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Changed facehuggers and alien eggs layers to MOB_LAYER
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@@ -315,6 +315,7 @@
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anchored = 1
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var/health = 100
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var/status = GROWING //can be GROWING, GROWN or BURST; all mutually exclusive
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layer = MOB_LAYER
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/obj/structure/alien/egg/New()
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@@ -19,6 +19,7 @@ var/const/MAX_ACTIVE_TIME = 400
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throw_range = 5
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tint = 3
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flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
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layer = MOB_LAYER
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var/stat = CONSCIOUS //UNCONSCIOUS is the idle state in this case
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@@ -10,4 +10,5 @@ changes:
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- tweak: "Alien hunters will no longer be transparent when stalking, this ability was given to alien sentinels."
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- tweak: "Alien slashing now deals constant 20 damage but has a chance to miss."
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- tweak: "Reduced alien disarm stun duration vs cyborgs, from 7 seconds to 2 seconds."
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- tweak: "Alien sentinels now move as fast as humans."
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- tweak: "Alien sentinels now move as fast as humans."
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- tweak: "Facehuggers and alien eggs layers increased to be higher than resin walls."
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