Changed facehuggers and alien eggs layers to MOB_LAYER

This commit is contained in:
xxalpha
2015-09-11 14:31:17 +01:00
parent 7cff554a15
commit eb7e466dfe
3 changed files with 4 additions and 1 deletions
+1
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@@ -315,6 +315,7 @@
anchored = 1
var/health = 100
var/status = GROWING //can be GROWING, GROWN or BURST; all mutually exclusive
layer = MOB_LAYER
/obj/structure/alien/egg/New()
@@ -19,6 +19,7 @@ var/const/MAX_ACTIVE_TIME = 400
throw_range = 5
tint = 3
flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
layer = MOB_LAYER
var/stat = CONSCIOUS //UNCONSCIOUS is the idle state in this case
+2 -1
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@@ -10,4 +10,5 @@ changes:
- tweak: "Alien hunters will no longer be transparent when stalking, this ability was given to alien sentinels."
- tweak: "Alien slashing now deals constant 20 damage but has a chance to miss."
- tweak: "Reduced alien disarm stun duration vs cyborgs, from 7 seconds to 2 seconds."
- tweak: "Alien sentinels now move as fast as humans."
- tweak: "Alien sentinels now move as fast as humans."
- tweak: "Facehuggers and alien eggs layers increased to be higher than resin walls."