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Automatic changelog compile [ci skip]
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-->
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<div class="commit sansserif">
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<h2 class="date">23 November 2020</h2>
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<h3 class="author">Azarak updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">moths are now properly grayscaled</li>
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</ul>
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<h3 class="author">Gandalf2k15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Directional windows and windoors now have correlating sprites.</li>
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</ul>
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<h3 class="author">SkyratBot updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">moves dough to newfood</li>
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<li class="bugfix">The Nanodrug Plus now correctly deconstructs and can be refilled by it's own refill.</li>
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<li class="imageadd">The NanoDrug Plus vendor now has a unique coat of paint to distinguish it from the NanoMed Plus.</li>
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<li class="bugfix">Fixed pocket spaghetti.</li>
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<li class="bugfix">ghosts are no longer able to empty gibbers</li>
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<li class="bugfix">Fixed the arena shuttle not being unlockable if medals are disabled.</li>
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<li class="bugfix">You can no longer quick swap another pair of glasses with nearsighted to see perfectly.</li>
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<li class="bugfix">Hydroponics trays growing replica pod seeds will now correctly harvest into seeds if depowered when there's nobody being cloned..</li>
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<li class="bugfix">False walls will only flash their opening/closing animations once when being toggled, as opposed to being a glitchy nightmare amalgam when pressed.</li>
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<li class="bugfix">Dirt graves now sound like dirt being shoveled in/out when being closed up by hand.</li>
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<li class="bugfix">You will no longer get a warning when checking your mood with telekinesis.</li>
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<li class="bugfix">The chef's food cart can no longer store an infinite amount of food stuff.</li>
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</ul>
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<h3 class="author">XDTM updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Nanite machinery's screens now turn off if they're broken or are unpowered, and are visible through darkness when on.</li>
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</ul>
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<h2 class="date">22 November 2020</h2>
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<h3 class="author">Gandalf2k15 updated:</h3>
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<ul class="changes bgimages16">
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@@ -1400,31 +1429,6 @@
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<li class="rscdel">removed oxyloss from the reagent effect</li>
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<li class="tweak">lowered the amount of healing done by the healium gas</li>
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</ul>
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<h2 class="date">21 September 2020</h2>
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<h3 class="author">Floof Ball#0798 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds four currently adminspawn only weapons which are all World War inspired.</li>
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<li class="rscadd">Adds the improvised rifle and improvised revolving rifle.</li>
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<li class="tweak">Reworks the improvised shotgun. It's now a break-action shotgun. It has new sprites too.</li>
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</ul>
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<h3 class="author">Gandalf2k15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">a better changelog.</li>
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</ul>
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<h3 class="author">SkyratBot updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Skeletons and other bloodless and/or heartless creatures should no longer suffer from heart attacks. This includes those whose hearts have been rendered obsolete via surgery.</li>
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<li class="balance">Spamming the spin emote, also known as tactical combat spinning, no longer counters new flash mechanics.</li>
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<li class="bugfix">Fixes issue where overweight characters would be eternally fat and starving characters would become eternally starving on changing species to one that doesn't eat.</li>
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<li class="tweak">Cargo warehouse now exists in the 1st basement of icebox.</li>
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<li class="tweak">The QM office is now where the cargo warehouse is.</li>
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</ul>
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<h3 class="author">qustinnus updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed some foods getting the wrong reagent counts</li>
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<li class="bugfix">fixed trash runtime</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -44267,3 +44267,30 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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when constructed.
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itseasytosee:
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- bugfix: The hydrogen ax is now visible in both hands
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2020-11-23:
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Azarak:
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- tweak: moths are now properly grayscaled
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Gandalf2k15:
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- rscadd: Directional windows and windoors now have correlating sprites.
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SkyratBot:
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- refactor: moves dough to newfood
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- bugfix: The Nanodrug Plus now correctly deconstructs and can be refilled by it's
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own refill.
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- imageadd: The NanoDrug Plus vendor now has a unique coat of paint to distinguish
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it from the NanoMed Plus.
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- bugfix: Fixed pocket spaghetti.
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- bugfix: ghosts are no longer able to empty gibbers
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- bugfix: Fixed the arena shuttle not being unlockable if medals are disabled.
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- bugfix: You can no longer quick swap another pair of glasses with nearsighted
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to see perfectly.
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- bugfix: Hydroponics trays growing replica pod seeds will now correctly harvest
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into seeds if depowered when there's nobody being cloned..
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- bugfix: False walls will only flash their opening/closing animations once when
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being toggled, as opposed to being a glitchy nightmare amalgam when pressed.
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- bugfix: Dirt graves now sound like dirt being shoveled in/out when being closed
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up by hand.
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- bugfix: You will no longer get a warning when checking your mood with telekinesis.
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- bugfix: The chef's food cart can no longer store an infinite amount of food stuff.
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XDTM:
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- imageadd: Nanite machinery's screens now turn off if they're broken or are unpowered,
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and are visible through darkness when on.
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@@ -1,4 +0,0 @@
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author: "Gandalf2k15"
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delete-after: True
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changes:
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- rscadd: "Directional windows and windoors now have correlating sprites."
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@@ -1,4 +0,0 @@
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author: "XDTM"
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delete-after: True
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changes:
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- imageadd: "Nanite machinery's screens now turn off if they're broken or are unpowered, and are visible through darkness when on."
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@@ -1,4 +0,0 @@
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author: "Azarak"
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delete-after: True
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changes:
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- tweak: "moths are now properly grayscaled"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Fixed pocket spaghetti."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "False walls will only flash their opening/closing animations once when being toggled, as opposed to being a glitchy nightmare amalgam when pressed."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- refactor: "moves dough to newfood"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "The chef's food cart can no longer store an infinite amount of food stuff."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Dirt graves now sound like dirt being shoveled in/out when being closed up by hand."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Hydroponics trays growing replica pod seeds will now correctly harvest into seeds if depowered when there's nobody being cloned.."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "You can no longer quick swap another pair of glasses with nearsighted to see perfectly."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "You will no longer get a warning when checking your mood with telekinesis."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "ghosts are no longer able to empty gibbers"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Fixed the arena shuttle not being unlockable if medals are disabled."
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@@ -1,5 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "The Nanodrug Plus now correctly deconstructs and can be refilled by it's own refill."
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- imageadd: "The NanoDrug Plus vendor now has a unique coat of paint to distinguish it from the NanoMed Plus."
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