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[MIRROR] Gives meatballs the right name for inhand sprites [MDB IGNORE] (#21880)
* Gives meatballs the right name for inhand sprites (#76055) ## About The Pull Request ## Why It's Good For The Game Makes it so you can see when someone is holding a cooked meatball yummy  ## Changelog 🆑 fix: fixes meatballs not having inhand sprites /🆑 * Gives meatballs the right name for inhand sprites --------- Co-authored-by: Hoolny <84478872+SethLafuente@users.noreply.github.com>
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@@ -392,6 +392,7 @@
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desc = "A great meal all round. Not a cord of wood."
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icon = 'icons/obj/food/meat.dmi'
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icon_state = "meatball"
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inhand_icon_state = "meatball"
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food_reagents = list(/datum/reagent/consumable/nutriment/protein = 2)
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tastes = list("meat" = 1)
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foodtypes = MEAT
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