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[MIRROR] Changes to the lore of Knock [MDB IGNORE] (#24891)
* Changes to the lore of Knock (#79542) ## About The Pull Request This PR renames Knock to Lock, and changes most of the knowledge gain lore. ## Why It's Good For The Game The Knock Lore, is based on the Knock Principle from Cultist Simulator, with the path description being copied from the wiki. Many other keywords and concepts are fully lifted from that game (Locksmith's Secret, Mother Of Ants, etc). In my vision, if a heretic path has to be based on a principle from cultist simulator, it should have its own spin, and also, the knowledge gain texts should tell a story. For example, Ash tells the story of a watchman burning down their city after being betrayed, and Cosmic is a love story between a knowledge seeker and a monster from the beyond. So I have decided to reflavour Knock. I have changed the name to Lock, so at least it would feel similar, just like how Blade is akin to Edge. Many powers also block people or confuse their paths instead of opening new ways, and thus, I feel a path whose name implies that it *both* opens and closes would be more self describing. I have changed most of its lore to be about the Locked Labyrinth, where knowledge seekers willingly trap themselves and submit themselves to servitude to find ultimate freedom by progressing through its trials. These are the Stewards, who are basically workers in an infinite and malicious hotel in their dreams. Consider them assistants if you will (this wasn't my intention when I wrote the lore, but thinking about it in retrospect, it honestly fits). In the implied story, the heretic joins their ranks, but keeps getting closer to the more corrupt members, along with parasitic spirits. Ultimately, they manage to open the Labyrinth's core, letting out the Stewards, allowing them to manifest in the forms of heretic summon creatures. The side path spells and the lock knowledge ritual I have not touched, they were fine. Some items have been renamed and repathed. I have kept the distinctive sound effect for using the Grasp, as its unique enough. Though if someone did have a nice sound effect for turning a lock and added some filters, I would add it. **DB Issue** I have renamed the achievement's define to MEDAL_LOCK_ASCENSION but kept the value as "Knock", as I don't know how trigger a change in the DB. If this is a blocking change, I'll try to figure out how to make a migration file. **Future improvements** I would also come back later with another PR, that hands out names to the eldritch beings spawned by the portal, based on the Stewards in the knowledge gain lore that I added, along with some new ones that fit the theme, and some jokey ones like Minotaur. ## Changelog 🆑 spellcheck: Renamed Knock to Locks, and changed most of the flavor text of knowledge gain, and renamed some items and knowledges from the path. /🆑 * Changes to the lore of Knock --------- Co-authored-by: Profakos <profakos@gmail.com>
This commit is contained in:
@@ -44,7 +44,7 @@
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/obj/effect/decal/cleanable/blood/old,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"fO" = (
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/turf/open/indestructible,
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/area/space)
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@@ -59,7 +59,7 @@
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/storage/toolbox/mechanical/old,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"hZ" = (
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/obj/effect/decal/cleanable/blood/old,
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/turf/open/indestructible/necropolis/air,
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@@ -71,7 +71,7 @@
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/area/centcom/heretic_sacrifice/rust)
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"jt" = (
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/turf/closed/indestructible/reinforced,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"jB" = (
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/obj/machinery/light/very_dim/directional/south,
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/turf/open/misc/asteroid,
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@@ -105,7 +105,7 @@
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/spear,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"mZ" = (
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/obj/effect/decal/fakelattice{
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density = 0
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@@ -176,7 +176,7 @@
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/storage/toolbox/mechanical/old,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"qu" = (
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/obj/effect/turf_decal/weather/dirt,
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/turf/open/misc/ashplanet/wateryrock{
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@@ -234,7 +234,7 @@
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/clothing/under/color/grey/ancient,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"uT" = (
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/obj/structure/cable,
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/turf/open/floor/plating/rust,
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@@ -260,7 +260,7 @@
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/area/centcom/heretic_sacrifice/ash)
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"wo" = (
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/turf/closed/indestructible/grille,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"wt" = (
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/obj/structure/stone_tile/block{
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dir = 1
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@@ -285,7 +285,7 @@
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start_on = 1
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},
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"wS" = (
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/turf/open/misc/dirt/jungle/dark{
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planetary_atmos = 0;
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@@ -326,7 +326,7 @@
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/clothing/mask/gas,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"AH" = (
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/obj/effect/turf_decal/trimline/brown/corner,
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/turf/open/floor/plating/rust,
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@@ -345,11 +345,11 @@
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/clothing/mask/gas/tiki_mask/yalp_elor,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"AY" = (
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"Bv" = (
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/turf_decal/trimline/brown/line,
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@@ -405,7 +405,7 @@
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/area/centcom/heretic_sacrifice/ash)
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"En" = (
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/turf/closed/indestructible/fakedoor/maintenance,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"ER" = (
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/turf/open/misc/ironsand,
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/area/centcom/heretic_sacrifice/rust)
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@@ -543,7 +543,7 @@
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start_on = 1
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},
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"Nh" = (
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/obj/effect/turf_decal/trimline/brown/line{
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dir = 1
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@@ -589,7 +589,7 @@
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/clothing/under/color/grey/ancient,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"Pl" = (
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/obj/effect/turf_decal/weather/dirt{
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dir = 6
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@@ -712,9 +712,9 @@
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"Zw" = (
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/obj/effect/decal/cleanable/blood/old,
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/effect/landmark/heretic/knock,
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/obj/effect/landmark/heretic/lock,
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/turf/open/indestructible/plating,
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/area/centcom/heretic_sacrifice/knock)
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/area/centcom/heretic_sacrifice/lock)
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"ZA" = (
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/turf/closed/indestructible/riveted/boss,
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/area/centcom/heretic_sacrifice/ash)
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@@ -46,7 +46,7 @@
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#define MEDAL_VOID_ASCENSION "Void"
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#define MEDAL_BLADE_ASCENSION "Blade"
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#define MEDAL_COSMOS_ASCENSION "Cosmos"
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#define MEDAL_KNOCK_ASCENSION "Knock"
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#define MEDAL_LOCK_ASCENSION "Knock"
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#define MEDAL_TOOLBOX_SOUL "Toolsoul"
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#define MEDAL_CHEM_TUT "Beginner Chemist"
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#define MEDAL_HOT_DAMN "Hot Damn!"
