mirror of
https://github.com/Bubberstation/Bubberstation.git
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Merge pull request #46978 from willox/duplicate-variable-stuff
removed a bunch of duplicate member variable definitions and entirely duplicated types
This commit is contained in:
@@ -12,9 +12,6 @@
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else
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to_chat(user, "<span class='notice'>You discreetly slip [I] into [parent].</span>")
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/datum/component/storage/concrete/pockets
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max_w_class = WEIGHT_CLASS_NORMAL
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/datum/component/storage/concrete/pockets/small
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max_items = 1
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max_w_class = WEIGHT_CLASS_SMALL
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@@ -9,7 +9,6 @@
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species_allowed = list("human") //no skeleton/lizard hulk
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health_req = 25
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instability = 40
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locked = TRUE
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/datum/mutation/human/hulk/on_acquiring(mob/living/carbon/human/owner)
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if(..())
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@@ -8,7 +8,6 @@
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text_lose_indication = "<span class='notice'>The energy in your hands subsides.</span>"
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power = /obj/effect/proc_holder/spell/targeted/touch/shock
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instability = 30
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locked = TRUE
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/obj/effect/proc_holder/spell/targeted/touch/shock
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name = "Shock Touch"
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@@ -108,6 +108,7 @@
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/datum/map_template/shuttle/cargo
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port_id = "cargo"
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name = "Base Shuttle Template (Cargo)"
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can_be_bought = FALSE
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/datum/map_template/shuttle/ferry
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port_id = "ferry"
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@@ -128,10 +129,6 @@
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port_id = "mining_common"
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can_be_bought = FALSE
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/datum/map_template/shuttle/cargo
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port_id = "cargo"
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can_be_bought = FALSE
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/datum/map_template/shuttle/arrival
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port_id = "arrival"
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can_be_bought = FALSE
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@@ -442,10 +439,6 @@
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suffix = "whiteship_pod"
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name = "Salvage Pod"
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/datum/map_template/shuttle/cargo/box
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suffix = "box"
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name = "supply shuttle (Box)"
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/datum/map_template/shuttle/cargo/kilo
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suffix = "kilo"
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name = "supply shuttle (Kilo)"
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@@ -560,10 +560,9 @@
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SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "goodmusic", /datum/mood_event/goodmusic)
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/obj/screen/alert/status_effect/regenerative_core
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name = "Reinforcing Tendrils"
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name = "Regenerative Core Tendrils"
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desc = "You can move faster than your broken body could normally handle!"
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icon_state = "regenerative_core"
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name = "Regenerative Core Tendrils"
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/datum/status_effect/regenerative_core
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id = "Regenerative Core"
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@@ -985,9 +985,8 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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// Vacant Rooms
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/area/vacant_room
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name = "Vacant Room"
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icon_state = "yellow"
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ambientsounds = MAINTENANCE
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icon_state = "vacant_room"
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ambientsounds = MAINTENANCE
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/area/vacant_room/office
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name = "Vacant Office"
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@@ -111,10 +111,8 @@
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name = "\improper DEATH-RIPLEY"
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icon_state = "deathripley"
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fast_pressure_step_in = 2 //step_in while in low pressure conditions
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slow_pressure_step_in = 4 //step_in while in normal pressure conditions
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slow_pressure_step_in = 3 //step_in while in normal pressure conditions
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step_in = 4
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slow_pressure_step_in = 3
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opacity=0
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lights_power = 7
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wreckage = /obj/structure/mecha_wreckage/ripley/deathripley
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step_energy_drain = 0
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@@ -33,7 +33,6 @@
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/obj/effect/decal/cleanable/blood/tracks
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icon_state = "tracks"
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desc = "They look like tracks left by wheels."
