Merge pull request #8289 from Xhuis/alt_clicking

Allows alt-clicking for some stuff
This commit is contained in:
Jordie
2015-03-19 16:43:53 +11:00
4 changed files with 58 additions and 32 deletions
@@ -14,6 +14,28 @@
wall_mounted = 0 //never solid (You can always pass over it)
health = 200
/obj/structure/closet/secure_closet/examine(mob/user)
..()
if(broken || opened || !ishuman(user))
return //Monkeys don't get a message, nor does anyone ief it's open or emagged
else
user << "<span class='notice'>Alt-click the locker to [locked ? "unlock" : "lock"] it.</span>"
/obj/structure/closet/secure_closet/AltClick(var/mob/user)
..()
if(!in_range(src, user))
return
if(!ishuman(user))
user << "<span class='notice'>You have no idea how this thing is supposed to work.</span>"
return
if(user.stat || !user.canmove || user.restrained() || broken)
user << "<span class='notice'>You can't do that right now.</span>"
return
if(src.opened)
return
else
togglelock(user)
/obj/structure/closet/secure_closet/can_open()
if(src.locked || src.welded)
return 0
@@ -101,26 +123,6 @@
/obj/structure/closet/secure_closet/attack_paw(mob/user as mob)
return src.attack_hand(user)
/obj/structure/closet/secure_closet/verb/verb_togglelock()
set src in oview(1) // One square distance
set category = "Object"
set name = "Toggle Lock"
if(!usr.canmove || usr.stat || usr.restrained()) // Don't use it if you're not able to! Checks for stuns, ghost and restrain
return
if(get_dist(usr, src) != 1)
return
if(src.broken)
return
if (ishuman(usr))
if (!opened)
togglelock(usr)
else
usr << "<span class='warning'>This mob type can't use this verb.</span>"
/obj/structure/closet/secure_closet/update_icon()//Putting the welded stuff in updateicon() so it's easy to overwrite for special cases (Fridges, cabinets, and whatnot)
overlays.Cut()
if(!opened)
+23 -11
View File
@@ -11,19 +11,31 @@
src.flipped=0
..()
verb/flip()
verb/flipcap()
set category = "Object"
set name = "Flip cap"
set src in usr
if(usr.canmove && !usr.stat && !usr.restrained())
src.flipped = !src.flipped
if(src.flipped)
icon_state = "[item_color]soft_flipped"
usr << "You flip the hat backwards."
else
icon_state = "[item_color]soft"
usr << "You flip the hat back in normal position."
usr.update_inv_head(0) //so our mob-overlays update
flip(usr)
/obj/item/clothing/head/soft/AltClick(var/mob/user)
flip(user)
/obj/item/clothing/head/soft/proc/flip(var/mob/user)
if(user.canmove && !user.stat && !user.restrained())
src.flipped = !src.flipped
if(src.flipped)
icon_state = "[item_color]soft_flipped"
user << "You flip the hat backwards."
else
icon_state = "[item_color]soft"
user << "You flip the hat back in normal position."
usr.update_inv_head(0) //so our mob-overlays update
/obj/item/clothing/head/soft/examine(mob/user)
..()
user << "<span class='notice'>Alt-click the cap to flip it [flipped ? "forwards" : "backwards"].</span>"
/obj/item/clothing/head/soft/red
name = "red cap"
+8 -1
View File
@@ -15,10 +15,17 @@
/obj/item/clothing/mask/breath/attack_self(var/mob/user)
adjustmask(user)
/obj/item/clothing/mask/breath/AltClick(var/mob/user)
adjustmask(user)
/obj/item/clothing/mask/breath/examine(mob/user)
..()
user << "<span class='notice'>Alt-click [src] to adjust it.</span>"
/obj/item/clothing/mask/breath/medical
desc = "A close-fitting sterile mask that can be connected to an air supply."
name = "medical mask"
icon_state = "medical"
item_state = "m_mask"
permeability_coefficient = 0.01
put_on_delay = 10
put_on_delay = 10
+5
View File
@@ -0,0 +1,5 @@
author: Xhuis
delete-after: true
changes:
- rscadd: "Allows alt-clicking to adjust breath masks, flip caps, and unlock/lock closets."