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@@ -51,6 +51,53 @@
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<div class="commit sansserif">
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<h2 class="date">05 April 2020</h2>
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<h3 class="author">Akrilla updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Readds the dropoff locator - points to where you need to dropoff your target.</li>
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<li class="tweak">Contract tablet hides other contracts while there's an active one.</li>
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</ul>
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<h3 class="author">ArcaneDefence updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Attempting to fireman's carry someone that is buckled to an object will fail.</li>
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</ul>
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<h3 class="author">ArcaneMusic updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The new food item, Royal Cheese, can be now be made.</li>
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<li class="rscadd">Feeding a mouse a Royal Cheese can have dangerous, but lucrative effects.</li>
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<li class="bugfix">Plant grafts, instability, plant crosspollination all work correctly again.</li>
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<li class="tweak">EZ nutrient and Robust Harvest have had their stat adjustments tweaked closer to their original intention.</li>
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<li class="rscadd">The PDA Atmos Scanner can now be downloaded and used on modular computers.</li>
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</ul>
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<h3 class="author">Cruix updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed some phobia reactions forcing people with abductor tongues to speak out loud</li>
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<li class="bugfix">Causing a monkey powder reaction in a monkey cube now deletes the monkey cube</li>
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<li class="bugfix">Mech teleporters can now only select a destination within 7 tiles and on the same Z-level</li>
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<li class="bugfix">Space ninjas can now properly extract research data from technology disks</li>
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<li class="bugfix">You can no longer attempt to tackle items that are in your inventory</li>
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</ul>
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<h3 class="author">IndieanaJones updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Carp Rifts now allow infinite carp spawns upon a Space Dragon completing his objective.</li>
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</ul>
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<h3 class="author">Mickyan updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">bubblegum can correctly be stored in gum boxes</li>
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</ul>
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<h3 class="author">YakumoChen updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes ancient egregious (possibly lawyer-unfriendly) soda advertising poster.</li>
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</ul>
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<h3 class="author">nemvar updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">tgui interface for the automated announcement console.</li>
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</ul>
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<h3 class="author">wesoda25 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">You no longer hit fermenting barrels when taking reagents from them</li>
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</ul>
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<h2 class="date">04 April 2020</h2>
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<h3 class="author">ArcaneMusic updated:</h3>
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<ul class="changes bgimages16">
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@@ -1997,125 +2044,6 @@
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<li class="balance">It is now possible to use an actual defibrillator unit as a stand-in for the borg defib upgrade, allowing medical borgs to revive crew without cloning at shift start.</li>
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<li class="spellcheck">Borgs now get a message when receiving any upgrade.</li>
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</ul>
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<h2 class="date">02 February 2020</h2>
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<h3 class="author">AffectedArc07 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The crew manifest on the PDA is now bearable to use.</li>
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</ul>
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<h3 class="author">ArcaneMusic updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Recent graduates of the Rat'var Academy of Trapmaking and Puzzlecraft have begun giving lectures in your local area about how to make more interesting puzzle systems, before they were all arrested for heresy.</li>
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<li class="bugfix">Pressure Plates can now be activated On/Off by Ctrl-Clicking them, so they can actually be used.</li>
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<li class="balance">B.E.P.I.S. Major reward techs are now slightly cheaper to offset the addition of new techs.</li>
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<li class="code_imp">It's now easier to make things B.E.P.I.S. minor rewards.</li>
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</ul>
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<h3 class="author">Bawhoppen updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Drawers & filing cabinets may now unwrench once again.</li>
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</ul>
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<h3 class="author">Dennok updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Now space heater can be anchored.</li>
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<li class="bugfix">Dna machine can be controlled by telekinesis now.</li>
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</ul>
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<h3 class="author">EOBGames updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The crew has finally remembered how to sing. Simply use % to start singing your favourite tune!</li>
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</ul>
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<h3 class="author">Fikou updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">neck slices no longer work on critical/dead/sleeping people, but they now require just an aggressive grab</li>
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</ul>
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<h3 class="author">Mickyan updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed sanity not decreasing after reaching a positive threshold</li>