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icon_state = "tracks"
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random_icon_states = null
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beauty = -50
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@@ -234,5 +234,5 @@
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/obj/effect/turf_decal/trimline/neutral/filled/corner
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icon_state = "trimline_corner_fill"
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/obj/effect/turf_decal/trimline/brown/filled/end
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/obj/effect/turf_decal/trimline/neutral/filled/end
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icon_state = "trimline_end_fill"
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@@ -414,20 +414,6 @@
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/obj/item/stock_parts/manipulator = 2,
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/obj/item/reagent_containers/glass/beaker = 2)
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/obj/item/circuitboard/machine/protolathe
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name = "Protolathe (Machine Board)"
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icon_state = "generic"
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build_path = /obj/machinery/rnd/production/protolathe
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req_components = list(
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/obj/item/stock_parts/matter_bin = 2,
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/obj/item/stock_parts/manipulator = 2,
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/obj/item/reagent_containers/glass/beaker = 2)
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/obj/item/circuitboard/machine/protolathe/department
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name = "Departmental Protolathe (Machine Board)"
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icon_state = "generic"
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build_path = /obj/machinery/rnd/production/protolathe/department
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/obj/item/circuitboard/machine/protolathe/department
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name = "Departmental Protolathe (Machine Board)"
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icon_state = "generic"
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@@ -28,11 +28,10 @@
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desc = "This is good for spacecoin because"
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icon = 'icons/obj/money_machine.dmi'
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icon_state = "bogdanoff"
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layer = TABLE_LAYER //So that the crate inside doesn't appear underneath
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layer = LARGE_MOB_LAYER
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armor = list("melee" = 80, "bullet" = 30, "laser" = 30, "energy" = 60, "bomb" = 90, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 80)
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density = TRUE
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pixel_z = -8
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layer = LARGE_MOB_LAYER
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max_integrity = 5000
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var/list/accounts_to_rob
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var/mob/living/carbon/human/bogdanoff
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@@ -523,7 +523,6 @@
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attack_verb = list("blorbled", "slimed", "absorbed")
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squeak_override = list('sound/effects/blobattack.ogg' = 1)
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gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
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squeak_override = list('sound/effects/blobattack.ogg' = 1)
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/obj/item/toy/plush/awakenedplushie
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name = "awakened plushie"
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@@ -233,9 +233,8 @@
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name = "improvised pneumatic cannon"
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desc = "A gas-powered, object-firing cannon made out of common parts."
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force = 5
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maxWeightClass = 7
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gasPerThrow = 5
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maxWeightClass = 10
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gasPerThrow = 5
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/obj/item/pneumatic_cannon/proc/updateTank(obj/item/tank/internals/thetank, removing = 0, mob/living/carbon/human/user)
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if(removing)
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@@ -69,7 +69,7 @@ GLOBAL_LIST_INIT(corgi_recipes, list ( \
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desc = "The by-product of monkey farming."
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singular_name = "monkey hide piece"
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icon_state = "sheet-monkey"
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icon_state = "sheet-monkey"
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item_state = "sheet-monkey"
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GLOBAL_LIST_INIT(monkey_recipes, list ( \
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new/datum/stack_recipe("monkey mask", /obj/item/clothing/mask/gas/monkeymask, 1), \
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@@ -693,7 +693,6 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra
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item_state = "sheet-paper"
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merge_type = /obj/item/stack/sheet/paperframes
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resistance_flags = FLAMMABLE
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merge_type = /obj/item/stack/sheet/paperframes
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/obj/item/stack/sheet/paperframes/get_main_recipes()
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. = ..()
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@@ -542,15 +542,6 @@
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new /obj/item/ammo_box/magazine/m12g(src)
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new /obj/item/clothing/glasses/thermal/syndi(src)
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/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
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desc = "A large duffel bag containing a tactical medkit, a Donksoft machine gun, a big jumbo box of riot darts, and a knock-off pair of magboots."
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/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
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new /obj/item/clothing/shoes/magboots/syndie(src)
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new /obj/item/storage/firstaid/tactical(src)
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new /obj/item/gun/ballistic/automatic/l6_saw/toy(src)
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new /obj/item/ammo_box/foambox/riot(src)
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/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
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desc = "A large duffel bag containing a medical equipment, a Donksoft LMG, a big jumbo box of riot darts, and a knock-off pair of magboots."
