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Fixes mushrooms not being cannibals only
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@@ -24,6 +24,7 @@
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mouse_opacity = 1
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speed = 1
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ventcrawler = 2
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robust_searching = 1
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var/powerlevel = 0 //Tracks our general strength level gained from eating other shrooms
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var/bruised = 0 //If someone tries to cheat the system by attacking a shroom to lower its health, punish them so that it wont award levels to shrooms that eat it
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var/recovery_cooldown = 0 //So you can't repeatedly revive it during a fight
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