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[MIRROR] Increases tram collision damage [MDB IGNORE] (#18109)
* un-modularise it * removes modular tram change * Increases tram collision damage (#71754) * Increases tram collision damage * don't need this either Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com> Co-authored-by: Funce <funce.973@gmail.com>
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co-authored by
lessthanthree
Funce
parent
14f01ab5ef
commit
e4b59a5059
@@ -389,7 +389,7 @@ GLOBAL_LIST_EMPTY(lifts)
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continue
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to_chat(collided, span_userdanger("[src] collides into you!"))
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playsound(src, 'sound/effects/splat.ogg', 50, TRUE)
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var/damage = rand(5, 10) * collision_lethality
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var/damage = rand(9, 28) * collision_lethality
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collided.apply_damage(2 * damage, BRUTE, BODY_ZONE_HEAD)
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collided.apply_damage(2 * damage, BRUTE, BODY_ZONE_CHEST)
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collided.apply_damage(0.5 * damage, BRUTE, BODY_ZONE_L_LEG)
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@@ -1,12 +0,0 @@
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/**
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* Damage calculation for getting hit by the tram. 120 to 240 damage to the player at a lethality of 4. A chance of death, but it's going to hurt.
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* var/damage = rand(5, 10) * collision_lethality
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* collided.apply_damage(2 * damage, BRUTE, BODY_ZONE_HEAD)
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* collided.apply_damage(2 * damage, BRUTE, BODY_ZONE_CHEST)
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* collided.apply_damage(0.5 * damage, BRUTE, BODY_ZONE_L_LEG)
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* collided.apply_damage(0.5 * damage, BRUTE, BODY_ZONE_R_LEG)
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* collided.apply_damage(0.5 * damage, BRUTE, BODY_ZONE_L_ARM)
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* collided.apply_damage(0.5 * damage, BRUTE, BODY_ZONE_R_ARM)
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*/
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/obj/structure/industrial_lift
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collision_lethality = 4
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@@ -1,12 +0,0 @@
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/**
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* Damage calculation for getting hit by the tram. 120 to 240 damage to the player at a lethality of 4. A chance of death, but it's going to hurt.
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* var/damage = rand(5, 10) * collision_lethality
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* collided.apply_damage(2 * damage, BRUTE, BODY_ZONE_HEAD)
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* collided.apply_damage(2 * damage, BRUTE, BODY_ZONE_CHEST)
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* collided.apply_damage(0.5 * damage, BRUTE, BODY_ZONE_L_LEG)
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* collided.apply_damage(0.5 * damage, BRUTE, BODY_ZONE_R_LEG)
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* collided.apply_damage(0.5 * damage, BRUTE, BODY_ZONE_L_ARM)
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* collided.apply_damage(0.5 * damage, BRUTE, BODY_ZONE_R_ARM)
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*/
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/datum/lift_master/tram
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collision_lethality = 4
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@@ -5107,8 +5107,6 @@
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#include "modular_skyrat\master_files\code\modules\events\disease_outbreak.dm"
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#include "modular_skyrat\master_files\code\modules\events\spacevine.dm"
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#include "modular_skyrat\master_files\code\modules\experisci\experiment\handlers\experiment_handler.dm"
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#include "modular_skyrat\master_files\code\modules\industrial_lift\industrial_lift.dm"
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#include "modular_skyrat\master_files\code\modules\industrial_lift\tram_lift_master.dm"
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#include "modular_skyrat\master_files\code\modules\jobs\departments\departments.dm"
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#include "modular_skyrat\master_files\code\modules\jobs\job_types\cyborg.dm"
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#include "modular_skyrat\master_files\code\modules\language\language.dm"
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