Removes the away mission box2550

This commit is contained in:
Aranclanos
2014-02-19 06:53:15 -03:00
parent a92cce9163
commit e5ba65bb78
4 changed files with 1 additions and 3058 deletions
File diff suppressed because it is too large Load Diff
+1 -2
View File
@@ -17,5 +17,4 @@
#_maps/RandomZLevels/challenge.dmm
#_maps/RandomZLevels/listeningpost.dmm
#_maps/RandomZLevels/spacehotel.dmm
#_maps/RandomZLevels/centcomAway.dmm
#_maps/RandomZLevels/box2550Away.dmm
#_maps/RandomZLevels/centcomAway.dmm
@@ -1,932 +0,0 @@
//box2550Away areas
/area/awaymission/box2550Away
name = "TG424"
icon_state = "away"
requires_power = 0
/area/awaymission/box2550Away/general
name = "TG424"
/area/awaymission/box2550Away/maint
name = "TG424 Maintenance"
icon_state = "away"
/area/awaymission/box2550Away/solar
name = "TG424 Solars"
icon_state = "away"
/area/awaymission/box2550Away/storage
name = "TG424 Storage"
icon_state = "away4"
/area/awaymission/box2550Away/security
name = "TG424 Security"
icon_state = "away3"
/area/awaymission/box2550Away/medical
name = "TG424 Medical"
icon_state = "away1"
/area/awaymission/box2550Away/engineering
name = "TG424 Engineering"
icon_state = "away"
/area/awaymission/box2550Away/research
name = "TG424 Research"
icon_state = "away2"
/area/awaymission/box2550Away/command
name = "TG424 Command"
icon_state = "away3"
/area/awaymission/box2550Away/supply
name = "TG424 Supply"
icon_state = "away4"
/area/shuttle/awaymission/box2550Away/prison
name = "\improper Prison Station Shuttle"
/area/turret_protected/ai_upload/box2550Away
name = "\improper TG424 AI Upload Chamber"
requires_power = 0
/area/turret_protected/ai_upload_foyer/box2550Away
name = "\improper TG424 AI Upload Access"
icon_state = "ai_foyer"
requires_power = 0
/area/turret_protected/ai/box2550Away
name = "\improper TG424 AI Chamber"
icon_state = "ai_chamber"
requires_power = 0
/area/shuttle/awaymission/box2550Away/prison/station
icon_state = "shuttle"
destination = /area/shuttle/awaymission/box2550Away/prison/prison
/area/shuttle/awaymission/box2550Away/prison/prison
icon_state = "shuttle"
destination = /area/shuttle/awaymission/box2550Away/prison/station
//box2550Away items
/obj/item/clothing/suit/armor/centcom/box2550away
name = "\improper Captain's armour"
desc = null
/obj/item/clothing/head/caphat/box2550away
name = "\improper Captain's hat"
icon_state = "centcom"
desc = null
item_state = "centcom"
/obj/item/clothing/under/gimmick/rank/captain/suit/box2550away
name = "\improper Captain Jumpsuit"//how does I proper noun
/obj/item/clothing/under/rank/chemist/box2550away/scientist //they wore orange
name = "\improper Scientist's Jumpsuit"
desc = "Made of a special fiber that gives special protection against biohazards. Has a toxins rank stripe on it."
/obj/item/clothing/under/rank/medical/box2550/cmo
name = "\improper Medical Doctor's Jumpsuit" //no CMO jumpsuit back then
desc = "Made of a special fiber that gives special protection against biohazards. Has a medical rank stripe on it."
/obj/item/clothing/under/rank/head_of_security/box2550
desc = "It has a Head of Security rank stripe on it."
name = "\improper Head of Security Jumpsuit"
/obj/item/clothing/suit/labcoat/cmo/box2550
icon_state = "labcoat_cmo" //buttoned up
item_state = "labcoat_cmo"
/obj/item/device/radio/headset/heads/box2550/heads/
name = "\improper Command Radio Headset"
desc = null
icon_state = "cent_headset"
keyslot2 = new /obj/item/device/encryptionkey/headset_com
/obj/item/device/radio/headset/heads/box2550/heads/cmo
name = "\improper Command Radio Headset"
desc = null
icon_state = "cent_headset"
keyslot2 = new /obj/item/device/encryptionkey/heads/cmo
/obj/item/device/radio/headset/box2550away
name = "\improper Radio Headset"
desc = null
/obj/item/clothing/glasses/sunglasses/box2550away
name = "\improper Sunglasses"
/obj/item/clothing/mask/breath/box2550away/
name = "\improper Breath Mask"
desc = "A close-fitting mask that can be connected to an air supply but does not work very well in hard vacuum."