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@@ -16,7 +16,6 @@
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hitsound = 'sound/weapons/smash.ogg'
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drop_sound = 'sound/items/handling/toolbox_drop.ogg'
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pickup_sound = 'sound/items/handling/toolbox_pickup.ogg'
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custom_materials = list(/datum/material/iron = 500) //Toolboxes by default use iron as their core, custom material.
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material_flags = MATERIAL_COLOR
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var/latches = "single_latch"
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var/has_latches = TRUE
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@@ -9,7 +9,6 @@
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integrity_failure = 0
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can_weld_shut = 0
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cutting_tool = /obj/item/wirecutters
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open_sound = "rustle"
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material_drop = /obj/item/stack/sheet/cardboard
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delivery_icon = "deliverybox"
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anchorable = FALSE
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@@ -393,9 +393,8 @@
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//Jungle rocks
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/obj/structure/flora/rock/jungle
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icon_state = "pile of rocks"
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desc = "A pile of rocks."
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icon_state = "rock"
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desc = "A pile of rocks."
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icon = 'icons/obj/flora/jungleflora.dmi'
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density = FALSE
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@@ -169,7 +169,6 @@
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name = "prototype canister"
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desc = "The best way to fix an atmospheric emergency... or the best way to introduce one."
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icon_state = "proto"
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icon_state = "proto"
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volume = 5000
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max_integrity = 300
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temperature_resistance = 2000 + T0C
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@@ -10,13 +10,6 @@
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desc = "It smells faintly of plasma."
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icon_state = "petehat"
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/obj/item/clothing/head/collectable/slime
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name = "collectable slime cap!"
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desc = "It just latches right in place!"
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clothing_flags = SNUG_FIT
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icon_state = "slime"
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dynamic_hair_suffix = ""
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/obj/item/clothing/head/collectable/xenom
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name = "collectable xenomorph helmet!"
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desc = "Hiss hiss hiss!"
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@@ -81,6 +74,7 @@
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icon_state = "headslime"
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item_state = "headslime"
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clothing_flags = SNUG_FIT
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dynamic_hair_suffix = ""
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/obj/item/clothing/head/collectable/flatcap
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name = "collectable flat cap"
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@@ -4,7 +4,6 @@
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icon_state = "helmet"
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item_state = "helmet"
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armor = list("melee" = 35, "bullet" = 30, "laser" = 30,"energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
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flags_inv = HIDEEARS
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cold_protection = HEAD
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min_cold_protection_temperature = HELMET_MIN_TEMP_PROTECT
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heat_protection = HEAD
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@@ -119,14 +119,6 @@
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dog_fashion = /datum/dog_fashion/head/rabbit
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/obj/item/clothing/head/flatcap
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name = "flat cap"
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desc = "A working man's cap."
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icon_state = "flat_cap"
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item_state = "detective"
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/obj/item/clothing/head/pirate
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name = "pirate hat"
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desc = "Yarr."
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@@ -356,7 +348,7 @@
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name = "pharaoh hat"
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desc = "Walk like an Egyptian."
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icon_state = "pharoah_hat"
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icon_state = "pharoah_hat"
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item_state = "pharoah_hat"
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/obj/item/clothing/head/jester/alt
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name = "jester hat"
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@@ -33,10 +33,6 @@
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name = "purple shoes"
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icon_state = "purple"
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/obj/item/clothing/shoes/sneakers/brown
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name = "brown shoes"
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icon_state = "brown"
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/obj/item/clothing/shoes/sneakers/red
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name = "red shoes"
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desc = "Stylish red shoes."
|
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@@ -29,10 +29,9 @@
|
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desc = "A pair of rather plain wooden sandals."
|
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name = "sandals"
|
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icon_state = "wizard"
|
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strip_delay = 50
|
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strip_delay = 5
|
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equip_delay_other = 50
|
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permeability_coefficient = 0.9
|
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strip_delay = 5
|
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|
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/obj/item/clothing/shoes/sandal/marisa
|
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desc = "A pair of magic black shoes."
|
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|
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@@ -478,7 +478,7 @@
|
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name = "pharoah tunic"
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desc = "Lavish space tomb not included."