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@@ -80,7 +80,7 @@
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#define PATH_VOID "Void Path"
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#define PATH_BLADE "Blade Path"
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#define PATH_COSMIC "Cosmic Path"
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#define PATH_KNOCK "Knock Path"
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#define PATH_LOCK "Lock Path"
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/// Defines are used in /proc/has_living_heart() to report if the heretic has no heart period, no living heart, or has a living heart.
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#define HERETIC_NO_HEART_ORGAN -1
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@@ -367,7 +367,7 @@ GLOBAL_LIST_INIT(phobia_objs, list(
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/obj/effect/forcefield/wizard/heretic,
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/obj/effect/heretic_influence,
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/obj/effect/heretic_rune,
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/obj/effect/knock_portal,
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/obj/effect/lock_portal,
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/obj/effect/visible_heretic_influence,
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/obj/item/ammo_box/strilka310/lionhunter,
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/obj/item/ammo_casing/strilka310/lionhunter,
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@@ -379,7 +379,7 @@ GLOBAL_LIST_INIT(phobia_objs, list(
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/obj/item/codex_cicatrix,
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/obj/item/coin/eldritch,
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/obj/item/gun/ballistic/rifle/lionhunter,
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/obj/item/heretic_lintel,
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/obj/item/heretic_labyrinth_handbook,
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/obj/item/melee/rune_carver,
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/obj/item/melee/sickly_blade,
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/obj/item/melee/touch_attack/mansus_fist,
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@@ -388,7 +388,7 @@ GLOBAL_LIST_INIT(phobia_objs, list(
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/obj/item/toy/reality_pierce,
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/obj/projectile/curse_hand,
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/obj/structure/destructible/eldritch_crucible,
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/obj/structure/knock_tear,
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/obj/structure/lock_tear,
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)),
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"insects" = typecacheof(list(
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/obj/item/clothing/mask/animal/small/bee,
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@@ -135,11 +135,11 @@
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database_id = MEDAL_COSMOS_ASCENSION
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icon = "cosmicascend"
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/datum/award/achievement/misc/knock_ascension
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name = "Secrets behind the Spider Door"
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/datum/award/achievement/misc/lock_ascension
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name = "Secrets of the Locked Labyrinth"
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desc = "You managed to open a gate into the mansus."
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database_id = MEDAL_KNOCK_ASCENSION
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icon = "knockascend"
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database_id = MEDAL_LOCK_ASCENSION
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icon = "lockascend"
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/datum/award/achievement/misc/grand_ritual_finale
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name = "Archmage"
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@@ -75,7 +75,7 @@
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/obj/item/wirecutters,
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/obj/item/wrench,
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/obj/item/spess_knife,
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/obj/item/melee/sickly_blade/knock,
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/obj/item/melee/sickly_blade/lock,
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))
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/obj/item/storage/belt/utility/chief
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@@ -66,7 +66,7 @@
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PATH_VOID = "blue",
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PATH_BLADE = "label", // my favorite color is label
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PATH_COSMIC = "purple",
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PATH_KNOCK = "yellow",
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PATH_LOCK = "yellow",
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)
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var/static/list/path_to_rune_color = list(
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PATH_START = COLOR_LIME,
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@@ -76,7 +76,7 @@
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PATH_VOID = COLOR_CYAN,
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PATH_BLADE = COLOR_SILVER,
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PATH_COSMIC = COLOR_PURPLE,
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PATH_KNOCK = COLOR_YELLOW,
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PATH_LOCK = COLOR_YELLOW,
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)
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/datum/antagonist/heretic/Destroy()
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@@ -134,12 +134,12 @@
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after_use_message = "The Stargazer hears your call..."
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// Path of Knock's blade
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/obj/item/melee/sickly_blade/knock
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/obj/item/melee/sickly_blade/lock
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name = "\improper key blade"
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desc = "A blade and a key, a key to what? \
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What grand gates does it open?"
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icon_state = "key_blade"
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inhand_icon_state = "key_blade"
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after_use_message = "The Mother of Ants hears your call..."
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after_use_message = "The Stewards hear your call..."
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tool_behaviour = TOOL_CROWBAR
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toolspeed = 1.3
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@@ -1,4 +1,4 @@
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/obj/effect/knock_portal
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/obj/effect/lock_portal
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name = "crack in reality"
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desc = "A crack in space, impossibly deep and painful to the eyes. Definitely not safe."
