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[MIRROR] Fixes an incorrectly assigned var in syndicate turrets, allowing them to shoot again (#3447)
* Fixes an incorrectly set variable in portaturret code that broke all syndicate shuttle turrets (#56941) Sets a var that was FALSE to TRUE again, so that these turrets can fire once again. * Fixes an incorrectly assigned var in syndicate turrets, allowing them to shoot again Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
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necromanceranne
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@@ -709,7 +709,7 @@ DEFINE_BITFIELD(turret_flags, list(
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installation = null
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always_up = TRUE
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use_power = NO_POWER_USE
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has_cover = TRUE
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has_cover = FALSE
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scan_range = 9
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req_access = list(ACCESS_SYNDICATE)
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uses_stored = FALSE
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