Makes the Captain's Spare safe actually secure from being smashed open now that it's been removed from a wall. (#82076)

## About The Pull Request
Makes the Captain's Spare safe actually secure from being smashed open
now that it's been removed from a wall. Damage Deflection of 30 has been
added to it.

## Why It's Good For The Game

Because the Captain's Safe was moved off of the wall it's now vulnerable
to direct attack and projectiles way, way more than before and now
there's a lot of avenues to inflict AP damage, which is directly
subtracted from the armor value before application of damage. I've added
a damage deflection of 30 to make it

## Changelog

🆑
balance: Makes the Captain's Spare safe actually secure from being
smashed open now that it's been removed from a wall. Damage Deflection
of 30 has been added to it.
/🆑
This commit is contained in:
Iamgoofball
2024-04-02 13:15:46 +13:00
committed by GitHub
parent d38f9385b8
commit e42e8b7f78
@@ -79,6 +79,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/secure_safe, 32)
base_icon_state = "safe"
armor_type = /datum/armor/safe_caps_spare
max_integrity = 300
damage_deflection = 30 // prevents stealing the captain's spare using null rods/lavaland monsters/AP projectiles
density = TRUE
anchored_tabletop_offset = 4
custom_materials = list(/datum/material/gold = SMALL_MATERIAL_AMOUNT)