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icon = 'icons/effects/eldritch.dmi'
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@@ -12,18 +12,18 @@
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density = FALSE //so we dont block doors closing
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layer = OBJ_LAYER //under doors
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///The knock portal we teleport to
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var/obj/effect/knock_portal/destination
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var/obj/effect/lock_portal/destination
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///The airlock we are linked to, we delete if it is destroyed
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var/obj/machinery/door/our_airlock
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/// if true the heretic is teleported to a random airlock, nonheretics are sent to the target
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var/inverted = FALSE
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/obj/effect/knock_portal/Initialize(mapload, target, invert = FALSE)
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/obj/effect/lock_portal/Initialize(mapload, target, invert = FALSE)
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. = ..()
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if(target)
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our_airlock = target
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RegisterSignal(target, COMSIG_QDELETING, PROC_REF(delete_on_door_delete))
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var/static/list/loc_connections = list(
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COMSIG_ATOM_ENTERED = PROC_REF(on_entered),
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)
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@@ -31,26 +31,26 @@
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inverted = invert
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///Deletes us and our destination portal if our_airlock is destroyed
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/obj/effect/knock_portal/proc/delete_on_door_delete(datum/source)
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/obj/effect/lock_portal/proc/delete_on_door_delete(datum/source)
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SIGNAL_HANDLER
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qdel(src)
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///Signal handler for when our location is entered, calls teleport on the victim, if their old_loc didnt contain a portal already (to prevent loops)
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/obj/effect/knock_portal/proc/on_entered(datum/source, mob/living/loser, atom/old_loc)
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/obj/effect/lock_portal/proc/on_entered(datum/source, mob/living/loser, atom/old_loc)
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SIGNAL_HANDLER
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if(istype(loser) && !(locate(type) in old_loc))
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teleport(loser)
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/obj/effect/knock_portal/Destroy()
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/obj/effect/lock_portal/Destroy()
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if(!isnull(destination) && !QDELING(destination))
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QDEL_NULL(destination)
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destination = null
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our_airlock = null
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return ..()
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||||
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///Teleports the teleportee, to a random airlock if the teleportee isnt a heretic, or the other portal if they are one
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/obj/effect/knock_portal/proc/teleport(mob/living/teleportee)
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/obj/effect/lock_portal/proc/teleport(mob/living/teleportee)
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if(isnull(destination)) //dumbass
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qdel(src)
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return
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@@ -67,7 +67,7 @@
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INVOKE_ASYNC(src, PROC_REF(async_opendoor), doorstination)
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///Returns a random airlock on the same Z level as our portal, that isnt our airlock
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/obj/effect/knock_portal/proc/find_random_airlock()
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/obj/effect/lock_portal/proc/find_random_airlock()
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var/list/turf/possible_destinations = list()
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for(var/obj/airlock as anything in SSmachines.get_machines_by_type_and_subtypes(/obj/machinery/door/airlock))
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if(airlock.z != z)
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||||
@@ -78,7 +78,7 @@
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return pick(possible_destinations)
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///Asynchronous proc to unbolt, then open the passed door
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||||
/obj/effect/knock_portal/proc/async_opendoor(obj/machinery/door/door)
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||||
/obj/effect/lock_portal/proc/async_opendoor(obj/machinery/door/door)
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||||
if(istype(door, /obj/machinery/door/airlock)) //they can create portals on ANY door, but we should unlock airlocks so they can actually open
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||||
var/obj/machinery/door/airlock/as_airlock = door
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||||
as_airlock.unbolt()
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||||
@@ -89,9 +89,9 @@
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||||
///List of IDs this card consumed
|
||||
var/list/obj/item/card/id/fused_ids = list()
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||||
///The first portal in the portal pair, so we can clear it later
|
||||
var/obj/effect/knock_portal/portal_one
|
||||
var/obj/effect/lock_portal/portal_one
|
||||
///The second portal in the portal pair, so we can clear it later
|
||||
var/obj/effect/knock_portal/portal_two
|
||||
var/obj/effect/lock_portal/portal_two
|
||||
///The first door we are linking in the pair, so we can create a portal pair
|
||||
var/datum/weakref/link
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||||
/// are our created portals inverted? (heretics get sent to a random airlock, crew get sent to the target)
|
||||
@@ -140,7 +140,7 @@
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||||
///Deletes and nulls our portal pair
|
||||
/obj/item/card/id/advanced/heretic/proc/clear_portals()
|
||||
QDEL_NULL(portal_one)
|
||||
QDEL_NULL(portal_two)
|
||||
QDEL_NULL(portal_two)
|
||||
|
||||
///Clears portal references
|
||||
/obj/item/card/id/advanced/heretic/proc/clear_portal_refs()
|
||||
@@ -154,7 +154,7 @@
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||||
if(portal_one || portal_two)
|
||||
clear_portals()
|
||||
message += ", previous cleared"
|
||||
|
||||
|
||||
portal_one = new(get_turf(door2), door2, inverted)
|
||||
portal_two = new(get_turf(door1), door1, inverted)
|
||||
portal_one.destination = portal_two
|
||||
@@ -175,7 +175,7 @@
|
||||
. = ..()
|
||||
if(!proximity_flag || !IS_HERETIC(user))
|
||||
return
|
||||
if(istype(target, /obj/effect/knock_portal))
|
||||
if(istype(target, /obj/effect/lock_portal))
|
||||
clear_portals()
|
||||
return
|
||||
|
||||
|
||||
+7
-7
@@ -1,5 +1,5 @@
|
||||
/obj/effect/forcefield/wizard/heretic
|
||||
name = "consecrated lintel"
|
||||
name = "labyrinth pages"
|
||||
desc = "A field of papers flying in the air, repulsing heathens with impossible force."
|
||||
icon_state = "lintel"
|
||||
initial_duration = 8 SECONDS
|
||||
@@ -13,11 +13,11 @@
|
||||
visible_message(span_danger("[src] repulses [bumpee] in a storm of paper!"))