/obj/item/clothing/mask/gas/box2550away/
desc = "A close-fitting mask that can filter some environmental toxins or be connected to an air supply."
icon_state = "gas_mask" //old and ugly looking <3
item_state = "gas_mask"
/obj/item/clothing/mask/gas/box2550away/emergency
name = "emergency gas mask"
/obj/item/weapon/tank/emergency_oxygen/box2550away/
name = "emergency oxygentank"
desc = null
/obj/item/weapon/card/id/box2550away
desc = null
/obj/item/weapon/storage/box/box2550away/internals
name = "\improper Box"
desc = null
New()
..()
new /obj/item/clothing/mask/breath/box2550away/(src)
new /obj/item/weapon/tank/emergency_oxygen/box2550away/(src)
/obj/structure/closet/secure_closet/box2550away/scientist //so the items in the locker match what the scientist is wearing
name = "Scientist's Locker"
req_access = list(access_tox_storage)
icon_state = "secure1"
icon_closed = "secure"
icon_locked = "secure1"
icon_opened = "secureopen"
icon_broken = "securebroken"
icon_off = "secureoff"
New()
..()
sleep(2)
new /obj/item/clothing/under/rank/chemist/box2550away/scientist(src)
new /obj/item/clothing/suit/labcoat(src)
new /obj/item/clothing/shoes/white/box2550away(src)
new /obj/item/device/radio/headset/box2550away(src)
new /obj/item/weapon/tank/air(src)
new /obj/item/clothing/mask/gas/box2550away/(src)
return
/obj/structure/closet/secure_closet/box2550away/captains
name = "Captain's Locker"
req_access = list(access_captain)
icon_state = "secure1"
icon_closed = "secure"
icon_locked = "secure1"
icon_opened = "secureopen"
icon_broken = "securebroken"
icon_off = "secureoff"
New()
..()
sleep(2)
new /obj/item/weapon/storage/box/box2550away/ids(src)
new /obj/item/clothing/under/gimmick/rank/captain/suit/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/glasses/sunglasses/box2550away(src)
new /obj/item/clothing/suit/armor/vest(src)
new /obj/item/clothing/head/helmet/swat(src)
return
/obj/structure/closet/box2550away/toxins_white
name = "Toxins Wardrobe"
desc = "A bulky (yet mobile) wardrobe closet. Comes prestocked with 6 changes of clothes."
icon_state = "white"
icon_closed = "white"
/obj/structure/closet/box2550away/toxins_white/New()
new /obj/item/clothing/under/rank/chemist/box2550away/scientist(src)
new /obj/item/clothing/under/rank/chemist/box2550away/scientist(src)
new /obj/item/clothing/under/rank/chemist/box2550away/scientist(src)
new /obj/item/clothing/suit/labcoat(src)
new /obj/item/clothing/suit/labcoat(src)
new /obj/item/clothing/suit/labcoat(src)
new /obj/item/clothing/shoes/white/box2550away(src)
new /obj/item/clothing/shoes/white/box2550away(src)
new /obj/item/clothing/shoes/white/box2550away(src)
return
/obj/item/weapon/reagent_containers/food/snacks/badrecipe/box2550away/rottenfood
name = "rotten mess"
desc = "Yum."
/obj/structure/closet/box2550away/lawcloset
name = "\improper Legal Closet"
desc = "A bulky (yet mobile) closet. Comes with lawyer apparel and items."
