Moved stopLobbySound() from code/modules/mob/mob.dm to code/game/sound.dm

This commit is contained in:
Aranclanos
2015-05-23 06:34:23 -03:00
parent bfb21553f1
commit e275a65c91
2 changed files with 4 additions and 4 deletions
+3
View File
@@ -78,6 +78,9 @@
return
..()
/mob/proc/stopLobbySound()
src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)
/client/proc/playtitlemusic()
if(!ticker || !ticker.login_music) return
if(prefs.toggles & SOUND_LOBBY)
+1 -4
View File
@@ -964,7 +964,4 @@ var/list/slot_equipment_priority = list( \
spell.action.background_icon_state = spell.action_background_icon_state
if(isliving(src))
spell.action.Grant(src)
return
/mob/proc/stopLobbySound()
src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)
return