|
||||
|
||||
///A heretic item that spawns a barrier at the clicked turf, 3 uses
|
||||
/obj/item/heretic_lintel
|
||||
name = "consecrated book"
|
||||
desc = "Some kind of book, its contents make your head hurt. The material is not known to you and it seems to shift and twist unnaturally."
|
||||
/obj/item/heretic_labyrinth_handbook
|
||||
name = "labyrinth handbook"
|
||||
desc = "A book containing the laws and regulations of the Locked Labyrinth, penned on an unknown substance. Its pages squirm and strain, looking to lash out and escape."
|
||||
icon = 'icons/obj/service/library.dmi'
|
||||
icon_state = "hereticlintel"
|
||||
icon_state = "heretichandbook"
|
||||
force = 10
|
||||
damtype = BURN
|
||||
worn_icon_state = "book"
|
||||
@@ -34,14 +34,14 @@
|
||||
///how many uses do we have left
|
||||
var/uses = 3
|
||||
|
||||
/obj/item/heretic_lintel/examine(mob/user)
|
||||
/obj/item/heretic_labyrinth_handbook/examine(mob/user)
|
||||
. = ..()
|
||||
if(!IS_HERETIC_OR_MONSTER(user))
|
||||
return
|
||||
. += span_hypnophrase("Materializes a barrier upon any tile in sight, which only you can pass through. Lasts 8 seconds.")
|
||||
. += span_hypnophrase("It has <b>[uses]</b> uses left.")
|
||||
|
||||
/obj/item/heretic_lintel/afterattack(atom/target, mob/user, proximity_flag)
|
||||
/obj/item/heretic_labyrinth_handbook/afterattack(atom/target, mob/user, proximity_flag)
|
||||
. = ..()
|
||||
if(IS_HERETIC(user))
|
||||
var/turf/turf_target = get_turf(target)
|
||||
+61
-61
@@ -1,17 +1,17 @@
|
||||
/**
|
||||
* # The path of Knock.
|
||||
* # The path of Lock.
|
||||
*
|
||||
* Goes as follows:
|
||||
*
|
||||
* A Locksmith’s Secret
|
||||
* Grasp of Knock
|
||||
* A Steward's Secret
|
||||
* Grasp of Lock
|
||||
* > Sidepaths:
|
||||
* Ashen Eyes
|
||||
* Codex Cicatrix
|
||||
* Key Keeper’s Burden
|
||||
*
|
||||
* Rite Of Passage
|
||||
* Mark Of Knock
|
||||
* Concierge's Rite
|
||||
* Mark Of Lock
|
||||
* Ritual of Knowledge
|
||||
* Burglar's Finesse
|
||||
* > Sidepaths:
|
||||
@@ -21,26 +21,26 @@
|
||||
* Opening Blade
|
||||
* Caretaker’s Last Refuge
|
||||
*
|
||||
* Many secrets behind the Spider Door
|
||||
* Unlock the Labyrinth
|
||||
*/
|
||||
/datum/heretic_knowledge/limited_amount/starting/base_knock
|
||||
name = "A Locksmith’s Secret"
|
||||
desc = "Opens up the Path of Knock to you. \
|
||||
name = "A Steward's Secret"
|
||||
desc = "Opens up the Path of Lock to you. \
|
||||
Allows you to transmute a knife and a crowbar into a Key Blade. \
|
||||
You can only create two at a time and they function as fast crowbars. \
|
||||
In addition, they can fit into utility belts."
|
||||
gain_text = "The Knock permits no seal and no isolation. It thrusts us gleefully out of the safety of ignorance."
|
||||
next_knowledge = list(/datum/heretic_knowledge/knock_grasp)
|
||||
gain_text = "The Locked Labyrinth leads to freedom. But only the trapped Stewards know the correct path."
|
||||
next_knowledge = list(/datum/heretic_knowledge/lock_grasp)
|
||||
required_atoms = list(
|
||||
/obj/item/knife = 1,
|
||||
/obj/item/crowbar = 1,
|
||||
)
|
||||
result_atoms = list(/obj/item/melee/sickly_blade/knock)
|
||||
result_atoms = list(/obj/item/melee/sickly_blade/lock)
|
||||
limit = 2
|
||||
route = PATH_KNOCK
|
||||
route = PATH_LOCK
|
||||
|
||||
/datum/heretic_knowledge/knock_grasp
|
||||
name = "Grasp of Knock"
|
||||
/datum/heretic_knowledge/lock_grasp
|
||||
name = "Grasp of Lock"
|
||||
desc = "Your mansus grasp allows you to access anything! Right click on an airlock or a locker to force it open. \
|
||||
DNA locks on mechs will be removed, and any pilot will be ejected. Works on consoles. \
|
||||
Makes a distinctive knocking sound on use."
