Automatic changelog compile [ci skip]

This commit is contained in:
tgstation-ci[bot]
2025-09-11 00:28:11 +00:00
parent 365347f4c2
commit e7a9d4fb40
11 changed files with 42 additions and 51 deletions
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- bugfix: "mice stored on your person will no longer disappear when killed"
@@ -1,4 +0,0 @@
author: "OrionTheFox"
delete-after: True
changes:
- qol: "made Autopsy Reports follow similar formatting to Health Scans, and adds some information previously missing such as Missing Organs."
@@ -1,9 +0,0 @@
author: "loganuk"
delete-after: True
changes:
- rscadd: "RETA System - Request Consoles give temporary access to responders when used for some areas. Paramedics lose broad access but get external space access."
- qol: "Request consoles now show name and job role on call message & Cooldown on spamming calls + sound prompt"
- qol: "Medibot access no longer based on Paramedic trim ID - Still has original access"
- image: "Added \"lights_reta\" for temporary door access when in effect"
- admin: "Gives admins \"RETA door access\" verb for giving department wide area access on maps."
- config: "New config settings for RETA"
@@ -1,7 +0,0 @@
author: "necromanceranne"
delete-after: True
changes:
- balance: "Jackets can carry personal firearms and holsters in their suit storage. So can hawaiian shirts and comedian suits."
- balance: "More 'assistant' attire can fit improvised weapons."
- balance: "Justice suits can fit security items in their suit storage."
- bugfix: "Imperium monk outfits now hold the true list of chaplain suit storage items, and not just a limited list."
@@ -1,6 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- qol: "hand crafted air sensors now auto connect to input & output ports if they are located within a 4 tile radius from it"
- qol: "atmos control monitors now locate all air sensors nearest to in on that same z level meaning you can have multiple air sensors of the same type on the same map"
- refactor: "refactored how air sensors & atmos monitors connect to each other. Please report any atmos computers that have missing input valves/output ports on their connected air sensors or those that don't list any air sensors at all on github"
@@ -1,4 +0,0 @@
author: "Hatterhat"
delete-after: True
changes:
- qol: "You can now cut folders apart back into cardboard with wirecutters or a knife."
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- qol: "allows hitting empty light fixtures on combat mode"
@@ -1,5 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- bugfix: "Fix held items with slowdown not working"
- bugfix: "Fix hair mask updating oddly"
@@ -1,4 +0,0 @@
author: "Hatterhat"
delete-after: True
changes:
- qol: "Mail bags can now hold bounty cubes."
@@ -1,4 +0,0 @@
author: "Ezel"
delete-after: True
changes:
- balance: "CE now gets upgraded welders instead of normal"
+42
View File
@@ -285,3 +285,45 @@
- bugfix: Santa has put cargo in his very naughty list for spam producing his presents
by dumpster diving. This fixes Christmas presents (and other holiday items)
from spawning inside dumpsters.
2025-09-11:
Ezel:
- balance: CE now gets upgraded welders instead of normal
Hatterhat:
- qol: Mail bags can now hold bounty cubes.
- qol: You can now cut folders apart back into cardboard with wirecutters or a knife.
Melbert:
- bugfix: Fix held items with slowdown not working
- bugfix: Fix hair mask updating oddly
OrionTheFox:
- qol: made Autopsy Reports follow similar formatting to Health Scans, and adds
some information previously missing such as Missing Organs.
SyncIt21:
- qol: hand crafted air sensors now auto connect to input & output ports if they
are located within a 4 tile radius from it
- qol: atmos control monitors now locate all air sensors nearest to in on that same
z level meaning you can have multiple air sensors of the same type on the same
map
- refactor: refactored how air sensors & atmos monitors connect to each other. Please
report any atmos computers that have missing input valves/output ports on their
connected air sensors or those that don't list any air sensors at all on github
lelandkemble:
- qol: allows hitting empty light fixtures on combat mode
- bugfix: mice stored on your person will no longer disappear when killed
loganuk:
- rscadd: RETA System - Request Consoles give temporary access to responders when
used for some areas. Paramedics lose broad access but get external space access.
- qol: Request consoles now show name and job role on call message & Cooldown on
spamming calls + sound prompt
- qol: Medibot access no longer based on Paramedic trim ID - Still has original
access
- image: Added "lights_reta" for temporary door access when in effect
- admin: Gives admins "RETA door access" verb for giving department wide area access
on maps.
- config: New config settings for RETA
necromanceranne:
- balance: Jackets can carry personal firearms and holsters in their suit storage.
So can hawaiian shirts and comedian suits.
- balance: More 'assistant' attire can fit improvised weapons.
- balance: Justice suits can fit security items in their suit storage.
- bugfix: Imperium monk outfits now hold the true list of chaplain suit storage
items, and not just a limited list.