mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-25 06:00:16 +01:00
missing exclamation points
This commit is contained in:
@@ -149,7 +149,7 @@
|
||||
|
||||
/obj/effect/blob/attackby(var/obj/item/weapon/W, var/mob/user)
|
||||
playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1)
|
||||
src.visible_message("<span class='danger'>The [src.name] has been attacked with \the [W][(user ? " by [user]." : ".")]</span>")
|
||||
src.visible_message("<span class='danger'>The [src.name] has been attacked with \the [W][(user ? " by [user]." : ".")]!</span>")
|
||||
var/damage = 0
|
||||
switch(W.damtype)
|
||||
if("fire")
|
||||
@@ -165,7 +165,7 @@
|
||||
|
||||
/obj/effect/blob/attack_animal(mob/living/simple_animal/M as mob)
|
||||
playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1)
|
||||
src.visible_message("\red <B>The [src.name] has been attacked by \the [M].")
|
||||
src.visible_message("<span class='danger'>The [src.name] has been attacked by \the [M]!</span>")
|
||||
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
|
||||
if(!damage) // Avoid divide by zero errors
|
||||
return
|
||||
|
||||
@@ -196,7 +196,7 @@
|
||||
if(I.attack_verb.len)
|
||||
visible_message("<span class='danger'>[src] has been [pick(I.attack_verb)] with [I] by [user].</span>")
|
||||
else
|
||||
visible_message("<span class='danger'>[src] has been attacked with [I] by [user].</span>")
|
||||
visible_message("<span class='danger'>[src] has been attacked with [I] by [user]!</span>")
|
||||
|
||||
var/damage = I.force / 4.0
|
||||
if(istype(I, /obj/item/weapon/weldingtool))
|
||||
@@ -325,7 +325,7 @@
|
||||
if(I.attack_verb.len)
|
||||
visible_message("<span class='danger'>[src] has been [pick(I.attack_verb)] with [I] by [user].</span>")
|
||||
else
|
||||
visible_message("<span class='danger'>[src] has been attacked with [I] by [user].</span>")
|
||||
visible_message("<span class='danger'>[src] has been attacked with [I] by [user]!</span>")
|
||||
|
||||
var/damage = I.force / 4
|
||||
if(istype(I, /obj/item/weapon/weldingtool))
|
||||
|
||||
@@ -22,9 +22,9 @@
|
||||
|
||||
/obj/effect/spider/attackby(var/obj/item/weapon/W, var/mob/user)
|
||||
if(W.attack_verb.len)
|
||||
visible_message("<span class='danger'>\The [src] has been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]</span>")
|
||||
visible_message("<span class='danger'>\The [src] has been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]!</span>")
|
||||
else
|
||||
visible_message("<span class='danger'>\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]</span>")
|
||||
visible_message("<span class='danger'>\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]!</span>")
|
||||
|
||||
var/damage = W.force / 4.0
|
||||
|
||||
|
||||
@@ -300,7 +300,7 @@ proc/check_panel(mob/M)
|
||||
if(prob(15))
|
||||
if(weapon_name)
|
||||
my_target << sound(pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg'))
|
||||
my_target.show_message("<span class='danger'>[my_target] has been attacked with [weapon_name] by [src.name] </span>", 1)
|
||||
my_target.show_message("<span class='danger'>[my_target] has been attacked with [weapon_name] by [src.name]!</span>", 1)
|
||||
my_target.halloss += 8
|
||||
if(prob(20)) my_target.eye_blurry += 3
|
||||
if(prob(33))
|
||||
|
||||
@@ -111,7 +111,7 @@
|
||||
adjustBruteLoss(damage)
|
||||
for(var/mob/M in viewers(src, null))
|
||||
if ((M.client && !( M.blinded )))
|
||||
M.show_message("<span class='danger'>[src] has been attacked with [O] by [user].</span>")
|
||||
M.show_message("<span class='danger'>[src] has been attacked with [O] by [user]!</span>")
|
||||
else
|
||||
usr << "\red This weapon is ineffective, it does no damage."
|
||||
for(var/mob/M in viewers(src, null))
|
||||
@@ -153,7 +153,7 @@
|
||||
adjustBruteLoss(damage)
|
||||
for(var/mob/M in viewers(src, null))
|
||||
if ((M.client && !( M.blinded )))
|
||||
M.show_message("<span class='danger'>[src] has been attacked with [O] by [user].</span>")
|
||||
M.show_message("<span class='danger'>[src] has been attacked with [O] by [user]!</span>")
|
||||
else
|
||||
for(var/mob/M in viewers(src, null))
|
||||
if ((M.client && !( M.blinded )))
|
||||
@@ -277,7 +277,7 @@
|
||||
adjustBruteLoss(damage)
|
||||
for(var/mob/M in viewers(src, null))
|
||||
if ((M.client && !( M.blinded )))
|
||||
M.show_message("<span class='danger'>[src] has been attacked with [O] by [user].</span>")
|
||||
M.show_message("<span class='danger'>[src] has been attacked with [O] by [user]!</span>")
|
||||
else
|
||||
for(var/mob/M in viewers(src, null))
|
||||
if ((M.client && !( M.blinded )))
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
if (O.damtype == HALLOSS)
|
||||
damage = 0
|
||||
health -= damage
|
||||
visible_message("<span class='danger'>[src] has been attacked with [O] by [user].</span>")
|
||||
visible_message("<span class='danger'>[src] has been attacked with [O] by [user]!</span>")
|
||||
else
|
||||
visible_message("<span class='danger'>[src] blocks [O] with its shield!</span>")
|
||||
else
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
health -= damage
|
||||
for(var/mob/M in viewers(src, null))
|
||||
if ((M.client && !( M.blinded )))
|
||||
M.show_message("<span class='danger'>[src] has been attacked with [O] by [user].</span>")
|
||||
M.show_message("<span class='danger'>[src] has been attacked with [O] by [user]!</span>")
|
||||
else
|
||||
usr << "\red This weapon is ineffective, it does no damage."
|
||||
for(var/mob/M in viewers(src, null))
|
||||
|
||||
@@ -412,7 +412,7 @@
|
||||
adjustBruteLoss(damage)
|
||||
for(var/mob/M in viewers(src, null))
|
||||
if ((M.client && !( M.blinded )))
|
||||
M.show_message("<span class='danger'>"+"[src] has been attacked with [O] by [user].</span>")
|
||||
M.show_message("<span class='danger'>"+"[src] has been attacked with [O] by [user]!</span>")
|
||||
|
||||
/mob/living/simple_animal/movement_delay()
|
||||
var/tally = 0 //Incase I need to add stuff other than "speed" later
|
||||
|
||||
Reference in New Issue
Block a user