ghost basic mobs use natural hair colors (#93437)

## About The Pull Request
<img width="1142" height="956" alt="image"
src="https://github.com/user-attachments/assets/6395e71d-cecd-42f1-a0b7-ebf322a3cb65"
/>

## Why It's Good For The Game
I have no whimsy and am repulsed by the funny colors (standardization
for how the rest of human hair color selections is done.)
## Changelog
🆑
fix: ghost basic mobs use natural hair colors
/🆑
This commit is contained in:
FalloutFalcon
2025-10-13 20:47:19 +02:00
committed by GitHub
parent 9fa05bb42c
commit e95fbc547c
@@ -65,7 +65,7 @@
/mob/living/basic/ghost/proc/give_identity()
if(random_identity)
ghost_hairstyle = random_hairstyle() //This only gives us the hairstyle name, not the icon_state (which we need).
ghost_hair_color = "#[random_color()]"
ghost_hair_color = random_hair_color()
if(prob(50)) //Only a chance at also getting facial hair
ghost_facial_hairstyle = random_facial_hairstyle()