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Clean up pixel_y = 0 in crashedship.dmm (#40854)
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@@ -2414,8 +2414,7 @@
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},
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/obj/machinery/button/door{
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id = "packerMine";
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pixel_x = -24;
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pixel_y = 0
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pixel_x = -24
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},
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/turf/open/floor/plating/airless,
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/area/awaymission/BMPship/Midship)
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@@ -2441,8 +2440,7 @@
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},
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/obj/machinery/button/door{
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id = "packerMed";
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pixel_x = -24;
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pixel_y = 0
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pixel_x = -24
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},
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/turf/open/floor/plating/airless,
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/area/awaymission/BMPship/Midship)
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