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Adds a var to disable the automaton examine text
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@@ -72,6 +72,7 @@
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var/forceProcess = 0
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var/processTime = 8
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var/lastProc = 0
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var/showexaminetext = 1 //If we show our telltale examine text
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var/list/knownStrings = list()
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@@ -289,7 +289,9 @@
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if(getorgan(/obj/item/organ/brain))
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if(istype(src,/mob/living/carbon/human/interactive))
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msg += "<span class='deadsay'>[t_He] [t_is] appears to be some sort of sick automaton, [t_his] eyes are glazed over and [t_his] mouth is slightly agape.</span>\n"
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var/mob/living/carbon/human/interactive/auto = src
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if(auto.showexaminetext)
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msg += "<span class='deadsay'>[t_He] [t_is] appears to be some sort of sick automaton, [t_his] eyes are glazed over and [t_his] mouth is slightly agape.</span>\n"
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else if(!key)
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msg += "<span class='deadsay'>[t_He] [t_is] totally catatonic. The stresses of life in deep-space must have been too much for [t_him]. Any recovery is unlikely.</span>\n"
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else if(!client)
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