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[MIRROR] Fixes gravity pulse and transparent floor plane sharing a layer [MDB IGNORE] (#16446)
* Fixes gravity pulse and transparent floor plane sharing a layer (#70124) fixes gravity pulse and transparent floor plane sharing a layer Broken by #69642 , sorry I'll open up a seperate PR later today with a unit test to catch these cases (my later today is in like 10 hours) closes #70123 (weird fucking floors) * Fixes gravity pulse and transparent floor plane sharing a layer Co-authored-by: Time-Green <timkoster1@hotmail.com>
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@@ -12,11 +12,9 @@
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#define PLANE_SPACE -95
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#define PLANE_SPACE_PARALLAX -90
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#define GRAVITY_PULSE_PLANE -11
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#define GRAVITY_PULSE_PLANE -12
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#define GRAVITY_PULSE_RENDER_TARGET "*GRAVPULSE_RENDER_TARGET"
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#define OPENSPACE_LAYER 600 //Openspace layer over all
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#define TRANSPARENT_FLOOR_PLANE -11 //Transparent plane that shows openspace underneath the floor
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#define OPENSPACE_PLANE -10 //Openspace plane below all turfs
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#define OPENSPACE_BACKDROP_PLANE -9 //Black square just over openspace plane to guaranteed cover all in openspace turf
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@@ -124,6 +122,7 @@
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#define GASFIRE_LAYER 5.05
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#define RIPPLE_LAYER 5.1
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#define OPENSPACE_LAYER 600 //Openspace layer over all
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#define BLACKNESS_PLANE 0 //To keep from conflicts with SEE_BLACKNESS internals
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