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Adjusts skyrat nerf to Contractor Batons (#3758)
Makes contractor batons useful again by reverting the damage to something closer to the original damage so that it remains an effective tool.
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@@ -422,7 +422,7 @@
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force = 5
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cooldown = 25
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stamina_damage = 30 //SKYRAT EDIT CHANGE - ORIGINAL: 85
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stamina_damage = 65 //SKYRAT EDIT CHANGE - ORIGINAL: 85 // SKYRAT EDIT CHANGE - SKYRAT ORIGINAL POST-NERF: 30
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affect_silicon = TRUE
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on_sound = 'sound/weapons/contractorbatonextend.ogg'
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on_stun_sound = 'sound/effects/contractorbatonhit.ogg'
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