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More efficient disguising
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@@ -333,15 +333,7 @@
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/obj/item/weapon/guardian_bomb/proc/disguise(var/obj/A)
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A.loc = src
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stored_obj = A
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name = A.name
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desc = A.desc
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icon = A.icon
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icon_state = A.icon_state
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overlays = A.overlays
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anchored = A.anchored
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density = A.density
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pixel_y = A.pixel_y
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pixel_x = A.pixel_x
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appearance = A.appearance
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spawn(600)
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stored_obj.loc = get_turf(src.loc)
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spawner << "<span class='danger'><B>Failure! Your trap didn't catch anyone this time.</span></B>"
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