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[MIRROR] makes nooartrium update your sight [MDB IGNORE] (#11282)
* makes nooartium update your sight (#64647) * makes nooartrium update your sight Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
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@@ -520,6 +520,7 @@ Basically, we fill the time between now and 2s from now with hands based off the
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ADD_TRAIT(owner, TRAIT_NODEATH, type)
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owner.set_stat(CONSCIOUS) //This doesn't touch knocked out
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owner.updatehealth()
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owner.update_sight()
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REMOVE_TRAIT(owner, TRAIT_KNOCKEDOUT, STAT_TRAIT)
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REMOVE_TRAIT(owner, TRAIT_KNOCKEDOUT, CRIT_HEALTH_TRAIT) //Because these are normally updated using set_health() - but we don't want to adjust health, and the addition of NOHARDCRIT blocks it being added after, but doesn't remove it if it was added before
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owner.set_resting(FALSE)//Please get up, no one wants a deaththrows juggernaught that lies on the floor all the time
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@@ -577,6 +578,7 @@ Basically, we fill the time between now and 2s from now with hands based off the
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REMOVE_TRAIT(owner, TRAIT_NODEATH, type)
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owner.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/nooartrium)
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owner.remove_actionspeed_modifier(/datum/actionspeed_modifier/nooartrium)
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owner.update_sight()
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/* Non c2 medicines */
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