|
||||
@@ -51,24 +51,24 @@
|
||||
/datum/heretic_knowledge/codex_cicatrix,
|
||||
)
|
||||
cost = 1
|
||||
route = PATH_KNOCK
|
||||
route = PATH_LOCK
|
||||
|
||||
/datum/heretic_knowledge/knock_grasp/on_gain(mob/user, datum/antagonist/heretic/our_heretic)
|
||||
/datum/heretic_knowledge/lock_grasp/on_gain(mob/user, datum/antagonist/heretic/our_heretic)
|
||||
RegisterSignal(user, COMSIG_HERETIC_MANSUS_GRASP_ATTACK_SECONDARY, PROC_REF(on_secondary_mansus_grasp))
|
||||
RegisterSignal(user, COMSIG_HERETIC_MANSUS_GRASP_ATTACK, PROC_REF(on_mansus_grasp))
|
||||
|
||||
/datum/heretic_knowledge/knock_grasp/on_lose(mob/user, datum/antagonist/heretic/our_heretic)
|
||||
/datum/heretic_knowledge/lock_grasp/on_lose(mob/user, datum/antagonist/heretic/our_heretic)
|
||||
UnregisterSignal(user, COMSIG_HERETIC_MANSUS_GRASP_ATTACK_SECONDARY)
|
||||
UnregisterSignal(user, COMSIG_HERETIC_MANSUS_GRASP_ATTACK)
|
||||
|
||||
/datum/heretic_knowledge/knock_grasp/proc/on_mansus_grasp(mob/living/source, mob/living/target)
|
||||
/datum/heretic_knowledge/lock_grasp/proc/on_mansus_grasp(mob/living/source, mob/living/target)
|
||||
SIGNAL_HANDLER
|
||||
var/obj/item/clothing/under/suit = target.get_item_by_slot(ITEM_SLOT_ICLOTHING)
|
||||
if(istype(suit) && suit.adjusted == NORMAL_STYLE)
|
||||
suit.toggle_jumpsuit_adjust()
|
||||
suit.update_appearance()
|
||||
|
||||
/datum/heretic_knowledge/knock_grasp/proc/on_secondary_mansus_grasp(mob/living/source, atom/target)
|
||||
/datum/heretic_knowledge/lock_grasp/proc/on_secondary_mansus_grasp(mob/living/source, atom/target)
|
||||
SIGNAL_HANDLER
|
||||
|
||||
if(ismecha(target))
|
||||
@@ -98,7 +98,7 @@
|
||||
It functions the same as an ID Card, but attacking it with an ID card fuses it and gains its access. \
|
||||
You can use it in-hand to change its form to a card you fused. \
|
||||
Does not preserve the card used in the ritual."
|
||||
gain_text = "Gateways shall open before me, my very will ensnaring reality."
|
||||
gain_text = "The Keeper sneered. \"These plastic rectangles are a mockery of keys, and I curse every door that desires them.\""
|
||||
adds_sidepath_points = 1
|
||||
required_atoms = list(
|
||||
/obj/item/storage/wallet = 1,
|
||||
@@ -106,64 +106,64 @@
|
||||
/obj/item/card/id = 1,
|
||||
)
|
||||
result_atoms = list(/obj/item/card/id/advanced/heretic)
|
||||
next_knowledge = list(/datum/heretic_knowledge/limited_amount/rite_of_passage)
|
||||
next_knowledge = list(/datum/heretic_knowledge/limited_amount/concierge_rite)
|
||||
cost = 1
|
||||
route = PATH_KNOCK
|
||||
route = PATH_LOCK
|
||||
|
||||
/datum/heretic_knowledge/limited_amount/rite_of_passage // item that creates 3 max at a time heretic only barriers, probably should limit to 1 only, holy people can also pass
|
||||
name = "Rite Of Passage"
|
||||
desc = "Allows you to transmute a white crayon, a wooden plank, and a multitool to create a Consecrated Book. \
|
||||
/datum/heretic_knowledge/limited_amount/concierge_rite // item that creates 3 max at a time heretic only barriers, probably should limit to 1 only, holy people can also pass
|
||||
name = "Concierge's Rite"
|
||||
desc = "Allows you to transmute a white crayon, a wooden plank, and a multitool to create a Labyrinth Handbook. \
|
||||
It can materialize a barricade at range that only you and people resistant to magic can pass. 3 uses."
|
||||
gain_text = "With this I can repel those that intend me harm."
|
||||
gain_text = "The Concierge scribbled my name into the Handbook. \"Welcome to your new home, fellow Steward.\""
|
||||
required_atoms = list(
|
||||
/obj/item/toy/crayon/white = 1,
|
||||
/obj/item/stack/sheet/mineral/wood = 1,
|
||||
/obj/item/multitool = 1,
|
||||
)
|
||||
result_atoms = list(/obj/item/heretic_lintel)
|
||||
next_knowledge = list(/datum/heretic_knowledge/mark/knock_mark)
|
||||
result_atoms = list(/obj/item/heretic_labyrinth_handbook)
|
||||
next_knowledge = list(/datum/heretic_knowledge/mark/lock_mark)
|
||||
cost = 1
|
||||
route = PATH_KNOCK
|
||||
route = PATH_LOCK
|
||||
|
||||
/datum/heretic_knowledge/mark/knock_mark
|
||||
name = "Mark of Knock"
|
||||
desc = "Your Mansus Grasp now applies the Mark of Knock. \
|
||||
/datum/heretic_knowledge/mark/lock_mark
|
||||
name = "Mark of Lock"
|
||||
desc = "Your Mansus Grasp now applies the Mark of Lock. \
|
||||
Attack a marked person to bar them from all passages for the duration of the mark. \
|
||||
This will make it so that they have no access whatsoever, even public access doors will reject them."
|
||||
gain_text = "Their requests for passage will remain unheeded."
|
||||
next_knowledge = list(/datum/heretic_knowledge/knowledge_ritual/knock)
|
||||
route = PATH_KNOCK
|
||||
mark_type = /datum/status_effect/eldritch/knock
|
||||
gain_text = "The Gatekeeper was a corrupt Steward. She hindered her fellows for her own twisted amusement."
