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Fixes jumpsuit sensor repair runtimes (#93555)
## About The Pull Request Cable was passed as the user ## Changelog 🆑 fix: Fixed jumpsuit sensor repair runtimes /🆑
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@@ -259,7 +259,6 @@
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playsound(source = src, soundin = 'sound/effects/sparks/sparks4.ogg', vol = 100, vary = TRUE, extrarange = SHORT_RANGE_SOUND_EXTRARANGE, ignore_walls = FALSE)
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set_has_sensor(HAS_SENSORS)
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return TRUE
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/// If the item is being worn, a gentle reminder every 3-5 minutes that the sensors are broken
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@@ -603,7 +603,7 @@ GLOBAL_LIST_INIT(wire_node_generating_types, typecacheof(list(
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/obj/item/stack/cable_coil/proc/try_heal_loop(atom/interacting_with, mob/living/user, repeating = FALSE)
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var/mob/living/carbon/human/attacked_humanoid = interacting_with
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var/obj/item/clothing/under/uniform = attacked_humanoid.w_uniform
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if(uniform?.repair_sensors(src, user))
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if(uniform?.repair_sensors(user))
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return ITEM_INTERACT_SUCCESS
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var/obj/item/bodypart/affecting = attacked_humanoid.get_bodypart(check_zone(user.zone_selected))
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