Removes some duplicate sounds (#4013)

## About The Pull Request

I had a duplicate CRC error caused by one of these when trying to
compile so I cleaned up the ones that are dupes.

Atomizes #4008 

## Why It's Good For The Game

It is not necessary to have 2 of the EXACT same sound on the repo,
that's called bloat.

## Proof Of Testing

Compiles

## Changelog

no cl
This commit is contained in:
Swift
2025-06-11 21:50:20 -04:00
committed by GitHub
parent b424030ef6
commit e3bbc69eca
10 changed files with 6 additions and 6 deletions
@@ -42,7 +42,7 @@
cogger_apc.panel_open = FALSE
cogger_apc.update_appearance()
balloon_alert(user, "[src] inserted")
playsound(get_turf(user), 'modular_skyrat/modules/clock_cult/sound/machinery/integration_cog_install.ogg', 20)
playsound(get_turf(user), 'sound/machines/clockcult/integration_cog_install.ogg', 20)
if(!cogger_apc.clock_cog_rewarded)
addtimer(CALLBACK(src, PROC_REF(finish_setup), cogger_apc), SET_UP_TIME)
@@ -209,7 +209,7 @@
/// Any extra actions that need to be taken when an object is created
/datum/replica_fabricator_output/proc/on_create(atom/created_atom, turf/creation_turf, mob/creator)
SHOULD_CALL_PARENT(TRUE)
playsound(creation_turf, 'modular_skyrat/modules/clock_cult/sound/machinery/integration_cog_install.ogg', 50, 1) // better sound?
playsound(creation_turf, 'sound/machines/clockcult/integration_cog_install.ogg', 50, 1) // better sound?
to_chat(creator, span_clockyellow("You create \an [name] for [display_energy(cost)] of power."))
@@ -295,7 +295,7 @@
AddComponent(/datum/component/brass_spreader, range = 6)
playsound(target_turf, 'modular_skyrat/modules/clock_cult/sound/machinery/ark_deathrattle.ogg', 80, FALSE, pressure_affected = FALSE)
playsound(target_turf, 'sound/machines/clockcult/ark_deathrattle.ogg', 80, FALSE, pressure_affected = FALSE)
research_sigil = new(target_turf)
send_clock_message(null, "A research ritual has begun in [get_area(src)], ensure nobody stops it until it is completed in [DisplayTimeText(selected_research.time_to_research)]!", msg_ghosts = FALSE)
notify_ghosts("[owner] has begun a research ritual in [get_area(src)]",
@@ -70,7 +70,7 @@
var/crafting_item = initial(chosen_item.item_path)
new crafting_item(get_turf(src))
playsound(src, 'modular_skyrat/modules/clock_cult/sound/machinery/steam_whoosh.ogg', 50)
playsound(src, 'sound/machines/clockcult/steam_whoosh.ogg', 50)
to_chat(user, span_brass("You craft [initial(chosen_item.name)] to near perfection, [src] cooling down. [initial(chosen_item.time_delay_mult) ? "It will be available in [DisplayTimeText(COOLDOWN_TIMELEFT(src, use_cooldown))]." : "It is ready to use again."]"))
@@ -51,7 +51,7 @@
target_stabbed = TRUE
to_chat(stabbed_mob, span_userdanger("You are impaled by [src]!"))
stabbed_mob.emote("scream")
playsound(src, 'modular_skyrat/modules/clock_cult/sound/machinery/brass_skewer.ogg')
playsound(src, 'sound/machines/clockcult/brass_skewer.ogg')
stabbed_mob.apply_damage(SKEWER_DAMAGE, BRUTE, BODY_ZONE_CHEST)
if(ishuman(stabbed_mob))
@@ -202,7 +202,7 @@
var/turf/cardinal_step = get_step(src, cardinal)
new/obj/effect/temp_visual/steam(cardinal_step, cardinal)
playsound(src, 'modular_skyrat/modules/clock_cult/sound/machinery/steam_whoosh.ogg', 30)
playsound(src, 'sound/machines/clockcult/steam_whoosh.ogg', 30)
return INITIALIZE_HINT_QDEL
/obj/effect/temp_visual/ratvar/constructing_effect