|
||||
next_knowledge = list(/datum/heretic_knowledge/knowledge_ritual/lock)
|
||||
route = PATH_LOCK
|
||||
mark_type = /datum/status_effect/eldritch/lock
|
||||
|
||||
/datum/heretic_knowledge/knowledge_ritual/knock
|
||||
/datum/heretic_knowledge/knowledge_ritual/lock
|
||||
next_knowledge = list(/datum/heretic_knowledge/spell/burglar_finesse)
|
||||
route = PATH_KNOCK
|
||||
route = PATH_LOCK
|
||||
|
||||
/datum/heretic_knowledge/spell/burglar_finesse
|
||||
name = "Burglar's Finesse"
|
||||
desc = "Grants you Burglar's Finesse, a single-target spell \
|
||||
that puts a random item from the victims backpack into your hand."
|
||||
gain_text = "Their trinkets will be mine, as will their lives in due time."
|
||||
gain_text = "Consorting with Burglar spirits is frowned upon, but a Steward will always want to learn about new doors."
|
||||
adds_sidepath_points = 1
|
||||
next_knowledge = list(
|
||||
/datum/heretic_knowledge/spell/apetra_vulnera,
|
||||
/datum/heretic_knowledge/spell/opening_blast,
|
||||
/datum/heretic_knowledge/blade_upgrade/flesh/knock,
|
||||
/datum/heretic_knowledge/blade_upgrade/flesh/lock,
|
||||
)
|
||||
spell_to_add = /datum/action/cooldown/spell/pointed/burglar_finesse
|
||||
cost = 2
|
||||
route = PATH_KNOCK
|
||||
route = PATH_LOCK
|
||||
|
||||
/datum/heretic_knowledge/blade_upgrade/flesh/knock //basically a chance-based weeping avulsion version of the former
|
||||
/datum/heretic_knowledge/blade_upgrade/flesh/lock //basically a chance-based weeping avulsion version of the former
|
||||
name = "Opening Blade"
|
||||
desc = "Your blade has a chance to cause a weeping avulsion on attack."
|
||||
gain_text = "The power of my patron courses through my blade, willing their very flesh to part."
|
||||
gain_text = "The Pilgrim-Surgeon was not an Steward. Nonetheless, its blades and sutures proved a match for their keys."
|
||||
next_knowledge = list(/datum/heretic_knowledge/spell/caretaker_refuge)
|
||||
route = PATH_KNOCK
|
||||
route = PATH_LOCK
|
||||
wound_type = /datum/wound/slash/flesh/critical
|
||||
var/chance = 35
|
||||
|
||||
/datum/heretic_knowledge/blade_upgrade/flesh/knock/do_melee_effects(mob/living/source, mob/living/target, obj/item/melee/sickly_blade/blade)
|
||||
/datum/heretic_knowledge/blade_upgrade/flesh/lock/do_melee_effects(mob/living/source, mob/living/target, obj/item/melee/sickly_blade/blade)
|
||||
if(prob(chance))
|
||||
return ..()
|
||||
|
||||
@@ -172,29 +172,29 @@
|
||||
desc = "Gives you a spell that makes you transparent and not dense. Cannot be used near living sentient beings. \
|
||||
While in refuge, you cannot use your hands or spells, and you are immune to slowdown. \
|
||||
You are invincible but unable to harm anything. Cancelled by being hit with an anti-magic item."
|
||||
gain_text = "Then I saw my my own reflection cascaded mind-numbingly enough times that I was but a haze."
|
||||
gain_text = "Jealously, the Guard and the Hound hunted me. But I unlocked my form, and was but a haze, untouchable."
|
||||
adds_sidepath_points = 1
|
||||
next_knowledge = list(/datum/heretic_knowledge/ultimate/knock_final)
|
||||
route = PATH_KNOCK
|
||||
next_knowledge = list(/datum/heretic_knowledge/ultimate/lock_final)
|
||||
route = PATH_LOCK
|
||||
spell_to_add = /datum/action/cooldown/spell/caretaker
|
||||
cost = 1
|
||||
|
||||
/datum/heretic_knowledge/ultimate/knock_final
|
||||
name = "Many secrets behind the Spider Door"
|
||||
/datum/heretic_knowledge/ultimate/lock_final
|
||||
name = "Unlock the Labyrinth"
|
||||
desc = "The ascension ritual of the Path of Knock. \
|
||||
Bring 3 corpses without organs in their torso to a transmutation rune to complete the ritual. \
|
||||
When completed, you gain the ability to transform into empowered eldritch creatures \
|
||||
and in addition, create a tear to the Spider Door; \
|
||||
and in addition, create a tear to the Labyrinth's heart; \
|
||||
a tear in reality located at the site of this ritual. \
|
||||
Eldritch creatures will endlessly pour from this rift \
|
||||
who are bound to obey your instructions."
|
||||
gain_text = "With her knowledge, and what I had seen, I knew what to do. \
|
||||
I had to open the gates, with the holes in my foes as Ways! \
|
||||
Reality will soon be torn, the Spider Gate opened! WITNESS ME!"
|
||||
gain_text = "The Stewards guided me, and I guided them. \
|
||||
My foes were the Locks and my blades were the Key! \
|
||||
The Labyrinth will be Locked no more, and freedom will be ours! WITNESS US!"
