Merge pull request #17172 from Robustin/travelmode

RIP TRAVEL MODE, ALL HAIL EVA MODE
This commit is contained in:
Cheridan
2016-04-29 00:17:38 -05:00
+5 -5
View File
@@ -195,7 +195,7 @@
//Syndicate hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/syndi
name = "blood-red hardsuit helmet"
desc = "A dual-mode advanced helmet designed for work in special operations. It is in travel mode. Property of Gorlex Marauders."
desc = "A dual-mode advanced helmet designed for work in special operations. It is in EVA mode. Property of Gorlex Marauders."
alt_desc = "A dual-mode advanced helmet designed for work in special operations. It is in combat mode. Property of Gorlex Marauders."
icon_state = "hardsuit1-syndi"
item_state = "syndie_helm"
@@ -221,7 +221,7 @@
return
on = !on
if(on || force)
user << "<span class='notice'>You switch your hardsuit to travel mode.</span>"
user << "<span class='notice'>You switch your hardsuit to EVA mode, sacrificing speed for space protection.</span>"
name = initial(name)
desc = initial(desc)
user.AddLuminosity(brightness_on)
@@ -230,7 +230,7 @@
flags_inv |= visor_flags_inv
cold_protection |= HEAD
else
user << "<span class='notice'>You switch your hardsuit to combat mode.</span>"
user << "<span class='notice'>You switch your hardsuit to combat mode and can now run at full speed.</span>"
name += " (combat)"
desc = alt_desc
user.AddLuminosity(-brightness_on)
@@ -272,7 +272,7 @@
/obj/item/clothing/suit/space/hardsuit/syndi
name = "blood-red hardsuit"
desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in travel mode. Property of Gorlex Marauders."
desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in EVA mode. Property of Gorlex Marauders."
alt_desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in combat mode. Property of Gorlex Marauders."
icon_state = "hardsuit1-syndi"
item_state = "syndie_hardsuit"
@@ -290,7 +290,7 @@
//Elite Syndie suit
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite
name = "elite syndicate hardsuit helmet"
desc = "An elite version of the syndicate helmet, with improved armour and fire shielding. It is in travel mode. Property of Gorlex Marauders."
desc = "An elite version of the syndicate helmet, with improved armour and fire shielding. It is in EVA mode. Property of Gorlex Marauders."
alt_desc = "An elite version of the syndicate helmet, with improved armour and fire shielding. It is in combat mode. Property of Gorlex Marauders."
icon_state = "hardsuit0-syndielite"
item_color = "syndielite"