/obj/structure/closet/box2550away/lawcloset/New()
new /obj/item/clothing/under/lawyer/black(src)
new /obj/item/clothing/under/lawyer/red(src)
new /obj/item/clothing/under/lawyer/blue(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/shoes/black/box2550away(src)
new /obj/item/weapon/storage/briefcase/box2550away(src)
new /obj/item/weapon/storage/briefcase/box2550away(src)
/obj/item/weapon/storage/briefcase/box2550away
desc = null
/obj/item/weapon/storage/box/box2550away/ids
name = "\improper Spare IDs"
desc = null
icon_state = "id"
New()
..()
new /obj/item/weapon/card/id/box2550away(src)
new /obj/item/weapon/card/id/box2550away(src)
new /obj/item/weapon/card/id/box2550away(src)
new /obj/item/weapon/card/id/box2550away(src)
new /obj/item/weapon/card/id/box2550away(src)
new /obj/item/weapon/card/id/box2550away(src)
new /obj/item/weapon/card/id/box2550away(src)
/obj/item/device/transfer_valve/box2550away
name = "\improper Tank transfer valve"
/obj/item/device/detective_scanner/box2550away
desc = "Used to scan objects for DNA and fingerprints"
name = "\improper Scanner"
/obj/item/weapon/storage/backpack/box2550away/captain
desc = null
New()
..()
new /obj/item/weapon/storage/box/box2550away/ids(src)
/obj/item/weapon/storage/backpack/box2550away/
desc = null
New()
..()
new /obj/item/weapon/storage/box/box2550away/internals(src)
/obj/item/weapon/bikehorn/box2550
name = "\improper Bike Horn"
/obj/item/weapon/reagent_containers/food/snacks/grown/banana/box2550away
name = "\improper Banana"
desc = "A banana."
/obj/item/weapon/storage/backpack/box2550away/clown
desc = null
New()
..()
new /obj/item/weapon/bikehorn/box2550(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/banana/box2550away(src)
/obj/item/weapon/storage/backpack/box2550away/scientist
desc = null
New()
..()
new /obj/item/device/transfer_valve/box2550away(src)
/obj/item/weapon/storage/backpack/box2550away/lawyer
desc = null
New()
..()
new /obj/item/device/detective_scanner/box2550away(src)
/obj/item/weapon/storage/backpack/box2550away/hos
desc = null
New()
..()
new /obj/item/weapon/handcuffs/box2550away(src)
new /obj/item/weapon/melee/baton/loaded/box2550(src)
/obj/item/weapon/storage/backpack/box2550away/sec
desc = null
New()
..()
new /obj/item/weapon/handcuffs/box2550away(src)
new /obj/item/weapon/handcuffs/box2550away(src)
new /obj/item/weapon/melee/baton/loaded/box2550(src)
/obj/item/clothing/under/color/red/box2550away
desc = null
name = "\improper Red Jumpsuit"
/obj/item/weapon/handcuffs/box2550away
desc = null
/obj/item/device/flash/box2550away
desc = null
/obj/item/clothing/shoes/brown/box2550away
name = "\improper Brown Shoes"
desc = null
/obj/item/clothing/shoes/white/box2550away
name = "\improper White Shoes"
desc = null
/obj/item/clothing/shoes/black/box2550away
name = "\improper Black Shoes"
desc = null
/obj/item/device/pda/captain/box2550away
name = "PDA-Jon Riker"
owner = "Jon Riker"
ownjob = "Captain"
toff = 1 //so players don't see the PDA on their messenger until it's found
ttone = "hiss" //did he play a lizard in 2010 who knows
note = "Congratulations, your station has chosen the Thinktronic 5100 Personal Data Assistant!"
/obj/item/device/pda/toxins/box2550away
name = "PDA-Cuban Pete"
owner = "Cuban Pete"
ownjob = "Scientist"
toff = 1
ttone = "maracas"
icon_state = "pda-chemistry"
note = "Congratulations, your station has chosen the Thinktronic 5100 Personal Data Assistant!"
/obj/item/device/pda/box2550away/lawyer
name = "PDA-Bendak Starkiller"
owner = "Bendak Starkiller"
ownjob = "Lawyer"
toff = 1
note = "Congratulations, your station has chosen the Thinktronic 5100 Personal Data Assistant!"
/obj/item/device/pda/box2550away/cmo
default_cartridge = /obj/item/weapon/cartridge/medical
name = "PDA-Amy Lessen"
owner = "Amy Lessen"
ownjob = "Chief Medical Officer"
toff = 1
icon_state = "pda-chef"
note = "Congratulations, your station has chosen the Thinktronic 5100 Personal Data Assistant!"
