exclude deathmatch loadouts from outfit_sanity (#82024)

This commit is contained in:
anettera
2024-03-23 09:01:34 -06:00
committed by GitHub
parent 8a4d8a8dfd
commit d750fbb8dc
+4 -3
View File
@@ -39,14 +39,15 @@
back = /obj/item/storage/backpack
backpack_contents = list(/obj/item/clothing/mask/cigarette/cigar/havana)
/datum/unit_test/outfit_sanity/Run()
var/datum/outfit/prototype_outfit = /datum/outfit
var/prototype_name = initial(prototype_outfit.name)
var/mob/living/carbon/human/H = allocate(/mob/living/carbon/human/consistent)
for (var/outfit_type in subtypesof(/datum/outfit))
var/list/outfits_to_check = subtypesof(/datum/outfit)
outfits_to_check -= typesof(/datum/outfit/deathmatch_loadout)
for (var/outfit_type in outfits_to_check)
// Only make one human and keep undressing it because it's much faster
for (var/obj/item/I in H.get_equipped_items(include_pockets = TRUE))
qdel(I)