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Merge pull request #11737 from xxalpha/itsakindofmagic
Fixed eye wear overriding see_invisible when it shouldn't.
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@@ -678,7 +678,7 @@
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var/obj/item/clothing/glasses/G = H.glasses
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H.sight |= G.vision_flags
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H.see_in_dark = G.darkness_view
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H.see_invisible = G.invis_view
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H.see_invisible = min(G.invis_view, H.see_invisible)
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if(H.druggy) //Override for druggy
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H.see_invisible = see_temp
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