/obj/item/device/pda/box2550away/hos
name = "PDA-Broba Fett"
owner = "Broba Fett"
ownjob = "Head of Security"
toff = 1
icon_state = "pda" //the actual sprite was a lighter shade of green and has since been deleted but no one cares
note = "Congratulations, your station has chosen the Thinktronic 5100 Personal Data Assistant!"
/obj/item/device/pda/box2550away/hop
name = "PDA-Rebecca Sharpe"
owner = "Rebecca Sharpe"
ownjob = "Head of Personnel"
toff = 1
icon_state = "pda"
note = "Congratulations, your station has chosen the Thinktronic 5100 Personal Data Assistant!"
/obj/item/device/pda/security/box2550away
name = "PDA-Hossan Mubarak"
owner = "Hossan Mubarak"
ownjob = "Security Officer"
toff = 1
note = "Congratulations, your station has chosen the Thinktronic 5100 Personal Data Assistant!"
/obj/item/clothing/head/helmet/HoS/box2550away
name = "\improper HoS Helmet"
desc = null
/obj/item/device/radio/headset/headset_sec/box2550away
name = "\improper Security Radio Headset"
desc = null
/obj/effect/landmark/corpse/away/box2550/captain
name = "Jon Riker"
corpseuniform = /obj/item/clothing/under/gimmick/rank/captain/suit/box2550away
corpsesuit = /obj/item/clothing/suit/armor/centcom/box2550away
corpseshoes = /obj/item/clothing/shoes/brown/box2550away
corpseradio = null //same person who took his id took this
corpsehelmet = /obj/item/clothing/head/caphat/box2550away
corpseback = /obj/item/weapon/storage/backpack/box2550away/captain
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/captain/box2550away
corpseglasses = /obj/item/clothing/glasses/sunglasses/box2550away
corpsehusk = "very yes"
corpsebrute = 40
corpseoxy = 120
/obj/effect/landmark/corpse/away/box2550/scientist
name = "Cuban Pete"//:D
corpseuniform = /obj/item/clothing/under/rank/chemist/box2550away/scientist
corpseshoes = /obj/item/clothing/shoes/white/box2550away
corpseradio = /obj/item/device/radio/headset/box2550away
corpsemask = /obj/item/clothing/mask/gas/box2550away/
corpseback = /obj/item/weapon/storage/backpack/box2550away/scientist
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/toxins/box2550away
corpseid = 1
corpseidjob = "Scientist"
corpseidaccess = "Scientist"
corpsehusk = "chicky boom"
corpsebrute = 40
corpseoxy = 120
obj/effect/landmark/corpse/away/box2550/lawyer
name = "Bendak Starkiller"//u hungry? xD
corpseuniform = /obj/item/clothing/under/lawyer/blue
corpseshoes = /obj/item/clothing/shoes/black/box2550away
corpseradio = /obj/item/device/radio/headset/box2550away
corpseback = /obj/item/weapon/storage/backpack/box2550away/lawyer
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/box2550away/lawyer
corpseid = 1
corpseidjob = "Lawyer"
corpseidaccess = "Lawyer"
corpsehusk = "honk"
corpsebrute = 40
corpseoxy = 120
obj/effect/landmark/corpse/away/box2550/cmo
name = "Amy Lessen"
mobgender = "female"
corpseuniform = /obj/item/clothing/under/rank/medical/box2550/cmo
corpsesuit = /obj/item/clothing/suit/labcoat/cmo/box2550
corpseshoes = /obj/item/clothing/shoes/brown/box2550away
corpseradio = /obj/item/device/radio/headset/heads/box2550/heads/cmo
corpseback = /obj/item/weapon/storage/backpack/box2550away/
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/box2550away/cmo
corpsehusk = "~~~"
corpsebrute = 40
corpseoxy = 120
obj/effect/landmark/corpse/away/box2550/hos
name = "Broba Fett"
corpseuniform = /obj/item/clothing/under/rank/head_of_security/box2550
corpsesuit = /obj/item/clothing/suit/armor/hos //exactly the same now as it was in 2010
corpseshoes = /obj/item/clothing/shoes/brown/box2550away
corpseradio = /obj/item/device/radio/headset/headset_sec/box2550away
corpsehelmet = /obj/item/clothing/head/helmet/HoS/box2550away
corpsemask = /obj/item/clothing/mask/gas/box2550away/emergency
corpseglasses = /obj/item/clothing/glasses/sunglasses/box2550away
corpseback = /obj/item/weapon/storage/backpack/box2550away/hos
corpsepocket1 = /obj/item/device/flash/box2550away
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/box2550away/hos
corpsehusk = "i'm out of ideas"
corpsebrute = 40
corpseoxy = 120
/obj/item/clothing/under/rank/centcom_officer/box2550/hop
desc = "It has a Head of Personnel rank stripe on it."
