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Have some code
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@@ -58,9 +58,9 @@ var/list/global_modular_computers = list()
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add_overlay(screen_icon_screensaver)
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else
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icon_state = icon_state_unpowered
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SetLuminosity(0)
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set_light(0)
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else
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SetLuminosity(light_strength)
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set_light(light_strength)
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if(cpu.active_program)
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add_overlay(cpu.active_program.program_icon_state ? cpu.active_program.program_icon_state : screen_icon_state_menu)
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else
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@@ -152,4 +152,4 @@ var/list/global_modular_computers = list()
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// "Brute" damage mostly damages the casing.
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/obj/machinery/modular_computer/bullet_act(obj/item/projectile/Proj)
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if(cpu)
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cpu.bullet_act(Proj)
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cpu.bullet_act(Proj)
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