Reduces the point reduction on traitor objectives significantly (#67385)

Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
This commit is contained in:
Watermelon914
2022-06-08 11:17:51 +01:00
committed by GitHub
parent 092b718a5c
commit dbd7f9ee57
@@ -30,12 +30,12 @@
var/skipped = FALSE
/// Determines how influential global progression will affect this objective. Set to 0 to disable.
var/global_progression_influence_intensity = 0.5
var/global_progression_influence_intensity = 0.1
/// Determines how great the deviance has to be before progression starts to get reduced.
var/global_progression_deviance_required = 0.5
var/global_progression_deviance_required = 1
/// Determines the minimum and maximum progression this objective can be worth as a result of being influenced by global progression
/// Should only be smaller than or equal to 1
var/global_progression_limit_coeff = 0.1
var/global_progression_limit_coeff = 0.6
/// The deviance coefficient used to determine the randomness of the progression rewards.
var/progression_cost_coeff_deviance = 0.05
/// This gets added onto the coeff when calculating the updated progression cost. Used for variability and a slight bit of randomness