Automatic changelog compile, [ci skip]

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tgstation-server
2018-07-20 23:04:23 +00:00
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<div class="commit sansserif">
<h2 class="date">20 July 2018</h2>
<h3 class="author">Cobby updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">having higher sanity is no longer punished by making you enter crit faster</li>
<li class="balance">you can have 100 mood instead of 99 before it starts slowly decreasing</li>
<li class="bugfix">Paper doesn't give illegal tech anymore</li>
</ul>
<h3 class="author">CthulhuOnIce updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Fixed 'Cybogs' in research nodes.</li>
</ul>
<h3 class="author">Denton updated:</h3>
<ul class="changes bgimages16">
<li class="admin">Added hardsuit outfits for the Captain, HoS, and CMO. Removed old Shaft Miner (Asteroid) outfits. Gave Chief Engineer (Hardsuit) engineering scanner goggles. Added debug outfit for testing.</li>
<li class="tweak">Most wardrobe vendor contents have been tweaked. CargoDrobe now has the vintage shaft miner jumpsuit available as a premium item.</li>
</ul>
<h3 class="author">WJohn updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Caravan ruin overall contains much less firepower, and should be harder to cheese due to placement changes and less ammunition to work with.</li>
<li class="rscadd">The white ship is no longer stuck to flying around the station z level. It can now fly around its own spawn's level and the derelict's level too (these sometimes will be the same level).</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed flightsuits</li>
</ul>
<h3 class="author">zaracka updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Visible indications of cultist status during deconversion using holy water happen more often.</li>
</ul>
<h2 class="date">18 July 2018</h2>
<h3 class="author">Cyberboss updated:</h3>
<ul class="changes bgimages16">
@@ -1586,57 +1616,6 @@
<li class="rscadd">stacking machines and their consoles no longer dissapear into the shadow realm when broken</li>
<li class="rscadd">you can link the stacking machine and its console by using a multitool</li>
</ul>
<h2 class="date">18 May 2018</h2>
<h3 class="author">GrayRachnid updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The Spider Clan proudly announces that they've taken steps to improve their hospitality at their capture center! They now hope that captured targets would not kill them self or fight between each other, dirtying the floor with blood.</li>
<li class="rscadd">They've also added a VR room for those sick of the real world, taking them to a reality where they feel like they matter.</li>
</ul>
<h2 class="date">17 May 2018</h2>
<h3 class="author">Dax Dupont updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Cult space bases are kill again.</li>
<li class="balance">Cult floors now pass gas.</li>
<li class="bugfix">Fixed a few things deconning into the wrong circuit.</li>
<li class="bugfix">You can no longer do infinite bioware surgery.</li>
<li class="rscadd">Added the MURDERDOME VR player versus player combat arena, filled with the most powerful weapons Centcom could think of to murder each other peacefully. Contact your nearest vendors for VR sleepers.</li>
<li class="tweak">VR landmarks now accept outfits.</li>
<li class="tweak">VR Sleepers can now be constructed and researched.</li>
<li class="tweak">VR Sleepers now respond to mouse drops like sleepers!</li>
<li class="bugfix">VR sleepers no longer close or open inappropriately.</li>
</ul>
<h3 class="author">Denton updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Added /syndicate subtypes for air alarms and APCs.</li>
<li class="bugfix">Added missing stock parts to the syndicate lavaland base.</li>
<li class="tweak">Added kitchen related circuit boards to the syndie lavaland base.</li>
</ul>
<h3 class="author">Dimmadunk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">There's a new type of reagent added to the booze dispenser: Fernet. With it you can make a couple of new digestif drinks that will help you reduce excess fat!</li>
</ul>
<h3 class="author">Garen updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Thrower and Gun circuits put messages in chat when they're used.</li>
<li class="tweak">Only the gun assembly can throw/shoot while in hand</li>
<li class="imageadd">Adds inhands for the gun assembly</li>
<li class="bugfix">grabber inventories update when a thrower takes from them</li>
</ul>
<h3 class="author">Pubby updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">PubbyStation has been updated. You can now be the lawyer.</li>
</ul>
<h3 class="author">ShizCalev updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Adminorazine will no longer kill ash lizards.</li>
<li class="bugfix">Adminorazine will no longer remove quirks.</li>
</ul>
<h3 class="author">iskyp updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">the walls on the crashed abductor ship ruin in lavaland can now be broken down</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+24
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@@ -19087,3 +19087,27 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
to hear anyone or surviving past the owner's death.
- rscadd: Imaginary friends can now move into the owner's head.
- rscadd: Imaginary friends can now choose to become invisible to the owner at will.
2018-07-20:
Cobby:
- bugfix: having higher sanity is no longer punished by making you enter crit faster
- balance: you can have 100 mood instead of 99 before it starts slowly decreasing
- bugfix: Paper doesn't give illegal tech anymore
CthulhuOnIce:
- spellcheck: Fixed 'Cybogs' in research nodes.
Denton:
- admin: Added hardsuit outfits for the Captain, HoS, and CMO. Removed old Shaft
Miner (Asteroid) outfits. Gave Chief Engineer (Hardsuit) engineering scanner
goggles. Added debug outfit for testing.
- tweak: Most wardrobe vendor contents have been tweaked. CargoDrobe now has the
vintage shaft miner jumpsuit available as a premium item.
WJohn:
- balance: Caravan ruin overall contains much less firepower, and should be harder
to cheese due to placement changes and less ammunition to work with.
- rscadd: The white ship is no longer stuck to flying around the station z level.
It can now fly around its own spawn's level and the derelict's level too (these
sometimes will be the same level).
kevinz000:
- rscdel: Removed flightsuits
zaracka:
- balance: Visible indications of cultist status during deconversion using holy
water happen more often.
@@ -1,5 +0,0 @@
author: "Cobby"
delete-after: True
changes:
- bugfix: "having higher sanity is no longer punished by making you enter crit faster"
- balance: "you can have 100 mood instead of 99 before it starts slowly decreasing"
@@ -1,4 +0,0 @@
author: "Denton"
delete-after: True
changes:
- admin: "Added hardsuit outfits for the Captain, HoS, and CMO. Removed old Shaft Miner (Asteroid) outfits. Gave Chief Engineer (Hardsuit) engineering scanner goggles. Added debug outfit for testing."
@@ -1,4 +0,0 @@
author: "Denton"
delete-after: True
changes:
- tweak: "Most wardrobe vendor contents have been tweaked. CargoDrobe now has the vintage shaft miner jumpsuit available as a premium item."
@@ -1,4 +0,0 @@
author: "Cobby"
delete-after: True
changes:
- bugfix: "Paper doesn't give illegal tech anymore"
@@ -1,4 +0,0 @@
author: "WJohn"
delete-after: True
changes:
- balance: "Caravan ruin overall contains much less firepower, and should be harder to cheese due to placement changes and less ammunition to work with."
@@ -1,4 +0,0 @@
author: "WJohn"
delete-after: True
changes:
- rscadd: "The white ship is no longer stuck to flying around the station z level. It can now fly around its own spawn's level and the derelict's level too (these sometimes will be the same level)."
@@ -1,4 +0,0 @@
author: "kevinz000"
delete-after: True
changes:
- rscdel: "Removed flightsuits"
@@ -1,4 +0,0 @@
author: "CthulhuOnIce"
delete-after: True
changes:
- spellcheck: "Fixed 'Cybogs' in research nodes."
@@ -1,4 +0,0 @@
author: "zaracka"
delete-after: True
changes:
- balance: "Visible indications of cultist status during deconversion using holy water happen more often."