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icon_state = "pharoah"
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icon_state = "pharoah"
|
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item_state = "pharoah"
|
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body_parts_covered = CHEST|GROIN
|
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|
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/obj/item/clothing/suit/caution
|
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|
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@@ -249,6 +249,5 @@
|
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alt_covers_chest = TRUE
|
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armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 30)
|
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strip_delay = 50
|
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alt_covers_chest = TRUE
|
||||
sensor_mode = SENSOR_COORDS
|
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random_sensor = FALSE
|
||||
|
||||
@@ -54,8 +54,9 @@
|
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bullet_sizzle = TRUE
|
||||
|
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/turf/open/floor/holofloor/asteroid
|
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name = "asteroid"
|
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icon_state = "asteroid0"
|
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gender = PLURAL
|
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name = "asteroid sand"
|
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icon_state = "asteroid"
|
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tiled_dirt = FALSE
|
||||
|
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/turf/open/floor/holofloor/asteroid/Initialize()
|
||||
@@ -136,10 +137,3 @@
|
||||
|
||||
/turf/open/floor/holofloor/snow/cold
|
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initial_gas_mix = "nob=7500;TEMP=2.7"
|
||||
|
||||
/turf/open/floor/holofloor/asteroid
|
||||
gender = PLURAL
|
||||
name = "asteroid sand"
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "asteroid"
|
||||
tiled_dirt = FALSE
|
||||
|
||||
@@ -112,11 +112,10 @@
|
||||
desc = "A message from a past traveler."
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
icon_state = "soapstone_message"
|
||||
layer = HIGH_OBJ_LAYER
|
||||
layer = LATTICE_LAYER
|
||||
density = FALSE
|
||||
anchored = TRUE
|
||||
max_integrity = 30
|
||||
layer = LATTICE_LAYER
|
||||
|
||||
var/hidden_message
|
||||
var/creator_key
|
||||
|
||||
@@ -123,7 +123,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
/obj/item/stack/ore/glass/basalt
|
||||
name = "volcanic ash"
|
||||
icon_state = "volcanic_sand"
|
||||
icon_state = "volcanic_sand"
|
||||
item_state = "volcanic_sand"
|
||||
singular_name = "volcanic ash pile"
|
||||
|
||||
/obj/item/stack/ore/plasma
|
||||
@@ -152,7 +152,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
/obj/item/stack/ore/gold
|
||||
name = "gold ore"
|
||||
icon_state = "Gold ore"
|
||||
icon_state = "Gold ore"
|
||||
item_state = "Gold ore"
|
||||
singular_name = "gold ore chunk"
|
||||
points = 18
|
||||
custom_materials = list(/datum/material/gold=MINERAL_MATERIAL_AMOUNT)
|
||||
|
||||
@@ -207,14 +207,6 @@
|
||||
name = "Bun (Tight)"
|
||||
icon_state = "hair_tightbun"
|
||||
|
||||
/datum/sprite_accessory/hair/bun2
|
||||
name = "Bun Head 2"
|
||||
icon_state = "hair_bunhead2"
|
||||
|
||||
/datum/sprite_accessory/hair/bun3
|
||||
name = "Bun Head 3"
|
||||
icon_state = "hair_bun3"
|
||||
|
||||
/datum/sprite_accessory/hair/business
|
||||
name = "Business Hair"
|
||||
icon_state = "hair_business"
|
||||
|
||||
@@ -39,12 +39,6 @@
|
||||
message_param = "pings at %t."
|
||||
sound = 'sound/machines/ping.ogg'
|
||||
|
||||
/datum/emote/silicon/chime
|
||||
key = "chime"
|
||||
key_third_person = "chimes"
|
||||
message = "chimes."
|
||||
sound = 'sound/machines/chime.ogg'
|
||||
|
||||
/datum/emote/silicon/sad
|
||||
key = "sad"
|
||||
message = "plays a sad trombone..."