name = "\improper Head of Personnel Jumpsuit"
/obj/item/clothing/head/helmet/box2550away
desc = null
obj/effect/landmark/corpse/away/box2550/hop
name = "Rebecca Sharpe"
mobgender = "female"
corpseuniform = /obj/item/clothing/under/rank/centcom_officer/box2550/hop
corpsesuit = /obj/item/clothing/suit/armor/vest //exactly the same now as it was in 2010
corpseshoes = /obj/item/clothing/shoes/brown/box2550away
corpseradio = /obj/item/device/radio/headset/heads/box2550/heads/
corpsehelmet = /obj/item/clothing/head/helmet/box2550away
corpseglasses = /obj/item/clothing/glasses/sunglasses/box2550away
corpseback = /obj/item/weapon/storage/backpack/box2550away/captain
corpsepocket1 = /obj/item/device/flash/box2550away
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/box2550away/hop
corpsehusk = 1
corpsebrute = 40
corpseoxy = 120
/obj/item/clothing/mask/gas/clown_hat/box2550/clown
desc = "You're gay for even considering wearing this." //check your privilege, coder scum
/obj/item/clothing/shoes/clown_shoes/box2550/clown_shoes
desc = "Damn, thems some big shoes."
/obj/item/clothing/under/rank/clown/box2550/clown
desc = "Wearing this, all the children love you, for all the wrong reasons."
/obj/item/device/pda/clown/box2550away/clown
name = "PDA-Robert Robust"
owner = "Robert Robust"
ownjob = "Clown"
toff = 1
note = "Congratulations, your station has chosen the Thinktronic 5100 Personal Data Assistant!"
obj/effect/landmark/corpse/away/box2550/clown
name = "Robert Robust"
corpseuniform = /obj/item/clothing/under/rank/clown/box2550/clown
corpseshoes = /obj/item/clothing/shoes/clown_shoes/box2550/clown_shoes
corpseradio = /obj/item/device/radio/headset/box2550away
corpsemask = /obj/item/clothing/mask/gas/clown_hat/box2550/clown
corpsepocket2 = /obj/item/weapon/pen
corpseback = /obj/item/weapon/storage/backpack/box2550away/clown
corpsebelt = /obj/item/device/pda/clown/box2550away/clown
corpseid = 1
corpseidjob = "Clown"
corpseidaccess = "Clown"
corpsehusk = 1
corpsebrute = 40
corpseoxy = 120
/obj/item/weapon/melee/baton/loaded/box2550
name = "\improper Stun Baton"
desc = "Holy shit. This thing is terrible."
icon = 'box2550Away.dmi'
/obj/item/weapon/melee/baton/loaded/box2550/New()
..()
src.bcell.maxcharge = 1001
src.bcell.charge = 1001
src.bcell.name = "\improper Nanotrasen brand rechargable AA battery"
src.bcell.desc = "You can't top the plasma top."
src.bcell.icon_state = "cell"
update_icon()
return
obj/effect/landmark/corpse/away/box2550/sec
name = "Hossan Mubarak"
corpseuniform = /obj/item/clothing/under/color/red/box2550away
corpsesuit = /obj/item/clothing/suit/armor/vest
corpseshoes = /obj/item/clothing/shoes/brown/box2550away
corpseradio = /obj/item/device/radio/headset/headset_sec/box2550away
corpsehelmet = /obj/item/clothing/head/helmet/box2550away
corpseglasses = /obj/item/clothing/glasses/sunglasses/box2550away
corpseback = /obj/item/weapon/storage/backpack/box2550away/sec
corpsepocket1 = /obj/item/device/flash/box2550away
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/security/box2550away
corpsehusk = 1
corpsebrute = 40
corpseoxy = 120
/obj/item/clothing/under/rank/janitor/box2550
name = "Janitor's Jumpsuit"
desc = "Official clothing of the station's poopscooper."