|
||||
required_atoms = list(/mob/living/carbon/human = 3)
|
||||
route = PATH_KNOCK
|
||||
route = PATH_LOCK
|
||||
|
||||
/datum/heretic_knowledge/ultimate/knock_final/recipe_snowflake_check(mob/living/user, list/atoms, list/selected_atoms, turf/loc)
|
||||
/datum/heretic_knowledge/ultimate/lock_final/recipe_snowflake_check(mob/living/user, list/atoms, list/selected_atoms, turf/loc)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
@@ -214,7 +214,7 @@
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/heretic_knowledge/ultimate/knock_final/on_finished_recipe(mob/living/user, list/selected_atoms, turf/loc)
|
||||
/datum/heretic_knowledge/ultimate/lock_final/on_finished_recipe(mob/living/user, list/selected_atoms, turf/loc)
|
||||
. = ..()
|
||||
priority_announce(
|
||||
text = "Delta-class dimensional anomaly detec[generate_heretic_text()] Reality rended, torn. Gates open, doors open, [user.real_name] has ascended! Fear the tide! [generate_heretic_text()]",
|
||||
@@ -222,14 +222,14 @@
|
||||
sound = ANNOUNCER_SPANOMALIES,
|
||||
color_override = "pink",
|
||||
)
|
||||
user.client?.give_award(/datum/award/achievement/misc/knock_ascension, user)
|
||||
user.client?.give_award(/datum/award/achievement/misc/lock_ascension, user)
|
||||
|
||||
// buffs
|
||||
var/datum/action/cooldown/spell/shapeshift/eldritch/ascension/transform_spell = new(user.mind)
|
||||
transform_spell.Grant(user)
|
||||
|
||||
user.client?.give_award(/datum/award/achievement/misc/knock_ascension, user)
|
||||
user.client?.give_award(/datum/award/achievement/misc/lock_ascension, user)
|
||||
var/datum/antagonist/heretic/heretic_datum = IS_HERETIC(user)
|
||||
var/datum/heretic_knowledge/blade_upgrade/flesh/knock/blade_upgrade = heretic_datum.get_knowledge(/datum/heretic_knowledge/blade_upgrade/flesh/knock)
|
||||
var/datum/heretic_knowledge/blade_upgrade/flesh/lock/blade_upgrade = heretic_datum.get_knowledge(/datum/heretic_knowledge/blade_upgrade/flesh/lock)
|
||||
blade_upgrade.chance += 30
|
||||
new /obj/structure/knock_tear(loc, user.mind)
|
||||
new /obj/structure/lock_tear(loc, user.mind)
|
||||
@@ -34,9 +34,9 @@ GLOBAL_LIST_EMPTY(heretic_sacrifice_landmarks)
|
||||
name = "rust heretic sacrifice landmark"
|
||||
for_heretic_path = PATH_RUST
|
||||
|
||||
/obj/effect/landmark/heretic/knock
|
||||
name = "knock heretic sacrifice landmark"
|
||||
for_heretic_path = PATH_KNOCK
|
||||
/obj/effect/landmark/heretic/lock
|
||||
name = "lock heretic sacrifice landmark"
|
||||
for_heretic_path = PATH_LOCK
|
||||
|
||||
// A fluff signpost object that doesn't teleport you somewhere when you touch it.
|
||||
/obj/structure/no_effect_signpost
|
||||
@@ -111,7 +111,7 @@ GLOBAL_LIST_EMPTY(heretic_sacrifice_landmarks)
|
||||
ambience_index = AMBIENCE_REEBE
|
||||
sound_environment = SOUND_ENVIRONMENT_SEWER_PIPE
|
||||
|
||||
/area/centcom/heretic_sacrifice/knock
|
||||
name = "Mansus Knock Gate"
|
||||
/area/centcom/heretic_sacrifice/lock
|
||||
name = "Mansus Lock Gate"
|
||||
ambience_index = AMBIENCE_DANGER
|
||||
sound_environment = SOUND_ENVIRONMENT_PSYCHOTIC
|
||||
|
||||
@@ -247,16 +247,16 @@
|
||||
owner.Paralyze(2 SECONDS)
|
||||
return ..()
|
||||
|
||||
// MARK OF KNOCK
|
||||
// MARK OF LOCK
|
||||
|
||||
/datum/status_effect/eldritch/knock
|
||||
/datum/status_effect/eldritch/lock
|
||||
effect_icon_state = "emark7"
|
||||
duration = 10 SECONDS
|
||||
|
||||
/datum/status_effect/eldritch/knock/on_apply()
|
||||
/datum/status_effect/eldritch/lock/on_apply()
|
||||
. = ..()
|
||||
ADD_TRAIT(owner, TRAIT_ALWAYS_NO_ACCESS, STATUS_EFFECT_TRAIT)
|
||||
|
||||
/datum/status_effect/eldritch/knock/on_remove()
|
||||
/datum/status_effect/eldritch/lock/on_remove()
|
||||
REMOVE_TRAIT(owner, TRAIT_ALWAYS_NO_ACCESS, STATUS_EFFECT_TRAIT)
|
||||
return ..()
|
||||
|
||||
+9
-9
@@ -1,4 +1,4 @@
|
||||
/obj/structure/knock_tear
|
||||
/obj/structure/lock_tear
|
||||
name = "???"
|
||||
desc = "It stares back. Theres no reason to remain. Run."
