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NO MORE (#46313)
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@@ -74,6 +74,7 @@
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if(islist(mobtype))
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mobtype = pick(mobtype)
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mob = new mobtype(loc)
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mob.flags_1 |= HOLOGRAM_1
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// these vars are not really standardized but all would theoretically create stuff on death
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for(var/v in list("butcher_results","corpse","weapon1","weapon2","blood_volume") & mob.vars)
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