/obj/item/device/pda/janitor/box2550
name = "\improper PDA-Jackson Bob"
owner = "Jackson Bob"
ownjob = "Janitor"
toff = 1
note = "Congratulations, your station has chosen the Thinktronic 5100 Personal Data Assistant!"
/obj/item/device/pda/security/box2550away/det
name = "\improper PDA-Corbin Riker"
owner = "Corbin Riker"
ownjob = "Detective"
toff = 1
/obj/item/weapon/storage/box/lights/mixed/box2550away/
desc = null
/obj/item/weapon/reagent_containers/spray/cleaner/box2550away/
desc = "Space Cleaner!"
volume = 1000
w_class = 3
/obj/item/weapon/reagent_containers/spray/cleaner/box2550away/New()
..()
reagents.add_reagent("cleaner", rand(0, 100) * 10) //cleaner sprayed only 10 units
/obj/item/weapon/storage/backpack/box2550away/jan/New()
..()
new /obj/item/weapon/grenade/chem_grenade/cleaner(src)
new /obj/item/weapon/grenade/chem_grenade/cleaner(src)
new /obj/item/weapon/storage/box/lights/box2550away/lights/(src)
new /obj/item/weapon/reagent_containers/spray/cleaner/box2550away(src)
new /obj/item/weapon/mop(src)
obj/effect/landmark/corpse/away/box2550/jan
name = "Jackson Bob"
corpseuniform = /obj/item/clothing/under/rank/janitor/box2550
corpseshoes = /obj/item/clothing/shoes/galoshes
corpseradio = /obj/item/device/radio/headset/box2550away
corpseback = /obj/item/weapon/storage/backpack/box2550away/jan
corpsepocket1 = /obj/item/device/flashlight
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/janitor/box2550
corpsehusk = 1
corpsebrute = 40
corpseoxy = 120
/obj/item/weapon/storage/box/lights/box2550away/lights/
name = "box of replacement lights"
icon_state = "lightmixed"
desc = null
/obj/item/weapon/storage/box/lights/box2550away/lights/New()
..()
for(var/i = 0; i < 4; i++)
new /obj/item/weapon/light/tube(src)
for(var/i = 0; i < 4; i++)
new /obj/item/weapon/light/bulb(src)
obj/effect/landmark/corpse/away/box2550/jan
name = "Jackson Bob"
corpseuniform = /obj/item/clothing/under/rank/janitor/box2550
corpseshoes = /obj/item/clothing/shoes/galoshes
corpseradio = /obj/item/device/radio/headset/box2550away
corpseback = /obj/item/weapon/storage/backpack/box2550away/jan
corpsepocket1 = /obj/item/device/flashlight
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/janitor/box2550
corpsehusk = 1
corpsebrute = 40
corpseoxy = 120
/obj/item/clothing/gloves/black/box2550away
name = "Black Gloves"
/obj/item/clothing/suit/det_suit/box2550away
desc = "Someone who wears this means business"
/obj/item/clothing/head/det_hat/box2550away
desc = "Someone who wears this will look very smart"
/obj/item/weapon/lighter/zippo/box2550away
desc = "The detective's zippo."
/obj/item/clothing/under/det/box2550away
name = "Hard worn suit"
desc = "Someone who wears this means business"
obj/effect/landmark/corpse/away/box2550/det
name = "Corbin Riker"
corpseuniform = /obj/item/clothing/under/det/box2550away
corpsehelmet = /obj/item/clothing/head/det_hat/box2550away
corpsesuit = /obj/item/clothing/suit/det_suit/box2550away
corpseshoes = /obj/item/clothing/shoes/black/box2550away
corpseradio = /obj/item/device/radio/headset/headset_sec/box2550away
corpseback = /obj/item/weapon/storage/backpack/box2550away/lawyer
corpsepocket1 = /obj/item/weapon/lighter/zippo/box2550away
corpsepocket2 = /obj/item/weapon/pen
corpsebelt = /obj/item/device/pda/security/box2550away/det
corpsegloves = /obj/item/clothing/gloves/black/box2550away
corpsehusk = 1
corpsebrute = 40
corpseoxy = 120
/obj/item/clothing/under/rank/engineer/box2550away
desc = "It has an Engineering rank stripe on it."
