Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2022-09-13 00:48:49 +00:00
parent badae2bb11
commit e98bddb570
15 changed files with 43 additions and 61 deletions
@@ -1,4 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- bugfix: "Blade heretics and cauterizing slashes should actually help blood loss"
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "Don't like the map everyone else voted for? Rock the vote! You can now trigger a new map vote after one has already been selected!"
- config: "Server operators may decide if they wish to allow players to rock the vote, as well as set the number of times they may rock the vote during a given shift."
@@ -1,4 +0,0 @@
author: "OrionTheFox"
delete-after: True
changes:
- bugfix: "Removes a single stray pixel from the new digi-jeans' side states - No more clipping through shoes! Sorryyyyy"
@@ -1,4 +0,0 @@
author: "OrionTheFox"
delete-after: True
changes:
- bugfix: "a few broken loadout items have been fixed from the old Families - some are new paths and greyscale, so anyone who used them before or just enjoys customization should take a look! (fancy hat, infinity scarf, sweater jacket, oversized jacket, fancy coat)"
@@ -1,4 +0,0 @@
author: "sqnztb"
delete-after: True
changes:
- bugfix: "chemical presses now only press 10 vials at a time like other output types"
@@ -1,4 +0,0 @@
author: "tf-4"
delete-after: True
changes:
- rscadd: "You can now use a bedsheet on an occupied cryopod to tuck in the occupant."
@@ -1,4 +0,0 @@
author: "Sonic121x"
delete-after: True
changes:
- bugfix: "fix missing food and coffee cartridge icon"
@@ -1,8 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Projectiles fired by non-mob sources (IE turrets) now log reagents contained after hitting a target."
- admin: "Cleaned up projectile reagent logging a little."
- admin: "Projectiles fired from mecha will now combat log on the target AND the firer."
- admin: "Mecha chassis logs will now contain the name/ckey of the person who fired the mecha's weapon."
- admin: "Projectiles fired from vehicles are now more likely to be combat logged properly after hitting a target (this logs for all people with control of the mecha which is a little messy with multi-seat mecha. Check the vehicle's logs or a user's combat logs for the person that actually SHOT the projectile.)"
@@ -1,4 +0,0 @@
author: "VexingRaven"
delete-after: True
changes:
- bugfix: "Signalers on the default frequency work again"
@@ -1,4 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Fixed an exploit allowing you to toggle suit sensors while dead/restrained."
@@ -1,4 +0,0 @@
author: "dopamiin"
delete-after: True
changes:
- bugfix: "pAIs and other pets that can be picked up no longer know shadow clone jutsu."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "26 mime names to mime.txt"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Sleeping Carp bullet deflection works again"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Fix book of babel not removing blocked languages properly"
+43
View File
@@ -471,3 +471,46 @@
- imageadd: Cute cat slipper sprites.
zydras:
- qol: Allows Vulpkanin to sport facial hair once more.
2022-09-13:
Melbert:
- bugfix: Blade heretics and cauterizing slashes should actually help blood loss
OrionTheFox:
- bugfix: Removes a single stray pixel from the new digi-jeans' side states - No
more clipping through shoes! Sorryyyyy
- bugfix: a few broken loadout items have been fixed from the old Families - some
are new paths and greyscale, so anyone who used them before or just enjoys customization
should take a look! (fancy hat, infinity scarf, sweater jacket, oversized jacket,
fancy coat)
ShizCalev:
- bugfix: Fixed an exploit allowing you to toggle suit sensors while dead/restrained.
- bugfix: Projectiles fired by non-mob sources (IE turrets) now log reagents contained
after hitting a target.
- admin: Cleaned up projectile reagent logging a little.
- admin: Projectiles fired from mecha will now combat log on the target AND the
firer.
- admin: Mecha chassis logs will now contain the name/ckey of the person who fired
the mecha's weapon.
- admin: Projectiles fired from vehicles are now more likely to be combat logged
properly after hitting a target (this logs for all people with control of the
mecha which is a little messy with multi-seat mecha. Check the vehicle's logs
or a user's combat logs for the person that actually SHOT the projectile.)
SkyratBot:
- bugfix: Fix book of babel not removing blocked languages properly
- bugfix: Sleeping Carp bullet deflection works again
- rscadd: Don't like the map everyone else voted for? Rock the vote! You can now
trigger a new map vote after one has already been selected!
- config: Server operators may decide if they wish to allow players to rock the
vote, as well as set the number of times they may rock the vote during a given
shift.
- rscadd: 26 mime names to mime.txt
Sonic121x:
- bugfix: fix missing food and coffee cartridge icon
VexingRaven:
- bugfix: Signalers on the default frequency work again
dopamiin:
- bugfix: pAIs and other pets that can be picked up no longer know shadow clone
jutsu.
sqnztb:
- bugfix: chemical presses now only press 10 vials at a time like other output types
tf-4:
- rscadd: You can now use a bedsheet on an occupied cryopod to tuck in the occupant.