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Adds a new crutch item to the loadout menu and medbay vendor. (#22788)
* Adds Crutches * Update prop_summoner.dm * crutches digitigrade approved * Update code/game/objects/items/weaponry.dm Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com> * Modularized everything, probably. * Rename crutch to crutch.dm * Added to tgstation.dme * Update crutch.dm * Update modular_skyrat/modules/customization/game/objects/items/devices/crutch.dm Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com> --------- Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com> Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
This commit is contained in:
co-authored by
Pinta
lessthanthree
parent
1b4a1eb1ac
commit
dbeb80a725
@@ -57,6 +57,7 @@ GLOBAL_LIST_INIT(skyrat_rod_recipes, list(
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new/datum/stack_recipe("towel bin", /obj/structure/towel_bin/empty, 2, time = 0.5 SECONDS, one_per_turf = FALSE, check_density = FALSE, category = CAT_CONTAINERS),
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new/datum/stack_recipe("guard rail", /obj/structure/deployable_barricade/guardrail, 2, time = 1 SECONDS, on_solid_ground = TRUE, check_direction = TRUE, category = CAT_STRUCTURE),
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new/datum/stack_recipe("wrestling ropes", /obj/structure/railing/wrestling, 3, time = 1.8 SECONDS, on_solid_ground = TRUE, check_direction = TRUE, check_density = FALSE, category = CAT_STRUCTURE),
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new/datum/stack_recipe("crutch", /obj/item/cane/crutch, 3, time = 10, one_per_turf = FALSE, category = CAT_TOOLS),
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))
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/obj/item/stack/rods/get_main_recipes()
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@@ -0,0 +1,12 @@
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/obj/item/cane/crutch
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name = "crutch"
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desc = "A crutch usually employed by those recovering from a leg injury."
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icon = 'modular_skyrat/master_files/icons/obj/staff.dmi'
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icon_state = "crutch"
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inhand_icon_state = "crutch"
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lefthand_file = 'modular_skyrat/master_files/icons/mob/inhands/melee_lefthand.dmi'
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righthand_file = 'modular_skyrat/master_files/icons/mob/inhands/melee_righthand.dmi'
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custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 6)
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attack_verb_continuous = list("bludgeons", "whacks", "thrashes")
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attack_verb_simple = list("bludgeon", "whack", "thrash")
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@@ -27,6 +27,10 @@ GLOBAL_LIST_INIT(loadout_inhand_items, generate_loadout_items(/datum/loadout_ite
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name = "Cane"
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item_path = /obj/item/cane
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/datum/loadout_item/inhand/cane/crutch
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name = "Crutch"
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item_path = /obj/item/cane/crutch
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/datum/loadout_item/inhand/cane/white
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name = "White Cane"
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item_path = /obj/item/cane/white
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@@ -1,4 +1,5 @@
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/obj/machinery/vending/medical
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skyrat_products = list(
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/obj/item/ttsdevice = 3,
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/obj/item/cane/crutch = 4,
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)
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@@ -6264,6 +6264,7 @@
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#include "modular_skyrat\modules\customization\game\objects\items\conversion_kits.dm"
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#include "modular_skyrat\modules\customization\game\objects\items\instruments.dm"
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#include "modular_skyrat\modules\customization\game\objects\items\plushes.dm"
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#include "modular_skyrat\modules\customization\game\objects\items\devices\crutch.dm"
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#include "modular_skyrat\modules\customization\game\objects\items\devices\ttsdevice.dm"
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#include "modular_skyrat\modules\customization\game\objects\items\storage\belt.dm"
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#include "modular_skyrat\modules\customization\game\objects\items\storage\rings.dm"
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