name = "Engineering Jumpsuit"
/obj/item/weapon/storage/toolbox/mechanical/box2550away
desc = null
/obj/structure/closet/secure_closet/box2550away/engineering_personal
name = "Engineer's Locker"
req_access = list(access_engine_equip)
icon_state = "secure1"
icon_closed = "secure"
icon_locked = "secure1"
icon_opened = "secureopen"
icon_broken = "securebroken"
icon_off = "secureoff"
New()
..()
sleep(2)
new /obj/item/weapon/storage/toolbox/mechanical/box2550away(src)
new /obj/item/clothing/under/rank/engineer/box2550away(src)
new /obj/item/clothing/shoes/orange(src)
new /obj/item/clothing/mask/gas/box2550away/(src)
new /obj/item/clothing/head/hardhat(src)
new /obj/item/clothing/ears/earmuffs(src)
new /obj/item/clothing/glasses/meson(src)
return
/obj/structure/closet/secure_closet/box2550away/security
name = "Security Equipment"
req_access = list(access_security)
icon_state = "secure1"
icon_closed = "secure"
icon_locked = "secure1"
icon_opened = "secureopen"
icon_broken = "securebroken"
icon_off = "secureoff"
New()
..()
sleep(2)
new /obj/item/weapon/grenade/flashbang(src)
new /obj/item/weapon/handcuffs/box2550away(src)
// new /obj/item/weapon/gun/energy/taser(src)
new /obj/item/device/flash/box2550away(src)
new /obj/item/clothing/under/color/red/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/suit/armor/vest(src)
new /obj/item/clothing/head/helmet/box2550away(src)
new /obj/item/clothing/glasses/sunglasses/box2550away(src)
new /obj/item/weapon/melee/baton/loaded/box2550(src)
return
/obj/structure/closet/secure_closet/box2550away/hos
name = "Head Of Security" //in 2010, the head of security was played by a secure locker
req_access = list(access_hos)
icon_state = "secure1"
icon_closed = "secure"
icon_locked = "secure1"
icon_opened = "secureopen"
icon_broken = "securebroken"
icon_off = "secureoff"
New()
..()
sleep(2)
new /obj/item/weapon/shield/riot(src)
// new /obj/item/weapon/gun/energy/gun(src)
new /obj/item/device/flash/box2550away(src)
new /obj/item/weapon/storage/box/box2550away/ids(src)
new /obj/item/clothing/under/rank/head_of_security/box2550(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/glasses/sunglasses/box2550away(src)
new /obj/item/clothing/suit/armor/hos(src)
new /obj/item/clothing/head/helmet/box2550away(src)
new /obj/item/weapon/storage/box/box2550away/ids(src)
// new /obj/item/weapon/storage/box/flashbangs(src)
new /obj/item/weapon/handcuffs/box2550away(src)
new /obj/item/weapon/melee/baton/loaded/box2550(src)
return
/obj/structure/closet/secure_closet/box2550away/meat
name = "Meat Locker"
icon_state = "secure1"
icon_closed = "secure"
icon_locked = "secure1"
icon_opened = "secureopen"
icon_broken = "securebroken"
icon_off = "secureoff"
New()
..()
sleep(2)
for(var/i = 0, i < 4, i++)
new /obj/item/weapon/reagent_containers/food/snacks/badrecipe/box2550away/rottenfood(src)
return
/obj/structure/closet/secure_closet/box2550away/engineering_electrical
name = "Electrical Supplies"
req_access = list(access_engine)
icon_state = "secure1"
icon_closed = "secure"
icon_locked = "secure1"
icon_opened = "secureopen"
icon_broken = "securebroken"
icon_off = "secureoff"
New()
..()
sleep(2)
new /obj/item/clothing/gloves/yellow(src)
new /obj/item/clothing/gloves/yellow(src)
new /obj/item/clothing/gloves/yellow(src)
new /obj/item/weapon/storage/toolbox/electrical(src)
new /obj/item/weapon/storage/toolbox/electrical(src)
new /obj/item/weapon/storage/toolbox/electrical(src)
new /obj/item/device/multitool(src)
new /obj/item/device/multitool(src)
new /obj/item/device/multitool(src)
return
/obj/structure/closet/secure_closet/box2550away/engineering_welding
name = "Welding Supplies"
req_access = list(access_engine)
icon_state = "secure1"
icon_closed = "secure"
icon_locked = "secure1"
icon_opened = "secureopen"
icon_broken = "securebroken"
icon_off = "secureoff"
New()
..()
sleep(2)
new /obj/item/clothing/head/welding(src)
new /obj/item/clothing/head/welding(src)
new /obj/item/clothing/head/welding(src)
new /obj/item/weapon/weldingtool(src)
new /obj/item/weapon/weldingtool(src)
new /obj/item/weapon/weldingtool(src)
return
/obj/item/weapon/paper/pamphlet/box2550awayInfo
name = "Visitor Info Pamphlet"
info = "<b> TG424 Visitor Information </b><br>\
Welcome, employee, to TG424! As you may know, this station was once \
used as Nanotrasen's SPACE STATION 13, primarily to research plasma \
and its many entertaining uses. <br>\
Since the finish of the improved TG570 on Dec 8, 2550, TG424 is no longer \
a plasma research station and has fallen into disuse.<br> \
Perhaps you stand to gain something from visiting it?<br> \
Either way, we hope you enjoy yourself!"
