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Merge pull request #10962 from Core0verload/weneedtogodeeper
Removes some annoying inventory tetris with storages in storages
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@@ -570,7 +570,8 @@ Sorry Giacom. Please don't be mad :(
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else
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stop_pulling()
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. = ..()
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if ((s_active && !( s_active in contents ) ))
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if (s_active && !(s_active in contents) && !(s_active.loc in contents))
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// It's ugly. But everything related to inventory/storage is. -- c0
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s_active.close(src)
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for(var/mob/living/simple_animal/slime/M in oview(1,src))
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