|
||||
|
||||
@@ -32,7 +32,6 @@
|
||||
icon_state = "penguin"
|
||||
icon_living = "penguin"
|
||||
icon_dead = "penguin_dead"
|
||||
butcher_results = list()
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
butcher_results = list(/obj/item/organ/ears/penguin = 1, /obj/item/reagent_containers/food/snacks/meat/slab/penguin = 3)
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
emote_hear = list("chitters")
|
||||
speak_chance = 5
|
||||
turns_per_move = 5
|
||||
see_in_dark = 10
|
||||
see_in_dark = 4
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/spider = 2, /obj/item/reagent_containers/food/snacks/spiderleg = 8)
|
||||
response_help_continuous = "pets"
|
||||
response_help_simple = "pet"
|
||||
@@ -48,7 +48,6 @@
|
||||
attack_sound = 'sound/weapons/bite.ogg'
|
||||
unique_name = 1
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
see_in_dark = 4
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
|
||||
var/playable_spider = FALSE
|
||||
var/datum/action/innate/spider/lay_web/lay_web
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
desc = "A ground-dwelling, predominantly herbivorous ape that inhabits the forests of central Africa."
|
||||
icon = 'icons/mob/gorilla.dmi'
|
||||
icon_state = "crawling"
|
||||
icon_state = "crawling"
|
||||
icon_living = "crawling"
|
||||
icon_dead = "dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
|
||||
@@ -660,7 +660,6 @@ Difficulty: Very Hard
|
||||
faction = list("neutral")
|
||||
del_on_death = TRUE
|
||||
unsuitable_atmos_damage = 0
|
||||
movement_type = FLYING
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 1500
|
||||
obj_damage = 0
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
a_intent = INTENT_HARM
|
||||
speak_emote = list("chitters")
|
||||
attack_sound = 'sound/weapons/bladeslice.ogg'
|
||||
vision_range = 2
|
||||
aggro_vision_range = 9
|
||||
turns_per_move = 5
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
friendly_verb_continuous = "wails at"
|
||||
friendly_verb_simple = "wail at"
|
||||
speak_emote = list("bellows")
|
||||
vision_range = 4
|
||||
speed = 3
|
||||
maxHealth = 300
|
||||
health = 300
|
||||
|
||||
@@ -12,12 +12,11 @@
|
||||
attack_verb_continuous = "slashes"
|
||||
attack_verb_simple = "slash"
|
||||
attack_sound = 'sound/weapons/bladeslice.ogg'
|
||||
faction = list("creature")
|
||||
faction = list("nether")
|
||||
speak_emote = list("screams")
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
faction = list("nether")
|
||||
|
||||
/mob/living/simple_animal/hostile/netherworld/migo
|
||||
name = "mi-go"
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
response_help_simple = "brush"
|
||||
response_disarm_continuous = "pushes"
|
||||
response_disarm_simple = "push"
|
||||
faction = list("plants")
|
||||
faction = list("hostile")
|
||||
speed = 1
|
||||
maxHealth = 250
|
||||
health = 250
|
||||
@@ -36,7 +36,6 @@
|
||||
minbodytemp = 0
|
||||
maxbodytemp = 1200
|
||||
|
||||
faction = list("hostile")
|
||||
deathmessage = "is hacked into pieces!"
|
||||
loot = list(/obj/item/stack/sheet/mineral/wood)
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
|
||||
@@ -27,7 +27,6 @@
|
||||
attack_verb_simple = "chomp"
|
||||
attack_sound = 'sound/weapons/punch1.ogg'
|
||||
throw_message = "is avoided by the"
|
||||
vision_range = 5
|
||||
aggro_vision_range = 9
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
environment_smash = ENVIRONMENT_SMASH_NONE
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
maxbodytemp = INFINITY
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
stop_automated_movement = 1
|
||||
status_flags = 0
|
||||
faction = list("cult")
|
||||
status_flags = CANPUSH
|
||||
movement_type = FLYING
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
healable = 0
|
||||
gender = NEUTER
|
||||
|
||||
see_in_dark = 8
|
||||
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
block_chance = 50
|
||||
slot_flags = ITEM_SLOT_BACK|ITEM_SLOT_BELT
|
||||
sharpness = IS_SHARP
|
||||
max_integrity = 200
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "Bolt Rifle"
|
||||
desc = "Some kind of bolt action rifle. You get the feeling you shouldn't have this."
