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Reduces the point reduction on traitor objectives significantly (#67385)
Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
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@@ -30,12 +30,12 @@
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var/skipped = FALSE
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/// Determines how influential global progression will affect this objective. Set to 0 to disable.
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var/global_progression_influence_intensity = 0.5
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var/global_progression_influence_intensity = 0.1
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/// Determines how great the deviance has to be before progression starts to get reduced.
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var/global_progression_deviance_required = 0.5
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var/global_progression_deviance_required = 1
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/// Determines the minimum and maximum progression this objective can be worth as a result of being influenced by global progression
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/// Should only be smaller than or equal to 1
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var/global_progression_limit_coeff = 0.1
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var/global_progression_limit_coeff = 0.6
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/// The deviance coefficient used to determine the randomness of the progression rewards.
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var/progression_cost_coeff_deviance = 0.05
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/// This gets added onto the coeff when calculating the updated progression cost. Used for variability and a slight bit of randomness
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