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Back sprites
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@@ -315,7 +315,9 @@
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/obj/item/weapon/twohanded/spear/afterattack(atom/movable/AM, mob/user, proximity)
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if(!proximity)
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return
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if(explosive)
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if(istype(AM, /turf/simulated/floor)) //So you can actually melee with it
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return
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if(explosive && wielded)
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user.say("[war_cry]")
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explosive.loc = AM
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explosive.prime()
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@@ -347,7 +349,7 @@
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//THIS MIGHT BE UNBALANCED SO I DUNNO
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/obj/item/weapon/twohanded/spear/throw_impact(atom/target)
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. = ..()
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if(explosive && wielded)
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if(explosive)
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explosive.prime()
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qdel(src)
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Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 82 KiB |
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