[MIRROR] Gives meatballs the right name for inhand sprites [MDB IGNORE] (#21880)

* Gives meatballs the right name for inhand sprites (#76055)

## About The Pull Request
## Why It's Good For The Game
Makes it so you can see when someone is holding a cooked meatball yummy

![dreamseeker_bXP6P0cmh8](https://github.com/tgstation/tgstation/assets/84478872/866c9f14-6caa-40d2-82e7-8d1a4064e2bd)

## Changelog
🆑
fix: fixes meatballs not having inhand sprites
/🆑

* Gives meatballs the right name for inhand sprites

---------

Co-authored-by: Hoolny <84478872+SethLafuente@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-06-18 16:05:27 +02:00
committed by GitHub
parent ceb7440bdb
commit d8bae448f8
3 changed files with 1 additions and 0 deletions
+1
View File
@@ -392,6 +392,7 @@
desc = "A great meal all round. Not a cord of wood."
icon = 'icons/obj/food/meat.dmi'
icon_state = "meatball"
inhand_icon_state = "meatball"
food_reagents = list(/datum/reagent/consumable/nutriment/protein = 2)
tastes = list("meat" = 1)
foodtypes = MEAT
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