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@@ -1,6 +1,6 @@
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//Returns the world time in english
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/proc/worldtime2text()
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return gameTimestamp("hh:mm:ss", wtime=world.time)
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return gameTimestamp("hh:mm:ss", world.time)
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/proc/time_stamp(format = "hh:mm:ss", show_ds)
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var/time_string = time2text(world.timeofday, format)
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