Merge pull request #15812 from Shadowlight213/secborgremoval

Adds a config option to disable the security cyborg module.
This commit is contained in:
tkdrg
2016-03-04 20:54:57 -03:00
3 changed files with 13 additions and 1 deletions
+3
View File
@@ -92,6 +92,7 @@
var/humans_need_surnames = 0
var/allow_random_events = 0 // enables random events mid-round when set to 1
var/allow_ai = 0 // allow ai job
var/forbid_secborg = 0 // disallow secborg module to be chosen.
var/panic_bunker = 0 // prevents new people it hasn't seen before from connecting
var/notify_new_player_age = 0 // how long do we notify admins of a new player
var/irc_first_connection_alert = 0 // do we notify the irc channel when somebody is connecting for the first time?
@@ -517,6 +518,8 @@
config.force_random_names = 1
if("allow_ai")
config.allow_ai = 1
if("disable_secborg")
config.forbid_secborg = 1
if("silent_ai")
config.silent_ai = 1
if("silent_borg")
@@ -166,7 +166,11 @@
if(module)
return
designation = input("Please, select a module!", "Robot", null, null) in list("Standard", "Engineering", "Medical", "Miner", "Janitor","Service", "Security")
var/list/modulelist = list("Standard", "Engineering", "Medical", "Miner", "Janitor","Service")
if(!config.forbid_secborg)
modulelist += "Security"
designation = input("Please, select a module!", "Robot", null, null) in modulelist
var/animation_length = 0
if(module)
+5
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@@ -189,6 +189,11 @@ ALLOW_RANDOM_EVENTS
## Allow the AI job to be picked.
ALLOW_AI
### Secborg ###
## Uncomment to prevent the secborg module from being chosen
#DISABLE_SECBORG
### AWAY MISSIONS ###
## How long the delay is before the Away Mission gate opens. Default is half an hour.