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Automatic changelog compile [ci skip]
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@@ -1,4 +0,0 @@
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author: "Higgin"
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delete-after: True
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changes:
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- rscdel: "Stagger animation no longer fires longer than it should on dead bodies or on dead bodies period."
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@@ -1,4 +0,0 @@
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author: "Tattle"
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delete-after: True
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changes:
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- balance: "you can no longer teleport into chasms"
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@@ -1,4 +0,0 @@
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author: "Chimpston, atlasle and aBlimpfox"
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delete-after: True
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changes:
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- image: "added Cult Cove, Neon Flamingo and Slowdive bar signs\n/🆑"
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@@ -1,4 +0,0 @@
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author: "san7890"
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delete-after: True
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changes:
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- admin: "Spawning in Nar'Sie will no longer automatically trigger the round-ender, you need to specifically start this chain of events through the new VV Dropdown Option \"Begin Nar'Sie Roundender\"."
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@@ -1,6 +0,0 @@
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author: "Vermidia"
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delete-after: True
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changes:
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- bugfix: "Medibots made from advanced medkits works again"
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- bugfix: "Medibots made from brute medkits have their bonus healing again"
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- bugfix: "Medibots can use robotic emotes again"
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@@ -186,3 +186,19 @@
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- rscadd: The NTSS Independence (Cruise Evac Shuttle) has received a makeover! Engineering
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crews are still working on it, but it is operable and available for those who
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have the money to rent it.
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2023-12-07:
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Chimpston, atlasle and aBlimpfox:
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- image: "added Cult Cove, Neon Flamingo and Slowdive bar signs\n/\U0001F191"
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Higgin:
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- rscdel: Stagger animation no longer fires longer than it should on dead bodies
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or on dead bodies period.
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Tattle:
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- balance: you can no longer teleport into chasms
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Vermidia:
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- bugfix: Medibots made from advanced medkits works again
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- bugfix: Medibots made from brute medkits have their bonus healing again
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- bugfix: Medibots can use robotic emotes again
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san7890:
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- admin: Spawning in Nar'Sie will no longer automatically trigger the round-ender,
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you need to specifically start this chain of events through the new VV Dropdown
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Option "Begin Nar'Sie Roundender".
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