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https://github.com/Bubberstation/Bubberstation.git
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Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,4 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- bugfix: "Blade heretics and cauterizing slashes should actually help blood loss"
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@@ -1,5 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "Don't like the map everyone else voted for? Rock the vote! You can now trigger a new map vote after one has already been selected!"
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- config: "Server operators may decide if they wish to allow players to rock the vote, as well as set the number of times they may rock the vote during a given shift."
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@@ -1,4 +0,0 @@
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author: "OrionTheFox"
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delete-after: True
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changes:
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- bugfix: "Removes a single stray pixel from the new digi-jeans' side states - No more clipping through shoes! Sorryyyyy"
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@@ -1,4 +0,0 @@
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author: "OrionTheFox"
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delete-after: True
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changes:
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- bugfix: "a few broken loadout items have been fixed from the old Families - some are new paths and greyscale, so anyone who used them before or just enjoys customization should take a look! (fancy hat, infinity scarf, sweater jacket, oversized jacket, fancy coat)"
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@@ -1,4 +0,0 @@
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author: "sqnztb"
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delete-after: True
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changes:
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- bugfix: "chemical presses now only press 10 vials at a time like other output types"
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@@ -1,4 +0,0 @@
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author: "tf-4"
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delete-after: True
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changes:
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- rscadd: "You can now use a bedsheet on an occupied cryopod to tuck in the occupant."
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@@ -1,4 +0,0 @@
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author: "Sonic121x"
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delete-after: True
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changes:
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- bugfix: "fix missing food and coffee cartridge icon"
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@@ -1,8 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- bugfix: "Projectiles fired by non-mob sources (IE turrets) now log reagents contained after hitting a target."
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- admin: "Cleaned up projectile reagent logging a little."
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- admin: "Projectiles fired from mecha will now combat log on the target AND the firer."
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- admin: "Mecha chassis logs will now contain the name/ckey of the person who fired the mecha's weapon."
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- admin: "Projectiles fired from vehicles are now more likely to be combat logged properly after hitting a target (this logs for all people with control of the mecha which is a little messy with multi-seat mecha. Check the vehicle's logs or a user's combat logs for the person that actually SHOT the projectile.)"
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@@ -1,4 +0,0 @@
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author: "VexingRaven"
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delete-after: True
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changes:
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- bugfix: "Signalers on the default frequency work again"
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@@ -1,4 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- bugfix: "Fixed an exploit allowing you to toggle suit sensors while dead/restrained."
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@@ -1,4 +0,0 @@
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author: "dopamiin"
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delete-after: True
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changes:
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- bugfix: "pAIs and other pets that can be picked up no longer know shadow clone jutsu."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "26 mime names to mime.txt"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Sleeping Carp bullet deflection works again"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Fix book of babel not removing blocked languages properly"
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@@ -471,3 +471,46 @@
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- imageadd: Cute cat slipper sprites.
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zydras:
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- qol: Allows Vulpkanin to sport facial hair once more.
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2022-09-13:
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Melbert:
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- bugfix: Blade heretics and cauterizing slashes should actually help blood loss
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OrionTheFox:
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- bugfix: Removes a single stray pixel from the new digi-jeans' side states - No
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more clipping through shoes! Sorryyyyy
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- bugfix: a few broken loadout items have been fixed from the old Families - some
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are new paths and greyscale, so anyone who used them before or just enjoys customization
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should take a look! (fancy hat, infinity scarf, sweater jacket, oversized jacket,
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fancy coat)
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ShizCalev:
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- bugfix: Fixed an exploit allowing you to toggle suit sensors while dead/restrained.
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- bugfix: Projectiles fired by non-mob sources (IE turrets) now log reagents contained
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after hitting a target.
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- admin: Cleaned up projectile reagent logging a little.
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- admin: Projectiles fired from mecha will now combat log on the target AND the
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firer.
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- admin: Mecha chassis logs will now contain the name/ckey of the person who fired
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the mecha's weapon.
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- admin: Projectiles fired from vehicles are now more likely to be combat logged
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properly after hitting a target (this logs for all people with control of the
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mecha which is a little messy with multi-seat mecha. Check the vehicle's logs
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or a user's combat logs for the person that actually SHOT the projectile.)
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SkyratBot:
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- bugfix: Fix book of babel not removing blocked languages properly
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- bugfix: Sleeping Carp bullet deflection works again
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- rscadd: Don't like the map everyone else voted for? Rock the vote! You can now
|
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trigger a new map vote after one has already been selected!
|
||||
- config: Server operators may decide if they wish to allow players to rock the
|
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vote, as well as set the number of times they may rock the vote during a given
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shift.
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- rscadd: 26 mime names to mime.txt
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Sonic121x:
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- bugfix: fix missing food and coffee cartridge icon
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VexingRaven:
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- bugfix: Signalers on the default frequency work again
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dopamiin:
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- bugfix: pAIs and other pets that can be picked up no longer know shadow clone
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jutsu.
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sqnztb:
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- bugfix: chemical presses now only press 10 vials at a time like other output types
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tf-4:
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- rscadd: You can now use a bedsheet on an occupied cryopod to tuck in the occupant.
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