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[MIRROR] Fixed carps being untameable and fixes tameable code not properly removing itself from something (#6677)
* Fixed carps being untameable and fixes tameable code not properly removing itself from something (#59955) Fixes #59897 * Fixed carps being untameable and fixes tameable code not properly removing itself from something Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
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Watermelon914
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@@ -60,4 +60,4 @@
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evil_but_now_not_evil.friends = tamer
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evil_but_now_not_evil.faction = tamer.faction.Copy()
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RemoveComponent()
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qdel(src)
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@@ -73,6 +73,7 @@
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. = ..()
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ADD_TRAIT(src, TRAIT_SPACEWALK, INNATE_TRAIT)
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add_cell_sample()
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make_tameable()
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/mob/living/simple_animal/hostile/carp/add_cell_sample()
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