Fixes mushrooms not being cannibals only

This commit is contained in:
Ergovisavi
2014-12-29 07:28:30 -08:00
parent 48374658a8
commit f286d2602b
@@ -24,6 +24,7 @@
mouse_opacity = 1
speed = 1
ventcrawler = 2
robust_searching = 1
var/powerlevel = 0 //Tracks our general strength level gained from eating other shrooms
var/bruised = 0 //If someone tries to cheat the system by attacking a shroom to lower its health, punish them so that it wont award levels to shrooms that eat it
var/recovery_cooldown = 0 //So you can't repeatedly revive it during a fight