj/structure/chair/milking_machine/can_user_rotate(mob/user)
return FALSE
// Another plug to disable rotation
/obj/structure/chair/milking_machine/attack_tk(mob/user)
return FALSE
@@ -115,12 +115,6 @@
user_unbuckle_mob(buckled_mob, user)
// Object cannot rotate
/obj/structure/chair/x_stand/can_be_rotated(mob/user)
return FALSE
// User cannot rotate the object
/obj/structure/chair/x_stand/can_user_rotate(mob/user)
return FALSE
// Another plug to disable rotation
/obj/structure/chair/x_stand/attack_tk(mob/user)
return FALSE
@@ -52,7 +52,7 @@
/obj/structure/particle_accelerator/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS )
AddComponent(/datum/component/simple_rotation)
/obj/structure/particle_accelerator/set_anchored(anchorvalue)
@@ -71,7 +71,7 @@
ini_dir = dir
AddElement(/datum/element/climbable, climb_time = 20, climb_stun = 0)
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS ,null,CALLBACK(src, .proc/can_be_rotated),CALLBACK(src,.proc/after_rotation))
AddComponent(/datum/component/simple_rotation, ROTATION_NEEDS_ROOM)
var/static/list/loc_connections = list(
COMSIG_ATOM_ENTERED = .proc/on_enter,
@@ -130,18 +130,10 @@
return TRUE
return . || mover.throwing || mover.movement_type & (FLYING | FLOATING)
/obj/structure/wrestling_corner/proc/can_be_rotated(mob/user,rotation_type)
if(anchored)
to_chat(user, span_warning("[src] cannot be rotated while it is fastened to the floor!"))
return FALSE
return TRUE
/obj/structure/wrestling_corner/proc/check_anchored(checked_anchored)
return anchored == checked_anchored
/obj/structure/wrestling_corner/proc/after_rotation(mob/user,rotation_type)
add_fingerprint(user)
/obj/structure/wrestling_corner/proc/on_enter(datum/source, atom/movable/movable)
SIGNAL_HANDLER
if(ishuman(movable))