|
||||
max_integrity = INFINITE
|
||||
@@ -24,7 +24,7 @@
|
||||
/mob/living/basic/heretic_summon/star_gazer,
|
||||
)
|
||||
|
||||
/obj/structure/knock_tear/Initialize(mapload, datum/mind/ascendant_mind)
|
||||
/obj/structure/lock_tear/Initialize(mapload, datum/mind/ascendant_mind)
|
||||
. = ..()
|
||||
transform *= 3
|
||||
if(isnull(monster_types))
|
||||
@@ -36,7 +36,7 @@
|
||||
INVOKE_ASYNC(src, PROC_REF(poll_ghosts))
|
||||
|
||||
/// Ask ghosts if they want to make some noise
|
||||
/obj/structure/knock_tear/proc/poll_ghosts()
|
||||
/obj/structure/lock_tear/proc/poll_ghosts()
|
||||
var/list/candidates = poll_ghost_candidates("Would you like to be a random eldritch monster attacking the crew?", ROLE_SENTIENCE, ROLE_SENTIENCE, 10 SECONDS, POLL_IGNORE_HERETIC_MONSTER)
|
||||
while(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/candidate = pick_n_take(candidates)
|
||||
@@ -44,7 +44,7 @@
|
||||
gathering_candidates = FALSE
|
||||
|
||||
/// Destroy the rift if you kill the heretic
|
||||
/obj/structure/knock_tear/proc/end_madness(datum/former_master)
|
||||
/obj/structure/lock_tear/proc/end_madness(datum/former_master)
|
||||
SIGNAL_HANDLER
|
||||
var/turf/our_turf = get_turf(src)
|
||||
playsound(our_turf, 'sound/magic/castsummon.ogg', vol = 100, vary = TRUE)
|
||||
@@ -53,20 +53,20 @@
|
||||
new /obj/effect/temp_visual/destabilising_tear(our_turf)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/knock_tear/attack_ghost(mob/user)
|
||||
/obj/structure/lock_tear/attack_ghost(mob/user)
|
||||
. = ..()
|
||||
if(. || gathering_candidates)
|
||||
return
|
||||
ghost_to_monster(user)
|
||||
|
||||
/obj/structure/knock_tear/examine(mob/user)
|
||||
/obj/structure/lock_tear/examine(mob/user)
|
||||
. = ..()
|
||||
if (!isobserver(user) || gathering_candidates)
|
||||
return
|
||||
. += span_notice("You can use this to enter the world as a foul monster.")
|
||||
|
||||
/// Turn a ghost into an 'orrible beast
|
||||
/obj/structure/knock_tear/proc/ghost_to_monster(mob/dead/observer/user, should_ask = TRUE)
|
||||
/obj/structure/lock_tear/proc/ghost_to_monster(mob/dead/observer/user, should_ask = TRUE)
|
||||
if(should_ask)
|
||||
var/ask = tgui_alert(user, "Become a monster?", "Ascended Rift", list("Yes", "No"))
|
||||
if(ask != "Yes" || QDELETED(src) || QDELETED(user))
|
||||
@@ -86,10 +86,10 @@
|
||||
kill_all_your_friends.completed = TRUE
|
||||
woohoo_free_antag.objectives += kill_all_your_friends
|
||||
|
||||
/obj/structure/knock_tear/move_crushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
/obj/structure/lock_tear/move_crushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
return FALSE
|
||||
|
||||
/obj/structure/knock_tear/Destroy(force)
|
||||
/obj/structure/lock_tear/Destroy(force)
|
||||
if(ascendee)
|
||||
ascendee = null
|
||||
return ..()
|
||||
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|
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+4
-4
@@ -3040,20 +3040,20 @@
|
||||
#include "code\modules\antagonists\heretic\items\heretic_necks.dm"
|
||||
#include "code\modules\antagonists\heretic\items\hunter_rifle.dm"
|
||||
#include "code\modules\antagonists\heretic\items\keyring.dm"
|
||||
#include "code\modules\antagonists\heretic\items\lintel.dm"
|
||||
#include "code\modules\antagonists\heretic\items\labyrinth_handbook.dm"
|
||||
#include "code\modules\antagonists\heretic\items\madness_mask.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\ash_lore.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\blade_lore.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\cosmic_lore.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\flesh_lore.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\general_side.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\knock_lore.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\lock_lore.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\rust_lore.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\side_ash_flesh.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\side_blade_rust.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\side_cosmos_ash.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\side_flesh_void.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\side_knock_flesh.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\side_lock_flesh.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\side_rust_cosmos.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\side_void_blade.dm"
|
||||
#include "code\modules\antagonists\heretic\knowledge\starting_lore.dm"
|
||||
@@ -3104,7 +3104,7 @@
|
||||
#include "code\modules\antagonists\heretic\status_effects\ghoul.dm"
|
||||
#include "code\modules\antagonists\heretic\status_effects\mark_effects.dm"
|
||||
#include "code\modules\antagonists\heretic\structures\carving_knife.dm"
|
||||
#include "code\modules\antagonists\heretic\structures\knock_final.dm"
|
||||
#include "code\modules\antagonists\heretic\structures\lock_final.dm"
|
||||
#include "code\modules\antagonists\heretic\structures\mawed_crucible.dm"
|
||||
#include "code\modules\antagonists\highlander\highlander.dm"
|
||||
#include "code\modules\antagonists\hypnotized\hypnotized.dm"
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
/area/centcom/heretic_sacrifice/knock : /area/centcom/heretic_sacrifice/lock{@OLD}
|
||||
/obj/effect/landmark/heretic/knock: /obj/effect/landmark/heretic/lock{@OLD}
|
||||
/obj/item/melee/sickly_blade/knock: /obj/item/melee/sickly_blade/lock{@OLD}
|
||||
/obj/effect/knock_portal: /obj/effect/knock_portal{@OLD}
|
||||
/obj/item/heretic_lintel: /obj/item/heretic_labyrinth_handbook{@OLD}
|
||||
Reference in New Issue
Block a user