Mousetrap will kill mice again, mousetraps description is a bit clearer (#23022)

* mousetrap will kill mice again, mousetraps description is a bit clearer

* readds the assembly examine text, now explicitly indicates the "not armed" state
This commit is contained in:
Mervill
2017-01-17 20:57:36 +01:00
committed by AnturK
parent cd39acc9d8
commit d818e4a232
+5 -1
View File
@@ -11,7 +11,9 @@
/obj/item/device/assembly/mousetrap/examine(mob/user)
..()
if(armed)
user << "It looks like it's armed."
user << "The mousetrap is armed!"
else
user << "The mousetrap is not armed."
/obj/item/device/assembly/mousetrap/activate()
if(..())
@@ -113,6 +115,8 @@
triggered(H)
H.visible_message("<span class='warning'>[H] accidentally steps on [src].</span>", \
"<span class='warning'>You accidentally step on [src]</span>")
else if(ismouse(MM))
triggered(MM)
else if(AM.density) // For mousetrap grenades, set off by anything heavy
triggered(AM)
..()