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[MIRROR] fixes inconsistent lighting ci failure in icebox [MDB IGNORE] (#14166)
* fixes inconsistent lighting ci failure in icebox (#67430) Fixes and adds test for get_pixel_turf returning null on tall objects on top of the map. * fixes inconsistent lighting ci failure in icebox Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
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@@ -229,8 +229,8 @@ Turf and target are separate in case you want to teleport some distance from a t
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var/turf/atom_turf = get_turf(checked_atom) //use checked_atom's turfs, as it's coords are the same as checked_atom's AND checked_atom's coords are lost if it is inside another atom
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if(!atom_turf)
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return null
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var/final_x = atom_turf.x + rough_x
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var/final_y = atom_turf.y + rough_y
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var/final_x = clamp(atom_turf.x + rough_x, 1, world.maxx)
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var/final_y = clamp(atom_turf.y + rough_y, 1, world.maxy)
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if(final_x || final_y)
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return locate(final_x, final_y, atom_turf.z)
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@@ -95,6 +95,7 @@
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#include "emoting.dm"
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#include "food_edibility_check.dm"
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#include "gas_transfer.dm"
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#include "get_turf_pixel.dm"
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#include "greyscale_config.dm"
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#include "heretic_knowledge.dm"
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#include "heretic_rituals.dm"
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@@ -0,0 +1,11 @@
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///ensures that get_turf_pixel() returns turfs within the bounds of the map,
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///even when called on a movable with its sprite out of bounds
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/datum/unit_test/get_turf_pixel
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/datum/unit_test/get_turf_pixel/Run()
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//we need long larry to peek over the top edge of the earth
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var/turf/north = locate(1, world.maxy, run_loc_floor_bottom_left.z)
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//hes really long, so hes really good at peaking over the edge of the map
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var/mob/living/simple_animal/hostile/megafauna/colossus/long_larry = allocate(/mob/living/simple_animal/hostile/megafauna/colossus, north)
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TEST_ASSERT(istype(get_turf_pixel(long_larry), /turf), "get_turf_pixel() isnt clamping a mob whos sprite is above the bounds of the world inside of the map.")
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