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Ghost orbit popup double feature: Blackout drunkeness and Nar'Sie runes (#78982)
## About The Pull Request This adds two new notify_ghosts popups, for Blackout Drunkeness and Nar'Sie Rune Inscription. ## Why It's Good For The Game Nar'Sie rune inscription already has a big announcement, but no orbit prompt. It's an important enough event to warrant having one. The blackout drunkenness period is something that deserves to have an audience. ## Changelog 🆑 Rhials qol: Ghosts will now be prompted to orbit when someone loses control due to being blackout drunk. qol: Ghosts will now be prompted to orbit when a cultist begins inscribing a Nar'Sie rune. /🆑
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@@ -253,6 +253,7 @@
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/datum/brain_trauma/severe/split_personality/blackout/on_gain()
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. = ..()
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RegisterSignal(owner, COMSIG_ATOM_SPLASHED, PROC_REF(on_splashed))
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notify_ghosts("[owner] is blacking out!", source = owner, action = NOTIFY_ORBIT, flashwindow = FALSE, header = "Bro I'm not even drunk right now")
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/datum/brain_trauma/severe/split_personality/blackout/on_lose()
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. = ..()
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@@ -372,6 +372,8 @@
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for(var/shielded_turf in spiral_range_turfs(1, cultist, 1))
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LAZYADD(shields, new /obj/structure/emergency_shield/cult/narsie(shielded_turf))
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notify_ghosts("[cultist] has begun scribing a Nar'Sie rune!", source = cultist, action = NOTIFY_ORBIT, header = "Maranax Infirmux!")
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return TRUE
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/*
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