Merge pull request #11737 from xxalpha/itsakindofmagic

Fixed eye wear overriding see_invisible when it shouldn't.
This commit is contained in:
Swag McYolosteinen
2015-09-13 17:27:19 +02:00
@@ -678,7 +678,7 @@
var/obj/item/clothing/glasses/G = H.glasses
H.sight |= G.vision_flags
H.see_in_dark = G.darkness_view
H.see_invisible = G.invis_view
H.see_invisible = min(G.invis_view, H.see_invisible)
if(H.druggy) //Override for druggy
H.see_invisible = see_temp