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ghost basic mobs use natural hair colors (#93437)
## About The Pull Request <img width="1142" height="956" alt="image" src="https://github.com/user-attachments/assets/6395e71d-cecd-42f1-a0b7-ebf322a3cb65" /> ## Why It's Good For The Game I have no whimsy and am repulsed by the funny colors (standardization for how the rest of human hair color selections is done.) ## Changelog 🆑 fix: ghost basic mobs use natural hair colors /🆑
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@@ -65,7 +65,7 @@
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/mob/living/basic/ghost/proc/give_identity()
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if(random_identity)
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ghost_hairstyle = random_hairstyle() //This only gives us the hairstyle name, not the icon_state (which we need).
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ghost_hair_color = "#[random_color()]"
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ghost_hair_color = random_hair_color()
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if(prob(50)) //Only a chance at also getting facial hair
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ghost_facial_hairstyle = random_facial_hairstyle()
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