/obj/structure/closet/secure_closet/box2550away/ce
name = "Chief Engineer's Locker"
req_access = list(access_heads)
New()
..()
sleep(2)
new /obj/item/weapon/storage/toolbox/mechanical(src)
new /obj/item/clothing/under/rank/chief_engineer(src)
new /obj/item/clothing/gloves/yellow(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/ears/earmuffs(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/clothing/suit/fire(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/head/welding(src)
new /obj/item/clothing/head/hardhat(src)
new /obj/item/device/multitool(src)
new /obj/item/device/flash(src)
/obj/structure/closet/secure_closet/box2550away/hop
name = "Head of Personnel"
req_access = list(access_heads)
New()
..()
sleep(2)
new /obj/item/weapon/storage/box/box2550away/ids(src)
new /obj/item/clothing/under/rank/centcom_officer/box2550/hop(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/suit/armor/vest(src)
new /obj/item/clothing/head/helmet(src)
/obj/structure/closet/secure_closet/box2550away/det
name = "Forensics Locker"
req_access = list(access_forensics_lockers)
New()
..()
sleep(2)
new /obj/item/clothing/under/det/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/head/det_hat/box2550away(src)
new /obj/item/clothing/suit/det_suit/box2550away(src)
new /obj/item/clothing/gloves/black/box2550away(src)
new /obj/item/weapon/storage/box/gloves(src)
new /obj/item/device/detective_scanner/box2550away(src)
new /obj/item/device/detective_scanner/box2550away(src)
new /obj/item/device/detective_scanner/box2550away(src)
/obj/structure/closet/box2550away/red
name = "\improper Red Wardrobe"
icon_state = "red"
icon_closed = "red"
New()
..()
sleep(2)
new /obj/item/clothing/under/color/red/box2550away(src)
new /obj/item/clothing/under/color/red/box2550away(src)
new /obj/item/clothing/under/color/red/box2550away(src)
new /obj/item/clothing/under/color/red/box2550away(src)
new /obj/item/clothing/under/color/red/box2550away(src)
new /obj/item/clothing/under/color/red/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
new /obj/item/clothing/shoes/brown/box2550away(src)
/obj/machinery/disposal/box2550away/toilet
name = "toilet"
desc = "The HT-451, a torque rotation-based, waste disposal unit for small matter. This one seems remarkably clean."
icon = 'icons/obj/watercloset.dmi'
icon_state = "toilet10" //lid up
density = 0
/obj/machinery/disposal/box2550away/toilet/update()
overlays.Cut()
if(stat & BROKEN)
mode = 0
flush = 0
return
// flush handle
if(flush)
overlays = null
// only handle is shown if no power
if(stat & NOPOWER || mode == -1)
return
// check for items in disposal - occupied light
if(contents.len > 0)
overlays = null
// charging and ready light
if(mode == 1)
overlays = null
else if(mode == 2)
overlays = null
/obj/machinery/box2550away/fake_status_display
name = "status display"
icon = 'icons/obj/status_display.dmi'
icon_state = "frame"
anchored = 1
density = 0
desc = "The display says: \n\n"
/obj/machinery/box2550away/fake_status_display/ai
name = "\improper AI display"
desc = null
overlays = list("ai_bsod")
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