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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-22 05:25:15 +01:00
@@ -158,6 +158,8 @@
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icon_state = "grille"
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R.use(1)
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return
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else if(istype(W, /obj/item/weapon/rcd) && istype(loc, /turf/simulated)) //Do not attack the grille if the user is holding an RCD
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return
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//window placing begin
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else if(istype(W, /obj/item/stack/sheet/rglass) || istype(W, /obj/item/stack/sheet/glass))
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@@ -256,6 +256,8 @@
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disassembled = 1
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user << "<span class='notice'>You successfully disassemble [src].</span>"
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qdel(src)
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else if(istype(I, /obj/item/weapon/rcd)) //Do not attack the window if the user is holding an RCD
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return
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else
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if(I.damtype == BRUTE || I.damtype == BURN)
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