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Moved stopLobbySound() from code/modules/mob/mob.dm to code/game/sound.dm
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@@ -78,6 +78,9 @@
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return
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..()
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/mob/proc/stopLobbySound()
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src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)
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/client/proc/playtitlemusic()
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if(!ticker || !ticker.login_music) return
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if(prefs.toggles & SOUND_LOBBY)
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@@ -964,7 +964,4 @@ var/list/slot_equipment_priority = list( \
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spell.action.background_icon_state = spell.action_background_icon_state
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if(isliving(src))
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spell.action.Grant(src)
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return
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/mob/proc/stopLobbySound()
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src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)
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return
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