|
||||
icon_state = "moistnugget"
|
||||
icon_state = "moistnugget"
|
||||
item_state = "moistnugget"
|
||||
mag_type = /obj/item/ammo_box/magazine/internal/boltaction
|
||||
bolt_wording = "bolt"
|
||||
bolt_type = BOLT_TYPE_STANDARD
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
icon = 'icons/obj/guns/magic.dmi'
|
||||
icon_state = "staffofnothing"
|
||||
item_state = "staff"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi' //not really a gun and some toys use these inhands
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
fire_sound = 'sound/weapons/emitter.ogg'
|
||||
flags_1 = CONDUCT_1
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
@@ -21,9 +21,6 @@
|
||||
trigger_guard = TRIGGER_GUARD_ALLOW_ALL // Has no trigger at all, uses magic instead
|
||||
pin = /obj/item/firing_pin/magic
|
||||
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi' //not really a gun and some toys use these inhands
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
|
||||
/obj/item/gun/magic/process_fire(atom/target, mob/living/user, message, params, zone_override, bonus_spread)
|
||||
if(no_den_usage)
|
||||
var/area/A = get_area(user)
|
||||
|
||||
@@ -30,9 +30,8 @@
|
||||
return ..()
|
||||
|
||||
/obj/projectile/bullet/p50/penetrator
|
||||
name =".50 penetrator bullet"
|
||||
icon_state = "gauss"
|
||||
name = "penetrator round"
|
||||
icon_state = "gauss"
|
||||
damage = 60
|
||||
movement_type = FLYING | UNSTOPPABLE
|
||||
dismemberment = 0 //It goes through you cleanly.
|
||||
|
||||
@@ -72,11 +72,6 @@
|
||||
desc = "A small bottle of synaptizine."
|
||||
list_reagents = list(/datum/reagent/medicine/synaptizine = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/formaldehyde
|
||||
name = "formaldehyde bottle"
|
||||
desc = "A small bottle of formaldehyde."
|
||||
list_reagents = list(/datum/reagent/toxin/formaldehyde = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/ammonia
|
||||
name = "ammonia bottle"
|
||||
desc = "A small bottle of ammonia."
|
||||
|
||||
@@ -49,7 +49,6 @@
|
||||
build_path = /obj/item/circuitboard/machine/telecomms/server
|
||||
category = list("Subspace Telecomms")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/telecomms_messaging
|
||||
name = "Machine Design (Messaging Server)"
|
||||
|
||||
@@ -195,11 +195,6 @@
|
||||
/datum/status_effect/bloodchill/on_remove()
|
||||
owner.remove_movespeed_modifier("bloodchilled")
|
||||
|
||||
/obj/screen/alert/status_effect/bloodchill
|
||||
name = "Bloodchilled"
|
||||
desc = "You feel a shiver down your spine after getting hit with a glob of cold blood. You'll move slower and get frostbite for a while!"
|
||||
icon_state = "bloodchill"
|
||||
|
||||
/datum/status_effect/bonechill
|
||||
id = "bonechill"
|
||||
duration = 80
|
||||
|
||||
@@ -1,9 +1,5 @@
|
||||
//If you're looking for spawners like ash walker eggs, check ghost_role_spawners.dm
|
||||
|
||||
/obj/structure/fans/tiny/invisible //For blocking air in ruin doorways
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
|
||||
///Wizard tower item
|
||||
/obj/item/disk/design_disk/adv/knight_gear
|
||||
name = "Magic Disk of Smithing"
|
||||
|
||||
@@ -136,7 +136,6 @@
|
||||
name = "quickstep"
|
||||
|
||||
charge_max = 100
|
||||
clothes_req = FALSE
|
||||
clothes_req = TRUE
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/area_teleport/teleport
|
||||
|
||||
Reference in New Issue
Block a user