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</ul>
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<h3 class="author">OnlineGirlfriend updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">pineapple juice, creme de coconut</li>
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<li class="rscadd">Pina Colada cocktail</li>
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<li class="rscadd">Painkiller cocktail</li>
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<li class="rscadd">pineapples and pineapple slices can be juiced</li>
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<li class="tweak">Bahama Mama recipe, pineapple snowcone recipe</li>
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<li class="imageadd">pineapple juicebox sprite, pineapple juice carton sprite, Painkiller sprite, Pina Colada sprite</li>
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</ul>
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<h3 class="author">RaveRadbury updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds prisoner role</li>
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</ul>
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<h3 class="author">ShizCalev updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Corrected a number of biohazard lockers to be their respective department subtypes across a couple maps.</li>
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</ul>
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<h3 class="author">Skoglol updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Meta, Delta and Kilo tool storage insuls replaced with budgets.</li>
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<li class="balance">All stations have had their dorms toolboxes removed.</li>
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<li class="balance">Tool storage multitools removed, two added to the youtool premium section at 450cr each.</li>
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<li class="balance">Light step no longer prevents bloody/oily footprints, instead gives you quieter footsteps.</li>
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<li class="bugfix">Removed an invisible maint trash spawn.</li>
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<li class="bugfix">Bureaucratic error now always leaves overflow job slots open.</li>
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<li class="admin">Plants with hypodermic prickles now attack log when they prick someone, and who touched them last.</li>
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</ul>
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<h3 class="author">SweptWasTaken updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Rewords the "Sleeping Carp Wrist Wrench" userdanger class messsage.</li>
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</ul>
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<h3 class="author">TheChosenEvilOne updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Atmospheric reaction priority works correctly now, this means hypernob will stop all reactions and reactions should generally be more consistent between rounds.</li>
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</ul>
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<h3 class="author">Time-Green updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixes reaction chamber breaking with flour-like reactions</li>
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</ul>
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<h3 class="author">XDTM updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added the Nanite Replication Protocols node to the B.E.P.I.S.</li>
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<li class="rscadd">It contains 4 Nanite Protocols, i.e. Nanite Programs that cannot be active at the same time in a host. These programs boost Nanite replication rate in different scenarios.</li>
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</ul>
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<h3 class="author">actioninja updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">tgui-next NTOS card console, job manager, and crew manifest</li>
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<li class="tweak">airlock electronics interface is a little fancier</li>
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</ul>
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<h3 class="author">blessedmulligan updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The behavior of cyborg's *spin emote now changes with intent; on harm intent, it will throw its passenger farther and damage and stun them if they hit a wall or another person.</li>
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</ul>
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<h3 class="author">cacogen updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Pubby has wayfinding now</li>
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<li class="spellcheck">Being fed a pacification potion no longer refers to it as "a pacification"</li>
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<li class="rscadd">Clicking a pack of seeds with a pen allows you to set the plant's name, description and the pack of seeds' description. Useful for differentiating genetically modified plants. These changes will persist through different generations of the plant.</li>
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<li class="rscadd">Hydroponics trays update their name and description to reflect the plant inside them. They revert to default when emptied.</li>
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</ul>
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<h3 class="author">danxensen updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed late join menu to work when AI is disabled</li>
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</ul>
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<h3 class="author">floyd updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">You can no longer dupe mats by making tables from rods</li>
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</ul>
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<h3 class="author">itseasytosee updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Nanotracen is beginning to dabble in toy-making technologies. Clown tech now adds a design for a cheap alternative to rubbers ducks made from plastic.</li>
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</ul>
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<h3 class="author">ma44 updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">Crafting has now been refactored and allows non mobs to have the ability to craft, at least that's what would come out of it if someone further developed the idea.</li>
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</ul>
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<h3 class="author">tralezab updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">lawyer's department backpack... is no backpack!</li>
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<li class="imageadd">fugu background fugu background</li>
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</ul>
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<h3 class="author">zxaber updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Positronics no longer have MMIs visually spawn on them.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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